8 lines
215 B
C++
8 lines
215 B
C++
#include "disk_area_light.hpp"
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void DiskAreaLight::sample_at_surface(vec3 point) {
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Disk * d = static_cast<Disk *>(m_figure);
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m_last_sample = m_figure->sample_at_surface();
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m_n_at_last_sample = d->m_normal;
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}
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