TO SQUASH: Changed ball colliders.

This commit is contained in:
2026-08-02 23:20:26 -04:00
parent 744e53f63f
commit b073fc0785
+41 -32
View File
@@ -13,8 +13,8 @@ GameObject:
- component: {fileID: 6177789857826534568} - component: {fileID: 6177789857826534568}
- component: {fileID: 4828794698784945871} - component: {fileID: 4828794698784945871}
- component: {fileID: 8875077711704980112} - component: {fileID: 8875077711704980112}
- component: {fileID: 5186376995738172530}
- component: {fileID: 93000031149638056} - component: {fileID: 93000031149638056}
- component: {fileID: 3177825165818360414}
m_Layer: 0 m_Layer: 0
m_Name: BasicBall m_Name: BasicBall
m_TagString: Ball m_TagString: Ball
@@ -130,7 +130,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 5788fcee29b49660abecc58bc2095706, type: 3} m_Script: {fileID: 11500000, guid: 5788fcee29b49660abecc58bc2095706, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: Assembly-CSharp::BasicBall m_EditorClassIdentifier: Assembly-CSharp::BasicBall
animator: {fileID: 6177789857826534568}
spawnSound: {fileID: 8300000, guid: 39ac5ebaed90d56bc94a1513178225e2, type: 3} spawnSound: {fileID: 8300000, guid: 39ac5ebaed90d56bc94a1513178225e2, type: 3}
bounceSound: {fileID: 8300000, guid: a36177a84709d5c51ae647a599008d1d, type: 3} bounceSound: {fileID: 8300000, guid: a36177a84709d5c51ae647a599008d1d, type: 3}
hitSound: {fileID: 8300000, guid: 0535a1781b9d2e8018f56aa45b71932a, type: 3} hitSound: {fileID: 8300000, guid: 0535a1781b9d2e8018f56aa45b71932a, type: 3}
@@ -231,8 +230,35 @@ AudioSource:
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
--- !u!58 &5186376995738172530 --- !u!50 &93000031149638056
CircleCollider2D: Rigidbody2D:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5170544452824093409}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDamping: 0
m_AngularDamping: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &3177825165818360414
BoxCollider2D:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -266,31 +292,14 @@ CircleCollider2D:
m_CompositeOperation: 0 m_CompositeOperation: 0
m_CompositeOrder: 0 m_CompositeOrder: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Radius: 0.09 m_SpriteTilingProperty:
--- !u!50 &93000031149638056 border: {x: 0, y: 0, z: 0, w: 0}
Rigidbody2D: pivot: {x: 0.5, y: 0.5}
serializedVersion: 5 oldSize: {x: 0.17, y: 0.18}
m_ObjectHideFlags: 0 newSize: {x: 0.17, y: 0.18}
m_CorrespondingSourceObject: {fileID: 0} adaptiveTilingThreshold: 0.5
m_PrefabInstance: {fileID: 0} drawMode: 0
m_PrefabAsset: {fileID: 0} adaptiveTiling: 0
m_GameObject: {fileID: 5170544452824093409} m_AutoTiling: 0
m_BodyType: 0 m_Size: {x: 0.17, y: 0.18}
m_Simulated: 1 m_EdgeRadius: 0
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDamping: 0
m_AngularDamping: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0