Added the logo to IntroState.

This commit is contained in:
2013-01-10 14:42:27 -04:30
parent 3fa5f21a9d
commit 39bc3cd0ef
2 changed files with 9 additions and 2 deletions

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gfx/oneoop.png Normal file

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@@ -45,6 +45,11 @@ class IntroState(BaseState):
self.particle_system.set_max_velocity(5.0)
self.particle_system.start()
image3 = pygame.image.load('gfx/oneoop.png')
self.oneoop_logo = actor.BaseActor(2, image3, "1-Oop logo", False, True, False)
self.oneoop_logo.set_position([10 + (image3.get_width() / 2),
pygame.display.Info().current_h - 10 - (image3.get_height() / 2)])
if game.DEBUG:
print "Velocity: " + str(self.sine_movement.get_velocity())
print "Position: " + str(self.sine_movement.get_position())
@@ -52,7 +57,7 @@ class IntroState(BaseState):
def input(self):
for event in pygame.event.get():
if android:
if android is not None:
if android.check_pause():
android.wait_for_resume()
@@ -70,7 +75,8 @@ class IntroState(BaseState):
def update(self):
self.sine_movement.update()
sm_position = self.sine_movement.get_position()
self.submarine.set_position([sm_position[0], self.screen_vertical_half + math.sin(0.05 * float(sm_position[0])) * 42.0])
self.submarine.set_position([sm_position[0],
self.screen_vertical_half + math.sin(0.05 * float(sm_position[0])) * 42.0])
self.particle_system.set_position(self.submarine.get_image_point(0))
self.particle_system.update()
@@ -90,5 +96,6 @@ class IntroState(BaseState):
def render(self, canvas):
canvas.fill(self.background_color)
self.oneoop_logo.draw(canvas)
self.submarine.draw(canvas)
self.particle_system.draw(canvas)