Files
Super-HUGS-Revolution-98/player.py

61 lines
1.3 KiB
Python

############################################
# Created on 1-16-2013. Miguel Angel Astor #
############################################
import constants
class Player:
def __init__(self, id):
self.id = id
self.score = 0
self.alive = True
self.clamp_to_zero = True
def get_id():
return self.id
def is_alive(self):
return self.alive
def set_alive(self, alive):
self.alive = alive
def revive(self):
self.alive = True
def kill(self):
self.alive = False
def clamps_to_zero(self):
return self.clamp_to_zero
def set_clamp_to_zero(self, clamp):
self.clamp_to_zero = clamp
def get_score(self):
return self.score
def inc_score(self, amount):
self.score += amount
def inc_score_by_one(self):
self.score += 1
def dec_score(self, amount):
if self.clamp_to_zero:
self.score = max(self.score - amount, 0)
else:
self.score -= amount
def dec_score_by_one(self):
self.dec_score(1)
def set_score(self, value):
self.score = value
def reset_score(self):
self.score = 0
PLAYERS = {}
for i in range(constants.NUM_PLAYERS):
PLAYERS[i + 1] = Player(i + 1)