Files
PhotonMF/hsa_brdf.hpp
2017-01-13 15:05:13 -04:00

22 lines
625 B
C++

#pragma once
#ifndef HSA_BRDF_HPP
#define HSA_BRDF_HPP
#include "phong_brdf.hpp"
using glm::normalize;
class HeidrichSeidelAnisotropicBRDF: public PhongBRDF {
public:
vec3 thread_dir;
HeidrichSeidelAnisotropicBRDF(vec3 _d): PhongBRDF(), thread_dir(normalize(_d)) { }
virtual ~HeidrichSeidelAnisotropicBRDF() { }
virtual vec3 diffuse(vec3 light_dir, vec3 surface_normal, Ray & incident_ray, vec3 intersection_point, vec3 light_diff_color) const;
virtual vec3 specular(vec3 light_dir, vec3 surface_normal, Ray & incident_ray, vec3 intersection_point, vec3 light_spec_color, float shininess) const;
};
#endif