18 lines
348 B
C++
18 lines
348 B
C++
#pragma once
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#ifndef DISK_AREA_LIGHT_HPP
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#define DISK_AREA_LIGHT_HPP
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#include "area_light.hpp"
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#include "disk.hpp"
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class DiskAreaLight: public AreaLight {
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public:
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DiskAreaLight(Disk * _s, float _c = 1.0, float _l = 0.0, float _q = 0.0):
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AreaLight(static_cast<Figure *>(_s), _c, _l, _q)
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{ }
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virtual vec3 sample_at_surface();
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};
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#endif
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