Separated BRDF from light source.

This commit is contained in:
Miguel Angel Astor Romero
2017-01-11 14:51:21 -04:00
parent a9670e93f0
commit f150f8f24c
13 changed files with 94 additions and 66 deletions

16
phong_brdf.hpp Normal file
View File

@@ -0,0 +1,16 @@
#pragma once
#ifndef PHONG_BRDF_HPP
#define PHONG_BRDF_HPP
#include "brdf.hpp"
class PhongBRDF: public BRDF{
public:
PhongBRDF() { }
virtual ~PhongBRDF() { }
virtual vec3 diffuse(vec3 light_dir, vec3 surface_normal, Ray & incident_ray, vec3 light_diff_color) const;
virtual vec3 specular(vec3 light_dir, vec3 surface_normal, Ray & incident_ray, vec3 light_spec_color, float shininess) const;
};
#endif