Normalize line endings

This commit contains only the result of `git add --renormalize .`

`git show --ignore-space-change` can verify that this commit only
changes whitespace.
This commit is contained in:
Diomendius
2024-07-31 19:35:12 +12:00
parent bb7b663daf
commit 1b18a87495
822 changed files with 323794 additions and 323794 deletions

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@@ -1,10 +1,10 @@
root=true
[*.{h,c,cpp}]
indent_style=tab
indent_size=4
tab_width=4
end_of_line=lf
charset=latin1
trim_trailing_whitespace=true
insert_final_newline=true
root=true
[*.{h,c,cpp}]
indent_style=tab
indent_size=4
tab_width=4
end_of_line=lf
charset=latin1
trim_trailing_whitespace=true
insert_final_newline=true

130
.gitignore vendored
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@@ -1,68 +1,68 @@
*.suo
*.db
*.opendb
*.ipch
*.iobj
*.ipdb
*.pch
*.user
*.mcp
*.obj
*.log
*.tlog
*.lastbuildstate
*.dll
*.exe
*.exp
*.ilk
*.lib
*.pdb
*.idb
*.aps
*.res
*.a
*.recipe
*.FileListAbsolute.txt
.vs/*
Packaged/*
DebugData/*
ReleasePkg/*
InstallerPackages/*
*.msi
*.wixpdb
*.wixobj
*.CopyComplete
*.lnk
*.cmake
ReleasePackageInstaller/obj/*
ReleasePackageInstaller/bin/*
ReleasePackageInstaller/AerofoilPackageDefs.wxi
ReleasePackageInstaller/AerofoilPackageVersion.wxi
packages/*
!SDL2-2.30.5/lib/x64/*
CMakeCache.txt
CMakeFiles/*
Makefile
SDL2-2.30.5/CMakeFiles/*
SDL2-2.30.5/build
SDL2-2.30.5/config.status
SDL2-2.30.5/libtool
SDL2-2.30.5/Makefile.rules
SDL2-2.30.5/sdl2.pc
SDL2-2.30.5/sdl2-config
SDL2-2.30.5/test/*
install_manifest.txt
*.suo
*.db
*.opendb
*.ipch
*.iobj
*.ipdb
*.pch
*.user
*.mcp
*.obj
*.log
*.tlog
*.lastbuildstate
*.dll
*.exe
*.exp
*.ilk
*.lib
*.pdb
*.idb
*.aps
*.res
*.a
*.recipe
*.FileListAbsolute.txt
.vs/*
Packaged/*
DebugData/*
ReleasePkg/*
InstallerPackages/*
*.msi
*.wixpdb
*.wixobj
*.CopyComplete
*.lnk
*.cmake
ReleasePackageInstaller/obj/*
ReleasePackageInstaller/bin/*
ReleasePackageInstaller/AerofoilPackageDefs.wxi
ReleasePackageInstaller/AerofoilPackageVersion.wxi
packages/*
!SDL2-2.30.5/lib/x64/*
CMakeCache.txt
CMakeFiles/*
Makefile
SDL2-2.30.5/CMakeFiles/*
SDL2-2.30.5/build
SDL2-2.30.5/config.status
SDL2-2.30.5/libtool
SDL2-2.30.5/Makefile.rules
SDL2-2.30.5/sdl2.pc
SDL2-2.30.5/sdl2-config
SDL2-2.30.5/test/*
install_manifest.txt
## macOS
.DS_Store
## Xcode projects
AerofoilMac/xcuserdata/
AerofoilMac/*.xcodeproj/xcuserdata/
AerofoilMac/build/
AerofoilMac/DerivedData/
*.xcuserstate
SDL2-2.30.5/Xcode/SDL/SDL.xcodeproj/xcuserdata/*
AerofoilMac/Resources/*.gpf
AerofoilMac/Resources/Houses/*.gpf
## Xcode projects
AerofoilMac/xcuserdata/
AerofoilMac/*.xcodeproj/xcuserdata/
AerofoilMac/build/
AerofoilMac/DerivedData/
*.xcuserstate
SDL2-2.30.5/Xcode/SDL/SDL.xcodeproj/xcuserdata/*
AerofoilMac/Resources/*.gpf
AerofoilMac/Resources/Houses/*.gpf
AerofoilMac/*.xcodeproj/project.xcworkspace/xcuserdata

View File

@@ -1,17 +1,17 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GpD3D.rc
//
#define IDI_ICON1 101
#define IDI_ICON2 102
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 103
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GpD3D.rc
//
#define IDI_ICON1 101
#define IDI_ICON2 102
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 103
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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@@ -1,5 +1,5 @@
Aerofoil - Google Play Store Distribution - Privacy Policy
------------------------------------------------------------------------------
The Aerofoil app does not collect or transmit any personal information,
Aerofoil - Google Play Store Distribution - Privacy Policy
------------------------------------------------------------------------------
The Aerofoil app does not collect or transmit any personal information,
sensitive information, or any other form of user data.

View File

@@ -1,19 +1,19 @@
Create a folder in the Aerofoil root directory named "tools"
Put 7-zip's "7z.exe" and "7z.dll" in the "tools" directory
Build the Aerofoil.sln project in release mode in Visual Studio
Open a command prompt with administrator privileges
Change the directory to the AerofoilAndroid directory
Run make_symlinks.bat
First time, and any time data changes:
Run ConvertResources.bat in the root directory
Run copy_packaged_resources.bat in the AerofoilAndroid directory
First time, and any time source changes:
Run copy_source_package.bat in the AerofoilAndroid directory
Install Android Studio
Open the AerofoilAndroid directory as a project
Create a folder in the Aerofoil root directory named "tools"
Put 7-zip's "7z.exe" and "7z.dll" in the "tools" directory
Build the Aerofoil.sln project in release mode in Visual Studio
Open a command prompt with administrator privileges
Change the directory to the AerofoilAndroid directory
Run make_symlinks.bat
First time, and any time data changes:
Run ConvertResources.bat in the root directory
Run copy_packaged_resources.bat in the AerofoilAndroid directory
First time, and any time source changes:
Run copy_source_package.bat in the AerofoilAndroid directory
Install Android Studio
Open the AerofoilAndroid directory as a project
Downgrade the JDK to version 11 in the SDK settings

View File

@@ -1,14 +1,14 @@
AerofoilSDL
AerofoilPortable
Common
FreeType
GpApp
GpCommon
GpFontHandler_FreeType2
GpShell
MacRomanConversion
PortabilityLayer
rapidjson
SDL2
stb
zlib
AerofoilSDL
AerofoilPortable
Common
FreeType
GpApp
GpCommon
GpFontHandler_FreeType2
GpShell
MacRomanConversion
PortabilityLayer
rapidjson
SDL2
stb
zlib

View File

@@ -1,3 +1,3 @@
Packaged
Resources
Packaged
Resources
SourceCode.pkg

View File

@@ -1,100 +1,100 @@
package org.thecodedeposit.aerofoil;
import org.libsdl.app.SDLActivity;
import android.content.ContentResolver;
import android.content.ContentValues;
import android.content.Context;
import android.content.Intent;
import android.content.res.AssetManager;
import android.net.Uri;
import android.os.Bundle;
import android.os.Environment;
import android.os.ParcelFileDescriptor;
import android.provider.MediaStore;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.OutputStream;
public class GpActivity extends SDLActivity
{
private static final int SOURCE_EXPORT_REQUEST_ID = 20;
private AssetManager assetManager;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
assetManager = getAssets();
}
public String[] scanAssetDirectory(String directory)
{
try
{
return this.assetManager.list(directory);
}
catch (java.io.IOException ex)
{
return new String[0];
}
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent intent)
{
if (requestCode == SOURCE_EXPORT_REQUEST_ID)
{
if (resultCode == RESULT_OK)
{
Uri uri = intent.getData();
Context context = getContext();
ContentResolver contentResolver = context.getContentResolver();
try
{
ParcelFileDescriptor fd = contentResolver.openFileDescriptor(uri, "w");
GpFileSystemAPI.nativePostSourceExportRequest(false, fd.getFd(), fd);
}
catch (IOException e)
{
GpFileSystemAPI.nativePostSourceExportRequest(true, 0, null);
return;
}
catch (Exception e)
{
GpFileSystemAPI.nativePostSourceExportRequest(true, 0, null);
return;
}
}
else
GpFileSystemAPI.nativePostSourceExportRequest(true, 0, null);
}
else
{
super.onActivityResult(requestCode, resultCode, intent);
}
}
public void selectSourceExportPath(String fname)
{
Intent intent = new Intent(Intent.ACTION_CREATE_DOCUMENT)
.setType("application/zip")
.addCategory(Intent.CATEGORY_OPENABLE)
.putExtra(Intent.EXTRA_TITLE, fname);
startActivityForResult(intent, SOURCE_EXPORT_REQUEST_ID);
}
public void closeSourceExportPFD(Object obj)
{
try
{
((ParcelFileDescriptor) obj).close();
}
catch (IOException e)
{
}
}
}
package org.thecodedeposit.aerofoil;
import org.libsdl.app.SDLActivity;
import android.content.ContentResolver;
import android.content.ContentValues;
import android.content.Context;
import android.content.Intent;
import android.content.res.AssetManager;
import android.net.Uri;
import android.os.Bundle;
import android.os.Environment;
import android.os.ParcelFileDescriptor;
import android.provider.MediaStore;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.OutputStream;
public class GpActivity extends SDLActivity
{
private static final int SOURCE_EXPORT_REQUEST_ID = 20;
private AssetManager assetManager;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
assetManager = getAssets();
}
public String[] scanAssetDirectory(String directory)
{
try
{
return this.assetManager.list(directory);
}
catch (java.io.IOException ex)
{
return new String[0];
}
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent intent)
{
if (requestCode == SOURCE_EXPORT_REQUEST_ID)
{
if (resultCode == RESULT_OK)
{
Uri uri = intent.getData();
Context context = getContext();
ContentResolver contentResolver = context.getContentResolver();
try
{
ParcelFileDescriptor fd = contentResolver.openFileDescriptor(uri, "w");
GpFileSystemAPI.nativePostSourceExportRequest(false, fd.getFd(), fd);
}
catch (IOException e)
{
GpFileSystemAPI.nativePostSourceExportRequest(true, 0, null);
return;
}
catch (Exception e)
{
GpFileSystemAPI.nativePostSourceExportRequest(true, 0, null);
return;
}
}
else
GpFileSystemAPI.nativePostSourceExportRequest(true, 0, null);
}
else
{
super.onActivityResult(requestCode, resultCode, intent);
}
}
public void selectSourceExportPath(String fname)
{
Intent intent = new Intent(Intent.ACTION_CREATE_DOCUMENT)
.setType("application/zip")
.addCategory(Intent.CATEGORY_OPENABLE)
.putExtra(Intent.EXTRA_TITLE, fname);
startActivityForResult(intent, SOURCE_EXPORT_REQUEST_ID);
}
public void closeSourceExportPFD(Object obj)
{
try
{
((ParcelFileDescriptor) obj).close();
}
catch (IOException e)
{
}
}
}

View File

@@ -1,6 +1,6 @@
package org.thecodedeposit.aerofoil;
public class GpFileSystemAPI
{
public static native void nativePostSourceExportRequest(boolean cancelled, int fd, Object pfd);
}
package org.thecodedeposit.aerofoil;
public class GpFileSystemAPI
{
public static native void nativePostSourceExportRequest(boolean cancelled, int fd, Object pfd);
}

View File

@@ -1,5 +1,5 @@
package org.thecodedeposit.aerofoil;
public class GpSystemServices
{
}
package org.thecodedeposit.aerofoil;
public class GpSystemServices
{
}

View File

@@ -1,12 +1,12 @@
cd app
cd src
cd main
cd assets
rmdir /S /Q Packaged
mkdir Packaged
cd Packaged
rmdir /S /Q Houses
mkdir Houses
copy ..\..\..\..\..\..\Packaged\*.gpf .\
copy ..\..\..\..\..\..\Packaged\Houses\* Houses\
cd ..
cd app
cd src
cd main
cd assets
rmdir /S /Q Packaged
mkdir Packaged
cd Packaged
rmdir /S /Q Houses
mkdir Houses
copy ..\..\..\..\..\..\Packaged\*.gpf .\
copy ..\..\..\..\..\..\Packaged\Houses\* Houses\
cd ..

View File

@@ -1,9 +1,9 @@
cd ..
copy /Y DefaultTimestamp.timestamp AerofoilAndroid\app\src\main\assets\Packaged\DefaultTimestamp.timestamp
del AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.zip
del AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.pkg
git archive -0 --format zip -o AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.zip HEAD
tools\7z.exe d AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.zip GliderProData\
cd AerofoilAndroid\app\src\main\assets\Packaged
rename SourceCode.zip SourceCode.pkg
pause
cd ..
copy /Y DefaultTimestamp.timestamp AerofoilAndroid\app\src\main\assets\Packaged\DefaultTimestamp.timestamp
del AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.zip
del AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.pkg
git archive -0 --format zip -o AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.zip HEAD
tools\7z.exe d AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.zip GliderProData\
cd AerofoilAndroid\app\src\main\assets\Packaged
rename SourceCode.zip SourceCode.pkg
pause

View File

@@ -1,89 +1,89 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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@@ -1,19 +1,19 @@
@setlocal enableextensions
@cd /d "%~dp0"
call remove_symlinks.bat
mklink /D app\jni\AerofoilSDL ..\..\..\AerofoilSDL
mklink /D app\jni\AerofoilPortable ..\..\..\AerofoilPortable
mklink /D app\jni\Common ..\..\..\Common
mklink /D app\jni\SDL2 ..\..\..\SDL2-2.30.5
mklink /D app\jni\GpApp ..\..\..\GpApp
mklink /D app\jni\GpShell ..\..\..\GpShell
mklink /D app\jni\GpCommon ..\..\..\GpCommon
mklink /D app\jni\PortabilityLayer ..\..\..\PortabilityLayer
mklink /D app\jni\rapidjson ..\..\..\rapidjson
mklink /D app\jni\MacRomanConversion ..\..\..\MacRomanConversion
mklink /D app\jni\stb ..\..\..\stb
pause
@setlocal enableextensions
@cd /d "%~dp0"
call remove_symlinks.bat
mklink /D app\jni\AerofoilSDL ..\..\..\AerofoilSDL
mklink /D app\jni\AerofoilPortable ..\..\..\AerofoilPortable
mklink /D app\jni\Common ..\..\..\Common
mklink /D app\jni\SDL2 ..\..\..\SDL2-2.30.5
mklink /D app\jni\GpApp ..\..\..\GpApp
mklink /D app\jni\GpShell ..\..\..\GpShell
mklink /D app\jni\GpCommon ..\..\..\GpCommon
mklink /D app\jni\PortabilityLayer ..\..\..\PortabilityLayer
mklink /D app\jni\rapidjson ..\..\..\rapidjson
mklink /D app\jni\MacRomanConversion ..\..\..\MacRomanConversion
mklink /D app\jni\stb ..\..\..\stb
pause

View File

@@ -1,14 +1,14 @@
@setlocal enableextensions
@cd /d "%~dp0"
rmdir app\jni\AerofoilSDL
rmdir app\jni\AerofoilPortable
rmdir app\jni\Common
rmdir app\jni\SDL2
rmdir app\jni\GpShell
rmdir app\jni\GpCommon
rmdir app\jni\GpApp
rmdir app\jni\PortabilityLayer
rmdir app\jni\rapidjson
rmdir app\jni\MacRomanConversion
rmdir app\jni\stb
@setlocal enableextensions
@cd /d "%~dp0"
rmdir app\jni\AerofoilSDL
rmdir app\jni\AerofoilPortable
rmdir app\jni\Common
rmdir app\jni\SDL2
rmdir app\jni\GpShell
rmdir app\jni\GpCommon
rmdir app\jni\GpApp
rmdir app\jni\PortabilityLayer
rmdir app\jni\rapidjson
rmdir app\jni\MacRomanConversion
rmdir app\jni\stb

View File

@@ -1,22 +1,22 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := AerofoilPortable
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../GpCommon \
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer
LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
# Add your application source files here...
LOCAL_SRC_FILES := \
GpAllocator_C.cpp \
GpThreadEvent_Cpp11.cpp \
GpSystemServices_POSIX.cpp
include $(BUILD_STATIC_LIBRARY)
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := AerofoilPortable
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../GpCommon \
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer
LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
# Add your application source files here...
LOCAL_SRC_FILES := \
GpAllocator_C.cpp \
GpThreadEvent_Cpp11.cpp \
GpSystemServices_POSIX.cpp
include $(BUILD_STATIC_LIBRARY)

View File

@@ -1,8 +1,8 @@
#include "GpAudioDriver_SDL2.cpp"
#include "GpDisplayDriver_SDL_GL2.cpp"
#include "GpInputDriver_SDL_Gamepad.cpp"
#include "ShaderCode/CopyQuadP.cpp"
#include "ShaderCode/DrawQuadPaletteP.cpp"
#include "ShaderCode/DrawQuad32P.cpp"
#include "ShaderCode/DrawQuadV.cpp"
#include "ShaderCode/ScaleQuadP.cpp"
#include "GpAudioDriver_SDL2.cpp"
#include "GpDisplayDriver_SDL_GL2.cpp"
#include "GpInputDriver_SDL_Gamepad.cpp"
#include "ShaderCode/CopyQuadP.cpp"
#include "ShaderCode/DrawQuadPaletteP.cpp"
#include "ShaderCode/DrawQuad32P.cpp"
#include "ShaderCode/DrawQuadV.cpp"
#include "ShaderCode/ScaleQuadP.cpp"

View File

@@ -1,30 +1,30 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := AerofoilSDL
SDL_PATH := ../SDL2
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../GpCommon \
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer \
$(LOCAL_PATH)/../AerofoilPortable \
$(LOCAL_PATH)/$(SDL_PATH)/include
LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
# Add your application source files here...
LOCAL_SRC_FILES := \
GpAudioDriver_SDL2.cpp \
GpDisplayDriver_SDL_GL2.cpp \
GpInputDriver_SDL_Gamepad.cpp \
ShaderCode/CopyQuadP.cpp \
ShaderCode/DrawQuadPaletteP.cpp \
ShaderCode/DrawQuad32P.cpp \
ShaderCode/DrawQuadV.cpp \
ShaderCode/ScaleQuadP.cpp
include $(BUILD_STATIC_LIBRARY)
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := AerofoilSDL
SDL_PATH := ../SDL2
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../GpCommon \
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer \
$(LOCAL_PATH)/../AerofoilPortable \
$(LOCAL_PATH)/$(SDL_PATH)/include
LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
# Add your application source files here...
LOCAL_SRC_FILES := \
GpAudioDriver_SDL2.cpp \
GpDisplayDriver_SDL_GL2.cpp \
GpInputDriver_SDL_Gamepad.cpp \
ShaderCode/CopyQuadP.cpp \
ShaderCode/DrawQuadPaletteP.cpp \
ShaderCode/DrawQuad32P.cpp \
ShaderCode/DrawQuadV.cpp \
ShaderCode/ScaleQuadP.cpp
include $(BUILD_STATIC_LIBRARY)

View File

@@ -1,5 +1,5 @@
#ifdef __CYGWIN__
#define GP_SDL_DIRECTORY_PREFIX "SDL2/"
#else
#define GP_SDL_DIRECTORY_PREFIX
#endif
#ifdef __CYGWIN__
#define GP_SDL_DIRECTORY_PREFIX "SDL2/"
#else
#define GP_SDL_DIRECTORY_PREFIX
#endif

View File

@@ -1,5 +1,5 @@
#define GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H "uniform vec4 constants_Modulation;\n"\
"uniform vec2 constants_FlickerAxis;\n"\
"uniform float constants_FlickerStartThreshold;\n"\
"uniform float constants_FlickerEndThreshold;\n"\
"uniform float constants_Desaturation;\n"
#define GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H "uniform vec4 constants_Modulation;\n"\
"uniform vec2 constants_FlickerAxis;\n"\
"uniform float constants_FlickerStartThreshold;\n"\
"uniform float constants_FlickerEndThreshold;\n"\
"uniform float constants_Desaturation;\n"

View File

@@ -1,3 +1,3 @@
obj
res
bin
obj
res
bin

View File

@@ -1,4 +1,4 @@
#include "GpFileSystem_Web.cpp"
#include "GpLogDriver_Web.cpp"
#include "GpMain_SDL_Web.cpp"
#include "GpSystemServices_Web.cpp"
#include "GpFileSystem_Web.cpp"
#include "GpLogDriver_Web.cpp"
#include "GpMain_SDL_Web.cpp"
#include "GpSystemServices_Web.cpp"

View File

@@ -1,15 +1,15 @@
#include <stdint.h>
#include "GpFileSystem_Web_Resources.h"
namespace GpFileSystem_Web_Resources
{
namespace ApplicationData
{
#include "res/ApplicationData.h"
}
namespace GameData
{
#include "res/GameData.h"
}
}
#include <stdint.h>
#include "GpFileSystem_Web_Resources.h"
namespace GpFileSystem_Web_Resources
{
namespace ApplicationData
{
#include "res/ApplicationData.h"
}
namespace GameData
{
#include "res/GameData.h"
}
}

View File

@@ -1,11 +1,11 @@
set INPUT_DIR=../AerofoilPortable
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpAllocator_C.cpp -o %OUTPUT_DIR%/AerofoilPortable_Combined.o %FLAGS%
pause
set INPUT_DIR=../AerofoilPortable
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpAllocator_C.cpp -o %OUTPUT_DIR%/AerofoilPortable_Combined.o %FLAGS%
pause

View File

@@ -1,11 +1,11 @@
set INPUT_DIR=../AerofoilSDL
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilSDL_Combined.cpp -o %OUTPUT_DIR%/AerofoilSDL_Combined.o %FLAGS%
pause
set INPUT_DIR=../AerofoilSDL
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilSDL_Combined.cpp -o %OUTPUT_DIR%/AerofoilSDL_Combined.o %FLAGS%
pause

View File

@@ -1,11 +1,11 @@
set INPUT_DIR=.
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -I../AerofoilPortable/ -I../GpShell/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilWeb_Combined.cpp -o %OUTPUT_DIR%/AerofoilWeb_Combined.o %FLAGS%
pause
set INPUT_DIR=.
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -I../AerofoilPortable/ -I../GpShell/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilWeb_Combined.cpp -o %OUTPUT_DIR%/AerofoilWeb_Combined.o %FLAGS%
pause

View File

@@ -1,11 +1,11 @@
set INPUT_DIR=../GpApp
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpApp_Combined.cpp -o %OUTPUT_DIR%/GpApp_Combined.o %FLAGS%
pause
set INPUT_DIR=../GpApp
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpApp_Combined.cpp -o %OUTPUT_DIR%/GpApp_Combined.o %FLAGS%
pause

View File

@@ -1,11 +1,11 @@
set INPUT_DIR=../GpShell
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpShell_Combined.cpp -o %OUTPUT_DIR%/GpShell_Combined.o %FLAGS%
pause
set INPUT_DIR=../GpShell
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpShell_Combined.cpp -o %OUTPUT_DIR%/GpShell_Combined.o %FLAGS%
pause

View File

@@ -1,11 +1,11 @@
set INPUT_DIR=../MacRomanConversion
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-flto -I../MacRomanConversion/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS%
emcc -c %INPUT_DIR%/MacRomanConversion.cpp -o %OUTPUT_DIR%/MacRomanConversion.o %FLAGS%
pause
set INPUT_DIR=../MacRomanConversion
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-flto -I../MacRomanConversion/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS%
emcc -c %INPUT_DIR%/MacRomanConversion.cpp -o %OUTPUT_DIR%/MacRomanConversion.o %FLAGS%
pause

View File

@@ -1,11 +1,11 @@
set INPUT_DIR=../PortabilityLayer
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_ZLIB=1 -flto -I../GpCommon/ -I../Common/ -I../PortabilityLayer/ -I../rapidjson/include/ -I../MacRomanConversion/ -I../stb/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0 -Wno-tautological-constant-out-of-range-compare
emcc -c %INPUT_DIR%/PortabilityLayer_Combined.cpp -o %OUTPUT_DIR%/PortabilityLayer_Combined.o %FLAGS%
pause
set INPUT_DIR=../PortabilityLayer
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_ZLIB=1 -flto -I../GpCommon/ -I../Common/ -I../PortabilityLayer/ -I../rapidjson/include/ -I../MacRomanConversion/ -I../stb/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0 -Wno-tautological-constant-out-of-range-compare
emcc -c %INPUT_DIR%/PortabilityLayer_Combined.cpp -o %OUTPUT_DIR%/PortabilityLayer_Combined.o %FLAGS%
pause

View File

@@ -1,10 +1,10 @@
..\x64\Release\bin2h.exe ..\Packaged res\ApplicationData.h
..\x64\Release\bin2h.exe ..\Packaged\Houses res\GameData.h
set INPUT_DIR=.
set OUTPUT_DIR=obj
set FLAGS=-flto -O3 -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilWeb_Resources.cpp -o %OUTPUT_DIR%/AerofoilWeb_Resources.o %FLAGS%
pause
..\x64\Release\bin2h.exe ..\Packaged res\ApplicationData.h
..\x64\Release\bin2h.exe ..\Packaged\Houses res\GameData.h
set INPUT_DIR=.
set OUTPUT_DIR=obj
set FLAGS=-flto -O3 -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilWeb_Resources.cpp -o %OUTPUT_DIR%/AerofoilWeb_Resources.o %FLAGS%
pause

View File

@@ -1,68 +1,68 @@
#pragma once
#include "IGpFileSystem.h"
#include "GpFileSystem_Web_Resources.h"
#include "GpCoreDefs.h"
#include <string>
#include <stdio.h>
struct IGpMutex;
class GpFileSystem_Web final : public IGpFileSystem
{
public:
GpFileSystem_Web();
~GpFileSystem_Web();
void Init();
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists) override;
GpIOStream *OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) GP_ASYNCIFY_PARANOID_OVERRIDE;
IGpDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
bool ValidateFilePath(const char *path, size_t pathLen) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
void SetDelayCallback(DelayCallback_t delayCallback) override;
static void MarkFSStateDirty();
static void SyncDownloadFile(const std::string &filePath, const std::string &prettyName);
static void FlushFS();
static GpFileSystem_Web *GetInstance();
private:
struct ScanDirectoryNestedContext
{
GpFileSystem_Web *m_this;
IGpDirectoryCursor *m_returnValue;
PortabilityLayer::VirtualDirectory_t m_virtualDirectory;
char const *const *m_paths;
size_t m_numPaths;
};
static void ScanDirectoryNestedThunk(void *context);
IGpDirectoryCursor *ScanDirectoryNestedInternal(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
IGpDirectoryCursor *ScanDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
static const GpFileSystem_Web_Resources::FileCatalog *GetCatalogForVirtualDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory);
static IGpDirectoryCursor *ScanCatalog(const GpFileSystem_Web_Resources::FileCatalog &catalog);
bool ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, bool trailingSlash, std::string &resolution, bool &outIsIDB);
DelayCallback_t m_delayCallback;
std::string m_prefsPath;
std::string m_basePath;
std::string m_exportPath;
static bool ms_fsStateDirty;
static GpFileSystem_Web ms_instance;
};
#pragma once
#include "IGpFileSystem.h"
#include "GpFileSystem_Web_Resources.h"
#include "GpCoreDefs.h"
#include <string>
#include <stdio.h>
struct IGpMutex;
class GpFileSystem_Web final : public IGpFileSystem
{
public:
GpFileSystem_Web();
~GpFileSystem_Web();
void Init();
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists) override;
GpIOStream *OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) GP_ASYNCIFY_PARANOID_OVERRIDE;
IGpDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
bool ValidateFilePath(const char *path, size_t pathLen) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
void SetDelayCallback(DelayCallback_t delayCallback) override;
static void MarkFSStateDirty();
static void SyncDownloadFile(const std::string &filePath, const std::string &prettyName);
static void FlushFS();
static GpFileSystem_Web *GetInstance();
private:
struct ScanDirectoryNestedContext
{
GpFileSystem_Web *m_this;
IGpDirectoryCursor *m_returnValue;
PortabilityLayer::VirtualDirectory_t m_virtualDirectory;
char const *const *m_paths;
size_t m_numPaths;
};
static void ScanDirectoryNestedThunk(void *context);
IGpDirectoryCursor *ScanDirectoryNestedInternal(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
IGpDirectoryCursor *ScanDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
static const GpFileSystem_Web_Resources::FileCatalog *GetCatalogForVirtualDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory);
static IGpDirectoryCursor *ScanCatalog(const GpFileSystem_Web_Resources::FileCatalog &catalog);
bool ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, bool trailingSlash, std::string &resolution, bool &outIsIDB);
DelayCallback_t m_delayCallback;
std::string m_prefsPath;
std::string m_basePath;
std::string m_exportPath;
static bool ms_fsStateDirty;
static GpFileSystem_Web ms_instance;
};

View File

@@ -1,10 +1,10 @@
set INPUT_DIR=.
set OUTPUT_DIR=bin
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3
copy /Y FileSaverDotJS\dist\FileSaver.js bin\FileSaver.js
set FLAGS=-flto %DEBUG_LEVEL_FLAGS% -s USE_SDL=2 -s USE_ZLIB=1 -s ASYNCIFY -s ASYNCIFY_IGNORE_INDIRECT -s INITIAL_MEMORY=33554432 -s ASYNCIFY_ADVISE -lidbfs.js -s ASYNCIFY_IMPORTS=['InitFileSystem','FlushFileSystem'] --shell-file shell_minimal.html
emcc obj/AerofoilWeb_Combined.o obj/AerofoilWeb_Resources.o obj/GpShell_Combined.o obj/AerofoilSDL_Combined.o obj/AerofoilPortable_Combined.o obj/GpApp_Combined.o obj/PortabilityLayer_Combined.o obj/MacRomanConversion.o -o %OUTPUT_DIR%/aerofoil.html %FLAGS%
set INPUT_DIR=.
set OUTPUT_DIR=bin
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3
copy /Y FileSaverDotJS\dist\FileSaver.js bin\FileSaver.js
set FLAGS=-flto %DEBUG_LEVEL_FLAGS% -s USE_SDL=2 -s USE_ZLIB=1 -s ASYNCIFY -s ASYNCIFY_IGNORE_INDIRECT -s INITIAL_MEMORY=33554432 -s ASYNCIFY_ADVISE -lidbfs.js -s ASYNCIFY_IMPORTS=['InitFileSystem','FlushFileSystem'] --shell-file shell_minimal.html
emcc obj/AerofoilWeb_Combined.o obj/AerofoilWeb_Resources.o obj/GpShell_Combined.o obj/AerofoilSDL_Combined.o obj/AerofoilPortable_Combined.o obj/GpApp_Combined.o obj/PortabilityLayer_Combined.o obj/MacRomanConversion.o -o %OUTPUT_DIR%/aerofoil.html %FLAGS%

View File

@@ -1,3 +1,3 @@
mkdir obj
mkdir bin
mkdir res
mkdir obj
mkdir bin
mkdir res

View File

@@ -1,9 +1,9 @@
call MakeBuildDirs.bat
call BuildAerofoilSDL.bat
call BuildAerofoilWeb.bat
call BuildGpApp.bat
call BuildGpShell.bat
call BuildMacRomanConversion.bat
call BuildPortabilityLayer.bat
call BuildResources.bat
call Link.bat
call MakeBuildDirs.bat
call BuildAerofoilSDL.bat
call BuildAerofoilWeb.bat
call BuildGpApp.bat
call BuildGpShell.bat
call BuildMacRomanConversion.bat
call BuildPortabilityLayer.bat
call BuildResources.bat
call Link.bat

