Files
Super-HUGS-Revolution-98/math_utils.py

33 lines
883 B
Python

###########################################
# Created on 1-9-2013. Miguel Angel Astor #
###########################################
import math
PI = 3.14159
def angle_to_vector(angle):
return [math.cos(angle), math.sin(angle)]
def normalize_vector_2D(vec):
norm = norm2_2D(vec)
return (vec[0] / norm, vec[1] / norm)
def dot_product_2D(vec1, vec2):
return (vec1[0] * vec2[0]) + (vec1[1] * vec2[1])
def norm2_2D(vec):
return math.sqrt(dot_product_2D(vec, vec))
def angle_vectors_2D(vec1, vec2):
return math.atan2(vec2[1], vec2[0]) - math.atan2(vec1[1], vec1[0])
def ang_2_radians(ang):
return (ang * PI) / 180.0
def radians_2_ang(rad):
return (rad * 180.0) / PI
def distance_2D(point1, point2):
return math.sqrt(((point1[0] - point2[0]) * (point1[0] - point2[0]))
+ ((point1[1] - point2[1]) * (point1[1] - point2[1])))