Files

33 lines
746 B
C#

using UnityEngine;
using UnityEngine.InputSystem;
public class IntroSkipper : MonoBehaviour
{
public Intro fadeIn;
public Fader fadeOut = null;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
var keyboard = Keyboard.current;
var mouse = Mouse.current;
if (keyboard != null && keyboard.anyKey.wasPressedThisFrame
||
mouse != null && mouse.leftButton.wasPressedThisFrame)
{
fadeIn.ForceStopAudioCoroutine();
if (fadeOut != null) {
fadeOut.ResetFader();
}
}
}
}