Separated Whitted from Path Tracing. Added FreeImage dependecy.
This commit is contained in:
4
Makefile
4
Makefile
@@ -1,9 +1,9 @@
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CXX = g++
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TARGET = ray
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OBJECTS = main.o disk.o plane.o sphere.o directional_light.o point_light.o tracer.o path_tracer.o
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OBJECTS = main.o disk.o plane.o sphere.o directional_light.o point_light.o tracer.o path_tracer.o whitted_tracer.o
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DEPENDS = $(OBJECTS:.o=.d)
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CXXFLAGS = -ansi -pedantic -Wall -DGLM_FORCE_RADIANS -fopenmp
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LDLIBS =
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LDLIBS = -lfreeimage
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.PHONY: all
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all: CXXFLAGS += -O2 -DNDEBUG
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@@ -6,4 +6,4 @@ An implementation of path tracing with photon mapping.
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An image generated with the current version of the program:
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[[file:output.ppm]]
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[[file:output.png]]
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55
main.cpp
55
main.cpp
@@ -8,6 +8,7 @@
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#include <omp.h>
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <FreeImage.h>
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#include "ray.hpp"
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#include "figure.hpp"
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@@ -23,7 +24,7 @@
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using namespace std;
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using namespace glm;
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static const char * OUT_FILE = "output.ppm";
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static const char * OUT_FILE = "output.png";
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static char * input_file;
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static int g_samples = 25;
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@@ -38,7 +39,6 @@ static void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_mode
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static void scene_4(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view);
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int main(int argc, char ** argv) {
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FILE * out;
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Ray r;
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vec2 sample;
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vector<Figure *> figures;
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@@ -48,7 +48,12 @@ int main(int argc, char ** argv) {
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size_t current = 0;
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mat4x4 i_model_view;
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vec4 dir, orig;
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FIBITMAP * output_bitmap;
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FREE_IMAGE_FORMAT fif;
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BYTE * bits;
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int bpp;
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// Check command line arguments.
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if(argc < 2 || argc > 7) {
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cerr << "USAGE: " << argv[0] << " IN FILE [OUT FILE [HEIGHT WIDTH [SAMPLES [FIELD OF VIEW]]]]" << endl;
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return EXIT_FAILURE;
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@@ -90,19 +95,18 @@ int main(int argc, char ** argv) {
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}
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}
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out = fopen(argc >= 3 ? argv[2] : OUT_FILE, "wb");
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FreeImage_Initialise();
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// Create the image, scene and tracer.
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image = new vec3*[g_h];
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for (int i = 0; i < g_h; i++) {
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image[i] = new vec3[g_w];
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}
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scene_2(figures, lights, i_model_view);
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tracer = static_cast<Tracer *>(new PathTracer(g_h, g_w, g_fov));
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tracer = static_cast<Tracer *>(new PathTracer(g_h, g_w, g_fov, true));
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// Generate the image.
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total = g_h * g_w * g_samples;
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#pragma omp parallel for schedule(dynamic, 1) private(r, sample, dir, orig) shared(current)
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for (int i = 0; i < g_h; i++) {
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for (int j = 0; j < g_w; j++) {
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@@ -112,20 +116,35 @@ int main(int argc, char ** argv) {
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orig = i_model_view * vec4(0.0f, 0.0f, 0.0f, 1.0f);
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r = Ray(dir.x, dir.y, dir.z, orig.x, orig.y, orig.z);
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image[i][j] += tracer->trace_ray(r, figures, lights, 0);
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#pragma omp critical
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{
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#pragma omp atomic
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current++;
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}
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}
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image[i][j] /= g_samples;
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}
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#pragma omp critical
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{
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cout << "\r" << setw(3) << static_cast<size_t>((static_cast<double>(current) / static_cast<double>(total)) * 100.0) << "% done";
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}
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}
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cout << endl;
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// Copy the pixels to the output bitmap.