View File

@@ -1 +1 @@
emrun bin/aerofoil.html
emrun bin/aerofoil.html

View File

@@ -1,496 +1,496 @@
#define _LARGEFILE64_SOURCE
#include "GpFileSystem_X.h"
#include "GpIOStream.h"
#include "IGpDirectoryCursor.h"
#include "IGpSystemServices.h"
#include "IGpMutex.h"
#include "IGpThreadRelay.h"
#include "VirtualDirectory.h"
#include "PLDrivers.h"
#ifdef __MACOS__
#include <SDL.h>
#include <SDL_rwops.h>
#else
#include "SDL2/SDL.h"
#include "SDL2/SDL_rwops.h"
#endif
#include <string>
#include <vector>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <errno.h>
#include <dirent.h>
#include "UTF8.h"
#if defined(__CYGWIN__) || defined(__MACOS__) || defined(__linux)
typedef off_t off64_t;
#define fstat64 fstat
#define fseek64 fseek
#define ftruncate64 ftruncate
#define stat64 stat
#endif
class GpFileStream_X_File final : public GpIOStream
{
public:
GpFileStream_X_File(FILE *f, bool readOnly, bool writeOnly);
~GpFileStream_X_File();
size_t Read(void *bytesOut, size_t size) override;
size_t Write(const void *bytes, size_t size) override;
bool IsSeekable() const override;
bool IsReadOnly() const override;
bool IsWriteOnly() const override;
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
void Flush() override;
private:
FILE *m_f;
bool m_seekable;
bool m_isReadOnly;
bool m_isWriteOnly;
};
GpFileStream_X_File::GpFileStream_X_File(FILE *f, bool readOnly, bool writeOnly)
: m_f(f)
, m_isReadOnly(readOnly)
, m_isWriteOnly(writeOnly)
{
m_seekable = (fseek(m_f, 0, SEEK_CUR) == 0);
}
GpFileStream_X_File::~GpFileStream_X_File()
{
fclose(m_f);
}
size_t GpFileStream_X_File::Read(void *bytesOut, size_t size)
{
if (m_isWriteOnly)
return 0;
return fread(bytesOut, 1, size, m_f);
}
size_t GpFileStream_X_File::Write(const void *bytes, size_t size)
{
if (m_isReadOnly)
return 0;
return fwrite(bytes, 1, size, m_f);
}
bool GpFileStream_X_File::IsSeekable() const
{
return m_seekable;
}
bool GpFileStream_X_File::IsReadOnly() const
{
return m_isReadOnly;
}
bool GpFileStream_X_File::IsWriteOnly() const
{
return m_isWriteOnly;
}
bool GpFileStream_X_File::SeekStart(GpUFilePos_t loc)
{
if (!m_seekable)
return false;
fflush(m_f);
return fseek64(m_f, static_cast<off64_t>(loc), SEEK_SET) >= 0;
}
bool GpFileStream_X_File::SeekCurrent(GpFilePos_t loc)
{
if (!m_seekable)
return false;
fflush(m_f);
return fseek64(m_f, static_cast<off64_t>(loc), SEEK_CUR) >= 0;
}
bool GpFileStream_X_File::SeekEnd(GpUFilePos_t loc)
{
if (!m_seekable)
return false;
fflush(m_f);
return fseek64(m_f, -static_cast<off64_t>(loc), SEEK_END) >= 0;
}
GpUFilePos_t GpFileStream_X_File::Size() const
{
fflush(m_f);
struct stat64 s;
if (fstat64(fileno(m_f), &s) < 0)
return 0;
return static_cast<GpUFilePos_t>(s.st_size);
}
GpUFilePos_t GpFileStream_X_File::Tell() const
{
return static_cast<GpUFilePos_t>(ftell(m_f));
}
void GpFileStream_X_File::Close()
{
this->~GpFileStream_X_File();
free(this);
}
void GpFileStream_X_File::Flush()
{
fflush(m_f);
}
bool GpFileSystem_X::ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, std::string &resolution)
{
const char *prefsAppend = nullptr;
switch (virtualDirectory)
{
case PortabilityLayer::VirtualDirectories::kApplicationData:
resolution = std::string("Packaged");
break;
case PortabilityLayer::VirtualDirectories::kGameData:
resolution = std::string("Packaged/Houses");
break;
case PortabilityLayer::VirtualDirectories::kFonts:
resolution = std::string("Resources");
break;
case PortabilityLayer::VirtualDirectories::kHighScores:
prefsAppend = "HighScores";
break;
case PortabilityLayer::VirtualDirectories::kUserData:
prefsAppend = "Houses";
break;
case PortabilityLayer::VirtualDirectories::kUserSaves:
prefsAppend = "SavedGames";
break;
case PortabilityLayer::VirtualDirectories::kPrefs:
prefsAppend = "Prefs";
break;
case PortabilityLayer::VirtualDirectories::kLogs:
prefsAppend = "Logs";
break;
default:
return false;
};
if (prefsAppend)
resolution = m_prefsPath + prefsAppend;
else
resolution = m_basePath + resolution;
for (size_t i = 0; i < numPaths; i++)
{
resolution += "/";
resolution += paths[i];
}
return true;
}
GpFileSystem_X::GpFileSystem_X()
: m_delayCallback(nullptr)
{
}
GpFileSystem_X::~GpFileSystem_X()
{
}
void GpFileSystem_X::Init()
{
char *prefsDir = SDL_GetPrefPath("aerofoil", "aerofoil");
m_prefsPath = prefsDir;
char *baseDir = SDL_GetBasePath();
m_basePath = baseDir;
SDL_free(baseDir);
char baseDirSeparator = m_basePath[m_basePath.size() - 1];
if (m_basePath.size() >= 4 && m_basePath.substr(m_basePath.size() - 4, 3) == "bin")
m_basePath = m_basePath.substr(0, m_basePath.size() - 4) + "lib" + baseDirSeparator + "aerofoil" + baseDirSeparator;
const char *extensions[] = { "HighScores", "Houses", "SavedGames", "Prefs", "Logs" };
for (size_t i = 0; i < sizeof(extensions) / sizeof(extensions[0]); i++)
{
std::string prefsPath = std::string(prefsDir) + extensions[i];
int created = mkdir(prefsPath.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
}
SDL_free(prefsDir);
}
bool GpFileSystem_X::FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path)
{
std::string resolvedPath;
if (!ResolvePath(virtualDirectory, &path, 1, resolvedPath))
return false;
struct stat s;
return stat(resolvedPath.c_str(), &s) == 0;
}
bool GpFileSystem_X::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists)
{
std::string resolvedPath;
if (!ResolvePath(virtualDirectory, &path, 1, resolvedPath))
{
if (exists)
exists = false;
return false;
}
int permissions = access(resolvedPath.c_str(), W_OK | F_OK);
exists = ((permissions & F_OK) != 0);
return ((permissions & W_OK) != 0);
}
GpIOStream *GpFileSystem_X::OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition)
{
const char *mode = nullptr;
bool canWrite = false;
bool needResetPosition = false;
switch (createDisposition)
{
case GpFileCreationDispositions::kCreateOrOverwrite:
mode = "wb";
break;
case GpFileCreationDispositions::kCreateNew:
mode = "x+b";
break;
case GpFileCreationDispositions::kCreateOrOpen:
mode = "a+b";
needResetPosition = true;
break;
case GpFileCreationDispositions::kOpenExisting:
mode = writeAccess ? "r+b" : "rb";
break;
case GpFileCreationDispositions::kOverwriteExisting:
mode = "r+b";
break;
default:
return nullptr;
};
if (virtualDirectory == PortabilityLayer::VirtualDirectories::kSourceExport)
return nullptr;
std::string resolvedPath;
if (!ResolvePath(virtualDirectory, subPaths, numSubPaths, resolvedPath))
return nullptr;
void *objStorage = malloc(sizeof(GpFileStream_X_File));
if (!objStorage)
return nullptr;
FILE *f = fopen(resolvedPath.c_str(), mode);
if (!f)
{
fprintf(stderr, "GpFileSystem_X: Cannot open \"%s\"\n",
resolvedPath.c_str());
free(objStorage);
return nullptr;
}
if (needResetPosition)
fseek(f, 0, SEEK_SET);
if (createDisposition == GpFileCreationDispositions::kOverwriteExisting)
{
if (ftruncate64(fileno(f), 0) < 0)
{
free(objStorage);
fclose(f);
return nullptr;
}
}
return new (objStorage) GpFileStream_X_File(f, !writeAccess, false);
}
bool GpFileSystem_X::DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed)
{
std::string resolvedPath;
if (!ResolvePath(virtualDirectory, &path, 1, resolvedPath))
{
existed = false;
return false;
}
if (unlink(resolvedPath.c_str()) < 0)
{
existed = (errno != ENOENT);
return false;
}
existed = true;
return true;
}
bool GpFileSystem_X::ValidateFilePath(const char *path, size_t length) const
{
for (size_t i = 0; i < length; i++)
{
const char c = path[i];
if (c >= '0' && c <= '9')
continue;
if (c == '_' || c == '.' || c == '\'' || c == '!')
continue;
if (c == ' ' && i != 0 && i != length - 1)
continue;
if (c >= 'a' && c <= 'z')
continue;
if (c >= 'A' && c <= 'Z')
continue;
return false;
}
return true;
}
bool GpFileSystem_X::ValidateFilePathUnicodeChar(uint32_t c) const
{
if (c >= '0' && c <= '9')
return true;
if (c == '_' || c == '\'')
return true;
if (c == ' ')
return true;
if (c >= 'a' && c <= 'z')
return true;
if (c >= 'A' && c <= 'Z')
return true;
return false;
}
void GpFileSystem_X::SetDelayCallback(DelayCallback_t delayCallback)
{
m_delayCallback = delayCallback;
}
GpFileSystem_X *GpFileSystem_X::GetInstance()
{
return &ms_instance;
}
class GpDirectoryCursor_StringList final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_StringList(std::vector<std::string> &paths);
~GpDirectoryCursor_StringList();
bool GetNext(const char *&outFileName) override;
void Destroy() override;
private:
std::vector<std::string> m_paths;
size_t m_index;
};
GpDirectoryCursor_StringList::GpDirectoryCursor_StringList(std::vector<std::string> &paths)
: m_index(0)
{
std::swap(paths, m_paths);
}
GpDirectoryCursor_StringList::~GpDirectoryCursor_StringList()
{
}
bool GpDirectoryCursor_StringList::GetNext(const char *&outFileName)
{
if (m_index == m_paths.size())
return false;
outFileName = m_paths[m_index].c_str();
m_index++;
return true;
}
void GpDirectoryCursor_StringList::Destroy()
{
delete this;
}
class GpDirectoryCursor_POSIX final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_POSIX(DIR *dir);
~GpDirectoryCursor_POSIX();
bool GetNext(const char *&outFileName) override;
void Destroy() override;
private:
DIR *m_dir;
};
GpDirectoryCursor_POSIX::GpDirectoryCursor_POSIX(DIR *dir)
: m_dir(dir)
{
}
GpDirectoryCursor_POSIX::~GpDirectoryCursor_POSIX()
{
closedir(m_dir);
}
bool GpDirectoryCursor_POSIX::GetNext(const char *&outFileName)
{
struct dirent *dir = readdir(m_dir);
if (!dir)
return false;
outFileName = dir->d_name;
return true;
}
void GpDirectoryCursor_POSIX::Destroy()
{
delete this;
}
IGpDirectoryCursor *GpFileSystem_X::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
{
std::string resolvedPath;
std::vector<std::string> subPaths;
if (!ResolvePath(virtualDirectory, paths, numPaths, resolvedPath))
return nullptr;
DIR *d = opendir(resolvedPath.c_str());
if (!d)
return nullptr;
return new GpDirectoryCursor_POSIX(d);
}
GpFileSystem_X GpFileSystem_X::ms_instance;
#define _LARGEFILE64_SOURCE
#include "GpFileSystem_X.h"
#include "GpIOStream.h"
#include "IGpDirectoryCursor.h"
#include "IGpSystemServices.h"
#include "IGpMutex.h"
#include "IGpThreadRelay.h"
#include "VirtualDirectory.h"
#include "PLDrivers.h"
#ifdef __MACOS__
#include <SDL.h>
#include <SDL_rwops.h>
#else
#include "SDL2/SDL.h"
#include "SDL2/SDL_rwops.h"
#endif
#include <string>
#include <vector>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <errno.h>
#include <dirent.h>
#include "UTF8.h"
#if defined(__CYGWIN__) || defined(__MACOS__) || defined(__linux)
typedef off_t off64_t;
#define fstat64 fstat
#define fseek64 fseek
#define ftruncate64 ftruncate
#define stat64 stat
#endif
class GpFileStream_X_File final : public GpIOStream
{
public:
GpFileStream_X_File(FILE *f, bool readOnly, bool writeOnly);
~GpFileStream_X_File();
size_t Read(void *bytesOut, size_t size) override;
size_t Write(const void *bytes, size_t size) override;
bool IsSeekable() const override;
bool IsReadOnly() const override;
bool IsWriteOnly() const override;
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
void Flush() override;
private:
FILE *m_f;
bool m_seekable;
bool m_isReadOnly;
bool m_isWriteOnly;
};
GpFileStream_X_File::GpFileStream_X_File(FILE *f, bool readOnly, bool writeOnly)
: m_f(f)
, m_isReadOnly(readOnly)
, m_isWriteOnly(writeOnly)
{
m_seekable = (fseek(m_f, 0, SEEK_CUR) == 0);
}
GpFileStream_X_File::~GpFileStream_X_File()
{
fclose(m_f);
}
size_t GpFileStream_X_File::Read(void *bytesOut, size_t size)
{
if (m_isWriteOnly)
return 0;
return fread(bytesOut, 1, size, m_f);
}
size_t GpFileStream_X_File::Write(const void *bytes, size_t size)
{
if (m_isReadOnly)
return 0;
return fwrite(bytes, 1, size, m_f);
}
bool GpFileStream_X_File::IsSeekable() const
{
return m_seekable;
}
bool GpFileStream_X_File::IsReadOnly() const
{
return m_isReadOnly;
}
bool GpFileStream_X_File::IsWriteOnly() const
{
return m_isWriteOnly;
}
bool GpFileStream_X_File::SeekStart(GpUFilePos_t loc)
{
if (!m_seekable)
return false;
fflush(m_f);
return fseek64(m_f, static_cast<off64_t>(loc), SEEK_SET) >= 0;
}
bool GpFileStream_X_File::SeekCurrent(GpFilePos_t loc)
{
if (!m_seekable)
return false;
fflush(m_f);
return fseek64(m_f, static_cast<off64_t>(loc), SEEK_CUR) >= 0;
}
bool GpFileStream_X_File::SeekEnd(GpUFilePos_t loc)
{
if (!m_seekable)
return false;
fflush(m_f);
return fseek64(m_f, -static_cast<off64_t>(loc), SEEK_END) >= 0;
}
GpUFilePos_t GpFileStream_X_File::Size() const
{
fflush(m_f);
struct stat64 s;
if (fstat64(fileno(m_f), &s) < 0)
return 0;
return static_cast<GpUFilePos_t>(s.st_size);
}
GpUFilePos_t GpFileStream_X_File::Tell() const
{
return static_cast<GpUFilePos_t>(ftell(m_f));
}
void GpFileStream_X_File::Close()
{
this->~GpFileStream_X_File();
free(this);
}
void GpFileStream_X_File::Flush()
{
fflush(m_f);
}
bool GpFileSystem_X::ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, std::string &resolution)
{
const char *prefsAppend = nullptr;
switch (virtualDirectory)
{
case PortabilityLayer::VirtualDirectories::kApplicationData:
resolution = std::string("Packaged");
break;
case PortabilityLayer::VirtualDirectories::kGameData:
resolution = std::string("Packaged/Houses");
break;
case PortabilityLayer::VirtualDirectories::kFonts:
resolution = std::string("Resources");
break;
case PortabilityLayer::VirtualDirectories::kHighScores:
prefsAppend = "HighScores";
break;
case PortabilityLayer::VirtualDirectories::kUserData:
prefsAppend = "Houses";
break;
case PortabilityLayer::VirtualDirectories::kUserSaves:
prefsAppend = "SavedGames";
break;
case PortabilityLayer::VirtualDirectories::kPrefs:
prefsAppend = "Prefs";
break;
case PortabilityLayer::VirtualDirectories::kLogs:
prefsAppend = "Logs";
break;
default:
return false;
};
if (prefsAppend)
resolution = m_prefsPath + prefsAppend;
else
resolution = m_basePath + resolution;
for (size_t i = 0; i < numPaths; i++)
{
resolution += "/";
resolution += paths[i];
}
return true;
}
GpFileSystem_X::GpFileSystem_X()
: m_delayCallback(nullptr)
{
}
GpFileSystem_X::~GpFileSystem_X()
{
}
void GpFileSystem_X::Init()
{
char *prefsDir = SDL_GetPrefPath("aerofoil", "aerofoil");
m_prefsPath = prefsDir;
char *baseDir = SDL_GetBasePath();
m_basePath = baseDir;
SDL_free(baseDir);
char baseDirSeparator = m_basePath[m_basePath.size() - 1];
if (m_basePath.size() >= 4 && m_basePath.substr(m_basePath.size() - 4, 3) == "bin")
m_basePath = m_basePath.substr(0, m_basePath.size() - 4) + "lib" + baseDirSeparator + "aerofoil" + baseDirSeparator;
const char *extensions[] = { "HighScores", "Houses", "SavedGames", "Prefs", "Logs" };
for (size_t i = 0; i < sizeof(extensions) / sizeof(extensions[0]); i++)
{
std::string prefsPath = std::string(prefsDir) + extensions[i];
int created = mkdir(prefsPath.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
}
SDL_free(prefsDir);
}
bool GpFileSystem_X::FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path)
{
std::string resolvedPath;
if (!ResolvePath(virtualDirectory, &path, 1, resolvedPath))
return false;
struct stat s;
return stat(resolvedPath.c_str(), &s) == 0;
}
bool GpFileSystem_X::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists)
{
std::string resolvedPath;
if (!ResolvePath(virtualDirectory, &path, 1, resolvedPath))
{
if (exists)
exists = false;
return false;
}
int permissions = access(resolvedPath.c_str(), W_OK | F_OK);
exists = ((permissions & F_OK) != 0);
return ((permissions & W_OK) != 0);
}
GpIOStream *GpFileSystem_X::OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition)
{
const char *mode = nullptr;
bool canWrite = false;
bool needResetPosition = false;
switch (createDisposition)
{
case GpFileCreationDispositions::kCreateOrOverwrite:
mode = "wb";
break;
case GpFileCreationDispositions::kCreateNew:
mode = "x+b";
break;
case GpFileCreationDispositions::kCreateOrOpen:
mode = "a+b";
needResetPosition = true;
break;
case GpFileCreationDispositions::kOpenExisting:
mode = writeAccess ? "r+b" : "rb";
break;
case GpFileCreationDispositions::kOverwriteExisting:
mode = "r+b";
break;
default:
return nullptr;
};
if (virtualDirectory == PortabilityLayer::VirtualDirectories::kSourceExport)
return nullptr;
std::string resolvedPath;
if (!ResolvePath(virtualDirectory, subPaths, numSubPaths, resolvedPath))
return nullptr;
void *objStorage = malloc(sizeof(GpFileStream_X_File));
if (!objStorage)
return nullptr;
FILE *f = fopen(resolvedPath.c_str(), mode);
if (!f)
{
fprintf(stderr, "GpFileSystem_X: Cannot open \"%s\"\n",
resolvedPath.c_str());
free(objStorage);
return nullptr;
}
if (needResetPosition)
fseek(f, 0, SEEK_SET);
if (createDisposition == GpFileCreationDispositions::kOverwriteExisting)
{
if (ftruncate64(fileno(f), 0) < 0)
{
free(objStorage);
fclose(f);
return nullptr;
}
}
return new (objStorage) GpFileStream_X_File(f, !writeAccess, false);
}
bool GpFileSystem_X::DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed)
{
std::string resolvedPath;
if (!ResolvePath(virtualDirectory, &path, 1, resolvedPath))
{
existed = false;
return false;
}
if (unlink(resolvedPath.c_str()) < 0)
{
existed = (errno != ENOENT);
return false;
}
existed = true;
return true;
}
bool GpFileSystem_X::ValidateFilePath(const char *path, size_t length) const
{
for (size_t i = 0; i < length; i++)
{
const char c = path[i];
if (c >= '0' && c <= '9')
continue;
if (c == '_' || c == '.' || c == '\'' || c == '!')
continue;
if (c == ' ' && i != 0 && i != length - 1)
continue;
if (c >= 'a' && c <= 'z')
continue;
if (c >= 'A' && c <= 'Z')
continue;
return false;
}
return true;
}
bool GpFileSystem_X::ValidateFilePathUnicodeChar(uint32_t c) const
{
if (c >= '0' && c <= '9')
return true;
if (c == '_' || c == '\'')
return true;
if (c == ' ')
return true;
if (c >= 'a' && c <= 'z')
return true;
if (c >= 'A' && c <= 'Z')
return true;
return false;
}
void GpFileSystem_X::SetDelayCallback(DelayCallback_t delayCallback)
{
m_delayCallback = delayCallback;
}
GpFileSystem_X *GpFileSystem_X::GetInstance()
{
return &ms_instance;
}
class GpDirectoryCursor_StringList final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_StringList(std::vector<std::string> &paths);
~GpDirectoryCursor_StringList();
bool GetNext(const char *&outFileName) override;
void Destroy() override;
private:
std::vector<std::string> m_paths;
size_t m_index;
};
GpDirectoryCursor_StringList::GpDirectoryCursor_StringList(std::vector<std::string> &paths)
: m_index(0)
{
std::swap(paths, m_paths);
}
GpDirectoryCursor_StringList::~GpDirectoryCursor_StringList()
{
}
bool GpDirectoryCursor_StringList::GetNext(const char *&outFileName)
{
if (m_index == m_paths.size())
return false;
outFileName = m_paths[m_index].c_str();
m_index++;
return true;
}
void GpDirectoryCursor_StringList::Destroy()
{
delete this;
}
class GpDirectoryCursor_POSIX final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_POSIX(DIR *dir);
~GpDirectoryCursor_POSIX();
bool GetNext(const char *&outFileName) override;
void Destroy() override;
private:
DIR *m_dir;
};
GpDirectoryCursor_POSIX::GpDirectoryCursor_POSIX(DIR *dir)
: m_dir(dir)
{
}
GpDirectoryCursor_POSIX::~GpDirectoryCursor_POSIX()
{
closedir(m_dir);
}
bool GpDirectoryCursor_POSIX::GetNext(const char *&outFileName)
{
struct dirent *dir = readdir(m_dir);
if (!dir)
return false;
outFileName = dir->d_name;
return true;
}
void GpDirectoryCursor_POSIX::Destroy()
{
delete this;
}
IGpDirectoryCursor *GpFileSystem_X::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
{
std::string resolvedPath;
std::vector<std::string> subPaths;
if (!ResolvePath(virtualDirectory, paths, numPaths, resolvedPath))
return nullptr;
DIR *d = opendir(resolvedPath.c_str());
if (!d)
return nullptr;
return new GpDirectoryCursor_POSIX(d);
}
GpFileSystem_X GpFileSystem_X::ms_instance;

View File

@@ -1,42 +1,42 @@
#pragma once
#include "IGpFileSystem.h"
#include "GpCoreDefs.h"
#include <string>
#include <stdio.h>
struct IGpMutex;
class GpFileSystem_X final : public IGpFileSystem
{
public:
GpFileSystem_X();
~GpFileSystem_X();
void Init();
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists) override;
GpIOStream *OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) override;
IGpDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
bool ValidateFilePath(const char *path, size_t pathLen) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
void SetDelayCallback(DelayCallback_t delayCallback) override;
static GpFileSystem_X *GetInstance();
private:
bool ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, std::string &resolution);
DelayCallback_t m_delayCallback;
std::string m_prefsPath;
std::string m_basePath;
static GpFileSystem_X ms_instance;
};
#pragma once
#include "IGpFileSystem.h"
#include "GpCoreDefs.h"
#include <string>
#include <stdio.h>
struct IGpMutex;
class GpFileSystem_X final : public IGpFileSystem
{
public:
GpFileSystem_X();
~GpFileSystem_X();
void Init();
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists) override;
GpIOStream *OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) override;
IGpDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
bool ValidateFilePath(const char *path, size_t pathLen) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
void SetDelayCallback(DelayCallback_t delayCallback) override;
static GpFileSystem_X *GetInstance();
private:
bool ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, std::string &resolution);
DelayCallback_t m_delayCallback;
std::string m_prefsPath;
std::string m_basePath;
static GpFileSystem_X ms_instance;
};

View File

@@ -1,100 +1,100 @@
#include "SDL.h"
#include "SDL_main.h"
#include "GpMain.h"
#include "GpAllocator_C.h"
#include "GpAudioDriverFactory.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFileSystem_X.h"
#include "GpLogDriver_X.h"
#include "GpFontHandlerFactory.h"
#include "GpInputDriverFactory.h"
#include "GpAppInterface.h"
#include "GpSystemServices_X.h"
#include "GpVOSEvent.h"
#include "GpX.h"
#include "IGpFileSystem.h"
#include "IGpThreadEvent.h"
#include "IGpVOSEventQueue.h"
#include <string>
#ifdef __MACOS__
#include "MacInit.h"
#endif
GpXGlobals g_gpXGlobals;
IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties);
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties);
IGpInputDriver *GpDriver_CreateInputDriver_SDL2_Gamepad(const GpInputDriverProperties &properties);
#ifndef _WIN32
int main(int argc, char *argv[])
#else
SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[])
#endif
{
bool enableLogging = false;
for (int i = 1; i < argc; i++)
{
if (!strcmp(argv[i], "-diagnostics"))
enableLogging = true;
}
#ifndef __MACOS__
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
#else
if (MacInit())
#endif
return -1;
GpFileSystem_X::GetInstance()->Init();
IGpLogDriver *logger = nullptr;
if (enableLogging)
{
GpLogDriver_X::Init();
logger = GpLogDriver_X::GetInstance();
}
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();
drivers->SetDriver<GpDriverIDs::kFileSystem>(GpFileSystem_X::GetInstance());
drivers->SetDriver<GpDriverIDs::kSystemServices>(GpSystemServices_X::GetInstance());
drivers->SetDriver<GpDriverIDs::kLog>(GpLogDriver_X::GetInstance());
drivers->SetDriver<GpDriverIDs::kAlloc>(GpAllocator_C::GetInstance());
g_gpGlobalConfig.m_displayDriverType = EGpDisplayDriverType_SDL_GL2;
g_gpGlobalConfig.m_audioDriverType = EGpAudioDriverType_SDL2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_None;
EGpInputDriverType inputDrivers[] =
{
EGpInputDriverType_SDL2_Gamepad
};
g_gpGlobalConfig.m_inputDriverTypes = inputDrivers;
g_gpGlobalConfig.m_numInputDrivers = sizeof(inputDrivers) / sizeof(inputDrivers[0]);
g_gpGlobalConfig.m_osGlobals = &g_gpXGlobals;
g_gpGlobalConfig.m_logger = logger;
g_gpGlobalConfig.m_systemServices = GpSystemServices_X::GetInstance();
g_gpGlobalConfig.m_allocator = GpAllocator_C::GetInstance();
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_SDL_GL2, GpDriver_CreateDisplayDriver_SDL_GL2);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_SDL2, GpDriver_CreateAudioDriver_SDL);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_SDL2_Gamepad, GpDriver_CreateInputDriver_SDL2_Gamepad);
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "SDL environment configured, starting up");
int returnCode = GpMain::Run();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "SDL environment exited with code %i, cleaning up", returnCode);
return returnCode;
}
#include "SDL.h"
#include "SDL_main.h"
#include "GpMain.h"
#include "GpAllocator_C.h"
#include "GpAudioDriverFactory.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFileSystem_X.h"
#include "GpLogDriver_X.h"
#include "GpFontHandlerFactory.h"
#include "GpInputDriverFactory.h"
#include "GpAppInterface.h"
#include "GpSystemServices_X.h"
#include "GpVOSEvent.h"
#include "GpX.h"
#include "IGpFileSystem.h"
#include "IGpThreadEvent.h"
#include "IGpVOSEventQueue.h"
#include <string>
#ifdef __MACOS__
#include "MacInit.h"
#endif
GpXGlobals g_gpXGlobals;
IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties);
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties);
IGpInputDriver *GpDriver_CreateInputDriver_SDL2_Gamepad(const GpInputDriverProperties &properties);
#ifndef _WIN32
int main(int argc, char *argv[])
#else
SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[])
#endif
{
bool enableLogging = false;
for (int i = 1; i < argc; i++)
{
if (!strcmp(argv[i], "-diagnostics"))
enableLogging = true;
}
#ifndef __MACOS__
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
#else
if (MacInit())
#endif
return -1;
GpFileSystem_X::GetInstance()->Init();
IGpLogDriver *logger = nullptr;
if (enableLogging)
{
GpLogDriver_X::Init();
logger = GpLogDriver_X::GetInstance();
}
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();
drivers->SetDriver<GpDriverIDs::kFileSystem>(GpFileSystem_X::GetInstance());
drivers->SetDriver<GpDriverIDs::kSystemServices>(GpSystemServices_X::GetInstance());
drivers->SetDriver<GpDriverIDs::kLog>(GpLogDriver_X::GetInstance());
drivers->SetDriver<GpDriverIDs::kAlloc>(GpAllocator_C::GetInstance());
g_gpGlobalConfig.m_displayDriverType = EGpDisplayDriverType_SDL_GL2;
g_gpGlobalConfig.m_audioDriverType = EGpAudioDriverType_SDL2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_None;
EGpInputDriverType inputDrivers[] =
{
EGpInputDriverType_SDL2_Gamepad
};
g_gpGlobalConfig.m_inputDriverTypes = inputDrivers;
g_gpGlobalConfig.m_numInputDrivers = sizeof(inputDrivers) / sizeof(inputDrivers[0]);
g_gpGlobalConfig.m_osGlobals = &g_gpXGlobals;
g_gpGlobalConfig.m_logger = logger;
g_gpGlobalConfig.m_systemServices = GpSystemServices_X::GetInstance();
g_gpGlobalConfig.m_allocator = GpAllocator_C::GetInstance();
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_SDL_GL2, GpDriver_CreateDisplayDriver_SDL_GL2);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_SDL2, GpDriver_CreateAudioDriver_SDL);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_SDL2_Gamepad, GpDriver_CreateInputDriver_SDL2_Gamepad);
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "SDL environment configured, starting up");
int returnCode = GpMain::Run();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "SDL environment exited with code %i, cleaning up", returnCode);
return returnCode;
}

View File

@@ -1,133 +1,133 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 267, 211 ],
"size" : [ 58, 20 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 201, 211 ],
"size" : [ 58, 20 ],
"id" : 0,
"enabled" : true
},
{
"name" : "",
"itemType" : "Icon",
"pos" : [ 209, 40 ],
"size" : [ 32, 32 ],
"id" : 1020,
"enabled" : true
},
{
"name" : "",
"itemType" : "Icon",
"pos" : [ 249, 40 ],
"size" : [ 32, 32 ],
"id" : 1021,
"enabled" : true
},
{
"name" : "",
"itemType" : "Icon",
"pos" : [ 289, 40 ],
"size" : [ 32, 32 ],
"id" : 1022,
"enabled" : true
},
{
"name" : "Number of Rooms to Display:\r(the less rooms, the faster)",
"itemType" : "Label",
"pos" : [ 8, 40 ],
"size" : [ 195, 32 ],
"id" : 0,
"enabled" : false
},
{
"name" : "",
"itemType" : "Image",
"pos" : [ 0, 0 ],
"size" : [ 333, 32 ],
"id" : 1006,
"enabled" : false
},
{
"name" : "",
"itemType" : "UserItem",
"pos" : [ 8, 80 ],
"size" : [ 317, 1 ],
"id" : 0,
"enabled" : false
},
{
"name" : "32-bit color (Requires restart)",
"itemType" : "CheckBox",
"pos" : [ 8, 85 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Scale to fit window",
"itemType" : "CheckBox",
"pos" : [ 8, 105 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Simulate Apple RGB monitor",
"itemType" : "CheckBox",
"pos" : [ 8, 125 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Beautiful opening color fade",
"itemType" : "CheckBox",
"pos" : [ 8, 152 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Full screen mode",
"itemType" : "CheckBox",
"pos" : [ 8, 172 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "",
"itemType" : "UserItem",
"pos" : [ 8, 147 ],
"size" : [ 317, 1 ],
"id" : 0,
"enabled" : false
},
{
"name" : "",
"itemType" : "UserItem",
"pos" : [ 8, 200 ],
"size" : [ 317, 1 ],
"id" : 0,
"enabled" : false
},
{
"name" : "Defaults",
"itemType" : "Button",
"pos" : [ 8, 211 ],
"size" : [ 64, 20 ],
"id" : 0,
"enabled" : true
}
]
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 267, 211 ],
"size" : [ 58, 20 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 201, 211 ],
"size" : [ 58, 20 ],
"id" : 0,
"enabled" : true
},
{
"name" : "",
"itemType" : "Icon",
"pos" : [ 209, 40 ],
"size" : [ 32, 32 ],
"id" : 1020,
"enabled" : true
},
{
"name" : "",
"itemType" : "Icon",
"pos" : [ 249, 40 ],
"size" : [ 32, 32 ],
"id" : 1021,
"enabled" : true
},
{
"name" : "",
"itemType" : "Icon",
"pos" : [ 289, 40 ],
"size" : [ 32, 32 ],
"id" : 1022,
"enabled" : true
},
{
"name" : "Number of Rooms to Display:\r(the less rooms, the faster)",
"itemType" : "Label",
"pos" : [ 8, 40 ],
"size" : [ 195, 32 ],
"id" : 0,
"enabled" : false
},
{
"name" : "",
"itemType" : "Image",
"pos" : [ 0, 0 ],
"size" : [ 333, 32 ],
"id" : 1006,
"enabled" : false
},
{
"name" : "",
"itemType" : "UserItem",
"pos" : [ 8, 80 ],
"size" : [ 317, 1 ],
"id" : 0,
"enabled" : false
},
{
"name" : "32-bit color (Requires restart)",
"itemType" : "CheckBox",
"pos" : [ 8, 85 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Scale to fit window",
"itemType" : "CheckBox",
"pos" : [ 8, 105 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Simulate Apple RGB monitor",
"itemType" : "CheckBox",
"pos" : [ 8, 125 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Beautiful opening color fade",
"itemType" : "CheckBox",
"pos" : [ 8, 152 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Full screen mode",
"itemType" : "CheckBox",
"pos" : [ 8, 172 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "",
"itemType" : "UserItem",
"pos" : [ 8, 147 ],
"size" : [ 317, 1 ],
"id" : 0,
"enabled" : false
},
{
"name" : "",
"itemType" : "UserItem",
"pos" : [ 8, 200 ],
"size" : [ 317, 1 ],
"id" : 0,
"enabled" : false
},
{
"name" : "Defaults",
"itemType" : "Button",
"pos" : [ 8, 211 ],
"size" : [ 64, 20 ],
"id" : 0,
"enabled" : true
}
]
}

View File

@@ -1,21 +1,21 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 300 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Third Party/Licensing Info...",
"itemType" : "Button",
"pos" : [ 176, 300 ],
"size" : [ 190, 20 ],
"id" : 1,
"enabled" : true
}
]
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 300 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Third Party/Licensing Info...",
"itemType" : "Button",
"pos" : [ 176, 300 ],
"size" : [ 190, 20 ],
"id" : 1,
"enabled" : true
}
]
}

View File

@@ -1,53 +1,53 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 240 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : false
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 190 ],
"id" : 3,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 192 ],
"id" : 4,
"enabled" : true
},
{
"name" : "Delete",
"itemType" : "Button",
"pos" : [ 228, 240 ],
"size" : [ 58, 20 ],
"id" : 5,
"enabled" : false
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
}
]
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 240 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : false
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 190 ],
"id" : 3,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 192 ],
"id" : 4,
"enabled" : true
},
{
"name" : "Delete",
"itemType" : "Button",
"pos" : [ 228, 240 ],
"size" : [ 58, 20 ],
"id" : 5,
"enabled" : false
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
}
]
}

View File

@@ -1,53 +1,53 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 240 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 186 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 188 ],
"id" : 3,
"enabled" : true
},
{
"name" : "",
"itemType" : "EditBox",
"pos" : [ 16, 240 ],
"size" : [ 270, 16 ],
"id" : 4,
"enabled" : true
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
}
]
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 240 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 186 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 188 ],
"id" : 3,
"enabled" : true
},
{
"name" : "",
"itemType" : "EditBox",
"pos" : [ 16, 240 ],
"size" : [ 270, 16 ],
"id" : 4,
"enabled" : true
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
}
]
}

View File

@@ -1,29 +1,29 @@
{
"items" :
[
{
"name" : "No",
"itemType" : "Button",
"pos" : [ 253, 99 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Yes",
"itemType" : "Button",
"pos" : [ 184, 99 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "^0 already exists.\rDo you want to replace it?",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 295, 74 ],
"id" : 0,
"enabled" : false
}
]
{
"items" :
[
{
"name" : "No",
"itemType" : "Button",
"pos" : [ 253, 99 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Yes",
"itemType" : "Button",
"pos" : [ 184, 99 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "^0 already exists.\rDo you want to replace it?",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 295, 74 ],
"id" : 0,
"enabled" : false
}
]
}

View File

@@ -1,21 +1,21 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 253, 99 ],
"size" : [ 58, 20 ],
"id" : 0,
"enabled" : true
},
{
"name" : "The file name that you've specified is invalid.",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 295, 74 ],
"id" : 0,
"enabled" : false
}
]
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 253, 99 ],
"size" : [ 58, 20 ],
"id" : 0,
"enabled" : true
},
{
"name" : "The file name that you've specified is invalid.",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 295, 74 ],
"id" : 0,
"enabled" : false
}
]
}

