Files
PhotonMF/figure.hpp

29 lines
406 B
C++

#pragma once
#ifndef FIGURE_HPP
#define FIGURE_HPP
#include <glm/vec3.hpp>
#include "ray.hpp"
using glm::vec3;
class Figure {
public:
vec3 color;
virtual ~Figure() { }
virtual bool intersect(Ray & r, float & t, vec3 & n) const = 0;
virtual void set_color(float r, float g, float b) {
color = vec3(r, g, b);
}
virtual void set_color(vec3 rgb) {
color = vec3(rgb);
}
};
#endif