27 lines
360 B
C++
27 lines
360 B
C++
#pragma once
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#ifndef ENVIRONMENT_HPP
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#define ENVIRONMENT_HPP
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#include <FreeImage.h>
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#include <glm/vec3.hpp>
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#include "ray.hpp"
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using glm::vec3;
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class Environment {
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public:
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Environment(vec3 bckg = vec3(1.0f)): m_bckg_color(bckg) { }
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~Environment() { }
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vec3 get_color(Ray & r) {
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return m_bckg_color;
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}
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private:
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vec3 m_bckg_color;
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};
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#endif
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