View File

@@ -1,197 +1,197 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 438, 316 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Export Source Code to ZIP Archive...",
"itemType" : "Button",
"pos" : [ 205, 316 ],
"size" : [ 226, 20 ],
"id" : 1,
"enabled" : false
},
{
"name" : "Aerofoil ©2019-2021 Gale Force Games LLC",
"itemType" : "Label",
"pos" : [ 16, 21 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 16 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Based on Glider PRO ©1994-2000 Casady & Greene, Inc., created by John Calhoun",
"itemType" : "Label",
"pos" : [ 16, 44 ],
"size" : [ 398, 28 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 44 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Open Sans font ©2011 Google",
"itemType" : "Label",
"pos" : [ 16, 77 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 72 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Roboto Mono font ©2015 Google",
"itemType" : "Label",
"pos" : [ 16, 101 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 96 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Gochi Hand font ©2011 Juan Pablo del Peral",
"itemType" : "Label",
"pos" : [ 16, 125 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 120 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Inter font ©2016-2019 Rasmus Andersson + Inter Project Authors",
"itemType" : "Label",
"pos" : [ 16, 149 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 144 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "LIBICONV ©1999-2001, 2016 Free Software Foundation, Inc.",
"itemType" : "Label",
"pos" : [ 16, 173 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 168 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "RapidJSON ©2015 THL A29 Limited, a Tencent company, and Milo Yip",
"itemType" : "Label",
"pos" : [ 16, 194 ],
"size" : [ 406, 28 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 196 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "zlib ©1995-2017 Jean-loup Gailly and Mark Adler",
"itemType" : "Label",
"pos" : [ 16, 229 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 224 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "FreeType ©2020 The FreeType Project",
"itemType" : "Label",
"pos" : [ 16, 253 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 248 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Simple DirectMedia Layer ©1997-2020 Sam Lantinga",
"itemType" : "Label",
"pos" : [ 16, 277 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 272 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
}
]
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 438, 316 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Export Source Code to ZIP Archive...",
"itemType" : "Button",
"pos" : [ 205, 316 ],
"size" : [ 226, 20 ],
"id" : 1,
"enabled" : false
},
{
"name" : "Aerofoil ©2019-2021 Gale Force Games LLC",
"itemType" : "Label",
"pos" : [ 16, 21 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 16 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Based on Glider PRO ©1994-2000 Casady & Greene, Inc., created by John Calhoun",
"itemType" : "Label",
"pos" : [ 16, 44 ],
"size" : [ 398, 28 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 44 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Open Sans font ©2011 Google",
"itemType" : "Label",
"pos" : [ 16, 77 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 72 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Roboto Mono font ©2015 Google",
"itemType" : "Label",
"pos" : [ 16, 101 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 96 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Gochi Hand font ©2011 Juan Pablo del Peral",
"itemType" : "Label",
"pos" : [ 16, 125 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 120 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Inter font ©2016-2019 Rasmus Andersson + Inter Project Authors",
"itemType" : "Label",
"pos" : [ 16, 149 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 144 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "LIBICONV ©1999-2001, 2016 Free Software Foundation, Inc.",
"itemType" : "Label",
"pos" : [ 16, 173 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 168 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "RapidJSON ©2015 THL A29 Limited, a Tencent company, and Milo Yip",
"itemType" : "Label",
"pos" : [ 16, 194 ],
"size" : [ 406, 28 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 196 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "zlib ©1995-2017 Jean-loup Gailly and Mark Adler",
"itemType" : "Label",
"pos" : [ 16, 229 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 224 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "FreeType ©2020 The FreeType Project",
"itemType" : "Label",
"pos" : [ 16, 253 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 248 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Simple DirectMedia Layer ©1997-2020 Sam Lantinga",
"itemType" : "Label",
"pos" : [ 16, 277 ],
"size" : [ 406, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "License...",
"itemType" : "Button",
"pos" : [ 430, 272 ],
"size" : [ 66, 20 ],
"id" : 1,
"enabled" : true
}
]
}

View File

@@ -1,13 +1,13 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 454, 360 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
}
]
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 454, 360 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
}
]
}

View File

@@ -1,53 +1,53 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 176 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 176 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 122 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 124 ],
"id" : 3,
"enabled" : true
},
{
"name" : "",
"itemType" : "EditBox",
"pos" : [ 16, 176 ],
"size" : [ 270, 16 ],
"id" : 4,
"enabled" : true
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
}
]
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 176 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 176 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 122 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 124 ],
"id" : 3,
"enabled" : true
},
{
"name" : "",
"itemType" : "EditBox",
"pos" : [ 16, 176 ],
"size" : [ 270, 16 ],
"id" : 4,
"enabled" : true
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
}
]
}

View File

@@ -1,29 +1,29 @@
{
"items" :
[
{
"name" : "No",
"itemType" : "Button",
"pos" : [ 253, 99 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Yes",
"itemType" : "Button",
"pos" : [ 184, 99 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "Are you sure that you want to delete this file?",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 295, 74 ],
"id" : 0,
"enabled" : false
}
]
{
"items" :
[
{
"name" : "No",
"itemType" : "Button",
"pos" : [ 253, 99 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Yes",
"itemType" : "Button",
"pos" : [ 184, 99 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "Are you sure that you want to delete this file?",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 295, 74 ],
"id" : 0,
"enabled" : false
}
]
}

View File

@@ -1,61 +1,61 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 240 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 186 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 188 ],
"id" : 3,
"enabled" : true
},
{
"name" : "",
"itemType" : "EditBox",
"pos" : [ 16, 240 ],
"size" : [ 196, 16 ],
"id" : 4,
"enabled" : true
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
},
{
"name" : "Delete",
"itemType" : "Button",
"pos" : [ 228, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : false
}
]
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 240 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 186 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 188 ],
"id" : 3,
"enabled" : true
},
{
"name" : "",
"itemType" : "EditBox",
"pos" : [ 16, 240 ],
"size" : [ 196, 16 ],
"id" : 4,
"enabled" : true
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
},
{
"name" : "Delete",
"itemType" : "Button",
"pos" : [ 228, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : false
}
]
}

View File

@@ -1,48 +1,48 @@
{
"add" :
{
"DITL/1017.json" : "ApplicationResourcePatches/DITL/1017.json",
"DITL/1041.json" : "ApplicationResourcePatches/DITL/1041.json",
"DITL/2000.json" : "ApplicationResourcePatches/DITL/2000.json",
"DITL/2001.json" : "ApplicationResourcePatches/DITL/2001.json",
"DITL/2002.json" : "ApplicationResourcePatches/DITL/2002.json",
"DITL/2003.json" : "ApplicationResourcePatches/DITL/2003.json",
"DITL/2004.json" : "ApplicationResourcePatches/DITL/2004.json",
"DITL/2005.json" : "ApplicationResourcePatches/DITL/2005.json",
"DITL/2006.json" : "ApplicationResourcePatches/DITL/2006.json",
"DITL/2007.json" : "ApplicationResourcePatches/DITL/2007.json",
"DITL/2008.json" : "ApplicationResourcePatches/DITL/2008.json",
"DITL/2009.json" : "ApplicationResourcePatches/DITL/2009.json",
"PICT/1300.bmp" : "ApplicationResourcePatches/PICT/1300.bmp",
"PICT/1301.bmp" : "ApplicationResourcePatches/PICT/1301.bmp",
"PICT/1971.bmp" : "ApplicationResourcePatches/PICT/1971.bmp",
"PICT/1972.bmp" : "ApplicationResourcePatches/PICT/1972.bmp",
"PICT/1973.bmp" : "ApplicationResourcePatches/PICT/1973.bmp",
"PICT/1974.bmp" : "ApplicationResourcePatches/PICT/1974.bmp",
"PICT/1975.bmp" : "ApplicationResourcePatches/PICT/1975.bmp",
"PICT/1976.bmp" : "ApplicationResourcePatches/PICT/1976.bmp",
"PICT/1977.bmp" : "ApplicationResourcePatches/PICT/1977.bmp",
"PICT/1978.bmp" : "ApplicationResourcePatches/PICT/1978.bmp",
"PICT/1979.bmp" : "ApplicationResourcePatches/PICT/1979.bmp",
"PICT/1980.bmp" : "ApplicationResourcePatches/PICT/1980.bmp",
"PICT/1981.bmp" : "ApplicationResourcePatches/PICT/1981.bmp",
"PICT/1982.bmp" : "ApplicationResourcePatches/PICT/1982.bmp",
"PICT/1983.bmp" : "ApplicationResourcePatches/PICT/1983.bmp",
"PICT/1984.bmp" : "ApplicationResourcePatches/PICT/1984.bmp",
"PICT/1985.bmp" : "ApplicationResourcePatches/PICT/1985.bmp",
"PICT/1986.bmp" : "ApplicationResourcePatches/PICT/1986.bmp",
"PICT/1987.bmp" : "ApplicationResourcePatches/PICT/1987.bmp",
"LICS/1000.txt" : "ApplicationResourcePatches/LICS/1000.txt",
"LICS/1001.txt" : "ApplicationResourcePatches/LICS/1001.txt",
"LICS/1002.txt" : "ApplicationResourcePatches/LICS/1002.txt",
"LICS/1003.txt" : "ApplicationResourcePatches/LICS/1003.txt",
"LICS/1004.txt" : "ApplicationResourcePatches/LICS/1004.txt",
"LICS/1005.txt" : "ApplicationResourcePatches/LICS/1005.txt",
"LICS/1006.txt" : "ApplicationResourcePatches/LICS/1006.txt",
"STR$23/1006.txt" : "ApplicationResourcePatches/STR/1006.txt",
"snd$20/1063.wav" : "ApplicationResourcePatches/SND/1063.wav"
},
"delete" :
[
]
{
"add" :
{
"DITL/1017.json" : "ApplicationResourcePatches/DITL/1017.json",
"DITL/1041.json" : "ApplicationResourcePatches/DITL/1041.json",
"DITL/2000.json" : "ApplicationResourcePatches/DITL/2000.json",
"DITL/2001.json" : "ApplicationResourcePatches/DITL/2001.json",
"DITL/2002.json" : "ApplicationResourcePatches/DITL/2002.json",
"DITL/2003.json" : "ApplicationResourcePatches/DITL/2003.json",
"DITL/2004.json" : "ApplicationResourcePatches/DITL/2004.json",
"DITL/2005.json" : "ApplicationResourcePatches/DITL/2005.json",
"DITL/2006.json" : "ApplicationResourcePatches/DITL/2006.json",
"DITL/2007.json" : "ApplicationResourcePatches/DITL/2007.json",
"DITL/2008.json" : "ApplicationResourcePatches/DITL/2008.json",
"DITL/2009.json" : "ApplicationResourcePatches/DITL/2009.json",
"PICT/1300.bmp" : "ApplicationResourcePatches/PICT/1300.bmp",
"PICT/1301.bmp" : "ApplicationResourcePatches/PICT/1301.bmp",
"PICT/1971.bmp" : "ApplicationResourcePatches/PICT/1971.bmp",
"PICT/1972.bmp" : "ApplicationResourcePatches/PICT/1972.bmp",
"PICT/1973.bmp" : "ApplicationResourcePatches/PICT/1973.bmp",
"PICT/1974.bmp" : "ApplicationResourcePatches/PICT/1974.bmp",
"PICT/1975.bmp" : "ApplicationResourcePatches/PICT/1975.bmp",
"PICT/1976.bmp" : "ApplicationResourcePatches/PICT/1976.bmp",
"PICT/1977.bmp" : "ApplicationResourcePatches/PICT/1977.bmp",
"PICT/1978.bmp" : "ApplicationResourcePatches/PICT/1978.bmp",
"PICT/1979.bmp" : "ApplicationResourcePatches/PICT/1979.bmp",
"PICT/1980.bmp" : "ApplicationResourcePatches/PICT/1980.bmp",
"PICT/1981.bmp" : "ApplicationResourcePatches/PICT/1981.bmp",
"PICT/1982.bmp" : "ApplicationResourcePatches/PICT/1982.bmp",
"PICT/1983.bmp" : "ApplicationResourcePatches/PICT/1983.bmp",
"PICT/1984.bmp" : "ApplicationResourcePatches/PICT/1984.bmp",
"PICT/1985.bmp" : "ApplicationResourcePatches/PICT/1985.bmp",
"PICT/1986.bmp" : "ApplicationResourcePatches/PICT/1986.bmp",
"PICT/1987.bmp" : "ApplicationResourcePatches/PICT/1987.bmp",
"LICS/1000.txt" : "ApplicationResourcePatches/LICS/1000.txt",
"LICS/1001.txt" : "ApplicationResourcePatches/LICS/1001.txt",
"LICS/1002.txt" : "ApplicationResourcePatches/LICS/1002.txt",
"LICS/1003.txt" : "ApplicationResourcePatches/LICS/1003.txt",
"LICS/1004.txt" : "ApplicationResourcePatches/LICS/1004.txt",
"LICS/1005.txt" : "ApplicationResourcePatches/LICS/1005.txt",
"LICS/1006.txt" : "ApplicationResourcePatches/LICS/1006.txt",
"STR$23/1006.txt" : "ApplicationResourcePatches/STR/1006.txt",
"snd$20/1063.wav" : "ApplicationResourcePatches/SND/1063.wav"
},
"delete" :
[
]
}

View File

@@ -1,138 +1,138 @@
rmdir /S /Q Packaged
mkdir Packaged
mkdir Packaged\Houses
x64\Release\MiniRez.exe "GliderProData\Glider PRO.r" Packaged\ApplicationResources.gpr
x64\Release\gpr2gpa.exe "Packaged\ApplicationResources.gpr" "DefaultTimestamp.timestamp" "Packaged\ApplicationResources.gpa" -patch "ApplicationResourcePatches\manifest.json"
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\ApplicationResources.gpf" data ozm5 0 0 locked
x64\Release\MergeGPF.exe "Packaged\ApplicationResources.gpf"
x64\Release\GenerateFonts.exe
x64\Release\MiniRez.exe "Empty.r" Packaged\Fonts.gpr
x64\Release\gpr2gpa.exe "Packaged\Fonts.gpr" "DefaultTimestamp.timestamp" "Packaged\Fonts.gpa" -patch "Packaged\FontCacheManifest.json"
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Fonts.gpf" data ozm5 0 0 locked
x64\Release\MergeGPF.exe "Packaged\Fonts.gpf"
del /Q Packaged\CachedFont*.bin
del Packaged\FontCacheCatalog.bin
del Packaged\FontCacheManifest.json
del Packaged\Fonts.gpr
del Packaged\Fonts.gpa
x64\Release\ConvertColorCursors.exe
attrib -R Packaged\ApplicationResources.gpf
attrib -R Packaged\Houses\*
x64\Release\hqx2gp.exe "GliderProData\Houses\Art Museum.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Art Museum"
x64\Release\hqx2gp.exe "GliderProData\Houses\California or Bust!.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\California or Bust!"
x64\Release\hqx2gp.exe "GliderProData\Houses\Castle o' the Air.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Castle o' the Air"
x64\Release\hqx2gp.exe "GliderProData\Houses\CD Demo House.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\CD Demo House"
x64\Release\hqx2gp.exe "GliderProData\Houses\Davis Station.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Davis Station"
x64\Release\hqx2gp.exe "GliderProData\Houses\Demo House.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Demo House"
x64\Release\hqx2gp.exe "GliderProData\Houses\Fun House.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Fun House"
x64\Release\hqx2gp.exe "GliderProData\Houses\Grand Prix.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Grand Prix"
x64\Release\hqx2gp.exe "GliderProData\Houses\ImagineHouse PRO II.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\ImagineHouse PRO II"
x64\Release\hqx2gp.exe "GliderProData\Houses\In The Mirror.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\In The Mirror"
x64\Release\hqx2gp.exe "GliderProData\Houses\Land of Illusion.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Land of Illusion"
x64\Release\hqx2gp.exe "GliderProData\Houses\Leviathan.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Leviathan"
x64\Release\hqx2gp.exe "GliderProData\Houses\Metropolis.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Metropolis"
x64\Release\hqx2gp.exe "GliderProData\Houses\Nemo's Market.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Nemo's Market"
x64\Release\hqx2gp.exe "GliderProData\Houses\Rainbow's End.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Rainbow's End"
x64\Release\hqx2gp.exe "GliderProData\Houses\Slumberland.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Slumberland"
x64\Release\hqx2gp.exe "GliderProData\Houses\SpacePods.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\SpacePods"
x64\Release\hqx2gp.exe "GliderProData\Houses\Teddy World.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Teddy World"
x64\Release\hqx2gp.exe "GliderProData\Houses\The Asylum Pro.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\The Asylum Pro"
x64\Release\hqx2gp.exe "GliderProData\Houses\Titanic.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Titanic"
x64\Release\gpr2gpa.exe "Packaged\Houses\Art Museum.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Art Museum.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\California or Bust!.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\California or Bust!.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Castle o' the Air.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Castle o' the Air.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\CD Demo House.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\CD Demo House.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Davis Station.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Davis Station.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Demo House.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Demo House.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Fun House.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Fun House.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Grand Prix.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Grand Prix.gpa" -patch "HousePatches\GrandPrix.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\ImagineHouse PRO II.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\ImagineHouse PRO II.gpa" -patch "HousePatches\ImagineHousePROII.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\In The Mirror.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\In The Mirror.gpa" -patch "HousePatches\InTheMirror.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\Land of Illusion.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Land of Illusion.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Leviathan.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Leviathan.gpa" -patch "HousePatches\Leviathan.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\Metropolis.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Metropolis.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Nemo's Market.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Nemo's Market.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Rainbow's End.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Rainbow's End.gpa" -patch "HousePatches\RainbowsEnd.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\Slumberland.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Slumberland.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\SpacePods.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\SpacePods.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Teddy World.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Teddy World.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\The Asylum Pro.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\The Asylum Pro.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Titanic.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Titanic.gpa"
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Art Museum.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Castle o' the Air.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\CD Demo House.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Davis Station.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Demo House.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Grand Prix.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\ImagineHouse PRO II.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Land of Illusion.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Leviathan.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Nemo's Market.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Rainbow's End.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Slumberland.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\SpacePods.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Teddy World.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Titanic.mov.gpf" MooV ozm5 0 0 locked
copy /Y GliderProData\ConvertedMovies\*.mov.gpa Packaged\Houses\
rem Patch bad Castle 'o the Air start room
x64\Release\HouseTool.exe patch "Packaged\Houses\Castle o' the Air.gpd" .firstRoom 77
x64\Release\MergeGPF.exe "Packaged\Houses\Art Museum.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\California or Bust!.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Castle o' the Air.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\CD Demo House.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Davis Station.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Demo House.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Fun House.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Grand Prix.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\ImagineHouse PRO II.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\In The Mirror.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Land of Illusion.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Leviathan.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Metropolis.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Nemo's Market.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Rainbow's End.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Slumberland.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\SpacePods.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Teddy World.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\The Asylum Pro.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Titanic.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Art Museum.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Castle o' the Air.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\CD Demo House.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Davis Station.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Demo House.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Grand Prix.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\ImagineHouse PRO II.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Land of Illusion.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Leviathan.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Nemo's Market.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Rainbow's End.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Slumberland.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\SpacePods.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Teddy World.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Titanic.mov.gpf"
del /Q Packaged\Houses\*.gpr
del /Q Packaged\Houses\*.gpa
del /Q Packaged\Houses\*.gpd
del /Q Packaged\ApplicationResources.gpr
del /Q Packaged\ApplicationResources.gpa
attrib +R Packaged\Houses\*
attrib +R Packaged\ApplicationResources.gpf
pause
rmdir /S /Q Packaged
mkdir Packaged
mkdir Packaged\Houses
x64\Release\MiniRez.exe "GliderProData\Glider PRO.r" Packaged\ApplicationResources.gpr
x64\Release\gpr2gpa.exe "Packaged\ApplicationResources.gpr" "DefaultTimestamp.timestamp" "Packaged\ApplicationResources.gpa" -patch "ApplicationResourcePatches\manifest.json"
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\ApplicationResources.gpf" data ozm5 0 0 locked
x64\Release\MergeGPF.exe "Packaged\ApplicationResources.gpf"
x64\Release\GenerateFonts.exe
x64\Release\MiniRez.exe "Empty.r" Packaged\Fonts.gpr
x64\Release\gpr2gpa.exe "Packaged\Fonts.gpr" "DefaultTimestamp.timestamp" "Packaged\Fonts.gpa" -patch "Packaged\FontCacheManifest.json"
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Fonts.gpf" data ozm5 0 0 locked
x64\Release\MergeGPF.exe "Packaged\Fonts.gpf"
del /Q Packaged\CachedFont*.bin
del Packaged\FontCacheCatalog.bin
del Packaged\FontCacheManifest.json
del Packaged\Fonts.gpr
del Packaged\Fonts.gpa
x64\Release\ConvertColorCursors.exe
attrib -R Packaged\ApplicationResources.gpf
attrib -R Packaged\Houses\*
x64\Release\hqx2gp.exe "GliderProData\Houses\Art Museum.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Art Museum"
x64\Release\hqx2gp.exe "GliderProData\Houses\California or Bust!.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\California or Bust!"
x64\Release\hqx2gp.exe "GliderProData\Houses\Castle o' the Air.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Castle o' the Air"
x64\Release\hqx2gp.exe "GliderProData\Houses\CD Demo House.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\CD Demo House"
x64\Release\hqx2gp.exe "GliderProData\Houses\Davis Station.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Davis Station"
x64\Release\hqx2gp.exe "GliderProData\Houses\Demo House.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Demo House"
x64\Release\hqx2gp.exe "GliderProData\Houses\Fun House.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Fun House"
x64\Release\hqx2gp.exe "GliderProData\Houses\Grand Prix.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Grand Prix"
x64\Release\hqx2gp.exe "GliderProData\Houses\ImagineHouse PRO II.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\ImagineHouse PRO II"
x64\Release\hqx2gp.exe "GliderProData\Houses\In The Mirror.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\In The Mirror"
x64\Release\hqx2gp.exe "GliderProData\Houses\Land of Illusion.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Land of Illusion"
x64\Release\hqx2gp.exe "GliderProData\Houses\Leviathan.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Leviathan"
x64\Release\hqx2gp.exe "GliderProData\Houses\Metropolis.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Metropolis"
x64\Release\hqx2gp.exe "GliderProData\Houses\Nemo's Market.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Nemo's Market"
x64\Release\hqx2gp.exe "GliderProData\Houses\Rainbow's End.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Rainbow's End"
x64\Release\hqx2gp.exe "GliderProData\Houses\Slumberland.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Slumberland"
x64\Release\hqx2gp.exe "GliderProData\Houses\SpacePods.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\SpacePods"
x64\Release\hqx2gp.exe "GliderProData\Houses\Teddy World.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Teddy World"
x64\Release\hqx2gp.exe "GliderProData\Houses\The Asylum Pro.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\The Asylum Pro"
x64\Release\hqx2gp.exe "GliderProData\Houses\Titanic.binhex" "DefaultTimestamp.timestamp" "Packaged\Houses\Titanic"
x64\Release\gpr2gpa.exe "Packaged\Houses\Art Museum.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Art Museum.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\California or Bust!.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\California or Bust!.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Castle o' the Air.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Castle o' the Air.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\CD Demo House.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\CD Demo House.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Davis Station.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Davis Station.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Demo House.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Demo House.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Fun House.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Fun House.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Grand Prix.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Grand Prix.gpa" -patch "HousePatches\GrandPrix.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\ImagineHouse PRO II.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\ImagineHouse PRO II.gpa" -patch "HousePatches\ImagineHousePROII.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\In The Mirror.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\In The Mirror.gpa" -patch "HousePatches\InTheMirror.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\Land of Illusion.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Land of Illusion.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Leviathan.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Leviathan.gpa" -patch "HousePatches\Leviathan.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\Metropolis.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Metropolis.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Nemo's Market.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Nemo's Market.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Rainbow's End.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Rainbow's End.gpa" -patch "HousePatches\RainbowsEnd.json"
x64\Release\gpr2gpa.exe "Packaged\Houses\Slumberland.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Slumberland.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\SpacePods.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\SpacePods.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Teddy World.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Teddy World.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\The Asylum Pro.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\The Asylum Pro.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Titanic.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Titanic.gpa"
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Art Museum.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Castle o' the Air.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\CD Demo House.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Davis Station.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Demo House.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Grand Prix.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\ImagineHouse PRO II.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Land of Illusion.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Leviathan.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Nemo's Market.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Rainbow's End.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Slumberland.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\SpacePods.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Teddy World.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Titanic.mov.gpf" MooV ozm5 0 0 locked
copy /Y GliderProData\ConvertedMovies\*.mov.gpa Packaged\Houses\
rem Patch bad Castle 'o the Air start room
x64\Release\HouseTool.exe patch "Packaged\Houses\Castle o' the Air.gpd" .firstRoom 77
x64\Release\MergeGPF.exe "Packaged\Houses\Art Museum.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\California or Bust!.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Castle o' the Air.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\CD Demo House.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Davis Station.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Demo House.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Fun House.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Grand Prix.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\ImagineHouse PRO II.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\In The Mirror.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Land of Illusion.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Leviathan.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Metropolis.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Nemo's Market.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Rainbow's End.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Slumberland.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\SpacePods.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Teddy World.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\The Asylum Pro.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Titanic.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Art Museum.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Castle o' the Air.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\CD Demo House.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Davis Station.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Demo House.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Grand Prix.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\ImagineHouse PRO II.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Land of Illusion.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Leviathan.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Nemo's Market.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Rainbow's End.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Slumberland.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\SpacePods.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Teddy World.mov.gpf"
x64\Release\MergeGPF.exe "Packaged\Houses\Titanic.mov.gpf"
del /Q Packaged\Houses\*.gpr
del /Q Packaged\Houses\*.gpa
del /Q Packaged\Houses\*.gpd
del /Q Packaged\ApplicationResources.gpr
del /Q Packaged\ApplicationResources.gpa
attrib +R Packaged\Houses\*
attrib +R Packaged\ApplicationResources.gpf
pause

View File

@@ -1,55 +1,55 @@
CREATING CUSTOM RESOURCES FOR YOUR HOUSES
------------------------------------------------------------------------------
When editing a house, you can create custom resources for it by creating a ZIP
archive with the name of the house .gpf and .gpd files and giving it a .gpa
extension. This is referred to as a "resource archive."
Within a resource archive, you can place resources in a subfolder named after
the resource type, and resource files within the subfolder with a specified
ID.
Supported resource types and their corresponding folder names:
"icl4": 32x32 4-bit-per-pixel icon graphics in BMP format.
"icl8": 32x32 8-bit-per-pixel icon graphics in BMP format.
"ICN$23": 32x64 black and white icon graphics and masks. The top half of the
image is the image, and bottom half is the mask. The mask should
be white for transparent pixels and black for opaque pixels.
"ics4": 16x16 4-bit-per-pixel icon graphics in BMP format.
"ics8": 16x16 8-bit-per-pixel icon graphics in BMP format.
"ics$23": 16x32 black and white icon graphics and masks. The top half of the
image is the image, and bottom half is the mask. The mask should
be white for transparent pixels and black for opaque pixels.
"PICT": BMP format images.
"snd$20": Sounds in 8-bit mono unsigned 22254Hz WAV format.
For example, to create a custom image with the resource ID 1200, create a BMP
format image named "1200.bmp" and place it in the "PICT" directory inside of
the resource archive.
IDs can range from -32768 to 32767.
To create a custom icon, create an "icl8" or "ICN$23" resource with the ID
-16455.
PACKAGING YOUR HOUSE FOR DISTRIBUTION
-------------------------------------------------------------------------------
To package a house for single-file distribution, use the "MergeGPF" tool to
combine the metadata, house data, and resources into a single GPF file. Doing
this will make your house read-only, so make a copy first!
If you accidentally make your house read-only by doing this, then you can
return it to an editable state via the following steps:
- Open the GPF file using a ZIP archive tool.
- Extract the "!data" file from the GPF and change it to the name of the house
with a ".gpd" extension.
- If the house has any custom resources, then duplicate the GPF file and rename
it to the house name with a ".gpa" extension, then open it with a ZIP archive
tool and remove the "!!meta" and "!data" files from the ".gpa" archive.
- Remove the "!data" file and any custom resources from the GPF file.
Alternately, you can export a house to play with the original Glider PRO by
using the "Export Glider PRO House..." option in the Import/Export menu. Doing
this will output a MacBinary file to the "Export" subdirectory of the "Aerofoil"
CREATING CUSTOM RESOURCES FOR YOUR HOUSES
------------------------------------------------------------------------------
When editing a house, you can create custom resources for it by creating a ZIP
archive with the name of the house .gpf and .gpd files and giving it a .gpa
extension. This is referred to as a "resource archive."
Within a resource archive, you can place resources in a subfolder named after
the resource type, and resource files within the subfolder with a specified
ID.
Supported resource types and their corresponding folder names:
"icl4": 32x32 4-bit-per-pixel icon graphics in BMP format.
"icl8": 32x32 8-bit-per-pixel icon graphics in BMP format.
"ICN$23": 32x64 black and white icon graphics and masks. The top half of the
image is the image, and bottom half is the mask. The mask should
be white for transparent pixels and black for opaque pixels.
"ics4": 16x16 4-bit-per-pixel icon graphics in BMP format.
"ics8": 16x16 8-bit-per-pixel icon graphics in BMP format.
"ics$23": 16x32 black and white icon graphics and masks. The top half of the
image is the image, and bottom half is the mask. The mask should
be white for transparent pixels and black for opaque pixels.
"PICT": BMP format images.
"snd$20": Sounds in 8-bit mono unsigned 22254Hz WAV format.
For example, to create a custom image with the resource ID 1200, create a BMP
format image named "1200.bmp" and place it in the "PICT" directory inside of
the resource archive.
IDs can range from -32768 to 32767.
To create a custom icon, create an "icl8" or "ICN$23" resource with the ID
-16455.
PACKAGING YOUR HOUSE FOR DISTRIBUTION
-------------------------------------------------------------------------------
To package a house for single-file distribution, use the "MergeGPF" tool to
combine the metadata, house data, and resources into a single GPF file. Doing
this will make your house read-only, so make a copy first!
If you accidentally make your house read-only by doing this, then you can
return it to an editable state via the following steps:
- Open the GPF file using a ZIP archive tool.
- Extract the "!data" file from the GPF and change it to the name of the house
with a ".gpd" extension.
- If the house has any custom resources, then duplicate the GPF file and rename
it to the house name with a ".gpa" extension, then open it with a ZIP archive
tool and remove the "!!meta" and "!data" files from the ".gpa" archive.
- Remove the "!data" file and any custom resources from the GPF file.
Alternately, you can export a house to play with the original Glider PRO by
using the "Export Glider PRO House..." option in the Import/Export menu. Doing
this will output a MacBinary file to the "Export" subdirectory of the "Aerofoil"
directory in your Documents directory.

View File

@@ -1,202 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
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"Contribution" shall mean any work of authorship, including
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to that Work or Derivative Works thereof, that is intentionally
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and issue tracking systems that are managed by, or on behalf of, the
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designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
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2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
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this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
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same "printed page" as the copyright notice for easier
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Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
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Apache License
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http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
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"Legal Entity" shall mean the union of the acting entity and all
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"You" (or "Your") shall mean an individual or Legal Entity
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(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
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that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
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any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
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Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
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Unless required by applicable law or agreed to in writing, software
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See the License for the specific language governing permissions and
limitations under the License.

View File

@@ -1,94 +1,94 @@
Copyright (c) 2011, Juan Pablo del Peral (juan@huertatipografica.com.ar),
with Reserved Font Names "Gochi" and "Gochi Hand"
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Copyright (c) 2011, Juan Pablo del Peral (juan@huertatipografica.com.ar),
with Reserved Font Names "Gochi" and "Gochi Hand"
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -1,28 +1,28 @@
Many Glider PRO houses, including the bundled ones, contain images in QuickDraw
PICT format in the game resource data.
PICT is a very complex format, many of its features are not completely
documented, and some PICT features are impossible to support because they
require copyrighted pattern sets and fonts that are bundled with the
operating system.
My goal is to support as many community houses as possible, but there is a
point where supporting the format is more work than just manually converting
the resources on a Macintosh machine or emulator.
All of the remaining known unsupported features necessary to decode the
remaining cases are only used by one house that I'm aware of each.
Known error codes:
Code 5 subcode 25: Strange image channel layout
Code 8 subcode 145: Unsupported BitsRgn opcode.
Code 8 subcode 40960: Undocumented opcode, possibly a format parsing error.
Code 8 subcode 34: Unsupported ShortLine opcode. (PICT contains vector graphics.)
Code 8 subcode 35: Unsupported ShortLineFrom opcode. (PICT contains vector graphics.)
Code 8 subcode 49: Unsupported PaintRect opcode. (PICT contains vector graphics.)
Code 8 subcode 51: Unsupported PaintOval opcode. (PICT contains vector graphics.)
Code 8 subcode 129: paintRgn opcode. (PICT contains vector graphics.)
Code 8 subcode 33280: Unsupported CompressedQuickTime opcode. (PICT contains a QuickTime frame.)
Code 8 subcode 33281: Unsupported UncompressedQuickTime opcode. (PICT contains a QuickTime frame.)
Many Glider PRO houses, including the bundled ones, contain images in QuickDraw
PICT format in the game resource data.
PICT is a very complex format, many of its features are not completely
documented, and some PICT features are impossible to support because they
require copyrighted pattern sets and fonts that are bundled with the
operating system.
My goal is to support as many community houses as possible, but there is a
point where supporting the format is more work than just manually converting
the resources on a Macintosh machine or emulator.
All of the remaining known unsupported features necessary to decode the
remaining cases are only used by one house that I'm aware of each.
Known error codes:
Code 5 subcode 25: Strange image channel layout
Code 8 subcode 145: Unsupported BitsRgn opcode.
Code 8 subcode 40960: Undocumented opcode, possibly a format parsing error.
Code 8 subcode 34: Unsupported ShortLine opcode. (PICT contains vector graphics.)
Code 8 subcode 35: Unsupported ShortLineFrom opcode. (PICT contains vector graphics.)
Code 8 subcode 49: Unsupported PaintRect opcode. (PICT contains vector graphics.)
Code 8 subcode 51: Unsupported PaintOval opcode. (PICT contains vector graphics.)
Code 8 subcode 129: paintRgn opcode. (PICT contains vector graphics.)
Code 8 subcode 33280: Unsupported CompressedQuickTime opcode. (PICT contains a QuickTime frame.)
Code 8 subcode 33281: Unsupported UncompressedQuickTime opcode. (PICT contains a QuickTime frame.)

