From a6aebd91260af172c8fd1af1b1ed9986b2d3910e Mon Sep 17 00:00:00 2001 From: Miguel Angel Astor Romero Date: Wed, 16 Jan 2013 13:45:12 -0430 Subject: [PATCH] Fixed the height of the initials in ScoreState. --- score.py | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/score.py b/score.py index a0f7f0d..087c581 100644 --- a/score.py +++ b/score.py @@ -35,7 +35,7 @@ class ScoreState(BaseState): image2 = cached_image_loader.get_image_to_screen_percent('gfx/Fuente/_.png') self.underscore_c = BaseActor(1, image2, "Underscore center", False, True, False) self.underscore_c.set_position([pygame.display.Info().current_w // 2, - self.banner.get_position()[1] + image.get_height()]) + self.banner.get_position()[1] + image.get_height() + 25]) self.underscore_l = BaseActor(2, image2, "Underscore left", False, True, False) self.underscore_l.set_position([self.underscore_c.get_position()[0] - image2.get_width(), self.underscore_c.get_position()[1]]) @@ -73,7 +73,7 @@ class ScoreState(BaseState): self.letters[l] = letter_actor q_x_position += image.get_width() + letter_sep - self.letter_y = int((float(pygame.display.Info().current_h) * 240.0 ) / 768.0) + self.letter_y = int((float(pygame.display.Info().current_h) * 265.0 ) / 768.0) def input(self): @@ -155,9 +155,9 @@ class ScoreState(BaseState): initial = self.letters[string.lower(self.player_init[i])].image position = None if i == 0: - position = (self.underscore_l.rect.left, self.letter_y - initial.get_height()) + position = (self.underscore_l.rect.left, self.letter_y - (initial.get_height() // 2)) elif i == 1: - position = (self.underscore_c.rect.left, self.letter_y - initial.get_height()) + position = (self.underscore_c.rect.left, self.letter_y - (initial.get_height() // 2)) else: - position = (self.underscore_r.rect.left, self.letter_y - initial.get_height()) + position = (self.underscore_r.rect.left, self.letter_y - (initial.get_height() // 2)) canvas.blit(initial, position)