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output_bitmap = FreeImage_Allocate(g_w, g_h, 24, FI_RGBA_RED_MASK, FI_RGBA_GREEN_MASK, FI_RGBA_BLUE_MASK);
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bpp = FreeImage_GetLine(output_bitmap) / FreeImage_GetWidth(output_bitmap);
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for (unsigned int y = 0; y < FreeImage_GetHeight(output_bitmap); y++) {
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bits = FreeImage_GetScanLine(output_bitmap, y);
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for (unsigned int x = 0; x < FreeImage_GetWidth(output_bitmap); x++) {
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bits[FI_RGBA_RED] = static_cast<unsigned char>(pow(image[g_h - 1 - y][x].r, 1.0f / 2.2f) * 255.0f);
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bits[FI_RGBA_GREEN] = static_cast<unsigned char>(pow(image[g_h - 1 - y][x].g, 1.0f / 2.2f) * 255.0f);
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bits[FI_RGBA_BLUE] = static_cast<unsigned char>(pow(image[g_h - 1 - y][x].b, 1.0f / 2.2f) * 255.0f);
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bits += bpp;
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}
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}
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// Save the output image.
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fif = FreeImage_GetFIFFromFilename(argc >= 3 ? argv[2] : OUT_FILE);
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FreeImage_Save(fif, output_bitmap, argc >= 3 ? argv[2] : OUT_FILE);
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FreeImage_Unload(output_bitmap);
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// Clean up.
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delete tracer;
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for (size_t i = 0; i < figures.size(); i++) {
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@@ -138,20 +157,12 @@ int main(int argc, char ** argv) {
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}
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lights.clear();
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fprintf(out, "P6 %d %d %d ", g_w, g_h, 255);
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for (int i = 0; i < g_h; i++) {
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for (int j = 0; j < g_w; j++) {
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fputc(static_cast<int>(pow(image[i][j].r, 1.0f / 2.2f) * 255.0f), out);
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fputc(static_cast<int>(pow(image[i][j].g, 1.0f / 2.2f) * 255.0f), out);
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fputc(static_cast<int>(pow(image[i][j].b, 1.0f / 2.2f) * 255.0f), out);
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}
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}
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fclose(out);
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for (int i = 0; i < g_h; i++)
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delete[] image[i];
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delete[] image;
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FreeImage_DeInitialise();
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return EXIT_SUCCESS;
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}
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BIN
output.png
Normal file
BIN
output.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 468 KiB |
BIN
output.ppm
BIN
output.ppm
Binary file not shown.
@@ -57,8 +57,8 @@ vec3 PathTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *
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dir_spec_color += vis ? v_lights[l]->specular(n, r, t, _f->m_mat) : vec3(0.0f);
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}
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// If enabled, calculate indirect lighting contribution.
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if (indirect_l && rec_level < MAX_RECURSION) {
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// Calculate indirect lighting contribution.
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if (rec_level < MAX_RECURSION) {
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r1 = random01();
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r2 = random01();
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sample = sample_hemisphere(r1, r2);
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@@ -6,11 +6,9 @@
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class PathTracer: public Tracer {
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public:
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bool indirect_l;
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PathTracer(): Tracer() { }
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PathTracer(): Tracer(), indirect_l(false) { }
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PathTracer(int h, int w, float fov, bool il): Tracer(h, w, fov), indirect_l(il) { };
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PathTracer(int h, int w, float fov): Tracer(h, w, fov) { };
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virtual ~PathTracer();
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92
whitted_tracer.cpp
Normal file
92
whitted_tracer.cpp
Normal file
@@ -0,0 +1,92 @@
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#include <limits>
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#include <glm/gtc/constants.hpp>
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#include "whitted_tracer.hpp"
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using std::numeric_limits;
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using namespace glm;
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WhittedTracer::~WhittedTracer() { }
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vec3 WhittedTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *> & v_lights, unsigned int rec_level) const {
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float t, _t;
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Figure * _f;
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vec3 n, color, i_pos, ref, dir_diff_color, dir_spec_color;
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Ray mv_r, sr, rr;
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bool vis;
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float kr;
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t = numeric_limits<float>::max();
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_f = NULL;
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// Find the closest intersecting surface.
