Files
PhotonMF/light.hpp

19 lines
377 B
C++

#pragma once
#ifndef LIGHT_HPP
#define LIGHT_HPP
#include <glm/vec3.hpp>
class Light {
public:
vec3 position;
vec3 diffuse;
vec3 specular;
vec3 ambient;
Light(): position(vec3(0.0f)), diffuse(vec3(1.0f)), specular(vec3(1.0f)), ambient(vec3(0.1f)) { }
Light(vec3 _p, vec3 _d, vec3 _s, vec3 _a): position(_p), diffuse(_d), specular(_s), ambient(_a) { }
};
#endif