#pragma once #ifndef PATH_TRACER_HPP #define PATH_TRACER_HPP #include "tracer.hpp" class PathTracer: public Tracer { public: PathTracer(): Tracer() { } PathTracer(unsigned int max_depth): Tracer(max_depth) { }; virtual ~PathTracer(); virtual vec3 trace_ray(Ray & r, Scene * s, unsigned int rec_level) const; }; #endif