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for (size_t f = 0; f < v_figures.size(); f++) {
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if (v_figures[f]->intersect(r, _t) && _t < t) {
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t = _t;
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_f = v_figures[f];
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}
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}
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// If this ray intersects something:
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if (_f != NULL) {
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// Take the intersection point and the normal of the surface at that point.
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i_pos = r.m_origin + (t * r.m_direction);
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n = _f->normal_at_int(r, t);
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// Check if the material is not reflective/refractive.
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if( !_f->m_mat.m_refract) {
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// Calculate the direct lighting.
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for (size_t l = 0; l < v_lights.size(); l++) {
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// For every light source
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vis = true;
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// Cast a shadow ray to determine visibility.
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sr = Ray(v_lights[l]->direction(i_pos), i_pos + n * BIAS);
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for (size_t f = 0; f < v_figures.size(); f++) {
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if (v_figures[f]->intersect(sr, _t) && _t < v_lights[l]->distance(i_pos)) {
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vis = false;
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break;
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}
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}
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// Evaluate the shading model accounting for visibility.
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dir_diff_color += vis ? v_lights[l]->diffuse(n, r, t, _f->m_mat) : vec3(0.0f);
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dir_spec_color += vis ? v_lights[l]->specular(n, r, t, _f->m_mat) : vec3(0.0f);
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}
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color += (dir_diff_color * (_f->m_mat.m_diffuse / pi<float>())) + dir_spec_color;
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// Determine the specular reflection color.
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if (_f->m_mat.m_rho > 0.0f && rec_level < MAX_RECURSION) {
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rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
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color += _f->m_mat.m_rho * trace_ray(rr, v_figures, v_lights, rec_level + 1);
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} else if (_f->m_mat.m_rho > 0.0f && rec_level >= MAX_RECURSION)
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return vec3(0.0f);
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} else {
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// If the material has transmission enabled, calculate the Fresnel term.
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kr = fresnel(r.m_direction, n, r.m_ref_index, _f->m_mat.m_ref_index);
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// Determine the specular reflection color.
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if (kr > 0.0f && rec_level < MAX_RECURSION) {
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rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
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color += kr * trace_ray(rr, v_figures, v_lights, rec_level + 1);
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} else if (rec_level >= MAX_RECURSION)
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return vec3(0.0f);
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// Determine the transmission color.
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if (_f->m_mat.m_refract && kr < 1.0f && rec_level < MAX_RECURSION) {
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rr = Ray(normalize(refract(r.m_direction, n, r.m_ref_index / _f->m_mat.m_ref_index)), i_pos - n * BIAS, _f->m_mat.m_ref_index);
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color += (1.0f - kr) * trace_ray(rr, v_figures, v_lights, rec_level + 1);
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} else if (rec_level >= MAX_RECURSION)
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return vec3(0.0f);
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}
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// Return final color.
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return clamp(color, 0.0f, 1.0f);
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} else
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return BCKG_COLOR;
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}
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20
whitted_tracer.hpp
Normal file
20
whitted_tracer.hpp
Normal file
@@ -0,0 +1,20 @@
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#pragma once
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#ifndef WHITTED_TRACER_HPP
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#define WHITTED_TRACER_HPP
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#include "tracer.hpp"
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class WhittedTracer: public Tracer {
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public:
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bool indirect_l;
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WhittedTracer(): Tracer(), indirect_l(false) { }
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WhittedTracer(int h, int w, float fov, bool il): Tracer(h, w, fov), indirect_l(il) { };
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virtual ~WhittedTracer();
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virtual vec3 trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *> & v_lights, unsigned int rec_level) const;
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};
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#endif
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