View File

@@ -1,150 +1,150 @@
Thank you for trying Aerofoil!
IMPORTANT: Aerofoil is not maintained by, supported by, endorsed by, or
otherwise associated with the authors and publishers of Glider PRO.
Please do not contact any of them regarding issues related to Aerofoil.
If you have an issue with Aerofoil, please post an issue to the Aerofoil
issue tracker on GitHub:
https://github.com/elasota/Aerofoil/issues
IN-GAME SHORTCUT COMMANDS
-------------------------------------------------------------------------------
- Ctrl-S saves the game. You can reload a saved game from the main menu.
- Ctrl-Q quits the game.
- Alt-Enter toggles full screen.
GAMEPAD SUPPORT (WINDOWS)
-------------------------------------------------------------------------------
XInput gamepads are supported. Other gamepads may be supported via third-party
software that maps them to XInput (i.e. PS4 gamepads are supported via
DS4Windows)
LEGAL NOTICES
-------------------------------------------------------------------------------
Aerofoil is (c)2019-2020 Eric Lasota
Based on Glider PRO (c)1994-2000 Casady & Greene, Inc., written by John Calhoun
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
A copy of the license is included in the accompanying license_gplv2.txt file.
ADDITIONAL CREDITS
-------------------------------------------------------------------------------
* Demo House and CD Demo House are by John Calhoun and Kim Money.
* Davis Station, Metropolis and Titanic are by Jonathan Chin (alias Paul Finn)
and John Calhoun.
* Grand Prix, Leviathan, ImagineHouse PRO II and In The Mirror are by Jonathan
Chin (alias Paul Finn).
* Land of Illusion, Nemo's Market, Rainbow's End and SpacePods are by Ward
Hartenstein.
* Slumberland is by John Calhoun (first house and top of fourth house)
Jonathan Chin (second house), Steve Sullivan (third house) and Ward
Hartenstein (bottom of fourth house).
* Teddy World is by Shawn Brenneman.
* The Asylum Pro is by Steve Sullivan.
* PICT resource 3975 (Ozma) is derived from an illustration by John R. Neill
from [Ozma of Oz](https://www.gutenberg.org/files/33361/33361-h/33361-h.htm).
* PICT resource 153 (About box) features a portion of
[this Little Nemo comic](http://www.comicstriplibrary.org/display/116)
byWinsor McCay.
Aerofoil uses the following third-party software:
Open Sans font:
(c)2011 Google
Distributed under the Apache License (see license_apache.txt)
Roboto Mono font:
(c)2015 Google
Distributed under the Apache License (see license_apache.txt)
Gochi Hand font:
(c) 2011 Juan Pablo del Peral
Distributed under the Open Font License (see license_ofl.txt)
stb_image_write:
Created by Sean Barrett
LIBICONV:
Copyright (C) 1999-2001, 2016 Free Software Foundation, Inc.
Distributed under the LGPLv2 license (See license_lgplv2.txt)
RapidJSON:
Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All
rights reserved.
Distributed under the MIT license (See license_rapidjson.txt)
zlib:
(C) 1995-2017 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
FreeType:
Portions of this software are copyright (c)2020 The FreeType Project
(www.freetype.org).
All rights reserved.
Distributed under the GPLv2 license (see license_gplv2.txt)
The Unarchiver:
The "unpacktool" utility is heavily based on code from The Unarchiver.
Copyright (C) 2006-2013 Dag Ågren
Distributed under the LGPLv2 license (See license_lgplv2.txt)
FFmpeg:
The "gpr2gpa" tool uses MACE decompression code from FFmpeg.
Copyright (c) 2002 Laszlo Torok <torokl@alpha.dfmk.hu>
Distributed under the LGPLv2 license (See license_lgplv2.txt)
Thank you for trying Aerofoil!
IMPORTANT: Aerofoil is not maintained by, supported by, endorsed by, or
otherwise associated with the authors and publishers of Glider PRO.
Please do not contact any of them regarding issues related to Aerofoil.
If you have an issue with Aerofoil, please post an issue to the Aerofoil
issue tracker on GitHub:
https://github.com/elasota/Aerofoil/issues
IN-GAME SHORTCUT COMMANDS
-------------------------------------------------------------------------------
- Ctrl-S saves the game. You can reload a saved game from the main menu.
- Ctrl-Q quits the game.
- Alt-Enter toggles full screen.
GAMEPAD SUPPORT (WINDOWS)
-------------------------------------------------------------------------------
XInput gamepads are supported. Other gamepads may be supported via third-party
software that maps them to XInput (i.e. PS4 gamepads are supported via
DS4Windows)
LEGAL NOTICES
-------------------------------------------------------------------------------
Aerofoil is (c)2019-2020 Eric Lasota
Based on Glider PRO (c)1994-2000 Casady & Greene, Inc., written by John Calhoun
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
A copy of the license is included in the accompanying license_gplv2.txt file.
ADDITIONAL CREDITS
-------------------------------------------------------------------------------
* Demo House and CD Demo House are by John Calhoun and Kim Money.
* Davis Station, Metropolis and Titanic are by Jonathan Chin (alias Paul Finn)
and John Calhoun.
* Grand Prix, Leviathan, ImagineHouse PRO II and In The Mirror are by Jonathan
Chin (alias Paul Finn).
* Land of Illusion, Nemo's Market, Rainbow's End and SpacePods are by Ward
Hartenstein.
* Slumberland is by John Calhoun (first house and top of fourth house)
Jonathan Chin (second house), Steve Sullivan (third house) and Ward
Hartenstein (bottom of fourth house).
* Teddy World is by Shawn Brenneman.
* The Asylum Pro is by Steve Sullivan.
* PICT resource 3975 (Ozma) is derived from an illustration by John R. Neill
from [Ozma of Oz](https://www.gutenberg.org/files/33361/33361-h/33361-h.htm).
* PICT resource 153 (About box) features a portion of
[this Little Nemo comic](http://www.comicstriplibrary.org/display/116)
byWinsor McCay.
Aerofoil uses the following third-party software:
Open Sans font:
(c)2011 Google
Distributed under the Apache License (see license_apache.txt)
Roboto Mono font:
(c)2015 Google
Distributed under the Apache License (see license_apache.txt)
Gochi Hand font:
(c) 2011 Juan Pablo del Peral
Distributed under the Open Font License (see license_ofl.txt)
stb_image_write:
Created by Sean Barrett
LIBICONV:
Copyright (C) 1999-2001, 2016 Free Software Foundation, Inc.
Distributed under the LGPLv2 license (See license_lgplv2.txt)
RapidJSON:
Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All
rights reserved.
Distributed under the MIT license (See license_rapidjson.txt)
zlib:
(C) 1995-2017 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
FreeType:
Portions of this software are copyright (c)2020 The FreeType Project
(www.freetype.org).
All rights reserved.
Distributed under the GPLv2 license (see license_gplv2.txt)
The Unarchiver:
The "unpacktool" utility is heavily based on code from The Unarchiver.
Copyright (C) 2006-2013 Dag Ågren
Distributed under the LGPLv2 license (See license_lgplv2.txt)
FFmpeg:
The "gpr2gpa" tool uses MACE decompression code from FFmpeg.
Copyright (c) 2002 Laszlo Torok <torokl@alpha.dfmk.hu>
Distributed under the LGPLv2 license (See license_lgplv2.txt)

View File

@@ -1,95 +1,95 @@
ADDING A THIRD-PARTY HOUSE TO AEROFOIL
-------------------------------------------------------------------------------
To add a third-party house to Aerofoil, copy the house .gpf file, and .gpd/.gpa
files, if necessary, to the "Houses" directory inside of the "Aerofoil"
directory in your "Documents" directory, then restart Aerofoil.
IMPORTING EXISTING COMMUNITY CONTENT TO AEROFOIL
-------------------------------------------------------------------------------
If you want to import an existing third-party Glider PRO house to Aerofoil,
a few steps are required.
You need to convert the file into Aerofoil's "triplet" format, which consists
of a metadata file (extension .gpf), and file forks (.gpd for data, .gpr for
resources). How you get these depends on the input format:
- For MacBinary files (.bin), use the "bin2gp" utility
- For BinHex files (.hqx), use the "hqx2gp" utility
- For StuffIt (.sit) and Compact Pro (.cpt) archives, use the "unpacktool"
utility to extract the contents in triplet format. The "unpacktool"
utility should support most vintage StuffIt archives made with StuffIt
Deluxe 6 or lower.
(NOTE: ".sea" files are self-extracting archives, typically StuffIt or Compact
Pro archives with the self-extractor program in the resources. These will
always be distributed in a fork-grouping container like MacBinary or BinHex.
For cases like these, you need to split the self-extracting archive using
"bin2gp" or "hqx2gp" and then pass the ".sea.gpd" file (which contains the
archive data) to "unpacktool" to decompress it.)
Once you've done that, if the house has custom resources (i.e. a .gpr file),
you need to convert it to an Aerofoil resource archive, which you can do using
the "gpr2gpa" tool.
gpr2gpa's PICT converter may not support all PICT encodings. If you find a
house with custom PICT resources that isn't supported, please submit a sample
to Aerofoil's issue tracker.
IMPORTING TV QUICKTIME MOVIES
-------------------------------------------------------------------------------
Converting QuickTime movies for displaying on in-game TVs is a bit more complex.
First, you need to convert the movie to a sequence of BMP images, which you
can do with third-party tools such as FFMPEG. Second, you need to create a
JSON file containing the movie metadata, which looks like this, for example:
{
"frameRateNumerator" : 8,
"frameRateDenominator" : 1
}
Once you've done that, create a ZIP archive where the path of the JSON file is
"muvi\0.json" and the frames are "PICT\<frame number>.bmp", where <frame
number> is the frame number, starting with 1 as the first frame, and name that
the same as the house name, but with a ".mov.gpa" extension.
Next, you need to create a metadata file for the movie, which should have a
".mov.gpf" extension. You can create the metadata file using the "FTagData"
utility, using a timestamp file created with the "MakeTimestamp" utility.
I'd recommend using "MooV" as the file type and "ozm5" as the file creator.
You do NOT need to keep the .mov.gpd file once you've done this - Aerofoil
expects all of the movie data to be in the resource archive.
Some old QuickTime movies contain movie tracking information in the movie
resource fork, in which case you need to merge them into the data for modern
utilities to read them. You can use the "flattenmov" tool to do this: Pass
it the data (.gpd) and resource (.gpr) data files for a movie, and it will
merge them into a single .mov file.
BATCH CONVERSION
------------------------------------------------------------------------------
To batch-convert house resource files, use gpr2gpa with a path that ends
with an asterisk (*) and omit the output filename.
SECURITY CONSIDERATIONS
------------------------------------------------------------------------------
Glider PRO didn't really do any validation of houses. Currently, Aerofoil
doesn't do any additional validation either, and it's possible that invalid
house data may lead to crashes or even remote code execution.
Aerofoil 1.1 has a significantly stricter validator, which will reject data
that seems excessively large or invalid.
Also, Glider PRO houses were able to take advantage of a resource overlaying
feature of the Macintosh operating system, where a resource being present in
the house file with the same ID as an application resource would cause the
resource to override the application resource.
Aerofoil's resource loader is much more restrictive: Currently, only
backgrounds, audio triggers, and icons may load from the house data.
ADDING A THIRD-PARTY HOUSE TO AEROFOIL
-------------------------------------------------------------------------------
To add a third-party house to Aerofoil, copy the house .gpf file, and .gpd/.gpa
files, if necessary, to the "Houses" directory inside of the "Aerofoil"
directory in your "Documents" directory, then restart Aerofoil.
IMPORTING EXISTING COMMUNITY CONTENT TO AEROFOIL
-------------------------------------------------------------------------------
If you want to import an existing third-party Glider PRO house to Aerofoil,
a few steps are required.
You need to convert the file into Aerofoil's "triplet" format, which consists
of a metadata file (extension .gpf), and file forks (.gpd for data, .gpr for
resources). How you get these depends on the input format:
- For MacBinary files (.bin), use the "bin2gp" utility
- For BinHex files (.hqx), use the "hqx2gp" utility
- For StuffIt (.sit) and Compact Pro (.cpt) archives, use the "unpacktool"
utility to extract the contents in triplet format. The "unpacktool"
utility should support most vintage StuffIt archives made with StuffIt
Deluxe 6 or lower.
(NOTE: ".sea" files are self-extracting archives, typically StuffIt or Compact
Pro archives with the self-extractor program in the resources. These will
always be distributed in a fork-grouping container like MacBinary or BinHex.
For cases like these, you need to split the self-extracting archive using
"bin2gp" or "hqx2gp" and then pass the ".sea.gpd" file (which contains the
archive data) to "unpacktool" to decompress it.)
Once you've done that, if the house has custom resources (i.e. a .gpr file),
you need to convert it to an Aerofoil resource archive, which you can do using
the "gpr2gpa" tool.
gpr2gpa's PICT converter may not support all PICT encodings. If you find a
house with custom PICT resources that isn't supported, please submit a sample
to Aerofoil's issue tracker.
IMPORTING TV QUICKTIME MOVIES
-------------------------------------------------------------------------------
Converting QuickTime movies for displaying on in-game TVs is a bit more complex.
First, you need to convert the movie to a sequence of BMP images, which you
can do with third-party tools such as FFMPEG. Second, you need to create a
JSON file containing the movie metadata, which looks like this, for example:
{
"frameRateNumerator" : 8,
"frameRateDenominator" : 1
}
Once you've done that, create a ZIP archive where the path of the JSON file is
"muvi\0.json" and the frames are "PICT\<frame number>.bmp", where <frame
number> is the frame number, starting with 1 as the first frame, and name that
the same as the house name, but with a ".mov.gpa" extension.
Next, you need to create a metadata file for the movie, which should have a
".mov.gpf" extension. You can create the metadata file using the "FTagData"
utility, using a timestamp file created with the "MakeTimestamp" utility.
I'd recommend using "MooV" as the file type and "ozm5" as the file creator.
You do NOT need to keep the .mov.gpd file once you've done this - Aerofoil
expects all of the movie data to be in the resource archive.
Some old QuickTime movies contain movie tracking information in the movie
resource fork, in which case you need to merge them into the data for modern
utilities to read them. You can use the "flattenmov" tool to do this: Pass
it the data (.gpd) and resource (.gpr) data files for a movie, and it will
merge them into a single .mov file.
BATCH CONVERSION
------------------------------------------------------------------------------
To batch-convert house resource files, use gpr2gpa with a path that ends
with an asterisk (*) and omit the output filename.
SECURITY CONSIDERATIONS
------------------------------------------------------------------------------
Glider PRO didn't really do any validation of houses. Currently, Aerofoil
doesn't do any additional validation either, and it's possible that invalid
house data may lead to crashes or even remote code execution.
Aerofoil 1.1 has a significantly stricter validator, which will reject data
that seems excessively large or invalid.
Also, Glider PRO houses were able to take advantage of a resource overlaying
feature of the Macintosh operating system, where a resource being present in
the house file with the same ID as an application resource would cause the
resource to override the application resource.
Aerofoil's resource loader is much more restrictive: Currently, only
backgrounds, audio triggers, and icons may load from the house data.

File diff suppressed because it is too large Load Diff

View File

@@ -1,34 +1,34 @@
#
# FreeType 2 build system -- top-level Makefile
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Project names
#
PROJECT := freetype
PROJECT_TITLE := FreeType
# The variable TOP_DIR holds the path to the topmost directory in the project
# engine source hierarchy. If it is not defined, default it to `.'.
#
TOP_DIR ?= .
# The variable OBJ_DIR gives the location where object files and the
# FreeType library are built.
#
OBJ_DIR ?= $(TOP_DIR)/objs
include $(TOP_DIR)/builds/toplevel.mk
# EOF
#
# FreeType 2 build system -- top-level Makefile
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Project names
#
PROJECT := freetype
PROJECT_TITLE := FreeType
# The variable TOP_DIR holds the path to the topmost directory in the project
# engine source hierarchy. If it is not defined, default it to `.'.
#
TOP_DIR ?= .
# The variable OBJ_DIR gives the location where object files and the
# FreeType library are built.
#
OBJ_DIR ?= $(TOP_DIR)/objs
include $(TOP_DIR)/builds/toplevel.mk
# EOF

View File

@@ -1,84 +1,84 @@
FreeType 2.10.1
===============
Homepage: https://www.freetype.org
FreeType is a freely available software library to render fonts.
It is written in C, designed to be small, efficient, highly
customizable, and portable while capable of producing high-quality
output (glyph images) of most vector and bitmap font formats.
Please read the docs/CHANGES file, it contains IMPORTANT
INFORMATION.
Read the files `docs/INSTALL*' for installation instructions; see
the file `docs/LICENSE.TXT' for the available licenses.
The FreeType 2 API reference is located in `docs/reference/site';
use the file `index.html' as the top entry point. Additional
documentation is available as a separate package from our sites. Go
to
https://download.savannah.gnu.org/releases/freetype/
and download one of the following files.
freetype-doc-2.10.1.tar.xz
freetype-doc-2.10.1.tar.gz
ftdoc2101.zip
To view the documentation online, go to
https://www.freetype.org/freetype2/docs/
Mailing Lists
=============
The preferred way of communication with the FreeType team is using
e-mail lists.
general use and discussion: freetype@nongnu.org
engine internals, porting, etc.: freetype-devel@nongnu.org
announcements: freetype-announce@nongnu.org
git repository tracker: freetype-commit@nongnu.org
The lists are moderated; see
https://www.freetype.org/contact.html
how to subscribe.
Bugs
====
Please submit bug reports at
https://savannah.nongnu.org/bugs/?group=freetype
Alternatively, you might report bugs by e-mail to
`freetype-devel@nongnu.org'. Don't forget to send a detailed
explanation of the problem -- there is nothing worse than receiving
a terse message that only says `it doesn't work'.
Enjoy!
The FreeType Team
----------------------------------------------------------------------
Copyright (C) 2006-2019 by
David Turner, Robert Wilhelm, and Werner Lemberg.
This file is part of the FreeType project, and may only be used,
modified, and distributed under the terms of the FreeType project
license, LICENSE.TXT. By continuing to use, modify, or distribute
this file you indicate that you have read the license and understand
and accept it fully.
--- end of README ---
FreeType 2.10.1
===============
Homepage: https://www.freetype.org
FreeType is a freely available software library to render fonts.
It is written in C, designed to be small, efficient, highly
customizable, and portable while capable of producing high-quality
output (glyph images) of most vector and bitmap font formats.
Please read the docs/CHANGES file, it contains IMPORTANT
INFORMATION.
Read the files `docs/INSTALL*' for installation instructions; see
the file `docs/LICENSE.TXT' for the available licenses.
The FreeType 2 API reference is located in `docs/reference/site';
use the file `index.html' as the top entry point. Additional
documentation is available as a separate package from our sites. Go
to
https://download.savannah.gnu.org/releases/freetype/
and download one of the following files.
freetype-doc-2.10.1.tar.xz
freetype-doc-2.10.1.tar.gz
ftdoc2101.zip
To view the documentation online, go to
https://www.freetype.org/freetype2/docs/
Mailing Lists
=============
The preferred way of communication with the FreeType team is using
e-mail lists.
general use and discussion: freetype@nongnu.org
engine internals, porting, etc.: freetype-devel@nongnu.org
announcements: freetype-announce@nongnu.org
git repository tracker: freetype-commit@nongnu.org
The lists are moderated; see
https://www.freetype.org/contact.html
how to subscribe.
Bugs
====
Please submit bug reports at
https://savannah.nongnu.org/bugs/?group=freetype
Alternatively, you might report bugs by e-mail to
`freetype-devel@nongnu.org'. Don't forget to send a detailed
explanation of the problem -- there is nothing worse than receiving
a terse message that only says `it doesn't work'.
Enjoy!
The FreeType Team
----------------------------------------------------------------------
Copyright (C) 2006-2019 by
David Turner, Robert Wilhelm, and Werner Lemberg.
This file is part of the FreeType project, and may only be used,
modified, and distributed under the terms of the FreeType project
license, LICENSE.TXT. By continuing to use, modify, or distribute
this file you indicate that you have read the license and understand
and accept it fully.
--- end of README ---

View File

@@ -1,110 +1,110 @@
README for the builds/amiga subdirectory.
Copyright (C) 2005-2019 by
Werner Lemberg and Detlef W<>rkner.
This file is part of the FreeType project, and may only be used, modified,
and distributed under the terms of the FreeType project license,
LICENSE.TXT. By continuing to use, modify, or distribute this file you
indicate that you have read the license and understand and accept it
fully.
The makefile.os4 is for the AmigaOS4 SDK. To use it, type
"make -f makefile.os4", it produces a link library libft2_ppc.a.
The makefile is for ppc-morphos-gcc-2.95.3-bin.tgz (gcc 2.95.3 hosted on
68k-Amiga producing MorphOS-PPC-binaries from http://www.morphos.de).
To use it, type "make assign", then "make"; it produces a link library
libft2_ppc.a.
The smakefile is a makefile for Amiga SAS/C 6.58 (no longer available,
latest sold version was 6.50, updates can be found in Aminet). It is
based on the version found in the sourcecode of ttf.library 0.83b for
FreeType 1.3.1 from Richard Griffith (ragriffi@sprynet.com,
http://ragriffi.home.sprynet.com).
You will also need the latest include files and amiga.lib from the
Amiga web site (https://os.amigaworld.de/download.php?id=3) for
AmigaOS 3.9; the generated code should work under AmigaOS 2.04 and up.
To use it, call "smake assign" and then "smake" from the builds/amiga
directory. The results are:
- A link library "ft2_680x0.lib" (where x depends on the setting of
the CPU entry in the smakefile) containing all FreeType2 parts
except of the init code, debugging code, and the system interface
code.
- ftsystem.o, an object module containing the standard version of the
system interface code which uses fopen() fclose() fread() fseek()
ftell() malloc() realloc() and free() from lib:sc.lib (not pure).
- ftsystempure.o, an object module containing the pure version of the
system interface code which uses Open() Close() Read() Seek()
ExamineFH() AsmAllocPooled() AsmFreePooled() etc. This version can
be used in both normal programs and in Amiga run-time shared system
librarys (can be linked with lib:libinit.o, no copying of DATA and
BSS hunks for each OpenLibrary() necessary). Source code is in
src/base/ftsystem.c.
- ftdebug.o, an object module containing the standard version of the
debugging code which uses vprintf() and exit() (not pure).
Debugging can be turned on in FT:include/freetype/config/ftoption.h
and with FT_SetTraceLevel().
- ftdebugpure.o, an object module containing the pure version of the
debugging code which uses KVPrintf() from lib:debug.lib and no
exit(). For debugging of Amiga run-time shared system libraries.
Source code is in src/base/ftdebug.c.
- NO ftinit.o. Because linking with a link library should result in
linking only the needed object modules in it, but standard
ftsystem.o would force ALL FreeType2 modules to be linked to your
program, I decided to use a different scheme: You must #include
FT:src/base/ftinit.c in your sourcecode and specify with #define
statements which modules you need. See
include/freetype/config/ftmodule.h.
To use in your own programs:
- Insert the #define and #include statements from top of
include/freetype/config/ftmodule.h in your source code and
uncomment the #define statements for the FreeType2 modules you need.
- You can use either PARAMETERS=REGISTER or PARAMETERS=STACK for
calling the FreeType2 functions, because the link library and the
object files are compiled with PARAMETERS=BOTH.
- "smake assign" (assign "FT:" to the FreeType2 main directory).
- Compile your program.
- Link with either ftsystem.o or ftsystempure.o, if debugging enabled
with either ftdebug.o or (ftdebugpure.o and lib:debug.lib), and with
ft2_680x0.lib as link library.
To adapt to other compilers:
- The standard ANSI C maximum length of 31 significant characters in
identifiers is not enough for FreeType2. Check if your compiler has
a minimum length of 40 significant characters or can be switched to
it. "idlen=40" is the option for SAS/C. Setting #define
HAVE_LIMIT_ON_IDENTS in an include file may also work (not tested).
- Make sure that the include directory in builds/amiga is searched
before the normal FreeType2 include directory, so you are able to
replace problematic include files with your own version (same may be
useful for the src directory).
- An example of how to replace/workaround a problematic include file
is include/freetype/config/ftconfig.h; it changes a #define that
would prevent SAS/C from generating XDEF's where it should do that and
then includes the standard FreeType2 include file.
Local Variables:
coding: latin-1
End:
README for the builds/amiga subdirectory.
Copyright (C) 2005-2019 by
Werner Lemberg and Detlef W<>rkner.
This file is part of the FreeType project, and may only be used, modified,
and distributed under the terms of the FreeType project license,
LICENSE.TXT. By continuing to use, modify, or distribute this file you
indicate that you have read the license and understand and accept it
fully.
The makefile.os4 is for the AmigaOS4 SDK. To use it, type
"make -f makefile.os4", it produces a link library libft2_ppc.a.
The makefile is for ppc-morphos-gcc-2.95.3-bin.tgz (gcc 2.95.3 hosted on
68k-Amiga producing MorphOS-PPC-binaries from http://www.morphos.de).
To use it, type "make assign", then "make"; it produces a link library
libft2_ppc.a.
The smakefile is a makefile for Amiga SAS/C 6.58 (no longer available,
latest sold version was 6.50, updates can be found in Aminet). It is
based on the version found in the sourcecode of ttf.library 0.83b for
FreeType 1.3.1 from Richard Griffith (ragriffi@sprynet.com,
http://ragriffi.home.sprynet.com).
You will also need the latest include files and amiga.lib from the
Amiga web site (https://os.amigaworld.de/download.php?id=3) for
AmigaOS 3.9; the generated code should work under AmigaOS 2.04 and up.
To use it, call "smake assign" and then "smake" from the builds/amiga
directory. The results are:
- A link library "ft2_680x0.lib" (where x depends on the setting of
the CPU entry in the smakefile) containing all FreeType2 parts
except of the init code, debugging code, and the system interface
code.
- ftsystem.o, an object module containing the standard version of the
system interface code which uses fopen() fclose() fread() fseek()
ftell() malloc() realloc() and free() from lib:sc.lib (not pure).
- ftsystempure.o, an object module containing the pure version of the
system interface code which uses Open() Close() Read() Seek()
ExamineFH() AsmAllocPooled() AsmFreePooled() etc. This version can
be used in both normal programs and in Amiga run-time shared system
librarys (can be linked with lib:libinit.o, no copying of DATA and
BSS hunks for each OpenLibrary() necessary). Source code is in
src/base/ftsystem.c.
- ftdebug.o, an object module containing the standard version of the
debugging code which uses vprintf() and exit() (not pure).
Debugging can be turned on in FT:include/freetype/config/ftoption.h
and with FT_SetTraceLevel().
- ftdebugpure.o, an object module containing the pure version of the
debugging code which uses KVPrintf() from lib:debug.lib and no
exit(). For debugging of Amiga run-time shared system libraries.
Source code is in src/base/ftdebug.c.
- NO ftinit.o. Because linking with a link library should result in
linking only the needed object modules in it, but standard
ftsystem.o would force ALL FreeType2 modules to be linked to your
program, I decided to use a different scheme: You must #include
FT:src/base/ftinit.c in your sourcecode and specify with #define
statements which modules you need. See
include/freetype/config/ftmodule.h.
To use in your own programs:
- Insert the #define and #include statements from top of
include/freetype/config/ftmodule.h in your source code and
uncomment the #define statements for the FreeType2 modules you need.
- You can use either PARAMETERS=REGISTER or PARAMETERS=STACK for
calling the FreeType2 functions, because the link library and the
object files are compiled with PARAMETERS=BOTH.
- "smake assign" (assign "FT:" to the FreeType2 main directory).
- Compile your program.
- Link with either ftsystem.o or ftsystempure.o, if debugging enabled
with either ftdebug.o or (ftdebugpure.o and lib:debug.lib), and with
ft2_680x0.lib as link library.
To adapt to other compilers:
- The standard ANSI C maximum length of 31 significant characters in
identifiers is not enough for FreeType2. Check if your compiler has
a minimum length of 40 significant characters or can be switched to
it. "idlen=40" is the option for SAS/C. Setting #define
HAVE_LIMIT_ON_IDENTS in an include file may also work (not tested).
- Make sure that the include directory in builds/amiga is searched
before the normal FreeType2 include directory, so you are able to
replace problematic include files with your own version (same may be
useful for the src directory).
- An example of how to replace/workaround a problematic include file
is include/freetype/config/ftconfig.h; it changes a #define that
would prevent SAS/C from generating XDEF's where it should do that and
then includes the standard FreeType2 include file.
Local Variables:
coding: latin-1
End:

View File

@@ -1,55 +1,55 @@
/***************************************************************************/
/* */
/* ftconfig.h */
/* */
/* Amiga-specific configuration file (specification only). */
/* */
/* Copyright (C) 2005-2019 by */
/* Werner Lemberg and Detlef W<>rkner. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*
* This is an example how to override the default FreeType2 header files
* with Amiga-specific changes. When the compiler searches this directory
* before the default directory, we can do some modifications.
*
* Here we must change FT_EXPORT_DEF so that SAS/C does
* generate the needed XDEFs.
*/
#if 0
#define FT_EXPORT_DEF( x ) extern x
#endif
#undef FT_EXPORT_DEF
#define FT_EXPORT_DEF( x ) x
/* Now include the original file */
#ifndef __MORPHOS__
#ifdef __SASC
#include "FT:include/freetype/config/ftconfig.h"
#else
#include "/FT/include/freetype/config/ftconfig.h"
#endif
#else
/* We must define that, it seems that
* lib/gcc-lib/ppc-morphos/2.95.3/include/syslimits.h is missing in
* ppc-morphos-gcc-2.95.3-bin.tgz (gcc for 68k producing MorphOS PPC elf
* binaries from http://www.morphos.de)
*/
#define _LIBC_LIMITS_H_
#include "/FT/include/freetype/config/ftconfig.h"
#endif
/*
Local Variables:
coding: latin-1
End:
*/
/***************************************************************************/
/* */
/* ftconfig.h */
/* */
/* Amiga-specific configuration file (specification only). */
/* */
/* Copyright (C) 2005-2019 by */
/* Werner Lemberg and Detlef W<>rkner. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*
* This is an example how to override the default FreeType2 header files
* with Amiga-specific changes. When the compiler searches this directory
* before the default directory, we can do some modifications.
*
* Here we must change FT_EXPORT_DEF so that SAS/C does
* generate the needed XDEFs.
*/
#if 0
#define FT_EXPORT_DEF( x ) extern x
#endif
#undef FT_EXPORT_DEF
#define FT_EXPORT_DEF( x ) x
/* Now include the original file */
#ifndef __MORPHOS__
#ifdef __SASC
#include "FT:include/freetype/config/ftconfig.h"
#else
#include "/FT/include/freetype/config/ftconfig.h"
#endif
#else
/* We must define that, it seems that
* lib/gcc-lib/ppc-morphos/2.95.3/include/syslimits.h is missing in
* ppc-morphos-gcc-2.95.3-bin.tgz (gcc for 68k producing MorphOS PPC elf
* binaries from http://www.morphos.de)
*/
#define _LIBC_LIMITS_H_
#include "/FT/include/freetype/config/ftconfig.h"
#endif
/*
Local Variables:
coding: latin-1
End:
*/

View File

@@ -1,160 +1,160 @@
/***************************************************************************/
/* */
/* ftmodule.h */
/* */
/* Amiga-specific FreeType module selection. */
/* */
/* Copyright (C) 2005-2019 by */
/* Werner Lemberg and Detlef W<>rkner. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*
* To avoid that all your programs include all FreeType modules,
* you copy the following piece of source code into your own
* source file and specify which modules you really need in your
* application by uncommenting the appropriate lines.
*/
/*
//#define FT_USE_AUTOFIT // autofitter
//#define FT_USE_RASTER // monochrome rasterizer
//#define FT_USE_SMOOTH // anti-aliasing rasterizer
//#define FT_USE_TT // truetype font driver
//#define FT_USE_T1 // type1 font driver
//#define FT_USE_T42 // type42 font driver
//#define FT_USE_T1CID // cid-keyed type1 font driver // no cmap support
//#define FT_USE_CFF // opentype font driver
//#define FT_USE_BDF // bdf bitmap font driver
//#define FT_USE_PCF // pcf bitmap font driver
//#define FT_USE_PFR // pfr font driver
//#define FT_USE_WINFNT // windows .fnt|.fon bitmap font driver
//#define FT_USE_OTV // opentype validator
//#define FT_USE_GXV // truetype gx validator
#include "FT:src/base/ftinit.c"
*/
/* Make sure that the needed support modules are built in.
* Dependencies can be found by searching for FT_Get_Module.
*/
#ifdef FT_USE_T42
#define FT_USE_TT
#endif
#ifdef FT_USE_TT
#define FT_USE_SFNT
#endif
#ifdef FT_USE_CFF
#define FT_USE_SFNT
#define FT_USE_PSHINT
#define FT_USE_PSNAMES
#endif
#ifdef FT_USE_T1
#define FT_USE_PSAUX
#define FT_USE_PSHINT
#define FT_USE_PSNAMES
#endif
#ifdef FT_USE_T1CID
#define FT_USE_PSAUX
#define FT_USE_PSHINT
#define FT_USE_PSNAMES
#endif
#ifdef FT_USE_PSAUX
#define FT_USE_PSNAMES
#endif
#ifdef FT_USE_SFNT
#define FT_USE_PSNAMES
#endif
/* Now include the modules */
#ifdef FT_USE_AUTOFIT
FT_USE_MODULE( FT_Module_Class, autofit_module_class )
#endif
#ifdef FT_USE_TT
FT_USE_MODULE( FT_Driver_ClassRec, tt_driver_class )
#endif
#ifdef FT_USE_T1
FT_USE_MODULE( FT_Driver_ClassRec, t1_driver_class )
#endif
#ifdef FT_USE_CFF
FT_USE_MODULE( FT_Driver_ClassRec, cff_driver_class )
#endif
#ifdef FT_USE_T1CID
FT_USE_MODULE( FT_Driver_ClassRec, t1cid_driver_class )
#endif
#ifdef FT_USE_PFR
FT_USE_MODULE( FT_Driver_ClassRec, pfr_driver_class )
#endif
#ifdef FT_USE_T42
FT_USE_MODULE( FT_Driver_ClassRec, t42_driver_class )
#endif
#ifdef FT_USE_WINFNT
FT_USE_MODULE( FT_Driver_ClassRec, winfnt_driver_class )
#endif
#ifdef FT_USE_PCF
FT_USE_MODULE( FT_Driver_ClassRec, pcf_driver_class )
#endif
#ifdef FT_USE_PSAUX
FT_USE_MODULE( FT_Module_Class, psaux_module_class )
#endif
#ifdef FT_USE_PSNAMES
FT_USE_MODULE( FT_Module_Class, psnames_module_class )
#endif
#ifdef FT_USE_PSHINT
FT_USE_MODULE( FT_Module_Class, pshinter_module_class )
#endif
#ifdef FT_USE_RASTER
FT_USE_MODULE( FT_Renderer_Class, ft_raster1_renderer_class )
#endif
#ifdef FT_USE_SFNT
FT_USE_MODULE( FT_Module_Class, sfnt_module_class )
#endif
#ifdef FT_USE_SMOOTH
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_renderer_class )
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcd_renderer_class )
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcdv_renderer_class )
#endif
#ifdef FT_USE_OTV
FT_USE_MODULE( FT_Module_Class, otv_module_class )
#endif
#ifdef FT_USE_BDF
FT_USE_MODULE( FT_Driver_ClassRec, bdf_driver_class )
#endif
#ifdef FT_USE_GXV
FT_USE_MODULE( FT_Module_Class, gxv_module_class )
#endif
/*
Local Variables:
coding: latin-1
End:
*/
/***************************************************************************/
/* */
/* ftmodule.h */
/* */
/* Amiga-specific FreeType module selection. */
/* */
/* Copyright (C) 2005-2019 by */
/* Werner Lemberg and Detlef W<>rkner. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*
* To avoid that all your programs include all FreeType modules,
* you copy the following piece of source code into your own
* source file and specify which modules you really need in your
* application by uncommenting the appropriate lines.
*/
/*
//#define FT_USE_AUTOFIT // autofitter
//#define FT_USE_RASTER // monochrome rasterizer
//#define FT_USE_SMOOTH // anti-aliasing rasterizer
//#define FT_USE_TT // truetype font driver
//#define FT_USE_T1 // type1 font driver
//#define FT_USE_T42 // type42 font driver
//#define FT_USE_T1CID // cid-keyed type1 font driver // no cmap support
//#define FT_USE_CFF // opentype font driver
//#define FT_USE_BDF // bdf bitmap font driver
//#define FT_USE_PCF // pcf bitmap font driver
//#define FT_USE_PFR // pfr font driver
//#define FT_USE_WINFNT // windows .fnt|.fon bitmap font driver
//#define FT_USE_OTV // opentype validator
//#define FT_USE_GXV // truetype gx validator
#include "FT:src/base/ftinit.c"
*/
/* Make sure that the needed support modules are built in.
* Dependencies can be found by searching for FT_Get_Module.
*/
#ifdef FT_USE_T42
#define FT_USE_TT
#endif
#ifdef FT_USE_TT
#define FT_USE_SFNT
#endif
#ifdef FT_USE_CFF
#define FT_USE_SFNT
#define FT_USE_PSHINT
#define FT_USE_PSNAMES
#endif
#ifdef FT_USE_T1
#define FT_USE_PSAUX
#define FT_USE_PSHINT
#define FT_USE_PSNAMES
#endif
#ifdef FT_USE_T1CID
#define FT_USE_PSAUX
#define FT_USE_PSHINT
#define FT_USE_PSNAMES
#endif
#ifdef FT_USE_PSAUX
#define FT_USE_PSNAMES
#endif
#ifdef FT_USE_SFNT
#define FT_USE_PSNAMES
#endif
/* Now include the modules */
#ifdef FT_USE_AUTOFIT
FT_USE_MODULE( FT_Module_Class, autofit_module_class )
#endif
#ifdef FT_USE_TT
FT_USE_MODULE( FT_Driver_ClassRec, tt_driver_class )
#endif
#ifdef FT_USE_T1
FT_USE_MODULE( FT_Driver_ClassRec, t1_driver_class )
#endif
#ifdef FT_USE_CFF
FT_USE_MODULE( FT_Driver_ClassRec, cff_driver_class )
#endif
#ifdef FT_USE_T1CID
FT_USE_MODULE( FT_Driver_ClassRec, t1cid_driver_class )
#endif
#ifdef FT_USE_PFR
FT_USE_MODULE( FT_Driver_ClassRec, pfr_driver_class )
#endif
#ifdef FT_USE_T42
FT_USE_MODULE( FT_Driver_ClassRec, t42_driver_class )
#endif
#ifdef FT_USE_WINFNT
FT_USE_MODULE( FT_Driver_ClassRec, winfnt_driver_class )
#endif
#ifdef FT_USE_PCF
FT_USE_MODULE( FT_Driver_ClassRec, pcf_driver_class )
#endif
#ifdef FT_USE_PSAUX
FT_USE_MODULE( FT_Module_Class, psaux_module_class )
#endif
#ifdef FT_USE_PSNAMES
FT_USE_MODULE( FT_Module_Class, psnames_module_class )
#endif
#ifdef FT_USE_PSHINT
FT_USE_MODULE( FT_Module_Class, pshinter_module_class )
#endif
#ifdef FT_USE_RASTER
FT_USE_MODULE( FT_Renderer_Class, ft_raster1_renderer_class )
#endif
#ifdef FT_USE_SFNT
FT_USE_MODULE( FT_Module_Class, sfnt_module_class )
#endif
#ifdef FT_USE_SMOOTH
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_renderer_class )
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcd_renderer_class )
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcdv_renderer_class )
#endif
#ifdef FT_USE_OTV
FT_USE_MODULE( FT_Module_Class, otv_module_class )
#endif
#ifdef FT_USE_BDF
FT_USE_MODULE( FT_Driver_ClassRec, bdf_driver_class )
#endif
#ifdef FT_USE_GXV
FT_USE_MODULE( FT_Module_Class, gxv_module_class )
#endif
/*
Local Variables:
coding: latin-1
End:
*/

