Added reticule gui to InGameState.
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BIN
gfx/reticula.png
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BIN
gfx/reticula.png
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After Width: | Height: | Size: 21 KiB |
@@ -159,6 +159,10 @@ class InGameState(BaseState):
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self.text_h = self.font.size("Puntos: " + str(1000))[1]
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self.text_h = self.font.size("Puntos: " + str(1000))[1]
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self.text_box.set_alpha(128 + 64 + 32)
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self.text_box.set_alpha(128 + 64 + 32)
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self.reticule = imloader.cached_image_loader.get_image_to_screen_percent('gfx/reticula.png')
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self.ret_rect = self.reticule.get_rect()
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self.ret_rect.center = self.screen_center
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def recenter_view(self):
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def recenter_view(self):
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# Reset the view.
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# Reset the view.
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self.bckg_x = 0
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self.bckg_x = 0
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@@ -512,3 +516,4 @@ class InGameState(BaseState):
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canvas.blit(self.game_area, (self.bckg_x, self.bckg_y))
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canvas.blit(self.game_area, (self.bckg_x, self.bckg_y))
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canvas.blit(self.text_box, (5, 5))
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canvas.blit(self.text_box, (5, 5))
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canvas.blit(self.reticule, self.ret_rect)
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