16 lines
364 B
C++
16 lines
364 B
C++
#pragma once
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#ifndef SPHERE_AREA_LIGHT_HPP
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#define SPHERE_AREA_LIGHT_HPP
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#include "area_light.hpp"
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#include "sphere.hpp"
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class SphereAreaLight: public AreaLight {
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public:
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SphereAreaLight(Sphere * _s, float _c = 1.0, float _l = 0.0, float _q = 0.0): AreaLight(static_cast<Figure *>(_s), _c, _l, _q) { }
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virtual void sample_at_surface(vec3 point);
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};
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#endif
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