View File

@@ -1,348 +1,348 @@
/****************************************************************************
*
* ftdebug.c
*
* Debugging and logging component for amiga (body).
*
* Copyright (C) 1996-2019 by
* David Turner, Robert Wilhelm, Werner Lemberg, and Detlef Wuerkner.
*
* This file is part of the FreeType project, and may only be used,
* modified, and distributed under the terms of the FreeType project
* license, LICENSE.TXT. By continuing to use, modify, or distribute
* this file you indicate that you have read the license and
* understand and accept it fully.
*
*/
/**************************************************************************
*
* This component contains various macros and functions used to ease the
* debugging of the FreeType engine. Its main purpose is in assertion
* checking, tracing, and error detection.
*
* There are now three debugging modes:
*
* - trace mode
*
* Error and trace messages are sent to the log file (which can be the
* standard error output).
*
* - error mode
*
* Only error messages are generated.
*
* - release mode:
*
* No error message is sent or generated. The code is free from any
* debugging parts.
*
*/
/*
* Based on the default `ftdebug.c' file,
* replaced `vprintf' with `KVPrintF',
* commented out `exit',
* replaced `getenv' with `GetVar'.
*/
#include <exec/types.h>
#include <utility/tagitem.h>
#include <dos/exall.h>
#include <dos/var.h>
#define __NOLIBBASE__
#define __NOLOBALIFACE__
#define __USE_INLINE__
#include <proto/dos.h>
#include <clib/debug_protos.h>
#ifndef __amigaos4__
extern struct Library* DOSBase;
#else
extern struct DOSIFace* IDOS;
#endif
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_INTERNAL_DEBUG_H
#ifdef FT_DEBUG_LEVEL_ERROR
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Message( const char* fmt,
... )
{
va_list ap;
va_start( ap, fmt );
KVPrintF( fmt, ap );
va_end( ap );
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Panic( const char* fmt,
... )
{
va_list ap;
va_start( ap, fmt );
KVPrintF( fmt, ap );
va_end( ap );
/* exit( EXIT_FAILURE ); */
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( int )
FT_Throw( FT_Error error,
int line,
const char* file )
{
#if 0
/* activating the code in this block makes FreeType very chatty */
fprintf( stderr,
"%s:%d: error 0x%02x: %s\n",
file,
line,
error,
FT_Error_String( error ) );
#else
FT_UNUSED( error );
FT_UNUSED( line );
FT_UNUSED( file );
#endif
return 0;
}
#endif /* FT_DEBUG_LEVEL_ERROR */
#ifdef FT_DEBUG_LEVEL_TRACE
/* array of trace levels, initialized to 0; */
/* this gets adjusted at run-time */
static int ft_trace_levels_enabled[trace_count];
/* array of trace levels, always initialized to 0 */
static int ft_trace_levels_disabled[trace_count];
/* a pointer to either `ft_trace_levels_enabled' */
/* or `ft_trace_levels_disabled' */
int* ft_trace_levels;
/* define array of trace toggle names */
#define FT_TRACE_DEF( x ) #x ,
static const char* ft_trace_toggles[trace_count + 1] =
{
#include FT_INTERNAL_TRACE_H
NULL
};
#undef FT_TRACE_DEF
/* documentation is in ftdebug.h */
FT_BASE_DEF( FT_Int )
FT_Trace_Get_Count( void )
{
return trace_count;
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( const char * )
FT_Trace_Get_Name( FT_Int idx )
{
int max = FT_Trace_Get_Count();
if ( idx < max )
return ft_trace_toggles[idx];
else
return NULL;
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Trace_Disable( void )
{
ft_trace_levels = ft_trace_levels_disabled;
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Trace_Enable( void )
{
ft_trace_levels = ft_trace_levels_enabled;
}
/**************************************************************************
*
* Initialize the tracing sub-system. This is done by retrieving the
* value of the `FT2_DEBUG' environment variable. It must be a list of
* toggles, separated by spaces, `;', or `,'. Example:
*
* export FT2_DEBUG="any:3 memory:7 stream:5"
*
* This requests that all levels be set to 3, except the trace level for
* the memory and stream components which are set to 7 and 5,
* respectively.
*
* See the file `include/freetype/internal/fttrace.h' for details of
* the available toggle names.
*
* The level must be between 0 and 7; 0 means quiet (except for serious
* runtime errors), and 7 means _very_ verbose.
*/
FT_BASE_DEF( void )
ft_debug_init( void )
{
/* const char* ft2_debug = ft_getenv( "FT2_DEBUG" ); */
char buf[256];
const char* ft2_debug = &buf[0];
/* if ( ft2_debug ) */
if ( GetVar( "FT2_DEBUG", (STRPTR)ft2_debug, 256, LV_VAR ) > 0 )
{
const char* p = ft2_debug;
const char* q;
for ( ; *p; p++ )
{
/* skip leading whitespace and separators */
if ( *p == ' ' || *p == '\t' || *p == ',' || *p == ';' || *p == '=' )
continue;
/* read toggle name, followed by ':' */
q = p;
while ( *p && *p != ':' )
p++;
if ( !*p )
break;
if ( *p == ':' && p > q )
{
FT_Int n, i, len = (FT_Int)( p - q );
FT_Int level = -1, found = -1;
for ( n = 0; n < trace_count; n++ )
{
const char* toggle = ft_trace_toggles[n];
for ( i = 0; i < len; i++ )
{
if ( toggle[i] != q[i] )
break;
}
if ( i == len && toggle[i] == 0 )
{
found = n;
break;
}
}
/* read level */
p++;
if ( *p )
{
level = *p - '0';
if ( level < 0 || level > 7 )
level = -1;
}
if ( found >= 0 && level >= 0 )
{
if ( found == trace_any )
{
/* special case for `any' */
for ( n = 0; n < trace_count; n++ )
ft_trace_levels_enabled[n] = level;
}
else
ft_trace_levels_enabled[found] = level;
}
}
}
}
ft_trace_levels = ft_trace_levels_enabled;
}
#else /* !FT_DEBUG_LEVEL_TRACE */
FT_BASE_DEF( void )
ft_debug_init( void )
{
/* nothing */
}
FT_BASE_DEF( FT_Int )
FT_Trace_Get_Count( void )
{
return 0;
}
FT_BASE_DEF( const char * )
FT_Trace_Get_Name( FT_Int idx )
{
FT_UNUSED( idx );
return NULL;
}
FT_BASE_DEF( void )
FT_Trace_Disable( void )
{
/* nothing */
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Trace_Enable( void )
{
/* nothing */
}
#endif /* !FT_DEBUG_LEVEL_TRACE */
/* END */
/****************************************************************************
*
* ftdebug.c
*
* Debugging and logging component for amiga (body).
*
* Copyright (C) 1996-2019 by
* David Turner, Robert Wilhelm, Werner Lemberg, and Detlef Wuerkner.
*
* This file is part of the FreeType project, and may only be used,
* modified, and distributed under the terms of the FreeType project
* license, LICENSE.TXT. By continuing to use, modify, or distribute
* this file you indicate that you have read the license and
* understand and accept it fully.
*
*/
/**************************************************************************
*
* This component contains various macros and functions used to ease the
* debugging of the FreeType engine. Its main purpose is in assertion
* checking, tracing, and error detection.
*
* There are now three debugging modes:
*
* - trace mode
*
* Error and trace messages are sent to the log file (which can be the
* standard error output).
*
* - error mode
*
* Only error messages are generated.
*
* - release mode:
*
* No error message is sent or generated. The code is free from any
* debugging parts.
*
*/
/*
* Based on the default `ftdebug.c' file,
* replaced `vprintf' with `KVPrintF',
* commented out `exit',
* replaced `getenv' with `GetVar'.
*/
#include <exec/types.h>
#include <utility/tagitem.h>
#include <dos/exall.h>
#include <dos/var.h>
#define __NOLIBBASE__
#define __NOLOBALIFACE__
#define __USE_INLINE__
#include <proto/dos.h>
#include <clib/debug_protos.h>
#ifndef __amigaos4__
extern struct Library* DOSBase;
#else
extern struct DOSIFace* IDOS;
#endif
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_INTERNAL_DEBUG_H
#ifdef FT_DEBUG_LEVEL_ERROR
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Message( const char* fmt,
... )
{
va_list ap;
va_start( ap, fmt );
KVPrintF( fmt, ap );
va_end( ap );
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Panic( const char* fmt,
... )
{
va_list ap;
va_start( ap, fmt );
KVPrintF( fmt, ap );
va_end( ap );
/* exit( EXIT_FAILURE ); */
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( int )
FT_Throw( FT_Error error,
int line,
const char* file )
{
#if 0
/* activating the code in this block makes FreeType very chatty */
fprintf( stderr,
"%s:%d: error 0x%02x: %s\n",
file,
line,
error,
FT_Error_String( error ) );
#else
FT_UNUSED( error );
FT_UNUSED( line );
FT_UNUSED( file );
#endif
return 0;
}
#endif /* FT_DEBUG_LEVEL_ERROR */
#ifdef FT_DEBUG_LEVEL_TRACE
/* array of trace levels, initialized to 0; */
/* this gets adjusted at run-time */
static int ft_trace_levels_enabled[trace_count];
/* array of trace levels, always initialized to 0 */
static int ft_trace_levels_disabled[trace_count];
/* a pointer to either `ft_trace_levels_enabled' */
/* or `ft_trace_levels_disabled' */
int* ft_trace_levels;
/* define array of trace toggle names */
#define FT_TRACE_DEF( x ) #x ,
static const char* ft_trace_toggles[trace_count + 1] =
{
#include FT_INTERNAL_TRACE_H
NULL
};
#undef FT_TRACE_DEF
/* documentation is in ftdebug.h */
FT_BASE_DEF( FT_Int )
FT_Trace_Get_Count( void )
{
return trace_count;
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( const char * )
FT_Trace_Get_Name( FT_Int idx )
{
int max = FT_Trace_Get_Count();
if ( idx < max )
return ft_trace_toggles[idx];
else
return NULL;
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Trace_Disable( void )
{
ft_trace_levels = ft_trace_levels_disabled;
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Trace_Enable( void )
{
ft_trace_levels = ft_trace_levels_enabled;
}
/**************************************************************************
*
* Initialize the tracing sub-system. This is done by retrieving the
* value of the `FT2_DEBUG' environment variable. It must be a list of
* toggles, separated by spaces, `;', or `,'. Example:
*
* export FT2_DEBUG="any:3 memory:7 stream:5"
*
* This requests that all levels be set to 3, except the trace level for
* the memory and stream components which are set to 7 and 5,
* respectively.
*
* See the file `include/freetype/internal/fttrace.h' for details of
* the available toggle names.
*
* The level must be between 0 and 7; 0 means quiet (except for serious
* runtime errors), and 7 means _very_ verbose.
*/
FT_BASE_DEF( void )
ft_debug_init( void )
{
/* const char* ft2_debug = ft_getenv( "FT2_DEBUG" ); */
char buf[256];
const char* ft2_debug = &buf[0];
/* if ( ft2_debug ) */
if ( GetVar( "FT2_DEBUG", (STRPTR)ft2_debug, 256, LV_VAR ) > 0 )
{
const char* p = ft2_debug;
const char* q;
for ( ; *p; p++ )
{
/* skip leading whitespace and separators */
if ( *p == ' ' || *p == '\t' || *p == ',' || *p == ';' || *p == '=' )
continue;
/* read toggle name, followed by ':' */
q = p;
while ( *p && *p != ':' )
p++;
if ( !*p )
break;
if ( *p == ':' && p > q )
{
FT_Int n, i, len = (FT_Int)( p - q );
FT_Int level = -1, found = -1;
for ( n = 0; n < trace_count; n++ )
{
const char* toggle = ft_trace_toggles[n];
for ( i = 0; i < len; i++ )
{
if ( toggle[i] != q[i] )
break;
}
if ( i == len && toggle[i] == 0 )
{
found = n;
break;
}
}
/* read level */
p++;
if ( *p )
{
level = *p - '0';
if ( level < 0 || level > 7 )
level = -1;
}
if ( found >= 0 && level >= 0 )
{
if ( found == trace_any )
{
/* special case for `any' */
for ( n = 0; n < trace_count; n++ )
ft_trace_levels_enabled[n] = level;
}
else
ft_trace_levels_enabled[found] = level;
}
}
}
}
ft_trace_levels = ft_trace_levels_enabled;
}
#else /* !FT_DEBUG_LEVEL_TRACE */
FT_BASE_DEF( void )
ft_debug_init( void )
{
/* nothing */
}
FT_BASE_DEF( FT_Int )
FT_Trace_Get_Count( void )
{
return 0;
}
FT_BASE_DEF( const char * )
FT_Trace_Get_Name( FT_Int idx )
{
FT_UNUSED( idx );
return NULL;
}
FT_BASE_DEF( void )
FT_Trace_Disable( void )
{
/* nothing */
}
/* documentation is in ftdebug.h */
FT_BASE_DEF( void )
FT_Trace_Enable( void )
{
/* nothing */
}
#endif /* !FT_DEBUG_LEVEL_TRACE */
/* END */

File diff suppressed because it is too large Load Diff

View File

@@ -1,77 +1,77 @@
#
# FreeType 2 configuration rules for a `normal' ANSI system
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
DELETE := rm -f
CAT := cat
SEP := /
BUILD_DIR := $(TOP_DIR)/builds/ansi
PLATFORM := ansi
# This is used for `make refdoc' and `make refdoc-venv'
#
BIN := bin
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR); however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := lib$(PROJECT)
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS :=
# EOF
#
# FreeType 2 configuration rules for a `normal' ANSI system
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
DELETE := rm -f
CAT := cat
SEP := /
BUILD_DIR := $(TOP_DIR)/builds/ansi
PLATFORM := ansi
# This is used for `make refdoc' and `make refdoc-venv'
#
BIN := bin
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR); however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := lib$(PROJECT)
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS :=
# EOF

View File

@@ -1,21 +1,21 @@
#
# FreeType 2 configuration rules for a `normal' pseudo ANSI compiler/system
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/ansi/ansi-def.mk
include $(TOP_DIR)/builds/compiler/ansi-cc.mk
include $(TOP_DIR)/builds/link_std.mk
# EOF
#
# FreeType 2 configuration rules for a `normal' pseudo ANSI compiler/system
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/ansi/ansi-def.mk
include $(TOP_DIR)/builds/compiler/ansi-cc.mk
include $(TOP_DIR)/builds/link_std.mk
# EOF

View File

@@ -1,79 +1,79 @@
#
# FreeType 2 configuration rules for a BeOS system
#
# this is similar to the "ansi-def.mk" file, except for BUILD and PLATFORM
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
DELETE := rm -f
CAT := cat
SEP := /
BUILD_DIR := $(TOP_DIR)/builds/beos
PLATFORM := beos
# This is used for `make refdoc' and `make refdoc-venv'
#
BIN := bin
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR); however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := lib$(PROJECT)
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS :=
# EOF
#
# FreeType 2 configuration rules for a BeOS system
#
# this is similar to the "ansi-def.mk" file, except for BUILD and PLATFORM
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
DELETE := rm -f
CAT := cat
SEP := /
BUILD_DIR := $(TOP_DIR)/builds/beos
PLATFORM := beos
# This is used for `make refdoc' and `make refdoc-venv'
#
BIN := bin
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR); however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := lib$(PROJECT)
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS :=
# EOF

View File

@@ -1,19 +1,19 @@
#
# FreeType 2 configuration rules for a BeOS system
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/beos/beos-def.mk
include $(TOP_DIR)/builds/compiler/ansi-cc.mk
include $(TOP_DIR)/builds/link_std.mk
# EOF
#
# FreeType 2 configuration rules for a BeOS system
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/beos/beos-def.mk
include $(TOP_DIR)/builds/compiler/ansi-cc.mk
include $(TOP_DIR)/builds/link_std.mk
# EOF

View File

@@ -1,41 +1,41 @@
#
# FreeType 2 configuration file to detect an BeOS host platform.
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
.PHONY: setup
ifeq ($(PLATFORM),ansi)
ifdef BE_HOST_CPU
PLATFORM := beos
endif # test MACHTYPE beos
endif
ifeq ($(PLATFORM),beos)
DELETE := rm -f
CAT := cat
SEP := /
BUILD_DIR := $(TOP_DIR)/builds/beos
CONFIG_FILE := beos.mk
setup: std_setup
endif # test PLATFORM beos
# EOF
#
# FreeType 2 configuration file to detect an BeOS host platform.
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
.PHONY: setup
ifeq ($(PLATFORM),ansi)
ifdef BE_HOST_CPU
PLATFORM := beos
endif # test MACHTYPE beos
endif
ifeq ($(PLATFORM),beos)
DELETE := rm -f
CAT := cat
SEP := /
BUILD_DIR := $(TOP_DIR)/builds/beos
CONFIG_FILE := beos.mk
setup: std_setup
endif # test PLATFORM beos
# EOF

View File

@@ -1,81 +1,81 @@
# Copyright (c) 2012, Intel Corporation
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
# * Neither the name of Intel Corporation nor the names of its contributors may
# be used to endorse or promote products derived from this software without
# specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
# Try to find Harfbuzz include and library directories.
#
# After successful discovery, this will set for inclusion where needed:
# HARFBUZZ_INCLUDE_DIRS - containg the HarfBuzz headers
# HARFBUZZ_LIBRARIES - containg the HarfBuzz library
include(FindPkgConfig)
pkg_check_modules(PC_HARFBUZZ QUIET harfbuzz)
find_path(HARFBUZZ_INCLUDE_DIRS
NAMES hb.h
HINTS ${PC_HARFBUZZ_INCLUDEDIR}
${PC_HARFBUZZ_INCLUDE_DIRS}
PATH_SUFFIXES harfbuzz
)
find_library(HARFBUZZ_LIBRARIES NAMES harfbuzz
HINTS ${PC_HARFBUZZ_LIBDIR}
${PC_HARFBUZZ_LIBRARY_DIRS}
)
if (HARFBUZZ_INCLUDE_DIRS)
if (EXISTS "${HARFBUZZ_INCLUDE_DIRS}/hb-version.h")
file(READ "${HARFBUZZ_INCLUDE_DIRS}/hb-version.h" _harfbuzz_version_content)
string(REGEX MATCH "#define +HB_VERSION_STRING +\"([0-9]+\\.[0-9]+\\.[0-9]+)\"" _dummy "${_harfbuzz_version_content}")
set(HARFBUZZ_VERSION "${CMAKE_MATCH_1}")
endif ()
endif ()
if ("${harfbuzz_FIND_VERSION}" VERSION_GREATER "${HARFBUZZ_VERSION}")
message(FATAL_ERROR "Required version (" ${harfbuzz_FIND_VERSION} ") is higher than found version (" ${HARFBUZZ_VERSION} ")")
endif ()
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
harfbuzz
REQUIRED_VARS HARFBUZZ_INCLUDE_DIRS HARFBUZZ_LIBRARIES
VERSION_VAR HARFBUZZ_VERSION)
mark_as_advanced(
HARFBUZZ_INCLUDE_DIRS
HARFBUZZ_LIBRARIES
)
# Allows easy linking as in
# target_link_libraries(freetype PRIVATE Harfbuzz::Harfbuzz)
if (NOT CMAKE_VERSION VERSION_LESS 3.1)
if (HARFBUZZ_FOUND AND NOT TARGET Harfbuzz::Harfbuzz)
add_library(Harfbuzz::Harfbuzz INTERFACE IMPORTED)
set_target_properties(
Harfbuzz::Harfbuzz PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${HARFBUZZ_INCLUDE_DIRS}")
endif ()
endif ()
# Copyright (c) 2012, Intel Corporation
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
# * Neither the name of Intel Corporation nor the names of its contributors may
# be used to endorse or promote products derived from this software without
# specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
# Try to find Harfbuzz include and library directories.
#
# After successful discovery, this will set for inclusion where needed:
# HARFBUZZ_INCLUDE_DIRS - containg the HarfBuzz headers
# HARFBUZZ_LIBRARIES - containg the HarfBuzz library
include(FindPkgConfig)
pkg_check_modules(PC_HARFBUZZ QUIET harfbuzz)
find_path(HARFBUZZ_INCLUDE_DIRS
NAMES hb.h
HINTS ${PC_HARFBUZZ_INCLUDEDIR}
${PC_HARFBUZZ_INCLUDE_DIRS}
PATH_SUFFIXES harfbuzz
)
find_library(HARFBUZZ_LIBRARIES NAMES harfbuzz
HINTS ${PC_HARFBUZZ_LIBDIR}
${PC_HARFBUZZ_LIBRARY_DIRS}
)
if (HARFBUZZ_INCLUDE_DIRS)
if (EXISTS "${HARFBUZZ_INCLUDE_DIRS}/hb-version.h")
file(READ "${HARFBUZZ_INCLUDE_DIRS}/hb-version.h" _harfbuzz_version_content)
string(REGEX MATCH "#define +HB_VERSION_STRING +\"([0-9]+\\.[0-9]+\\.[0-9]+)\"" _dummy "${_harfbuzz_version_content}")
set(HARFBUZZ_VERSION "${CMAKE_MATCH_1}")
endif ()
endif ()
if ("${harfbuzz_FIND_VERSION}" VERSION_GREATER "${HARFBUZZ_VERSION}")
message(FATAL_ERROR "Required version (" ${harfbuzz_FIND_VERSION} ") is higher than found version (" ${HARFBUZZ_VERSION} ")")
endif ()
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
harfbuzz
REQUIRED_VARS HARFBUZZ_INCLUDE_DIRS HARFBUZZ_LIBRARIES
VERSION_VAR HARFBUZZ_VERSION)
mark_as_advanced(
HARFBUZZ_INCLUDE_DIRS
HARFBUZZ_LIBRARIES
)
# Allows easy linking as in
# target_link_libraries(freetype PRIVATE Harfbuzz::Harfbuzz)
if (NOT CMAKE_VERSION VERSION_LESS 3.1)
if (HARFBUZZ_FOUND AND NOT TARGET Harfbuzz::Harfbuzz)
add_library(Harfbuzz::Harfbuzz INTERFACE IMPORTED)
set_target_properties(
Harfbuzz::Harfbuzz PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${HARFBUZZ_INCLUDE_DIRS}")
endif ()
endif ()

View File

@@ -1,270 +1,270 @@
# iOS.cmake
#
# Copyright (C) 2014-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# Written by David Wimsey <david@wimsey.us>
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
#
#
# This file is derived from the files `Platform/Darwin.cmake' and
# `Platform/UnixPaths.cmake', which are part of CMake 2.8.4. It has been
# altered for iOS development.
# Options
# -------
#
# IOS_PLATFORM = OS | SIMULATOR
#
# This decides whether SDKS are selected from the `iPhoneOS.platform' or
# `iPhoneSimulator.platform' folders.
#
# OS - the default, used to build for iPhone and iPad physical devices,
# which have an ARM architecture.
# SIMULATOR - used to build for the Simulator platforms, which have an
# x86 architecture.
#
# CMAKE_IOS_DEVELOPER_ROOT = /path/to/platform/Developer folder
#
# By default, this location is automatically chosen based on the
# IOS_PLATFORM value above. If you manually set this variable, it
# overrides the default location and forces the use of a particular
# Developer Platform.
#
# CMAKE_IOS_SDK_ROOT = /path/to/platform/Developer/SDKs/SDK folder
#
# By default, this location is automatically chosen based on the
# CMAKE_IOS_DEVELOPER_ROOT value. In this case it is always the most
# up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path. If you
# manually set this variable, it forces the use of a specific SDK
# version.
#
#
# Macros
# ------
#
# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE)
#
# A convenience macro for setting Xcode specific properties on targets.
#
# Example:
#
# set_xcode_property(myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1")
#
# find_host_package (PROGRAM ARGS)
#
# A macro to find executable programs on the host system, not within the
# iOS environment. Thanks to the `android-cmake' project for providing
# the command.
# standard settings
set(CMAKE_SYSTEM_NAME Darwin)
set(CMAKE_SYSTEM_VERSION 1)
set(UNIX True)
set(APPLE True)
set(IOS True)
# required as of cmake 2.8.10
set(CMAKE_OSX_DEPLOYMENT_TARGET ""
CACHE STRING "Force unset of the deployment target for iOS" FORCE
)
# determine the cmake host system version so we know where to find the iOS
# SDKs
find_program(CMAKE_UNAME uname /bin /usr/bin /usr/local/bin)
if (CMAKE_UNAME)
exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION)
string(REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1"
DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
endif (CMAKE_UNAME)
# skip the platform compiler checks for cross compiling
set(CMAKE_CXX_COMPILER_WORKS TRUE)
set(CMAKE_C_COMPILER_WORKS TRUE)
# all iOS/Darwin specific settings - some may be redundant
set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
set(CMAKE_SHARED_MODULE_PREFIX "lib")
set(CMAKE_SHARED_MODULE_SUFFIX ".so")
set(CMAKE_MODULE_EXISTS 1)
set(CMAKE_DL_LIBS "")
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG
"-compatibility_version ")
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG
"-current_version ")
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG
"${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG
"${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
# hidden visibility is required for cxx on iOS
set(CMAKE_C_FLAGS_INIT "")
set(CMAKE_CXX_FLAGS_INIT
"-headerpad_max_install_names -fvisibility=hidden -fvisibility-inlines-hidden")
set(CMAKE_C_LINK_FLAGS
"-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
set(CMAKE_CXX_LINK_FLAGS
"-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS
"-dynamiclib -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS
"-bundle -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG
"-Wl,-bundle_loader,")
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG
"-Wl,-bundle_loader,")
set(CMAKE_FIND_LIBRARY_SUFFIXES
".dylib" ".so" ".a")
# hack: If a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old
# build tree (where `install_name_tool' was hardcoded), and where
# CMAKE_INSTALL_NAME_TOOL isn't in the cache and still cmake didn't
# fail in `CMakeFindBinUtils.cmake' (because it isn't rerun), hardcode
# CMAKE_INSTALL_NAME_TOOL here to `install_name_tool' so it behaves as
# it did before.
if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
# set up iOS platform unless specified manually with IOS_PLATFORM
if (NOT DEFINED IOS_PLATFORM)
set(IOS_PLATFORM "OS")
endif (NOT DEFINED IOS_PLATFORM)
set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
# check the platform selection and setup for developer root
if (${IOS_PLATFORM} STREQUAL "OS")
set(IOS_PLATFORM_LOCATION "iPhoneOS.platform")
# this causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
set(IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
# this causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
else (${IOS_PLATFORM} STREQUAL "OS")
message(FATAL_ERROR
"Unsupported IOS_PLATFORM value selected. Please choose OS or SIMULATOR.")
endif (${IOS_PLATFORM} STREQUAL "OS")
# set up iOS developer location unless specified manually with
# CMAKE_IOS_DEVELOPER_ROOT --
# note that Xcode 4.3 changed the installation location; choose the most
# recent one available
set(XCODE_POST_43_ROOT
"/Applications/Xcode.app/Contents/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
set(XCODE_PRE_43_ROOT
"/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
if (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
if (EXISTS ${XCODE_POST_43_ROOT})
set(CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT})
elseif (EXISTS ${XCODE_PRE_43_ROOT})
set(CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT})
endif (EXISTS ${XCODE_POST_43_ROOT})
endif (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
set(CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT}
CACHE PATH "Location of iOS Platform"
)
# find and use the most recent iOS SDK unless specified manually with
# CMAKE_IOS_SDK_ROOT
if (NOT DEFINED CMAKE_IOS_SDK_ROOT)
file(GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
if (_CMAKE_IOS_SDKS)
list(SORT _CMAKE_IOS_SDKS)
list(REVERSE _CMAKE_IOS_SDKS)
list(GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT)
else (_CMAKE_IOS_SDKS)
message(FATAL_ERROR
"No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.")
endif (_CMAKE_IOS_SDKS)
message(STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}")
endif (NOT DEFINED CMAKE_IOS_SDK_ROOT)
set(CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT}
CACHE PATH "Location of the selected iOS SDK"
)
# set the sysroot default to the most recent SDK
set(CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT}
CACHE PATH "Sysroot used for iOS support"
)
# set the architecture for iOS --
# note that currently both ARCHS_STANDARD_32_BIT and
# ARCHS_UNIVERSAL_IPHONE_OS set armv7 only, so set both manually
if (${IOS_PLATFORM} STREQUAL "OS")
set(IOS_ARCH $(ARCHS_STANDARD_32_64_BIT))
else (${IOS_PLATFORM} STREQUAL "OS")
set(IOS_ARCH i386)
endif (${IOS_PLATFORM} STREQUAL "OS")
set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH}
CACHE string "Build architecture for iOS"
)
# set the find root to the iOS developer roots and to user defined paths
set(CMAKE_FIND_ROOT_PATH
${CMAKE_IOS_DEVELOPER_ROOT}
${CMAKE_IOS_SDK_ROOT}
${CMAKE_PREFIX_PATH}
CACHE string "iOS find search path root"
)
# default to searching for frameworks first
set(CMAKE_FIND_FRAMEWORK FIRST)
# set up the default search directories for frameworks
set(CMAKE_SYSTEM_FRAMEWORK_PATH
${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks
${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks
)
# only search the iOS SDKs, not the remainder of the host filesystem
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
# this little macro lets you set any Xcode specific property
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
set_property(TARGET ${TARGET}
PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
endmacro(set_xcode_property)
# this macro lets you find executable programs on the host system
macro(find_host_package)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
set(IOS FALSE)
find_package(${ARGN})
set(IOS TRUE)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endmacro(find_host_package)
# eof
# iOS.cmake
#
# Copyright (C) 2014-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# Written by David Wimsey <david@wimsey.us>
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
#
#
# This file is derived from the files `Platform/Darwin.cmake' and
# `Platform/UnixPaths.cmake', which are part of CMake 2.8.4. It has been
# altered for iOS development.
# Options
# -------
#
# IOS_PLATFORM = OS | SIMULATOR
#
# This decides whether SDKS are selected from the `iPhoneOS.platform' or
# `iPhoneSimulator.platform' folders.
#
# OS - the default, used to build for iPhone and iPad physical devices,
# which have an ARM architecture.
# SIMULATOR - used to build for the Simulator platforms, which have an
# x86 architecture.
#
# CMAKE_IOS_DEVELOPER_ROOT = /path/to/platform/Developer folder
#
# By default, this location is automatically chosen based on the
# IOS_PLATFORM value above. If you manually set this variable, it
# overrides the default location and forces the use of a particular
# Developer Platform.
#
# CMAKE_IOS_SDK_ROOT = /path/to/platform/Developer/SDKs/SDK folder
#
# By default, this location is automatically chosen based on the
# CMAKE_IOS_DEVELOPER_ROOT value. In this case it is always the most
# up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path. If you
# manually set this variable, it forces the use of a specific SDK
# version.
#
#
# Macros
# ------
#
# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE)
#
# A convenience macro for setting Xcode specific properties on targets.
#
# Example:
#
# set_xcode_property(myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1")
#
# find_host_package (PROGRAM ARGS)
#
# A macro to find executable programs on the host system, not within the
# iOS environment. Thanks to the `android-cmake' project for providing
# the command.
# standard settings
set(CMAKE_SYSTEM_NAME Darwin)
set(CMAKE_SYSTEM_VERSION 1)
set(UNIX True)
set(APPLE True)
set(IOS True)
# required as of cmake 2.8.10
set(CMAKE_OSX_DEPLOYMENT_TARGET ""
CACHE STRING "Force unset of the deployment target for iOS" FORCE
)
# determine the cmake host system version so we know where to find the iOS
# SDKs
find_program(CMAKE_UNAME uname /bin /usr/bin /usr/local/bin)
if (CMAKE_UNAME)
exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION)
string(REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1"
DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
endif (CMAKE_UNAME)
# skip the platform compiler checks for cross compiling
set(CMAKE_CXX_COMPILER_WORKS TRUE)
set(CMAKE_C_COMPILER_WORKS TRUE)
# all iOS/Darwin specific settings - some may be redundant
set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
set(CMAKE_SHARED_MODULE_PREFIX "lib")
set(CMAKE_SHARED_MODULE_SUFFIX ".so")
set(CMAKE_MODULE_EXISTS 1)
set(CMAKE_DL_LIBS "")
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG
"-compatibility_version ")
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG
"-current_version ")
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG
"${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG
"${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
# hidden visibility is required for cxx on iOS
set(CMAKE_C_FLAGS_INIT "")
set(CMAKE_CXX_FLAGS_INIT
"-headerpad_max_install_names -fvisibility=hidden -fvisibility-inlines-hidden")
set(CMAKE_C_LINK_FLAGS
"-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
set(CMAKE_CXX_LINK_FLAGS
"-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS
"-dynamiclib -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS
"-bundle -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG
"-Wl,-bundle_loader,")
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG
"-Wl,-bundle_loader,")
set(CMAKE_FIND_LIBRARY_SUFFIXES
".dylib" ".so" ".a")
# hack: If a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old
# build tree (where `install_name_tool' was hardcoded), and where
# CMAKE_INSTALL_NAME_TOOL isn't in the cache and still cmake didn't
# fail in `CMakeFindBinUtils.cmake' (because it isn't rerun), hardcode
# CMAKE_INSTALL_NAME_TOOL here to `install_name_tool' so it behaves as
# it did before.
if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
# set up iOS platform unless specified manually with IOS_PLATFORM
if (NOT DEFINED IOS_PLATFORM)
set(IOS_PLATFORM "OS")
endif (NOT DEFINED IOS_PLATFORM)
set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
# check the platform selection and setup for developer root
if (${IOS_PLATFORM} STREQUAL "OS")
set(IOS_PLATFORM_LOCATION "iPhoneOS.platform")
# this causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
set(IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
# this causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
else (${IOS_PLATFORM} STREQUAL "OS")
message(FATAL_ERROR
"Unsupported IOS_PLATFORM value selected. Please choose OS or SIMULATOR.")
endif (${IOS_PLATFORM} STREQUAL "OS")
# set up iOS developer location unless specified manually with
# CMAKE_IOS_DEVELOPER_ROOT --
# note that Xcode 4.3 changed the installation location; choose the most
# recent one available
set(XCODE_POST_43_ROOT
"/Applications/Xcode.app/Contents/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
set(XCODE_PRE_43_ROOT
"/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
if (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
if (EXISTS ${XCODE_POST_43_ROOT})
set(CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT})
elseif (EXISTS ${XCODE_PRE_43_ROOT})
set(CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT})
endif (EXISTS ${XCODE_POST_43_ROOT})
endif (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
set(CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT}
CACHE PATH "Location of iOS Platform"
)
# find and use the most recent iOS SDK unless specified manually with
# CMAKE_IOS_SDK_ROOT
if (NOT DEFINED CMAKE_IOS_SDK_ROOT)
file(GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
if (_CMAKE_IOS_SDKS)
list(SORT _CMAKE_IOS_SDKS)
list(REVERSE _CMAKE_IOS_SDKS)
list(GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT)
else (_CMAKE_IOS_SDKS)
message(FATAL_ERROR
"No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.")
endif (_CMAKE_IOS_SDKS)
message(STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}")
endif (NOT DEFINED CMAKE_IOS_SDK_ROOT)
set(CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT}
CACHE PATH "Location of the selected iOS SDK"
)
# set the sysroot default to the most recent SDK
set(CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT}
CACHE PATH "Sysroot used for iOS support"
)
# set the architecture for iOS --
# note that currently both ARCHS_STANDARD_32_BIT and
# ARCHS_UNIVERSAL_IPHONE_OS set armv7 only, so set both manually
if (${IOS_PLATFORM} STREQUAL "OS")
set(IOS_ARCH $(ARCHS_STANDARD_32_64_BIT))
else (${IOS_PLATFORM} STREQUAL "OS")
set(IOS_ARCH i386)
endif (${IOS_PLATFORM} STREQUAL "OS")
set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH}
CACHE string "Build architecture for iOS"
)
# set the find root to the iOS developer roots and to user defined paths
set(CMAKE_FIND_ROOT_PATH
${CMAKE_IOS_DEVELOPER_ROOT}
${CMAKE_IOS_SDK_ROOT}
${CMAKE_PREFIX_PATH}
CACHE string "iOS find search path root"
)
# default to searching for frameworks first
set(CMAKE_FIND_FRAMEWORK FIRST)
# set up the default search directories for frameworks
set(CMAKE_SYSTEM_FRAMEWORK_PATH
${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks
${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks
)
# only search the iOS SDKs, not the remainder of the host filesystem
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
# this little macro lets you set any Xcode specific property
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
set_property(TARGET ${TARGET}
PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
endmacro(set_xcode_property)
# this macro lets you find executable programs on the host system
macro(find_host_package)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
set(IOS FALSE)
find_package(${ARGN})
set(IOS TRUE)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endmacro(find_host_package)
# eof

