############################################ # Created on 1-16-2013. Miguel Angel Astor # ############################################ import constants class Player: def __init__(self, id): self.id = id self.score = 0 self.alive = True self.clamp_to_zero = True def get_id(): return self.id def is_alive(self): return self.alive def set_alive(self, alive): self.alive = alive def revive(self): self.alive = True def kill(self): self.alive = False def clamps_to_zero(self): return self.clamp_to_zero def set_clamp_to_zero(self, clamp): self.clamp_to_zero = clamp def get_score(self): return self.score def inc_score(self, amount): self.score += amount def inc_score_by_one(self): self.score += 1 def dec_score(self, amount): if self.clamp_to_zero: self.score = max(self.score - amount, 0) else: self.score -= amount def dec_score_by_one(self): self.dec_score(1) def set_score(self, value): self.score = value def reset_score(self): self.score = 0 PLAYERS = {} for i in range(constants.NUM_PLAYERS): players[i + 1] = Player(i + 1)