From 1f72dae427fdc980160f11fea9c4026461770c14 Mon Sep 17 00:00:00 2001 From: Miguel Angel Date: Sat, 4 Nov 2017 02:26:07 -0400 Subject: [PATCH] Modified the scene a bit. --- py_caster.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/py_caster.py b/py_caster.py index dd2f77a..98c5f83 100755 --- a/py_caster.py +++ b/py_caster.py @@ -261,9 +261,9 @@ def main(): LineSegment(vec2(2.0, 2.0), vec2(3.0, 3.0), 0.0, 1.0, "Textures/diagmetal.jpg"), LineSegment(vec2(-2.0, 2.0), vec2(-3.0, 3.0), 0.0, 1.0, "Textures/diagmetal.jpg"), LineSegment(vec2(-2.0, 2.0), vec2(2.0, 2.0), 0.0, 4.0, "Textures/diagmetal.jpg"), - LineSegment(vec2(-0.5, -1.0), vec2(-0.5, -3.0), 0.0, 1.0, "Textures/orangetiles.jpg"), + LineSegment(vec2(-0.5, -1.0), vec2(-1.5, -3.0), vec2(-1.5, -3.0).sub(vec2(-0.5, -1.0)).length(), 0.0, "Textures/orangetiles.jpg"), LineSegment(vec2(-0.5, -1.0), vec2(0.5, -1.0), 0.0, 1.0, "Textures/orangetiles.jpg"), - LineSegment(vec2(0.5, -1.0), vec2(0.5, -3.0), 0.0, 1.0, "Textures/orangetiles.jpg") + LineSegment(vec2(0.5, -1.0), vec2(1.5, -3.0), vec2(1.5, -3.0).sub(vec2(0.5, -1.0)).length(), 0.0, "Textures/orangetiles.jpg") ] floor = Plane3d(FLOOR_TEXTURE) ceiln = Plane3d(CEIL_TEXTURE)