View File

@@ -1,80 +1,80 @@
#
# FreeType 2 generic pseudo ANSI compiler
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := cc
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
# we assume the compiler is already strictly ANSI
#
ANSIFLAGS :=
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(AR) -r $@ $(subst /,$(COMPILER_SEP),$(OBJECTS_LIST))
# EOF
#
# FreeType 2 generic pseudo ANSI compiler
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := cc
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
# we assume the compiler is already strictly ANSI
#
ANSIFLAGS :=
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(AR) -r $@ $(subst /,$(COMPILER_SEP),$(OBJECTS_LIST))
# EOF

View File

@@ -1,86 +1,86 @@
#
# FreeType 2 Borland C++-specific with NO OPTIMIZATIONS + DEBUGGING
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := bcc32
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L :=
# Target flag -- no trailing space.
#
T := -o
TE := -e
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -q -c -y -d -v -Od -w-par -w-ccc -w-rch -w-pro -w-aus
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -A
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = tlib /u /P128 $(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST:%=+%))
# Borland C++ specific temporary files
#
CLEAN += \
$(subst /,$(SEP),$(TOP_DIR)/apinames.$(O)) \
$(subst /,$(SEP),$(OBJ_DIR)/apinames.tds)
# EOF
#
# FreeType 2 Borland C++-specific with NO OPTIMIZATIONS + DEBUGGING
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := bcc32
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L :=
# Target flag -- no trailing space.
#
T := -o
TE := -e
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -q -c -y -d -v -Od -w-par -w-ccc -w-rch -w-pro -w-aus
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -A
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = tlib /u /P128 $(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST:%=+%))
# Borland C++ specific temporary files
#
CLEAN += \
$(subst /,$(SEP),$(TOP_DIR)/apinames.$(O)) \
$(subst /,$(SEP),$(OBJ_DIR)/apinames.tds)
# EOF

View File

@@ -1,86 +1,86 @@
#
# FreeType 2 Borland C++-specific rules
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := bcc32
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L :=
# Target flag -- no trailing space.
#
T := -o
TE := -e
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -q -y -d -v -Od -w-par -w-ccc -w-rch -w-pro -w-aus
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -A
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = tlib /u /P128 $(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST:%=+%))
# Borland C++ specific temporary files
#
CLEAN += \
$(subst /,$(SEP),$(TOP_DIR)/apinames.$(O)) \
$(subst /,$(SEP),$(OBJ_DIR)/apinames.tds)
# EOF
#
# FreeType 2 Borland C++-specific rules
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := bcc32
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L :=
# Target flag -- no trailing space.
#
T := -o
TE := -e
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -q -y -d -v -Od -w-par -w-ccc -w-rch -w-pro -w-aus
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -A
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = tlib /u /P128 $(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST:%=+%))
# Borland C++ specific temporary files
#
CLEAN += \
$(subst /,$(SEP),$(TOP_DIR)/apinames.$(O)) \
$(subst /,$(SEP),$(OBJ_DIR)/apinames.tds)
# EOF

View File

@@ -1,77 +1,77 @@
#
# FreeType 2 emx-specific definitions
#
# Copyright (C) 2003-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := set GCCOPT="-ansi -pedantic"; gcc
COMPILER_SEP := /
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -g -O6 -Wall
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS :=
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(foreach m,$(OBJECTS_LIST),$(AR) -r $@ $(m);) echo > nul
# EOF
#
# FreeType 2 emx-specific definitions
#
# Copyright (C) 2003-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := set GCCOPT="-ansi -pedantic"; gcc
COMPILER_SEP := /
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -g -O6 -Wall
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS :=
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(foreach m,$(OBJECTS_LIST),$(AR) -r $@ $(m);) echo > nul
# EOF

View File

@@ -1,95 +1,95 @@
#
# FreeType 2 gcc-specific with NO OPTIMIZATIONS + DEBUGGING
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := gcc
COMPILER_SEP := /
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
ifeq ($(findstring g++,$(CC)),)
nested_externs := -Wnested-externs
strict_prototypes := -Wstrict-prototypes
endif
CFLAGS := -c -g -O0 \
-Wall \
-W \
-Wundef \
-Wshadow \
-Wpointer-arith \
-Wwrite-strings \
-Wredundant-decls \
-Wno-long-long \
$(nested_externs) \
$(strict_prototypes)
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -ansi -pedantic
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(AR) -r $@ $(OBJECTS_LIST)
# EOF
#
# FreeType 2 gcc-specific with NO OPTIMIZATIONS + DEBUGGING
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := gcc
COMPILER_SEP := /
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
ifeq ($(findstring g++,$(CC)),)
nested_externs := -Wnested-externs
strict_prototypes := -Wstrict-prototypes
endif
CFLAGS := -c -g -O0 \
-Wall \
-W \
-Wundef \
-Wshadow \
-Wpointer-arith \
-Wwrite-strings \
-Wredundant-decls \
-Wno-long-long \
$(nested_externs) \
$(strict_prototypes)
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -ansi -pedantic
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(AR) -r $@ $(OBJECTS_LIST)
# EOF

View File

@@ -1,77 +1,77 @@
#
# FreeType 2 gcc-specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := gcc
COMPILER_SEP := /
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -g -O3 -Wall
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -ansi -pedantic
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(AR) -r $@ $(OBJECTS_LIST)
# EOF
#
# FreeType 2 gcc-specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := gcc
COMPILER_SEP := /
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -g -O3 -Wall
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -ansi -pedantic
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(AR) -r $@ $(OBJECTS_LIST)
# EOF

View File

@@ -1,85 +1,85 @@
#
# FreeType 2 Intel C/C++ definitions (VC++ compatibility mode)
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# compiler command line name
#
CC := icl
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := /I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := /D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := /Fl
# Target flag.
#
T := /Fo
TE := /Fe
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
# Note that the Intel C/C++ compiler version 4.5 complains about
# the use of FT_FIELD_OFFSET with "value must be arithmetic type"!
# This really looks like a bug in the compiler because the macro
# _does_ compute an arithmetic value, so we disable this warning
# with "/Qwd32".
#
CFLAGS ?= /nologo /c /Ox /G5 /W3 /Qwd32
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := /Qansi_alias /Za
# Library linking
#
#CLEAN_LIBRARY =
LINK_LIBRARY = lib /nologo /out:$(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST))
# EOF
#
# FreeType 2 Intel C/C++ definitions (VC++ compatibility mode)
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# compiler command line name
#
CC := icl
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := /I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := /D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := /Fl
# Target flag.
#
T := /Fo
TE := /Fe
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
# Note that the Intel C/C++ compiler version 4.5 complains about
# the use of FT_FIELD_OFFSET with "value must be arithmetic type"!
# This really looks like a bug in the compiler because the macro
# _does_ compute an arithmetic value, so we disable this warning
# with "/Qwd32".
#
CFLAGS ?= /nologo /c /Ox /G5 /W3 /Qwd32
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := /Qansi_alias /Za
# Library linking
#
#CLEAN_LIBRARY =
LINK_LIBRARY = lib /nologo /out:$(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST))
# EOF

View File

@@ -1,83 +1,83 @@
#
# FreeType 2 Unix LCC specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Command line name
#
CC := lcc
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -g
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
# LCC is pure ANSI anyway!
#
# the "-A" flag simply increments verbosity about non ANSI code
#
ANSIFLAGS := -A
# library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(PROJECT_LIBRARY)
LINK_LIBRARY = $(AR) -r $@ $(OBJECTS_LIST)
# EOF
#
# FreeType 2 Unix LCC specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Command line name
#
CC := lcc
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o$(space)
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -g
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
# LCC is pure ANSI anyway!
#
# the "-A" flag simply increments verbosity about non ANSI code
#
ANSIFLAGS := -A
# library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(PROJECT_LIBRARY)
LINK_LIBRARY = $(AR) -r $@ $(OBJECTS_LIST)
# EOF

View File

@@ -1,76 +1,76 @@
#
# FreeType 2 Visual Age C++ specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# command line compiler name
#
CC := icc
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := /I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := /D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := /Fl
# Target flag.
#
T := /Fo
# C flags
#
# These should concern: debug output, optimization & warnings.
#
CFLAGS ?= /Q- /Gd+ /O2 /G5 /W3 /C
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSI_FLAGS := /Sa
# Library linking
#
#CLEAN_LIBRARY :=
LINK_LIBRARY = lib /nologo /out:$(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST))
# EOF
#
# FreeType 2 Visual Age C++ specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# command line compiler name
#
CC := icc
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := /I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := /D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := /Fl
# Target flag.
#
T := /Fo
# C flags
#
# These should concern: debug output, optimization & warnings.
#
CFLAGS ?= /Q- /Gd+ /O2 /G5 /W3 /C
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSI_FLAGS := /Sa
# Library linking
#
#CLEAN_LIBRARY :=
LINK_LIBRARY = lib /nologo /out:$(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST))
# EOF

View File

@@ -1,82 +1,82 @@
#
# FreeType 2 Visual C++ definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# compiler command line name
#
CC := cl
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := /I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := /D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := /Fl
# Target flag.
#
T := /Fo
# Target executable flag
#
TE := /Fe
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= /nologo /c /Ox /W3 /WX
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := /Za /D_CRT_SECURE_NO_DEPRECATE
# Library linking
#
#CLEAN_LIBRARY =
LINK_LIBRARY = lib /nologo /out:$(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST))
# EOF
#
# FreeType 2 Visual C++ definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# compiler command line name
#
CC := cl
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := /I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := /D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := /Fl
# Target flag.
#
T := /Fo
# Target executable flag
#
TE := /Fe
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= /nologo /c /Ox /W3 /WX
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := /Za /D_CRT_SECURE_NO_DEPRECATE
# Library linking
#
#CLEAN_LIBRARY =
LINK_LIBRARY = lib /nologo /out:$(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST))
# EOF

View File

@@ -1,81 +1,81 @@
#
# FreeType 2 Watcom-specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := wcc386
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I=
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -FO=
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -zq
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -za
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(subst /,$(COMPILER_SEP), \
wlib -q -n $@; \
$(foreach m, $(OBJECTS_LIST), wlib -q $@ +$(m);) \
echo > nul)
# EOF
#
# FreeType 2 Watcom-specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Compiler command line name
#
CC := wcc386
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I=
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -FO=
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -zq
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -za
# Library linking
#
CLEAN_LIBRARY ?= $(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY))
LINK_LIBRARY = $(subst /,$(COMPILER_SEP), \
wlib -q -n $@; \
$(foreach m, $(OBJECTS_LIST), wlib -q $@ +$(m);) \
echo > nul)
# EOF

View File

@@ -1,81 +1,81 @@
#
# FreeType 2 Win32-LCC specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Command line name
#
CC := lcc
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -Fl
# Target flag.
#
T := -Fo
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -g2 -O
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
# LCC is pure ANSI anyway!
#
ANSIFLAGS :=
# library linking
#
#CLEAN_LIBRARY :=
LINK_LIBRARY = lcclib /out:$(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST))
# EOF
#
# FreeType 2 Win32-LCC specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# Command line name
#
CC := lcc
COMPILER_SEP := $(SEP)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually it is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -Fl
# Target flag.
#
T := -Fo
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS ?= -c -g2 -O
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
# LCC is pure ANSI anyway!
#
ANSIFLAGS :=
# library linking
#
#CLEAN_LIBRARY :=
LINK_LIBRARY = lcclib /out:$(subst /,$(COMPILER_SEP),$@ $(OBJECTS_LIST))
# EOF

View File

@@ -1,128 +1,128 @@
#
# FreeType 2 host platform detection rules
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# This sub-Makefile is in charge of detecting the current platform. It sets
# the following variables:
#
# BUILD_DIR The configuration and system-specific directory. Usually
# `builds/$(PLATFORM)' but can be different for custom builds
# of the library.
#
# The following variables must be defined in system specific `detect.mk'
# files:
#
# PLATFORM The detected platform. This will default to `ansi' if
# auto-detection fails.
# CONFIG_FILE The configuration sub-makefile to use. This usually depends
# on the compiler defined in the `CC' environment variable.
# DELETE The shell command used to remove a given file.
# COPY The shell command used to copy one file.
# SEP The platform-specific directory separator.
# COMPILER_SEP The separator used in arguments of the compilation tools.
# CC The compiler to use.
#
# You need to set the following variable(s) before calling it:
#
# TOP_DIR The top-most directory in the FreeType library source
# hierarchy. If not defined, it will default to `.'.
# Set auto-detection default to `ansi' resp. UNIX-like operating systems.
#
PLATFORM := ansi
DELETE := $(RM)
COPY := cp
CAT := cat
SEP := /
BUILD_CONFIG := $(TOP_DIR)/builds
# These two assignments must be delayed.
BUILD_DIR = $(BUILD_CONFIG)/$(PLATFORM)
CONFIG_RULES = $(BUILD_DIR)/$(CONFIG_FILE)
# We define the BACKSLASH variable to hold a single back-slash character.
# This is needed because a line like
#
# SEP := \
#
# does not work with GNU Make (the backslash is interpreted as a line
# continuation). While a line like
#
# SEP := \\
#
# really defines $(SEP) as `\' on Unix, and `\\' on Dos and Windows!
#
BACKSLASH := $(strip \ )
# Find all auto-detectable platforms.
#
PLATFORMS := $(notdir $(subst /detect.mk,,$(wildcard $(BUILD_CONFIG)/*/detect.mk)))
.PHONY: $(PLATFORMS) ansi
# Filter out platform specified as setup target.
#
PLATFORM := $(firstword $(filter $(MAKECMDGOALS),$(PLATFORMS)))
# If no setup target platform was specified, enable auto-detection/
# default platform.
#
ifeq ($(PLATFORM),)
PLATFORM := ansi
endif
# If the user has explicitly asked for `ansi' on the command line,
# disable auto-detection.
#
ifeq ($(findstring ansi,$(MAKECMDGOALS)),)
# Now, include all detection rule files found in the `builds/<system>'
# directories. Note that the calling order of the various `detect.mk'
# files isn't predictable.
#
include $(wildcard $(BUILD_CONFIG)/*/detect.mk)
endif
# In case no detection rule file was successful, use the default.
#
ifndef CONFIG_FILE
CONFIG_FILE := ansi.mk
setup: std_setup
.PHONY: setup
endif
# Flash out and copy rules.
#
.PHONY: std_setup
std_setup:
$(info )
$(info $(PROJECT_TITLE) build system -- automatic system detection)
$(info )
$(info The following settings are used:)
$(info )
$(info $(empty) platform $(PLATFORM))
$(info $(empty) compiler $(CC))
$(info $(empty) configuration directory $(subst /,$(SEP),$(BUILD_DIR)))
$(info $(empty) configuration rules $(subst /,$(SEP),$(CONFIG_RULES)))
$(info )
$(info If this does not correspond to your system or settings please remove the file)
$(info `$(CONFIG_MK)' from this directory then read the INSTALL file for help.)
$(info )
$(info Otherwise, simply type `$(MAKE)' again to build the library,)
$(info or `$(MAKE) refdoc' to build the API reference (this needs python >= 2.6).)
$(info )
@$(COPY) $(subst /,$(SEP),$(CONFIG_RULES) $(CONFIG_MK))
# EOF
#
# FreeType 2 host platform detection rules
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# This sub-Makefile is in charge of detecting the current platform. It sets
# the following variables:
#
# BUILD_DIR The configuration and system-specific directory. Usually
# `builds/$(PLATFORM)' but can be different for custom builds
# of the library.
#
# The following variables must be defined in system specific `detect.mk'
# files:
#
# PLATFORM The detected platform. This will default to `ansi' if
# auto-detection fails.
# CONFIG_FILE The configuration sub-makefile to use. This usually depends
# on the compiler defined in the `CC' environment variable.
# DELETE The shell command used to remove a given file.
# COPY The shell command used to copy one file.
# SEP The platform-specific directory separator.
# COMPILER_SEP The separator used in arguments of the compilation tools.
# CC The compiler to use.
#
# You need to set the following variable(s) before calling it:
#
# TOP_DIR The top-most directory in the FreeType library source
# hierarchy. If not defined, it will default to `.'.
# Set auto-detection default to `ansi' resp. UNIX-like operating systems.
#
PLATFORM := ansi
DELETE := $(RM)
COPY := cp
CAT := cat
SEP := /
BUILD_CONFIG := $(TOP_DIR)/builds
# These two assignments must be delayed.
BUILD_DIR = $(BUILD_CONFIG)/$(PLATFORM)
CONFIG_RULES = $(BUILD_DIR)/$(CONFIG_FILE)
# We define the BACKSLASH variable to hold a single back-slash character.
# This is needed because a line like
#
# SEP := \
#
# does not work with GNU Make (the backslash is interpreted as a line
# continuation). While a line like
#
# SEP := \\
#
# really defines $(SEP) as `\' on Unix, and `\\' on Dos and Windows!
#
BACKSLASH := $(strip \ )
# Find all auto-detectable platforms.
#
PLATFORMS := $(notdir $(subst /detect.mk,,$(wildcard $(BUILD_CONFIG)/*/detect.mk)))
.PHONY: $(PLATFORMS) ansi
# Filter out platform specified as setup target.
#
PLATFORM := $(firstword $(filter $(MAKECMDGOALS),$(PLATFORMS)))
# If no setup target platform was specified, enable auto-detection/
# default platform.
#
ifeq ($(PLATFORM),)
PLATFORM := ansi
endif
# If the user has explicitly asked for `ansi' on the command line,
# disable auto-detection.
#
ifeq ($(findstring ansi,$(MAKECMDGOALS)),)
# Now, include all detection rule files found in the `builds/<system>'
# directories. Note that the calling order of the various `detect.mk'
# files isn't predictable.
#
include $(wildcard $(BUILD_CONFIG)/*/detect.mk)
endif
# In case no detection rule file was successful, use the default.
#
ifndef CONFIG_FILE
CONFIG_FILE := ansi.mk
setup: std_setup
.PHONY: setup
endif
# Flash out and copy rules.
#
.PHONY: std_setup
std_setup:
$(info )
$(info $(PROJECT_TITLE) build system -- automatic system detection)
$(info )
$(info The following settings are used:)
$(info )
$(info $(empty) platform $(PLATFORM))
$(info $(empty) compiler $(CC))
$(info $(empty) configuration directory $(subst /,$(SEP),$(BUILD_DIR)))
$(info $(empty) configuration rules $(subst /,$(SEP),$(CONFIG_RULES)))
$(info )
$(info If this does not correspond to your system or settings please remove the file)
$(info `$(CONFIG_MK)' from this directory then read the INSTALL file for help.)
$(info )
$(info Otherwise, simply type `$(MAKE)' again to build the library,)
$(info or `$(MAKE) refdoc' to build the API reference (this needs python >= 2.6).)
$(info )
@$(COPY) $(subst /,$(SEP),$(CONFIG_RULES) $(CONFIG_MK))
# EOF

View File

@@ -1,152 +1,152 @@
#
# FreeType 2 configuration file to detect a DOS host platform.
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
.PHONY: setup
ifeq ($(PLATFORM),ansi)
# Test for DJGPP by checking the DJGPP environment variable, which must be
# set in order to use the system (ie. it will always be present when the
# `make' utility is run).
#
# We test for the COMSPEC environment variable, then run the `ver'
# command-line program to see if its output contains the word `Dos' or
# `DOS'.
#
# If this is true, we are running a Dos-ish platform (or an emulation).
#
ifdef DJGPP
PLATFORM := dos
else
ifdef COMSPEC
is_dos := $(findstring DOS,$(subst Dos,DOS,$(shell ver)))
# We try to recognize a Dos session under OS/2. The `ver' command
# returns `Operating System/2 ...' there, so `is_dos' should be empty.
#
# To recognize a Dos session under OS/2, we check COMSPEC for the
# substring `MDOS\COMMAND'
#
ifeq ($(is_dos),)
is_dos := $(findstring MDOS\COMMAND,$(COMSPEC))
endif
# We also try to recognize Dos 7.x without Windows 9X launched.
# See builds/windows/detect.mk for explanations about the logic.
#
ifeq ($(is_dos),)
ifdef winbootdir
#ifneq ($(OS),Windows_NT)
# If windows is available, do not trigger this test.
ifndef windir
is_dos := $(findstring Windows,$(strip $(shell ver)))
endif
#endif
endif
endif
endif # test COMSPEC
ifneq ($(is_dos),)
PLATFORM := dos
endif # test Dos
endif # test DJGPP
endif # test PLATFORM ansi
ifeq ($(PLATFORM),dos)
# Use DJGPP (i.e. gcc) by default.
#
CONFIG_FILE := dos-gcc.mk
CC ?= gcc
# additionally, we provide hooks for various other compilers
#
ifneq ($(findstring emx,$(MAKECMDGOALS)),) # EMX gcc
CONFIG_FILE := dos-emx.mk
CC := gcc
.PHONY: emx
emx: setup
@cd .
endif
ifneq ($(findstring turboc,$(MAKECMDGOALS)),) # Turbo C
CONFIG_FILE := dos-tcc.mk
CC := tcc
.PHONY: turboc
turboc: setup
@cd .
endif
ifneq ($(findstring watcom,$(MAKECMDGOALS)),) # Watcom C/C++
CONFIG_FILE := dos-wat.mk
CC := wcc386
.PHONY: watcom
watcom: setup
@cd .
endif
ifneq ($(findstring borlandc,$(MAKECMDGOALS)),) # Borland C/C++ 32-bit
CONFIG_FILE := dos-bcc.mk
CC := bcc32
.PHONY: borlandc
borlandc: setup
@cd .
endif
ifneq ($(findstring borlandc16,$(MAKECMDGOALS)),) # Borland C/C++ 16-bit
CONFIG_FILE := dos-bcc.mk
CC := bcc
.PHONY: borlandc16
borlandc16: setup
@cd .
endif
ifneq ($(findstring bash,$(SHELL)),) # check for bash
SEP := /
DELETE := rm
COPY := cp
CAT := cat
setup: std_setup
else
SEP := $(BACKSLASH)
DELETE := del
CAT := type
# Setting COPY is a bit trickier. We can be running DJGPP on some
# Windows NT derivatives, like XP. See builds/windows/detect.mk for
# explanations why we need hacking here.
#
ifeq ($(OS),Windows_NT)
COPY := cmd.exe /c copy
else
COPY := copy
endif # test NT
setup: std_setup
endif
endif # test PLATFORM dos
# EOF
#
# FreeType 2 configuration file to detect a DOS host platform.
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
.PHONY: setup
ifeq ($(PLATFORM),ansi)
# Test for DJGPP by checking the DJGPP environment variable, which must be
# set in order to use the system (ie. it will always be present when the
# `make' utility is run).
#
# We test for the COMSPEC environment variable, then run the `ver'
# command-line program to see if its output contains the word `Dos' or
# `DOS'.
#
# If this is true, we are running a Dos-ish platform (or an emulation).
#
ifdef DJGPP
PLATFORM := dos
else
ifdef COMSPEC
is_dos := $(findstring DOS,$(subst Dos,DOS,$(shell ver)))
# We try to recognize a Dos session under OS/2. The `ver' command
# returns `Operating System/2 ...' there, so `is_dos' should be empty.
#
# To recognize a Dos session under OS/2, we check COMSPEC for the
# substring `MDOS\COMMAND'
#
ifeq ($(is_dos),)
is_dos := $(findstring MDOS\COMMAND,$(COMSPEC))
endif
# We also try to recognize Dos 7.x without Windows 9X launched.
# See builds/windows/detect.mk for explanations about the logic.
#
ifeq ($(is_dos),)
ifdef winbootdir
#ifneq ($(OS),Windows_NT)
# If windows is available, do not trigger this test.
ifndef windir
is_dos := $(findstring Windows,$(strip $(shell ver)))
endif
#endif
endif
endif
endif # test COMSPEC
ifneq ($(is_dos),)
PLATFORM := dos
endif # test Dos
endif # test DJGPP
endif # test PLATFORM ansi
ifeq ($(PLATFORM),dos)
# Use DJGPP (i.e. gcc) by default.
#
CONFIG_FILE := dos-gcc.mk
CC ?= gcc
# additionally, we provide hooks for various other compilers
#
ifneq ($(findstring emx,$(MAKECMDGOALS)),) # EMX gcc
CONFIG_FILE := dos-emx.mk
CC := gcc
.PHONY: emx
emx: setup
@cd .
endif
ifneq ($(findstring turboc,$(MAKECMDGOALS)),) # Turbo C
CONFIG_FILE := dos-tcc.mk
CC := tcc
.PHONY: turboc
turboc: setup
@cd .
endif
ifneq ($(findstring watcom,$(MAKECMDGOALS)),) # Watcom C/C++
CONFIG_FILE := dos-wat.mk
CC := wcc386
.PHONY: watcom
watcom: setup
@cd .
endif
ifneq ($(findstring borlandc,$(MAKECMDGOALS)),) # Borland C/C++ 32-bit
CONFIG_FILE := dos-bcc.mk
CC := bcc32
.PHONY: borlandc
borlandc: setup
@cd .
endif
ifneq ($(findstring borlandc16,$(MAKECMDGOALS)),) # Borland C/C++ 16-bit
CONFIG_FILE := dos-bcc.mk
CC := bcc
.PHONY: borlandc16
borlandc16: setup
@cd .
endif
ifneq ($(findstring bash,$(SHELL)),) # check for bash
SEP := /
DELETE := rm
COPY := cp
CAT := cat
setup: std_setup
else
SEP := $(BACKSLASH)
DELETE := del
CAT := type
# Setting COPY is a bit trickier. We can be running DJGPP on some
# Windows NT derivatives, like XP. See builds/windows/detect.mk for
# explanations why we need hacking here.
#
ifeq ($(OS),Windows_NT)
COPY := cmd.exe /c copy
else
COPY := copy
endif # test NT
setup: std_setup
endif
endif # test PLATFORM dos
# EOF

View File

@@ -1,48 +1,48 @@
#
# FreeType 2 DOS specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
DELETE := del
CAT := type
SEP := $(strip \ )
BUILD_DIR := $(TOP_DIR)/builds/dos
PLATFORM := dos
# This is used for `make refdoc' and `make refdoc-venv'
#
BIN := Scripts
# The executable file extension (for tools), *with* leading dot.
#
E := .exe
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR); however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := $(PROJECT)
# The NO_OUTPUT macro is used to ignore the output of commands.
#
NO_OUTPUT = > nul
# EOF
#
# FreeType 2 DOS specific definitions
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
DELETE := del
CAT := type
SEP := $(strip \ )
BUILD_DIR := $(TOP_DIR)/builds/dos
PLATFORM := dos
# This is used for `make refdoc' and `make refdoc-venv'
#
BIN := Scripts
# The executable file extension (for tools), *with* leading dot.
#
E := .exe
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR); however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := $(PROJECT)
# The NO_OUTPUT macro is used to ignore the output of commands.
#
NO_OUTPUT = > nul
# EOF

View File

@@ -1,21 +1,21 @@
#
# FreeType 2 configuration rules for the EMX gcc compiler
#
# Copyright (C) 2003-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/dos/dos-def.mk
include $(TOP_DIR)/builds/compiler/emx.mk
include $(TOP_DIR)/builds/link_dos.mk
# EOF
#
# FreeType 2 configuration rules for the EMX gcc compiler
#
# Copyright (C) 2003-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/dos/dos-def.mk
include $(TOP_DIR)/builds/compiler/emx.mk
include $(TOP_DIR)/builds/link_dos.mk
# EOF

View File

@@ -1,21 +1,21 @@
#
# FreeType 2 configuration rules for the DJGPP compiler
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/dos/dos-def.mk
include $(TOP_DIR)/builds/compiler/gcc.mk
include $(TOP_DIR)/builds/link_dos.mk
# EOF
#
# FreeType 2 configuration rules for the DJGPP compiler
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/dos/dos-def.mk
include $(TOP_DIR)/builds/compiler/gcc.mk
include $(TOP_DIR)/builds/link_dos.mk
# EOF

View File

@@ -1,20 +1,20 @@
#
# FreeType 2 configuration rules for the Watcom C/C++ compiler
#
# Copyright (C) 2003-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/dos/dos-def.mk
include $(TOP_DIR)/builds/compiler/watcom.mk
include $(TOP_DIR)/builds/link_dos.mk
# EOF
#
# FreeType 2 configuration rules for the Watcom C/C++ compiler
#
# Copyright (C) 2003-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
include $(TOP_DIR)/builds/dos/dos-def.mk
include $(TOP_DIR)/builds/compiler/watcom.mk
include $(TOP_DIR)/builds/link_dos.mk
# EOF

