Scene reader reads figures now.

This commit is contained in:
2017-01-18 21:46:24 -04:00
parent 5edccd4d30
commit d0ffec8f60
14 changed files with 596 additions and 387 deletions

View File

@@ -6,10 +6,8 @@
#include <glm/glm.hpp>
#include "figure.hpp"
#include "light.hpp"
#include "environment.hpp"
#include "ray.hpp"
#include "scene.hpp"
using std::vector;
using glm::vec2;
@@ -29,7 +27,7 @@ public:
virtual ~Tracer() { }
virtual vec3 trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *> & v_lights, Environment * e, unsigned int rec_level) const = 0;
virtual vec3 trace_ray(Ray & r, Scene * s, unsigned int rec_level) const = 0;
protected:
float fresnel(const vec3 & i, const vec3 & n, const float ir1, const float ir2) const;