21 lines
730 B
Python
21 lines
730 B
Python
###########################################
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# Created on 1-9-2013. Miguel Angel Astor #
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###########################################
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import pygame
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from animation import Animation
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class Actor:
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""" Represents any game object. """
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def __init__(self):
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""" Initializes the actor object. """
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# All sprites for an actor are stored as a list of pygame sprites.
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self.sprites = []
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# Animations are stored as a key (animation name),
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# value (list of sprite indices) pairs.
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self.animations = {}
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# Parameters.
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self.angle = 0
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self.speed = [0, 0] # [X speed, Y speed].
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self.acceleration = [0, 0] # Ditto.
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self.b_box = [0, 0] # [X length, Y length].
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