View File

@@ -1,80 +1,80 @@
#
# FreeType 2 exports sub-Makefile
#
# Copyright (C) 2005-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# DO NOT INVOKE THIS MAKEFILE DIRECTLY! IT IS MEANT TO BE INCLUDED BY
# OTHER MAKEFILES.
# This sub-Makefile is used to compute the list of exported symbols whenever
# the EXPORTS_LIST variable is defined by one of the platform or compiler
# specific build files.
#
# EXPORTS_LIST contains the name of the `list' file, for example a Windows
# .DEF file.
#
ifneq ($(EXPORTS_LIST),)
# CCexe is the compiler used to compile the `apinames' tool program
# on the host machine. This isn't necessarily the same as the compiler
# which can be a cross-compiler for a different architecture, for example.
#
ifeq ($(CCexe),)
CCexe := $(CC)
endif
# TE acts like T, but for executables instead of object files.
ifeq ($(TE),)
TE := $T
endif
# The list of public headers we're going to parse.
PUBLIC_HEADERS := $(filter-out $(PUBLIC_DIR)/ftmac.h, \
$(wildcard $(PUBLIC_DIR)/*.h))
ifneq ($(ftmac_c),)
PUBLIC_HEADERS += $(PUBLIC_DIR)/ftmac.h
endif
# The `apinames' source and executable. We use $E_BUILD as the host
# executable suffix, which *includes* the final dot.
#
# Note that $(APINAMES_OPTIONS) is empty, except for Windows compilers.
#
APINAMES_SRC := $(subst /,$(SEP),$(TOP_DIR)/src/tools/apinames.c)
APINAMES_EXE := $(subst /,$(SEP),$(OBJ_DIR)/apinames$(E_BUILD))
$(APINAMES_EXE): $(APINAMES_SRC)
$(CCexe) $(CCexe_CFLAGS) $(TE)$@ $< $(CCexe_LDFLAGS)
.PHONY: symbols_list
symbols_list: $(EXPORTS_LIST)
# We manually add TT_New_Context and TT_RunIns, which are needed by TT
# debuggers, to the EXPORTS_LIST.
#
$(EXPORTS_LIST): $(APINAMES_EXE) $(PUBLIC_HEADERS)
$(subst /,$(SEP),$(APINAMES_EXE)) -o$@ $(APINAMES_OPTIONS) $(PUBLIC_HEADERS)
@echo TT_New_Context >> $(EXPORTS_LIST)
@echo TT_RunIns >> $(EXPORTS_LIST)
$(PROJECT_LIBRARY): $(EXPORTS_LIST)
CLEAN += $(EXPORTS_LIST) \
$(APINAMES_EXE)
endif
# EOF
#
# FreeType 2 exports sub-Makefile
#
# Copyright (C) 2005-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# DO NOT INVOKE THIS MAKEFILE DIRECTLY! IT IS MEANT TO BE INCLUDED BY
# OTHER MAKEFILES.
# This sub-Makefile is used to compute the list of exported symbols whenever
# the EXPORTS_LIST variable is defined by one of the platform or compiler
# specific build files.
#
# EXPORTS_LIST contains the name of the `list' file, for example a Windows
# .DEF file.
#
ifneq ($(EXPORTS_LIST),)
# CCexe is the compiler used to compile the `apinames' tool program
# on the host machine. This isn't necessarily the same as the compiler
# which can be a cross-compiler for a different architecture, for example.
#
ifeq ($(CCexe),)
CCexe := $(CC)
endif
# TE acts like T, but for executables instead of object files.
ifeq ($(TE),)
TE := $T
endif
# The list of public headers we're going to parse.
PUBLIC_HEADERS := $(filter-out $(PUBLIC_DIR)/ftmac.h, \
$(wildcard $(PUBLIC_DIR)/*.h))
ifneq ($(ftmac_c),)
PUBLIC_HEADERS += $(PUBLIC_DIR)/ftmac.h
endif
# The `apinames' source and executable. We use $E_BUILD as the host
# executable suffix, which *includes* the final dot.
#
# Note that $(APINAMES_OPTIONS) is empty, except for Windows compilers.
#
APINAMES_SRC := $(subst /,$(SEP),$(TOP_DIR)/src/tools/apinames.c)
APINAMES_EXE := $(subst /,$(SEP),$(OBJ_DIR)/apinames$(E_BUILD))
$(APINAMES_EXE): $(APINAMES_SRC)
$(CCexe) $(CCexe_CFLAGS) $(TE)$@ $< $(CCexe_LDFLAGS)
.PHONY: symbols_list
symbols_list: $(EXPORTS_LIST)
# We manually add TT_New_Context and TT_RunIns, which are needed by TT
# debuggers, to the EXPORTS_LIST.
#
$(EXPORTS_LIST): $(APINAMES_EXE) $(PUBLIC_HEADERS)
$(subst /,$(SEP),$(APINAMES_EXE)) -o$@ $(APINAMES_OPTIONS) $(PUBLIC_HEADERS)
@echo TT_New_Context >> $(EXPORTS_LIST)
@echo TT_RunIns >> $(EXPORTS_LIST)
$(PROJECT_LIBRARY): $(EXPORTS_LIST)
CLEAN += $(EXPORTS_LIST) \
$(APINAMES_EXE)
endif
# EOF

View File

@@ -1,392 +1,392 @@
#
# FreeType 2 library sub-Makefile
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# DO NOT INVOKE THIS MAKEFILE DIRECTLY! IT IS MEANT TO BE INCLUDED BY
# OTHER MAKEFILES.
# The following variables (set by other Makefile components, in the
# environment, or on the command line) are used:
#
# BUILD_DIR The architecture dependent directory,
# e.g. `$(TOP_DIR)/builds/unix'. Added to INCLUDES also.
#
# OBJ_DIR The directory in which object files are created.
#
# LIB_DIR The directory in which the library is created.
#
# DOC_DIR The directory in which the API reference is created.
#
# INCLUDES A list of directories to be included additionally.
#
# DEVEL_DIR Development directory which is added to the INCLUDES
# variable before the standard include directories.
#
# CFLAGS Compilation flags. This overrides the default settings
# in the platform-specific configuration files.
#
# FTSYS_SRC If set, its value is used as the name of a replacement
# file for `src/base/ftsystem.c'.
#
# FTDEBUG_SRC If set, its value is used as the name of a replacement
# file for `src/base/ftdebug.c'. [For a normal build, this
# file does nothing.]
#
# FTMODULE_H The file which contains the list of module classes for
# the current build. Usually, this is automatically
# created by `modules.mk'.
#
# BASE_OBJ_S
# BASE_OBJ_M A list of base objects (for single object and multiple
# object builds, respectively). Set up in
# `src/base/rules.mk'.
#
# BASE_EXT_OBJ A list of base extension objects. Set up in
# `src/base/rules.mk'.
#
# DRV_OBJ_S
# DRV_OBJ_M A list of driver objects (for single object and multiple
# object builds, respectively). Set up cumulatively in
# `src/<driver>/rules.mk'.
#
# CLEAN
# DISTCLEAN The sub-makefiles can append additional stuff to these two
# variables which is to be removed for the `clean' resp.
# `distclean' target.
#
# TOP_DIR, SEP,
# COMPILER_SEP,
# LIBRARY, CC,
# A, I, O, T Check `config.mk' for details.
# The targets `objects' and `library' are defined at the end of this
# Makefile after all other rules have been included.
#
.PHONY: single multi objects library refdoc refdoc-venv
# default target -- build single objects and library
#
single: objects library
# `multi' target -- build multiple objects and library
#
multi: objects library
# The FreeType source directory, usually `./src'.
#
SRC_DIR := $(TOP_DIR)/src
# The directory where the base layer components are placed, usually
# `./src/base'.
#
BASE_DIR := $(SRC_DIR)/base
# Other derived directories.
#
PUBLIC_DIR := $(TOP_DIR)/include/freetype
INTERNAL_DIR := $(PUBLIC_DIR)/internal
SERVICES_DIR := $(INTERNAL_DIR)/services
CONFIG_DIR := $(PUBLIC_DIR)/config
# The documentation directory.
#
DOC_DIR ?= $(TOP_DIR)/docs/reference
# The final name of the library file.
#
PROJECT_LIBRARY := $(LIB_DIR)/$(LIBRARY).$A
# include paths
#
# IMPORTANT NOTE: The architecture-dependent directory must ALWAYS be placed
# before the standard include list. Porters are then able to
# put their own version of some of the FreeType components
# in the `builds/<system>' directory, as these files will
# override the default sources.
#
INCLUDES := $(subst /,$(COMPILER_SEP),$(OBJ_DIR) \
$(DEVEL_DIR) \
$(BUILD_DIR) \
$(TOP_DIR)/include)
INCLUDE_FLAGS := $(INCLUDES:%=$I%)
ifdef DEVEL_DIR
# We assume that all library dependencies for FreeType are fulfilled for a
# development build, so we directly access the necessary include directory
# information using `pkg-config'.
INCLUDE_FLAGS += $(shell pkg-config --cflags libpng \
harfbuzz )
endif
# C flags used for the compilation of an object file. This must include at
# least the paths for the `base' and `builds/<system>' directories;
# debug/optimization/warning flags + ansi compliance if needed.
#
# $(INCLUDE_FLAGS) should come before $(CFLAGS) to avoid problems with
# old FreeType versions.
#
# Note what we also define the macro FT2_BUILD_LIBRARY when building
# FreeType. This is required to let our sources include the internal
# headers (something forbidden by clients).
#
# Finally, we define FT_CONFIG_MODULES_H so that the compiler uses the
# generated version of `ftmodule.h' in $(OBJ_DIR). If there is an
# `ftoption.h' files in $(OBJ_DIR), define FT_CONFIG_OPTIONS_H too.
#
ifneq ($(wildcard $(OBJ_DIR)/ftoption.h),)
FTOPTION_H := $(OBJ_DIR)/ftoption.h
FTOPTION_FLAG := $DFT_CONFIG_OPTIONS_H="<ftoption.h>"
else ifneq ($(wildcard $(BUILD_DIR)/ftoption.h),)
FTOPTION_H := $(BUILD_DIR)/ftoption.h
FTOPTION_FLAG := $DFT_CONFIG_OPTIONS_H="<ftoption.h>"
endif
# `CPPFLAGS' might be specified by the user in the environment.
#
FT_CFLAGS = $(CPPFLAGS) \
$(CFLAGS) \
$DFT2_BUILD_LIBRARY \
$DFT_CONFIG_MODULES_H="<ftmodule.h>" \
$(FTOPTION_FLAG)
# Include the `exports' rules file.
#
include $(TOP_DIR)/builds/exports.mk
# Initialize the list of objects.
#
OBJECTS_LIST :=
# Define $(PUBLIC_H) as the list of all public header files located in
# `$(TOP_DIR)/include/freetype'. $(INTERNAL_H), and $(CONFIG_H) are defined
# similarly.
#
# This is used to simplify the dependency rules -- if one of these files
# changes, the whole library is recompiled.
#
PUBLIC_H := $(wildcard $(PUBLIC_DIR)/*.h)
INTERNAL_H := $(wildcard $(INTERNAL_DIR)/*.h) \
$(wildcard $(SERVICES_DIR)/*.h)
CONFIG_H := $(wildcard $(CONFIG_DIR)/*.h) \
$(wildcard $(BUILD_DIR)/config/*.h) \
$(FTMODULE_H) \
$(FTOPTION_H)
DEVEL_H := $(wildcard $(TOP_DIR)/devel/*.h)
FREETYPE_H := $(PUBLIC_H) $(INTERNAL_H) $(CONFIG_H) $(DEVEL_H)
FT_COMPILE := $(CC) $(ANSIFLAGS) $(INCLUDE_FLAGS) $(FT_CFLAGS)
# ftsystem component
#
FTSYS_SRC ?= $(BASE_DIR)/ftsystem.c
FTSYS_OBJ := $(OBJ_DIR)/ftsystem.$O
OBJECTS_LIST += $(FTSYS_OBJ)
$(FTSYS_OBJ): $(FTSYS_SRC) $(FREETYPE_H)
$(FT_COMPILE) $T$(subst /,$(COMPILER_SEP),$@ $<)
# ftdebug component
#
FTDEBUG_SRC ?= $(BASE_DIR)/ftdebug.c
FTDEBUG_OBJ := $(OBJ_DIR)/ftdebug.$O
OBJECTS_LIST += $(FTDEBUG_OBJ)
$(FTDEBUG_OBJ): $(FTDEBUG_SRC) $(FREETYPE_H)
$(FT_COMPILE) $T$(subst /,$(COMPILER_SEP),$@ $<)
# Include all rule files from FreeType components.
#
include $(SRC_DIR)/base/rules.mk
include $(patsubst %,$(SRC_DIR)/%/rules.mk,$(MODULES))
# ftinit component
#
# The C source `ftinit.c' contains the FreeType initialization routines.
# It is able to automatically register one or more drivers when the API
# function FT_Init_FreeType() is called.
#
# The set of initial drivers is determined by the driver Makefiles
# includes above. Each driver Makefile updates the FTINIT_xxx lists
# which contain additional include paths and macros used to compile the
# single `ftinit.c' source.
#
FTINIT_SRC := $(BASE_DIR)/ftinit.c
FTINIT_OBJ := $(OBJ_DIR)/ftinit.$O
OBJECTS_LIST += $(FTINIT_OBJ)
$(FTINIT_OBJ): $(FTINIT_SRC) $(FREETYPE_H)
$(FT_COMPILE) $T$(subst /,$(COMPILER_SEP),$@ $<)
# ftver component
#
# The VERSIONINFO resource `ftver.rc' contains version and copyright
# to be compiled by windres and tagged into DLL usually.
#
ifneq ($(RC),)
FTVER_SRC := $(BASE_DIR)/ftver.rc
FTVER_OBJ := $(OBJ_DIR)/ftver.$O
OBJECTS_LIST += $(FTVER_OBJ)
$(FTVER_OBJ): $(FTVER_SRC)
$(RC) -o $@ $<
endif
# All FreeType library objects.
#
OBJ_M := $(BASE_OBJ_M) $(BASE_EXT_OBJ) $(DRV_OBJS_M)
OBJ_S := $(BASE_OBJ_S) $(BASE_EXT_OBJ) $(DRV_OBJS_S)
# The target `multi' on the Make command line indicates that we want to
# compile each source file independently.
#
# Otherwise, each module/driver is compiled in a single object file through
# source file inclusion (see `src/base/ftbase.c' or
# `src/truetype/truetype.c' for examples).
#
BASE_OBJECTS := $(OBJECTS_LIST)
ifneq ($(findstring multi,$(MAKECMDGOALS)),)
OBJECTS_LIST += $(OBJ_M)
else
OBJECTS_LIST += $(OBJ_S)
endif
objects: $(OBJECTS_LIST)
library: $(PROJECT_LIBRARY)
# Run `docwriter' in the current Python environment.
# Option `-B' disables generation of .pyc files (available since python 2.6)
#
PYTHON ?= python
PIP ?= pip
refdoc:
@echo Running docwriter...
$(PYTHON) -m docwriter \
--prefix=ft2 \
--title=FreeType-$(version) \
--output=$(DOC_DIR) \
$(PUBLIC_DIR)/*.h \
$(PUBLIC_DIR)/config/*.h \
$(PUBLIC_DIR)/cache/*.h
@echo Building static site...
cd $(DOC_DIR) && mkdocs build
@echo Done.
# Variables for running `refdoc' with Python's `virtualenv'. The
# environment is created in `DOC_DIR/env' and is gitignored.
#
# We still need to cd into `DOC_DIR' to build `mkdocs' because paths in
# `mkdocs.yml' are relative to the current working directory.
#
VENV_NAME := env
VENV_DIR := $(DOC_DIR)$(SEP)$(VENV_NAME)
ENV_PYTHON := $(VENV_DIR)$(SEP)$(BIN)$(SEP)$(PYTHON)
ENV_PIP := $(VENV_DIR)$(SEP)$(BIN)$(SEP)$(PIP)
refdoc-venv:
@echo Setting up virtualenv for Python...
virtualenv --python=$(PYTHON) $(VENV_DIR)
@echo Installing docwriter...
$(ENV_PIP) install docwriter
@echo Running docwriter...
$(ENV_PYTHON) -m docwriter \
--prefix=ft2 \
--title=FreeType-$(version) \
--output=$(DOC_DIR) \
$(PUBLIC_DIR)/*.h \
$(PUBLIC_DIR)/config/*.h \
$(PUBLIC_DIR)/cache/*.h
@echo Building static site...
cd $(DOC_DIR) && $(VENV_NAME)$(SEP)$(BIN)$(SEP)python -m mkdocs build
@echo Done.
.PHONY: clean_project_std distclean_project_std
# Standard cleaning and distclean rules. These are not accepted
# on all systems though.
#
clean_project_std:
-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S) $(CLEAN)
distclean_project_std: clean_project_std
-$(DELETE) $(PROJECT_LIBRARY)
-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
.PHONY: clean_project_dos distclean_project_dos
# The Dos command shell does not support very long list of arguments, so
# we are stuck with wildcards.
#
# Don't break the command lines with \; this prevents the "del" command from
# working correctly on Win9x.
#
clean_project_dos:
-$(DELETE) $(subst /,$(SEP),$(OBJ_DIR)/*.$O $(CLEAN) $(NO_OUTPUT))
distclean_project_dos: clean_project_dos
-$(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY) $(DISTCLEAN) $(NO_OUTPUT))
.PHONY: remove_config_mk remove_ftmodule_h
# Remove configuration file (used for distclean).
#
remove_config_mk:
-$(DELETE) $(subst /,$(SEP),$(CONFIG_MK) $(NO_OUTPUT))
# Remove module list (used for distclean).
#
remove_ftmodule_h:
-$(DELETE) $(subst /,$(SEP),$(FTMODULE_H) $(NO_OUTPUT))
.PHONY: clean distclean
# The `config.mk' file must define `clean_project' and `distclean_project'.
# Implementations may use to relay these to either the `std' or `dos'
# versions from above, or simply provide their own implementation.
#
clean: clean_project
distclean: distclean_project remove_config_mk remove_ftmodule_h
-$(DELETE) $(subst /,$(SEP),$(DOC_DIR)/*.html $(NO_OUTPUT))
# EOF
#
# FreeType 2 library sub-Makefile
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# DO NOT INVOKE THIS MAKEFILE DIRECTLY! IT IS MEANT TO BE INCLUDED BY
# OTHER MAKEFILES.
# The following variables (set by other Makefile components, in the
# environment, or on the command line) are used:
#
# BUILD_DIR The architecture dependent directory,
# e.g. `$(TOP_DIR)/builds/unix'. Added to INCLUDES also.
#
# OBJ_DIR The directory in which object files are created.
#
# LIB_DIR The directory in which the library is created.
#
# DOC_DIR The directory in which the API reference is created.
#
# INCLUDES A list of directories to be included additionally.
#
# DEVEL_DIR Development directory which is added to the INCLUDES
# variable before the standard include directories.
#
# CFLAGS Compilation flags. This overrides the default settings
# in the platform-specific configuration files.
#
# FTSYS_SRC If set, its value is used as the name of a replacement
# file for `src/base/ftsystem.c'.
#
# FTDEBUG_SRC If set, its value is used as the name of a replacement
# file for `src/base/ftdebug.c'. [For a normal build, this
# file does nothing.]
#
# FTMODULE_H The file which contains the list of module classes for
# the current build. Usually, this is automatically
# created by `modules.mk'.
#
# BASE_OBJ_S
# BASE_OBJ_M A list of base objects (for single object and multiple
# object builds, respectively). Set up in
# `src/base/rules.mk'.
#
# BASE_EXT_OBJ A list of base extension objects. Set up in
# `src/base/rules.mk'.
#
# DRV_OBJ_S
# DRV_OBJ_M A list of driver objects (for single object and multiple
# object builds, respectively). Set up cumulatively in
# `src/<driver>/rules.mk'.
#
# CLEAN
# DISTCLEAN The sub-makefiles can append additional stuff to these two
# variables which is to be removed for the `clean' resp.
# `distclean' target.
#
# TOP_DIR, SEP,
# COMPILER_SEP,
# LIBRARY, CC,
# A, I, O, T Check `config.mk' for details.
# The targets `objects' and `library' are defined at the end of this
# Makefile after all other rules have been included.
#
.PHONY: single multi objects library refdoc refdoc-venv
# default target -- build single objects and library
#
single: objects library
# `multi' target -- build multiple objects and library
#
multi: objects library
# The FreeType source directory, usually `./src'.
#
SRC_DIR := $(TOP_DIR)/src
# The directory where the base layer components are placed, usually
# `./src/base'.
#
BASE_DIR := $(SRC_DIR)/base
# Other derived directories.
#
PUBLIC_DIR := $(TOP_DIR)/include/freetype
INTERNAL_DIR := $(PUBLIC_DIR)/internal
SERVICES_DIR := $(INTERNAL_DIR)/services
CONFIG_DIR := $(PUBLIC_DIR)/config
# The documentation directory.
#
DOC_DIR ?= $(TOP_DIR)/docs/reference
# The final name of the library file.
#
PROJECT_LIBRARY := $(LIB_DIR)/$(LIBRARY).$A
# include paths
#
# IMPORTANT NOTE: The architecture-dependent directory must ALWAYS be placed
# before the standard include list. Porters are then able to
# put their own version of some of the FreeType components
# in the `builds/<system>' directory, as these files will
# override the default sources.
#
INCLUDES := $(subst /,$(COMPILER_SEP),$(OBJ_DIR) \
$(DEVEL_DIR) \
$(BUILD_DIR) \
$(TOP_DIR)/include)
INCLUDE_FLAGS := $(INCLUDES:%=$I%)
ifdef DEVEL_DIR
# We assume that all library dependencies for FreeType are fulfilled for a
# development build, so we directly access the necessary include directory
# information using `pkg-config'.
INCLUDE_FLAGS += $(shell pkg-config --cflags libpng \
harfbuzz )
endif
# C flags used for the compilation of an object file. This must include at
# least the paths for the `base' and `builds/<system>' directories;
# debug/optimization/warning flags + ansi compliance if needed.
#
# $(INCLUDE_FLAGS) should come before $(CFLAGS) to avoid problems with
# old FreeType versions.
#
# Note what we also define the macro FT2_BUILD_LIBRARY when building
# FreeType. This is required to let our sources include the internal
# headers (something forbidden by clients).
#
# Finally, we define FT_CONFIG_MODULES_H so that the compiler uses the
# generated version of `ftmodule.h' in $(OBJ_DIR). If there is an
# `ftoption.h' files in $(OBJ_DIR), define FT_CONFIG_OPTIONS_H too.
#
ifneq ($(wildcard $(OBJ_DIR)/ftoption.h),)
FTOPTION_H := $(OBJ_DIR)/ftoption.h
FTOPTION_FLAG := $DFT_CONFIG_OPTIONS_H="<ftoption.h>"
else ifneq ($(wildcard $(BUILD_DIR)/ftoption.h),)
FTOPTION_H := $(BUILD_DIR)/ftoption.h
FTOPTION_FLAG := $DFT_CONFIG_OPTIONS_H="<ftoption.h>"
endif
# `CPPFLAGS' might be specified by the user in the environment.
#
FT_CFLAGS = $(CPPFLAGS) \
$(CFLAGS) \
$DFT2_BUILD_LIBRARY \
$DFT_CONFIG_MODULES_H="<ftmodule.h>" \
$(FTOPTION_FLAG)
# Include the `exports' rules file.
#
include $(TOP_DIR)/builds/exports.mk
# Initialize the list of objects.
#
OBJECTS_LIST :=
# Define $(PUBLIC_H) as the list of all public header files located in
# `$(TOP_DIR)/include/freetype'. $(INTERNAL_H), and $(CONFIG_H) are defined
# similarly.
#
# This is used to simplify the dependency rules -- if one of these files
# changes, the whole library is recompiled.
#
PUBLIC_H := $(wildcard $(PUBLIC_DIR)/*.h)
INTERNAL_H := $(wildcard $(INTERNAL_DIR)/*.h) \
$(wildcard $(SERVICES_DIR)/*.h)
CONFIG_H := $(wildcard $(CONFIG_DIR)/*.h) \
$(wildcard $(BUILD_DIR)/config/*.h) \
$(FTMODULE_H) \
$(FTOPTION_H)
DEVEL_H := $(wildcard $(TOP_DIR)/devel/*.h)
FREETYPE_H := $(PUBLIC_H) $(INTERNAL_H) $(CONFIG_H) $(DEVEL_H)
FT_COMPILE := $(CC) $(ANSIFLAGS) $(INCLUDE_FLAGS) $(FT_CFLAGS)
# ftsystem component
#
FTSYS_SRC ?= $(BASE_DIR)/ftsystem.c
FTSYS_OBJ := $(OBJ_DIR)/ftsystem.$O
OBJECTS_LIST += $(FTSYS_OBJ)
$(FTSYS_OBJ): $(FTSYS_SRC) $(FREETYPE_H)
$(FT_COMPILE) $T$(subst /,$(COMPILER_SEP),$@ $<)
# ftdebug component
#
FTDEBUG_SRC ?= $(BASE_DIR)/ftdebug.c
FTDEBUG_OBJ := $(OBJ_DIR)/ftdebug.$O
OBJECTS_LIST += $(FTDEBUG_OBJ)
$(FTDEBUG_OBJ): $(FTDEBUG_SRC) $(FREETYPE_H)
$(FT_COMPILE) $T$(subst /,$(COMPILER_SEP),$@ $<)
# Include all rule files from FreeType components.
#
include $(SRC_DIR)/base/rules.mk
include $(patsubst %,$(SRC_DIR)/%/rules.mk,$(MODULES))
# ftinit component
#
# The C source `ftinit.c' contains the FreeType initialization routines.
# It is able to automatically register one or more drivers when the API
# function FT_Init_FreeType() is called.
#
# The set of initial drivers is determined by the driver Makefiles
# includes above. Each driver Makefile updates the FTINIT_xxx lists
# which contain additional include paths and macros used to compile the
# single `ftinit.c' source.
#
FTINIT_SRC := $(BASE_DIR)/ftinit.c
FTINIT_OBJ := $(OBJ_DIR)/ftinit.$O
OBJECTS_LIST += $(FTINIT_OBJ)
$(FTINIT_OBJ): $(FTINIT_SRC) $(FREETYPE_H)
$(FT_COMPILE) $T$(subst /,$(COMPILER_SEP),$@ $<)
# ftver component
#
# The VERSIONINFO resource `ftver.rc' contains version and copyright
# to be compiled by windres and tagged into DLL usually.
#
ifneq ($(RC),)
FTVER_SRC := $(BASE_DIR)/ftver.rc
FTVER_OBJ := $(OBJ_DIR)/ftver.$O
OBJECTS_LIST += $(FTVER_OBJ)
$(FTVER_OBJ): $(FTVER_SRC)
$(RC) -o $@ $<
endif
# All FreeType library objects.
#
OBJ_M := $(BASE_OBJ_M) $(BASE_EXT_OBJ) $(DRV_OBJS_M)
OBJ_S := $(BASE_OBJ_S) $(BASE_EXT_OBJ) $(DRV_OBJS_S)
# The target `multi' on the Make command line indicates that we want to
# compile each source file independently.
#
# Otherwise, each module/driver is compiled in a single object file through
# source file inclusion (see `src/base/ftbase.c' or
# `src/truetype/truetype.c' for examples).
#
BASE_OBJECTS := $(OBJECTS_LIST)
ifneq ($(findstring multi,$(MAKECMDGOALS)),)
OBJECTS_LIST += $(OBJ_M)
else
OBJECTS_LIST += $(OBJ_S)
endif
objects: $(OBJECTS_LIST)
library: $(PROJECT_LIBRARY)
# Run `docwriter' in the current Python environment.
# Option `-B' disables generation of .pyc files (available since python 2.6)
#
PYTHON ?= python
PIP ?= pip
refdoc:
@echo Running docwriter...
$(PYTHON) -m docwriter \
--prefix=ft2 \
--title=FreeType-$(version) \
--output=$(DOC_DIR) \
$(PUBLIC_DIR)/*.h \
$(PUBLIC_DIR)/config/*.h \
$(PUBLIC_DIR)/cache/*.h
@echo Building static site...
cd $(DOC_DIR) && mkdocs build
@echo Done.
# Variables for running `refdoc' with Python's `virtualenv'. The
# environment is created in `DOC_DIR/env' and is gitignored.
#
# We still need to cd into `DOC_DIR' to build `mkdocs' because paths in
# `mkdocs.yml' are relative to the current working directory.
#
VENV_NAME := env
VENV_DIR := $(DOC_DIR)$(SEP)$(VENV_NAME)
ENV_PYTHON := $(VENV_DIR)$(SEP)$(BIN)$(SEP)$(PYTHON)
ENV_PIP := $(VENV_DIR)$(SEP)$(BIN)$(SEP)$(PIP)
refdoc-venv:
@echo Setting up virtualenv for Python...
virtualenv --python=$(PYTHON) $(VENV_DIR)
@echo Installing docwriter...
$(ENV_PIP) install docwriter
@echo Running docwriter...
$(ENV_PYTHON) -m docwriter \
--prefix=ft2 \
--title=FreeType-$(version) \
--output=$(DOC_DIR) \
$(PUBLIC_DIR)/*.h \
$(PUBLIC_DIR)/config/*.h \
$(PUBLIC_DIR)/cache/*.h
@echo Building static site...
cd $(DOC_DIR) && $(VENV_NAME)$(SEP)$(BIN)$(SEP)python -m mkdocs build
@echo Done.
.PHONY: clean_project_std distclean_project_std
# Standard cleaning and distclean rules. These are not accepted
# on all systems though.
#
clean_project_std:
-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S) $(CLEAN)
distclean_project_std: clean_project_std
-$(DELETE) $(PROJECT_LIBRARY)
-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
.PHONY: clean_project_dos distclean_project_dos
# The Dos command shell does not support very long list of arguments, so
# we are stuck with wildcards.
#
# Don't break the command lines with \; this prevents the "del" command from
# working correctly on Win9x.
#
clean_project_dos:
-$(DELETE) $(subst /,$(SEP),$(OBJ_DIR)/*.$O $(CLEAN) $(NO_OUTPUT))
distclean_project_dos: clean_project_dos
-$(DELETE) $(subst /,$(SEP),$(PROJECT_LIBRARY) $(DISTCLEAN) $(NO_OUTPUT))
.PHONY: remove_config_mk remove_ftmodule_h
# Remove configuration file (used for distclean).
#
remove_config_mk:
-$(DELETE) $(subst /,$(SEP),$(CONFIG_MK) $(NO_OUTPUT))
# Remove module list (used for distclean).
#
remove_ftmodule_h:
-$(DELETE) $(subst /,$(SEP),$(FTMODULE_H) $(NO_OUTPUT))
.PHONY: clean distclean
# The `config.mk' file must define `clean_project' and `distclean_project'.
# Implementations may use to relay these to either the `std' or `dos'
# versions from above, or simply provide their own implementation.
#
clean: clean_project
distclean: distclean_project remove_config_mk remove_ftmodule_h
-$(DELETE) $(subst /,$(SEP),$(DOC_DIR)/*.html $(NO_OUTPUT))
# EOF

View File

@@ -1,42 +1,42 @@
#
# Link instructions for Dos-like systems (Dos, Win32, OS/2)
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifdef BUILD_PROJECT
.PHONY: clean_project distclean_project
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP_DIR)/builds/$(PROJECT).mk
# The cleanup targets.
#
clean_project: clean_project_dos
distclean_project: distclean_project_dos
# This final rule is used to link all object files into a single library.
# this is compiler-specific
#
$(PROJECT_LIBRARY): $(OBJECTS_LIST)
ifdef CLEAN_LIBRARY
-$(CLEAN_LIBRARY) $(NO_OUTPUT)
endif
$(LINK_LIBRARY)
endif
# EOF
#
# Link instructions for Dos-like systems (Dos, Win32, OS/2)
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifdef BUILD_PROJECT
.PHONY: clean_project distclean_project
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP_DIR)/builds/$(PROJECT).mk
# The cleanup targets.
#
clean_project: clean_project_dos
distclean_project: distclean_project_dos
# This final rule is used to link all object files into a single library.
# this is compiler-specific
#
$(PROJECT_LIBRARY): $(OBJECTS_LIST)
ifdef CLEAN_LIBRARY
-$(CLEAN_LIBRARY) $(NO_OUTPUT)
endif
$(LINK_LIBRARY)
endif
# EOF

View File

@@ -1,42 +1,42 @@
#
# Link instructions for standard systems
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifdef BUILD_PROJECT
.PHONY: clean_project distclean_project
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP_DIR)/builds/$(PROJECT).mk
# The cleanup targets.
#
clean_project: clean_project_std
distclean_project: distclean_project_std
# This final rule is used to link all object files into a single library.
# this is compiler-specific
#
$(PROJECT_LIBRARY): $(OBJECTS_LIST)
ifdef CLEAN_LIBRARY
-$(CLEAN_LIBRARY) $(NO_OUTPUT)
endif
$(LINK_LIBRARY)
endif
# EOF
#
# Link instructions for standard systems
#
# Copyright (C) 1996-2019 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifdef BUILD_PROJECT
.PHONY: clean_project distclean_project
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP_DIR)/builds/$(PROJECT).mk
# The cleanup targets.
#
clean_project: clean_project_std
distclean_project: distclean_project_std
# This final rule is used to link all object files into a single library.
# this is compiler-specific
#
$(PROJECT_LIBRARY): $(OBJECTS_LIST)
ifdef CLEAN_LIBRARY
-$(CLEAN_LIBRARY) $(NO_OUTPUT)
endif
$(LINK_LIBRARY)
endif
# EOF

