Files
Super-HUGS-Revolution-98/state.py

28 lines
849 B
Python

# Miguel Angel Astor Romero. Created on 7-1-2013. #
###################################################
import pygame
# Valid game states.
VALID_STATES = { 'INTRO':0, 'MENU':1, 'IN_GAME':2, 'SCORE':3, 'STAY':4, 'QUIT':89}
# Parent class for game states.
class BaseState:
def __init__(self):
self.background_color = (139, 210, 228)
def input(self):
""" Empty. Should handle PyGame input. """
pass
def update(self):
""" Empty. Should update the state. Returns a state to transition to. """
return VALID_STATES['STAY']
def render(self, canvas):
""" Empty. Should render this state on the canvas. """
canvas.fill(self.background_color)
def get_screen_center(self):
return (pygame.display.Info().current_w / 2,
pygame.display.Info().current_h / 2)