Added groundwork for area lights. Added irony-mode CDB.

This commit is contained in:
Miguel Angel Astor Romero
2017-02-07 16:41:58 -04:00
parent fd1dc0febd
commit 944ae05db7
7 changed files with 76 additions and 19 deletions

View File

@@ -8,11 +8,11 @@
using glm::normalize;
class DirectionalLight: public Light {
class DirectionalLight: public InfinitesimalLight {
public:
DirectionalLight(): Light() { }
DirectionalLight(): InfinitesimalLight() { }
DirectionalLight(vec3 _p, vec3 _d, vec3 _s): Light(normalize(_p), _d, _s) { }
DirectionalLight(vec3 _p, vec3 _d, vec3 _s): InfinitesimalLight(normalize(_p), _d, _s) { }
virtual vec3 direction(vec3 point);
virtual float distance(vec3 point);