View File

@@ -1,209 +1,209 @@
# File: FreeType.m68k_cfm.make
# Target: FreeType.m68k_cfm
# Created: Thursday, October 27, 2005 09:23:25 PM
MAKEFILE = FreeType.m68k_cfm.make
\xA5MondoBuild\xA5 = {MAKEFILE} # Make blank to avoid rebuilds when makefile is modified
ObjDir = :objs:
Includes = \xB6
-ansi strict \xB6
-includes unix \xB6
-i :include: \xB6
-i :src: \xB6
-i :include:freetype:config:
Sym-68K = -sym off
COptions = \xB6
-d FT_MACINTOSH=1 \xB6
-d HAVE_FSSPEC=1 \xB6
-d HAVE_FSREF=0 \xB6
-d HAVE_QUICKDRAW_TOOLBOX=1 \xB6
-d HAVE_QUICKDRAW_CARBON=0 \xB6
-d HAVE_ATS=0 \xB6
-d FT2_BUILD_LIBRARY \xB6
-d FT_CONFIG_CONFIG_H="<ftconfig.h>" \xB6
-d FT_CONFIG_MODULES_H="<ftmodule.h>" \xB6
{Includes} {Sym-68K} -model cfmseg
### Source Files ###
SrcFiles = \xB6
:src:autofit:autofit.c \xB6
:builds:mac:ftbase.c \xB6
:src:base:ftbbox.c \xB6
:src:base:ftbdf.c \xB6
:src:base:ftbitmap.c \xB6
:src:base:ftdebug.c \xB6
:src:base:ftfstype.c \xB6
:src:base:ftglyph.c \xB6
:src:base:ftgxval.c \xB6
:src:base:ftinit.c \xB6
:src:base:ftmm.c \xB6
:src:base:ftotval.c \xB6
:src:base:ftpfr.c \xB6
:src:base:ftstroke.c \xB6
:src:base:ftsynth.c \xB6
:src:base:ftsystem.c \xB6
:src:base:fttype1.c \xB6
:src:base:ftwinfnt.c \xB6
:src:cache:ftcache.c \xB6
:src:bdf:bdf.c \xB6
:src:cff:cff.c \xB6
:src:cid:type1cid.c \xB6
# :src:gxvalid:gxvalid.c \xB6
:src:gzip:ftgzip.c \xB6
:src:bzip2:ftbzip2.c \xB6
:src:lzw:ftlzw.c \xB6
:src:otvalid:otvalid.c \xB6
:src:pcf:pcf.c \xB6
:src:pfr:pfr.c \xB6
:src:psaux:psaux.c \xB6
:src:pshinter:pshinter.c \xB6
:src:psnames:psmodule.c \xB6
:src:raster:raster.c \xB6
:src:sfnt:sfnt.c \xB6
:src:smooth:smooth.c \xB6
:src:truetype:truetype.c \xB6
:src:type1:type1.c \xB6
:src:type42:type42.c \xB6
:src:winfonts:winfnt.c
### Object Files ###
ObjFiles-68K = \xB6
"{ObjDir}autofit.c.o" \xB6
"{ObjDir}ftbase.c.o" \xB6
"{ObjDir}ftbbox.c.o" \xB6
"{ObjDir}ftbdf.c.o" \xB6
"{ObjDir}ftbitmap.c.o" \xB6
"{ObjDir}ftdebug.c.o" \xB6
"{ObjDir}ftfstype.c.o" \xB6
"{ObjDir}ftglyph.c.o" \xB6
"{ObjDir}ftgxval.c.o" \xB6
"{ObjDir}ftinit.c.o" \xB6
"{ObjDir}ftmm.c.o" \xB6
"{ObjDir}ftotval.c.o" \xB6
"{ObjDir}ftpfr.c.o" \xB6
"{ObjDir}ftstroke.c.o" \xB6
"{ObjDir}ftsynth.c.o" \xB6
"{ObjDir}ftsystem.c.o" \xB6
"{ObjDir}fttype1.c.o" \xB6
"{ObjDir}ftwinfnt.c.o" \xB6
"{ObjDir}ftcache.c.o" \xB6
"{ObjDir}bdf.c.o" \xB6
"{ObjDir}cff.c.o" \xB6
"{ObjDir}type1cid.c.o" \xB6
# "{ObjDir}gxvalid.c.o" \xB6
"{ObjDir}ftgzip.c.o" \xB6
"{ObjDir}ftbzip2.c.o" \xB6
"{ObjDir}ftlzw.c.o" \xB6
"{ObjDir}otvalid.c.o" \xB6
"{ObjDir}pcf.c.o" \xB6
"{ObjDir}pfr.c.o" \xB6
"{ObjDir}psaux.c.o" \xB6
"{ObjDir}pshinter.c.o" \xB6
"{ObjDir}psmodule.c.o" \xB6
"{ObjDir}raster.c.o" \xB6
"{ObjDir}sfnt.c.o" \xB6
"{ObjDir}smooth.c.o" \xB6
"{ObjDir}truetype.c.o" \xB6
"{ObjDir}type1.c.o" \xB6
"{ObjDir}type42.c.o" \xB6
"{ObjDir}winfnt.c.o"
### Libraries ###
LibFiles-68K =
### Default Rules ###
.c.o \xC4 .c {\xA5MondoBuild\xA5}
{C} {depDir}{default}.c -o {targDir}{default}.c.o {COptions}
### Build Rules ###
:builds:mac:ftbase.c \xC4\xC4 :src:base:ftbase.c
Duplicate :src:base:ftbase.c :builds:mac:ftbase.c
"{ObjDir}ftbase.c.o" \xC4\xC4 :builds:mac:ftbase.c
{C} :builds:mac:ftbase.c -o "{ObjDir}ftbase.c.o" \xB6
-i :builds:mac: \xB6
-i :src:base: \xB6
{COptions}
FreeType.m68k_cfm \xC4\xC4 FreeType.m68k_cfm.o
FreeType.m68k_cfm.o \xC4\xC4 {ObjFiles-68K} {LibFiles-68K} {\xA5MondoBuild\xA5}
Lib \xB6
-o {Targ} \xB6
{ObjFiles-68K} \xB6
{LibFiles-68K} \xB6
{Sym-68K} \xB6
-mf -d
### Required Dependencies ###
"{ObjDir}autofit.c.o" \xC4 :src:autofit:autofit.c
# "{ObjDir}ftbase.c.o" \xC4 :src:base:ftbase.c
"{ObjDir}ftbbox.c.o" \xC4 :src:base:ftbbox.c
"{ObjDir}ftbdf.c.o" \xC4 :src:base:ftbdf.c
"{ObjDir}ftbitmap.c.o" \xC4 :src:base:ftbitmap.c
"{ObjDir}ftdebug.c.o" \xC4 :src:base:ftdebug.c
"{ObjDir}ftfstype.c.o" \xC4 :src:base:ftfstype.c
"{ObjDir}ftglyph.c.o" \xC4 :src:base:ftglyph.c
"{ObjDir}ftgxval.c.o" \xC4 :src:base:ftgxval.c
"{ObjDir}ftinit.c.o" \xC4 :src:base:ftinit.c
"{ObjDir}ftmm.c.o" \xC4 :src:base:ftmm.c
"{ObjDir}ftotval.c.o" \xC4 :src:base:ftotval.c
"{ObjDir}ftpfr.c.o" \xC4 :src:base:ftpfr.c
"{ObjDir}ftstroke.c.o" \xC4 :src:base:ftstroke.c
"{ObjDir}ftsynth.c.o" \xC4 :src:base:ftsynth.c
"{ObjDir}ftsystem.c.o" \xC4 :src:base:ftsystem.c
"{ObjDir}fttype1.c.o" \xC4 :src:base:fttype1.c
"{ObjDir}ftwinfnt.c.o" \xC4 :src:base:ftwinfnt.c
"{ObjDir}ftcache.c.o" \xC4 :src:cache:ftcache.c
"{ObjDir}bdf.c.o" \xC4 :src:bdf:bdf.c
"{ObjDir}cff.c.o" \xC4 :src:cff:cff.c
"{ObjDir}type1cid.c.o" \xC4 :src:cid:type1cid.c
# "{ObjDir}gxvalid.c.o" \xC4 :src:gxvalid:gxvalid.c
"{ObjDir}ftgzip.c.o" \xC4 :src:gzip:ftgzip.c
"{ObjDir}ftbzip2.c.o" \xC4 :src:bzip2:ftbzip2.c
"{ObjDir}ftlzw.c.o" \xC4 :src:lzw:ftlzw.c
"{ObjDir}otvalid.c.o" \xC4 :src:otvalid:otvalid.c
"{ObjDir}pcf.c.o" \xC4 :src:pcf:pcf.c
"{ObjDir}pfr.c.o" \xC4 :src:pfr:pfr.c
"{ObjDir}psaux.c.o" \xC4 :src:psaux:psaux.c
"{ObjDir}pshinter.c.o" \xC4 :src:pshinter:pshinter.c
"{ObjDir}psmodule.c.o" \xC4 :src:psnames:psmodule.c
"{ObjDir}raster.c.o" \xC4 :src:raster:raster.c
"{ObjDir}sfnt.c.o" \xC4 :src:sfnt:sfnt.c
"{ObjDir}smooth.c.o" \xC4 :src:smooth:smooth.c
"{ObjDir}truetype.c.o" \xC4 :src:truetype:truetype.c
"{ObjDir}type1.c.o" \xC4 :src:type1:type1.c
"{ObjDir}type42.c.o" \xC4 :src:type42:type42.c
"{ObjDir}winfnt.c.o" \xC4 :src:winfonts:winfnt.c
### Optional Dependencies ###
### Build this target to generate "include file" dependencies. ###
Dependencies \xC4 $OutOfDate
MakeDepend \xB6
-append {MAKEFILE} \xB6
-ignore "{CIncludes}" \xB6
-objdir "{ObjDir}" \xB6
-objext .o \xB6
{Includes} \xB6
{SrcFiles}
# File: FreeType.m68k_cfm.make
# Target: FreeType.m68k_cfm
# Created: Thursday, October 27, 2005 09:23:25 PM
MAKEFILE = FreeType.m68k_cfm.make
\xA5MondoBuild\xA5 = {MAKEFILE} # Make blank to avoid rebuilds when makefile is modified
ObjDir = :objs:
Includes = \xB6
-ansi strict \xB6
-includes unix \xB6
-i :include: \xB6
-i :src: \xB6
-i :include:freetype:config:
Sym-68K = -sym off
COptions = \xB6
-d FT_MACINTOSH=1 \xB6
-d HAVE_FSSPEC=1 \xB6
-d HAVE_FSREF=0 \xB6
-d HAVE_QUICKDRAW_TOOLBOX=1 \xB6
-d HAVE_QUICKDRAW_CARBON=0 \xB6
-d HAVE_ATS=0 \xB6
-d FT2_BUILD_LIBRARY \xB6
-d FT_CONFIG_CONFIG_H="<ftconfig.h>" \xB6
-d FT_CONFIG_MODULES_H="<ftmodule.h>" \xB6
{Includes} {Sym-68K} -model cfmseg
### Source Files ###
SrcFiles = \xB6
:src:autofit:autofit.c \xB6
:builds:mac:ftbase.c \xB6
:src:base:ftbbox.c \xB6
:src:base:ftbdf.c \xB6
:src:base:ftbitmap.c \xB6
:src:base:ftdebug.c \xB6
:src:base:ftfstype.c \xB6
:src:base:ftglyph.c \xB6
:src:base:ftgxval.c \xB6
:src:base:ftinit.c \xB6
:src:base:ftmm.c \xB6
:src:base:ftotval.c \xB6
:src:base:ftpfr.c \xB6
:src:base:ftstroke.c \xB6
:src:base:ftsynth.c \xB6
:src:base:ftsystem.c \xB6
:src:base:fttype1.c \xB6
:src:base:ftwinfnt.c \xB6
:src:cache:ftcache.c \xB6
:src:bdf:bdf.c \xB6
:src:cff:cff.c \xB6
:src:cid:type1cid.c \xB6
# :src:gxvalid:gxvalid.c \xB6
:src:gzip:ftgzip.c \xB6
:src:bzip2:ftbzip2.c \xB6
:src:lzw:ftlzw.c \xB6
:src:otvalid:otvalid.c \xB6
:src:pcf:pcf.c \xB6
:src:pfr:pfr.c \xB6
:src:psaux:psaux.c \xB6
:src:pshinter:pshinter.c \xB6
:src:psnames:psmodule.c \xB6
:src:raster:raster.c \xB6
:src:sfnt:sfnt.c \xB6
:src:smooth:smooth.c \xB6
:src:truetype:truetype.c \xB6
:src:type1:type1.c \xB6
:src:type42:type42.c \xB6
:src:winfonts:winfnt.c
### Object Files ###
ObjFiles-68K = \xB6
"{ObjDir}autofit.c.o" \xB6
"{ObjDir}ftbase.c.o" \xB6
"{ObjDir}ftbbox.c.o" \xB6
"{ObjDir}ftbdf.c.o" \xB6
"{ObjDir}ftbitmap.c.o" \xB6
"{ObjDir}ftdebug.c.o" \xB6
"{ObjDir}ftfstype.c.o" \xB6
"{ObjDir}ftglyph.c.o" \xB6
"{ObjDir}ftgxval.c.o" \xB6
"{ObjDir}ftinit.c.o" \xB6
"{ObjDir}ftmm.c.o" \xB6
"{ObjDir}ftotval.c.o" \xB6
"{ObjDir}ftpfr.c.o" \xB6
"{ObjDir}ftstroke.c.o" \xB6
"{ObjDir}ftsynth.c.o" \xB6
"{ObjDir}ftsystem.c.o" \xB6
"{ObjDir}fttype1.c.o" \xB6
"{ObjDir}ftwinfnt.c.o" \xB6
"{ObjDir}ftcache.c.o" \xB6
"{ObjDir}bdf.c.o" \xB6
"{ObjDir}cff.c.o" \xB6
"{ObjDir}type1cid.c.o" \xB6
# "{ObjDir}gxvalid.c.o" \xB6
"{ObjDir}ftgzip.c.o" \xB6
"{ObjDir}ftbzip2.c.o" \xB6
"{ObjDir}ftlzw.c.o" \xB6
"{ObjDir}otvalid.c.o" \xB6
"{ObjDir}pcf.c.o" \xB6
"{ObjDir}pfr.c.o" \xB6
"{ObjDir}psaux.c.o" \xB6
"{ObjDir}pshinter.c.o" \xB6
"{ObjDir}psmodule.c.o" \xB6
"{ObjDir}raster.c.o" \xB6
"{ObjDir}sfnt.c.o" \xB6
"{ObjDir}smooth.c.o" \xB6
"{ObjDir}truetype.c.o" \xB6
"{ObjDir}type1.c.o" \xB6
"{ObjDir}type42.c.o" \xB6
"{ObjDir}winfnt.c.o"
### Libraries ###
LibFiles-68K =
### Default Rules ###
.c.o \xC4 .c {\xA5MondoBuild\xA5}
{C} {depDir}{default}.c -o {targDir}{default}.c.o {COptions}
### Build Rules ###
:builds:mac:ftbase.c \xC4\xC4 :src:base:ftbase.c
Duplicate :src:base:ftbase.c :builds:mac:ftbase.c
"{ObjDir}ftbase.c.o" \xC4\xC4 :builds:mac:ftbase.c
{C} :builds:mac:ftbase.c -o "{ObjDir}ftbase.c.o" \xB6
-i :builds:mac: \xB6
-i :src:base: \xB6
{COptions}
FreeType.m68k_cfm \xC4\xC4 FreeType.m68k_cfm.o
FreeType.m68k_cfm.o \xC4\xC4 {ObjFiles-68K} {LibFiles-68K} {\xA5MondoBuild\xA5}
Lib \xB6
-o {Targ} \xB6
{ObjFiles-68K} \xB6
{LibFiles-68K} \xB6
{Sym-68K} \xB6
-mf -d
### Required Dependencies ###
"{ObjDir}autofit.c.o" \xC4 :src:autofit:autofit.c
# "{ObjDir}ftbase.c.o" \xC4 :src:base:ftbase.c
"{ObjDir}ftbbox.c.o" \xC4 :src:base:ftbbox.c
"{ObjDir}ftbdf.c.o" \xC4 :src:base:ftbdf.c
"{ObjDir}ftbitmap.c.o" \xC4 :src:base:ftbitmap.c
"{ObjDir}ftdebug.c.o" \xC4 :src:base:ftdebug.c
"{ObjDir}ftfstype.c.o" \xC4 :src:base:ftfstype.c
"{ObjDir}ftglyph.c.o" \xC4 :src:base:ftglyph.c
"{ObjDir}ftgxval.c.o" \xC4 :src:base:ftgxval.c
"{ObjDir}ftinit.c.o" \xC4 :src:base:ftinit.c
"{ObjDir}ftmm.c.o" \xC4 :src:base:ftmm.c
"{ObjDir}ftotval.c.o" \xC4 :src:base:ftotval.c
"{ObjDir}ftpfr.c.o" \xC4 :src:base:ftpfr.c
"{ObjDir}ftstroke.c.o" \xC4 :src:base:ftstroke.c
"{ObjDir}ftsynth.c.o" \xC4 :src:base:ftsynth.c
"{ObjDir}ftsystem.c.o" \xC4 :src:base:ftsystem.c
"{ObjDir}fttype1.c.o" \xC4 :src:base:fttype1.c
"{ObjDir}ftwinfnt.c.o" \xC4 :src:base:ftwinfnt.c
"{ObjDir}ftcache.c.o" \xC4 :src:cache:ftcache.c
"{ObjDir}bdf.c.o" \xC4 :src:bdf:bdf.c
"{ObjDir}cff.c.o" \xC4 :src:cff:cff.c
"{ObjDir}type1cid.c.o" \xC4 :src:cid:type1cid.c
# "{ObjDir}gxvalid.c.o" \xC4 :src:gxvalid:gxvalid.c
"{ObjDir}ftgzip.c.o" \xC4 :src:gzip:ftgzip.c
"{ObjDir}ftbzip2.c.o" \xC4 :src:bzip2:ftbzip2.c
"{ObjDir}ftlzw.c.o" \xC4 :src:lzw:ftlzw.c
"{ObjDir}otvalid.c.o" \xC4 :src:otvalid:otvalid.c
"{ObjDir}pcf.c.o" \xC4 :src:pcf:pcf.c
"{ObjDir}pfr.c.o" \xC4 :src:pfr:pfr.c
"{ObjDir}psaux.c.o" \xC4 :src:psaux:psaux.c
"{ObjDir}pshinter.c.o" \xC4 :src:pshinter:pshinter.c
"{ObjDir}psmodule.c.o" \xC4 :src:psnames:psmodule.c
"{ObjDir}raster.c.o" \xC4 :src:raster:raster.c
"{ObjDir}sfnt.c.o" \xC4 :src:sfnt:sfnt.c
"{ObjDir}smooth.c.o" \xC4 :src:smooth:smooth.c
"{ObjDir}truetype.c.o" \xC4 :src:truetype:truetype.c
"{ObjDir}type1.c.o" \xC4 :src:type1:type1.c
"{ObjDir}type42.c.o" \xC4 :src:type42:type42.c
"{ObjDir}winfnt.c.o" \xC4 :src:winfonts:winfnt.c
### Optional Dependencies ###
### Build this target to generate "include file" dependencies. ###
Dependencies \xC4 $OutOfDate
MakeDepend \xB6
-append {MAKEFILE} \xB6
-ignore "{CIncludes}" \xB6
-objdir "{ObjDir}" \xB6
-objext .o \xB6
{Includes} \xB6
{SrcFiles}

View File

@@ -1,208 +1,208 @@
# File: FreeType.m68k_far.make
# Target: FreeType.m68k_far
# Created: Tuesday, October 25, 2005 03:34:05 PM
MAKEFILE = FreeType.m68k_far.make
\xA5MondoBuild\xA5 = {MAKEFILE} # Make blank to avoid rebuilds when makefile is modified
ObjDir = :objs:
Includes = \xB6
-includes unix \xB6
-i :include: \xB6
-i :src: \xB6
-i :include:freetype:config:
Sym-68K = -sym off
COptions = \xB6
-d FT_MACINTOSH=1 \xB6
-d HAVE_FSSPEC=1 \xB6
-d HAVE_FSREF=0 \xB6
-d HAVE_QUICKDRAW_TOOLBOX=1 \xB6
-d HAVE_QUICKDRAW_CARBON=0 \xB6
-d HAVE_ATS=0 \xB6
-d FT2_BUILD_LIBRARY \xB6
-d FT_CONFIG_CONFIG_H="<ftconfig.h>" \xB6
-d FT_CONFIG_MODULES_H="<ftmodule.h>" \xB6
{Includes} {Sym-68K} -model far
### Source Files ###
SrcFiles = \xB6
:src:autofit:autofit.c \xB6
:builds:mac:ftbase.c \xB6
:src:base:ftbbox.c \xB6
:src:base:ftbdf.c \xB6
:src:base:ftbitmap.c \xB6
:src:base:ftdebug.c \xB6
:src:base:ftfstype.c \xB6
:src:base:ftglyph.c \xB6
:src:base:ftgxval.c \xB6
:src:base:ftinit.c \xB6
:src:base:ftmm.c \xB6
:src:base:ftotval.c \xB6
:src:base:ftpfr.c \xB6
:src:base:ftstroke.c \xB6
:src:base:ftsynth.c \xB6
:src:base:ftsystem.c \xB6
:src:base:fttype1.c \xB6
:src:base:ftwinfnt.c \xB6
:src:cache:ftcache.c \xB6
:src:bdf:bdf.c \xB6
:src:cff:cff.c \xB6
:src:cid:type1cid.c \xB6
:src:gxvalid:gxvalid.c \xB6
:src:gzip:ftgzip.c \xB6
:src:bzip2:ftbzip2.c \xB6
:src:lzw:ftlzw.c \xB6
:src:otvalid:otvalid.c \xB6
:src:pcf:pcf.c \xB6
:src:pfr:pfr.c \xB6
:src:psaux:psaux.c \xB6
:src:pshinter:pshinter.c \xB6
:src:psnames:psmodule.c \xB6
:src:raster:raster.c \xB6
:src:sfnt:sfnt.c \xB6
:src:smooth:smooth.c \xB6
:src:truetype:truetype.c \xB6
:src:type1:type1.c \xB6
:src:type42:type42.c \xB6
:src:winfonts:winfnt.c
### Object Files ###
ObjFiles-68K = \xB6
"{ObjDir}autofit.c.o" \xB6
"{ObjDir}ftbase.c.o" \xB6
"{ObjDir}ftbbox.c.o" \xB6
"{ObjDir}ftbdf.c.o" \xB6
"{ObjDir}ftbitmap.c.o" \xB6
"{ObjDir}ftdebug.c.o" \xB6
"{ObjDir}ftfstype.c.o" \xB6
"{ObjDir}ftglyph.c.o" \xB6
"{ObjDir}ftgxval.c.o" \xB6
"{ObjDir}ftinit.c.o" \xB6
"{ObjDir}ftmm.c.o" \xB6
"{ObjDir}ftotval.c.o" \xB6
"{ObjDir}ftpfr.c.o" \xB6
"{ObjDir}ftstroke.c.o" \xB6
"{ObjDir}ftsynth.c.o" \xB6
"{ObjDir}ftsystem.c.o" \xB6
"{ObjDir}fttype1.c.o" \xB6
"{ObjDir}ftwinfnt.c.o" \xB6
"{ObjDir}ftcache.c.o" \xB6
"{ObjDir}bdf.c.o" \xB6
"{ObjDir}cff.c.o" \xB6
"{ObjDir}type1cid.c.o" \xB6
"{ObjDir}gxvalid.c.o" \xB6
"{ObjDir}ftgzip.c.o" \xB6
"{ObjDir}ftbzip2.c.o" \xB6
"{ObjDir}ftlzw.c.o" \xB6
"{ObjDir}otvalid.c.o" \xB6
"{ObjDir}pcf.c.o" \xB6
"{ObjDir}pfr.c.o" \xB6
"{ObjDir}psaux.c.o" \xB6
"{ObjDir}pshinter.c.o" \xB6
"{ObjDir}psmodule.c.o" \xB6
"{ObjDir}raster.c.o" \xB6
"{ObjDir}sfnt.c.o" \xB6
"{ObjDir}smooth.c.o" \xB6
"{ObjDir}truetype.c.o" \xB6
"{ObjDir}type1.c.o" \xB6
"{ObjDir}type42.c.o" \xB6
"{ObjDir}winfnt.c.o"
### Libraries ###
LibFiles-68K =
### Default Rules ###
.c.o \xC4 .c {\xA5MondoBuild\xA5}
{C} {depDir}{default}.c -o {targDir}{default}.c.o {COptions} \xB6
-ansi strict
### Build Rules ###
:builds:mac:ftbase.c \xC4\xC4 :src:base:ftbase.c
Duplicate :src:base:ftbase.c :builds:mac:ftbase.c
"{ObjDir}ftbase.c.o" \xC4\xC4 :builds:mac:ftbase.c
{C} :builds:mac:ftbase.c -o "{ObjDir}ftbase.c.o" \xB6
-i :builds:mac: \xB6
-i :src:base: \xB6
{COptions}
FreeType.m68k_far \xC4\xC4 FreeType.m68k_far.o
FreeType.m68k_far.o \xC4\xC4 {ObjFiles-68K} {LibFiles-68K} {\xA5MondoBuild\xA5}
Lib \xB6
-o {Targ} \xB6
{ObjFiles-68K} \xB6
{LibFiles-68K} \xB6
{Sym-68K} \xB6
-mf -d
### Required Dependencies ###
"{ObjDir}autofit.c.o" \xC4 :src:autofit:autofit.c
# "{ObjDir}ftbase.c.o" \xC4 :src:base:ftbase.c
"{ObjDir}ftbbox.c.o" \xC4 :src:base:ftbbox.c
"{ObjDir}ftbdf.c.o" \xC4 :src:base:ftbdf.c
"{ObjDir}ftbitmap.c.o" \xC4 :src:base:ftbitmap.c
"{ObjDir}ftdebug.c.o" \xC4 :src:base:ftdebug.c
"{ObjDir}ftfstype.c.o" \xC4 :src:base:ftfstype.c
"{ObjDir}ftglyph.c.o" \xC4 :src:base:ftglyph.c
"{ObjDir}ftgxval.c.o" \xC4 :src:base:ftgxval.c
"{ObjDir}ftinit.c.o" \xC4 :src:base:ftinit.c
"{ObjDir}ftmm.c.o" \xC4 :src:base:ftmm.c
"{ObjDir}ftotval.c.o" \xC4 :src:base:ftotval.c
"{ObjDir}ftpfr.c.o" \xC4 :src:base:ftpfr.c
"{ObjDir}ftstroke.c.o" \xC4 :src:base:ftstroke.c
"{ObjDir}ftsynth.c.o" \xC4 :src:base:ftsynth.c
"{ObjDir}ftsystem.c.o" \xC4 :src:base:ftsystem.c
"{ObjDir}fttype1.c.o" \xC4 :src:base:fttype1.c
"{ObjDir}ftwinfnt.c.o" \xC4 :src:base:ftwinfnt.c
"{ObjDir}ftcache.c.o" \xC4 :src:cache:ftcache.c
"{ObjDir}bdf.c.o" \xC4 :src:bdf:bdf.c
"{ObjDir}cff.c.o" \xC4 :src:cff:cff.c
"{ObjDir}type1cid.c.o" \xC4 :src:cid:type1cid.c
"{ObjDir}gxvalid.c.o" \xC4 :src:gxvalid:gxvalid.c
"{ObjDir}ftgzip.c.o" \xC4 :src:gzip:ftgzip.c
"{ObjDir}ftbzip2.c.o" \xC4 :src:bzip2:ftbzip2.c
"{ObjDir}ftlzw.c.o" \xC4 :src:lzw:ftlzw.c
"{ObjDir}otvalid.c.o" \xC4 :src:otvalid:otvalid.c
"{ObjDir}pcf.c.o" \xC4 :src:pcf:pcf.c
"{ObjDir}pfr.c.o" \xC4 :src:pfr:pfr.c
"{ObjDir}psaux.c.o" \xC4 :src:psaux:psaux.c
"{ObjDir}pshinter.c.o" \xC4 :src:pshinter:pshinter.c
"{ObjDir}psmodule.c.o" \xC4 :src:psnames:psmodule.c
"{ObjDir}raster.c.o" \xC4 :src:raster:raster.c
"{ObjDir}sfnt.c.o" \xC4 :src:sfnt:sfnt.c
"{ObjDir}smooth.c.o" \xC4 :src:smooth:smooth.c
"{ObjDir}truetype.c.o" \xC4 :src:truetype:truetype.c
"{ObjDir}type1.c.o" \xC4 :src:type1:type1.c
"{ObjDir}type42.c.o" \xC4 :src:type42:type42.c
"{ObjDir}winfnt.c.o" \xC4 :src:winfonts:winfnt.c
### Optional Dependencies ###
### Build this target to generate "include file" dependencies. ###
Dependencies \xC4 $OutOfDate
MakeDepend \xB6
-append {MAKEFILE} \xB6
-ignore "{CIncludes}" \xB6
-objdir "{ObjDir}" \xB6
-objext .o \xB6
{Includes} \xB6
{SrcFiles}
# File: FreeType.m68k_far.make
# Target: FreeType.m68k_far
# Created: Tuesday, October 25, 2005 03:34:05 PM
MAKEFILE = FreeType.m68k_far.make
\xA5MondoBuild\xA5 = {MAKEFILE} # Make blank to avoid rebuilds when makefile is modified
ObjDir = :objs:
Includes = \xB6
-includes unix \xB6
-i :include: \xB6
-i :src: \xB6
-i :include:freetype:config:
Sym-68K = -sym off
COptions = \xB6
-d FT_MACINTOSH=1 \xB6
-d HAVE_FSSPEC=1 \xB6
-d HAVE_FSREF=0 \xB6
-d HAVE_QUICKDRAW_TOOLBOX=1 \xB6
-d HAVE_QUICKDRAW_CARBON=0 \xB6
-d HAVE_ATS=0 \xB6
-d FT2_BUILD_LIBRARY \xB6
-d FT_CONFIG_CONFIG_H="<ftconfig.h>" \xB6
-d FT_CONFIG_MODULES_H="<ftmodule.h>" \xB6
{Includes} {Sym-68K} -model far
### Source Files ###
SrcFiles = \xB6
:src:autofit:autofit.c \xB6
:builds:mac:ftbase.c \xB6
:src:base:ftbbox.c \xB6
:src:base:ftbdf.c \xB6
:src:base:ftbitmap.c \xB6
:src:base:ftdebug.c \xB6
:src:base:ftfstype.c \xB6
:src:base:ftglyph.c \xB6
:src:base:ftgxval.c \xB6
:src:base:ftinit.c \xB6
:src:base:ftmm.c \xB6
:src:base:ftotval.c \xB6
:src:base:ftpfr.c \xB6
:src:base:ftstroke.c \xB6
:src:base:ftsynth.c \xB6
:src:base:ftsystem.c \xB6
:src:base:fttype1.c \xB6
:src:base:ftwinfnt.c \xB6
:src:cache:ftcache.c \xB6
:src:bdf:bdf.c \xB6
:src:cff:cff.c \xB6
:src:cid:type1cid.c \xB6
:src:gxvalid:gxvalid.c \xB6
:src:gzip:ftgzip.c \xB6
:src:bzip2:ftbzip2.c \xB6
:src:lzw:ftlzw.c \xB6
:src:otvalid:otvalid.c \xB6
:src:pcf:pcf.c \xB6
:src:pfr:pfr.c \xB6
:src:psaux:psaux.c \xB6
:src:pshinter:pshinter.c \xB6
:src:psnames:psmodule.c \xB6
:src:raster:raster.c \xB6
:src:sfnt:sfnt.c \xB6
:src:smooth:smooth.c \xB6
:src:truetype:truetype.c \xB6
:src:type1:type1.c \xB6
:src:type42:type42.c \xB6
:src:winfonts:winfnt.c
### Object Files ###
ObjFiles-68K = \xB6
"{ObjDir}autofit.c.o" \xB6
"{ObjDir}ftbase.c.o" \xB6
"{ObjDir}ftbbox.c.o" \xB6
"{ObjDir}ftbdf.c.o" \xB6
"{ObjDir}ftbitmap.c.o" \xB6
"{ObjDir}ftdebug.c.o" \xB6
"{ObjDir}ftfstype.c.o" \xB6
"{ObjDir}ftglyph.c.o" \xB6
"{ObjDir}ftgxval.c.o" \xB6
"{ObjDir}ftinit.c.o" \xB6
"{ObjDir}ftmm.c.o" \xB6
"{ObjDir}ftotval.c.o" \xB6
"{ObjDir}ftpfr.c.o" \xB6
"{ObjDir}ftstroke.c.o" \xB6
"{ObjDir}ftsynth.c.o" \xB6
"{ObjDir}ftsystem.c.o" \xB6
"{ObjDir}fttype1.c.o" \xB6
"{ObjDir}ftwinfnt.c.o" \xB6
"{ObjDir}ftcache.c.o" \xB6
"{ObjDir}bdf.c.o" \xB6
"{ObjDir}cff.c.o" \xB6
"{ObjDir}type1cid.c.o" \xB6
"{ObjDir}gxvalid.c.o" \xB6
"{ObjDir}ftgzip.c.o" \xB6
"{ObjDir}ftbzip2.c.o" \xB6
"{ObjDir}ftlzw.c.o" \xB6
"{ObjDir}otvalid.c.o" \xB6
"{ObjDir}pcf.c.o" \xB6
"{ObjDir}pfr.c.o" \xB6
"{ObjDir}psaux.c.o" \xB6
"{ObjDir}pshinter.c.o" \xB6
"{ObjDir}psmodule.c.o" \xB6
"{ObjDir}raster.c.o" \xB6
"{ObjDir}sfnt.c.o" \xB6
"{ObjDir}smooth.c.o" \xB6
"{ObjDir}truetype.c.o" \xB6
"{ObjDir}type1.c.o" \xB6
"{ObjDir}type42.c.o" \xB6
"{ObjDir}winfnt.c.o"
### Libraries ###
LibFiles-68K =
### Default Rules ###
.c.o \xC4 .c {\xA5MondoBuild\xA5}
{C} {depDir}{default}.c -o {targDir}{default}.c.o {COptions} \xB6
-ansi strict
### Build Rules ###
:builds:mac:ftbase.c \xC4\xC4 :src:base:ftbase.c
Duplicate :src:base:ftbase.c :builds:mac:ftbase.c
"{ObjDir}ftbase.c.o" \xC4\xC4 :builds:mac:ftbase.c
{C} :builds:mac:ftbase.c -o "{ObjDir}ftbase.c.o" \xB6
-i :builds:mac: \xB6
-i :src:base: \xB6
{COptions}
FreeType.m68k_far \xC4\xC4 FreeType.m68k_far.o
FreeType.m68k_far.o \xC4\xC4 {ObjFiles-68K} {LibFiles-68K} {\xA5MondoBuild\xA5}
Lib \xB6
-o {Targ} \xB6
{ObjFiles-68K} \xB6
{LibFiles-68K} \xB6
{Sym-68K} \xB6
-mf -d
### Required Dependencies ###
"{ObjDir}autofit.c.o" \xC4 :src:autofit:autofit.c
# "{ObjDir}ftbase.c.o" \xC4 :src:base:ftbase.c
"{ObjDir}ftbbox.c.o" \xC4 :src:base:ftbbox.c
"{ObjDir}ftbdf.c.o" \xC4 :src:base:ftbdf.c
"{ObjDir}ftbitmap.c.o" \xC4 :src:base:ftbitmap.c
"{ObjDir}ftdebug.c.o" \xC4 :src:base:ftdebug.c
"{ObjDir}ftfstype.c.o" \xC4 :src:base:ftfstype.c
"{ObjDir}ftglyph.c.o" \xC4 :src:base:ftglyph.c
"{ObjDir}ftgxval.c.o" \xC4 :src:base:ftgxval.c
"{ObjDir}ftinit.c.o" \xC4 :src:base:ftinit.c
"{ObjDir}ftmm.c.o" \xC4 :src:base:ftmm.c
"{ObjDir}ftotval.c.o" \xC4 :src:base:ftotval.c
"{ObjDir}ftpfr.c.o" \xC4 :src:base:ftpfr.c
"{ObjDir}ftstroke.c.o" \xC4 :src:base:ftstroke.c
"{ObjDir}ftsynth.c.o" \xC4 :src:base:ftsynth.c
"{ObjDir}ftsystem.c.o" \xC4 :src:base:ftsystem.c
"{ObjDir}fttype1.c.o" \xC4 :src:base:fttype1.c
"{ObjDir}ftwinfnt.c.o" \xC4 :src:base:ftwinfnt.c
"{ObjDir}ftcache.c.o" \xC4 :src:cache:ftcache.c
"{ObjDir}bdf.c.o" \xC4 :src:bdf:bdf.c
"{ObjDir}cff.c.o" \xC4 :src:cff:cff.c
"{ObjDir}type1cid.c.o" \xC4 :src:cid:type1cid.c
"{ObjDir}gxvalid.c.o" \xC4 :src:gxvalid:gxvalid.c
"{ObjDir}ftgzip.c.o" \xC4 :src:gzip:ftgzip.c
"{ObjDir}ftbzip2.c.o" \xC4 :src:bzip2:ftbzip2.c
"{ObjDir}ftlzw.c.o" \xC4 :src:lzw:ftlzw.c
"{ObjDir}otvalid.c.o" \xC4 :src:otvalid:otvalid.c
"{ObjDir}pcf.c.o" \xC4 :src:pcf:pcf.c
"{ObjDir}pfr.c.o" \xC4 :src:pfr:pfr.c
"{ObjDir}psaux.c.o" \xC4 :src:psaux:psaux.c
"{ObjDir}pshinter.c.o" \xC4 :src:pshinter:pshinter.c
"{ObjDir}psmodule.c.o" \xC4 :src:psnames:psmodule.c
"{ObjDir}raster.c.o" \xC4 :src:raster:raster.c
"{ObjDir}sfnt.c.o" \xC4 :src:sfnt:sfnt.c
"{ObjDir}smooth.c.o" \xC4 :src:smooth:smooth.c
"{ObjDir}truetype.c.o" \xC4 :src:truetype:truetype.c
"{ObjDir}type1.c.o" \xC4 :src:type1:type1.c
"{ObjDir}type42.c.o" \xC4 :src:type42:type42.c
"{ObjDir}winfnt.c.o" \xC4 :src:winfonts:winfnt.c
### Optional Dependencies ###
### Build this target to generate "include file" dependencies. ###
Dependencies \xC4 $OutOfDate
MakeDepend \xB6
-append {MAKEFILE} \xB6
-ignore "{CIncludes}" \xB6
-objdir "{ObjDir}" \xB6
-objext .o \xB6
{Includes} \xB6
{SrcFiles}

View File

@@ -1,212 +1,212 @@
# File: FreeType.ppc_carbon.make
# Target: FreeType.ppc_carbon
# Created: Friday, October 28, 2005 03:40:06 PM
MAKEFILE = FreeType.ppc_carbon.make
\xA5MondoBuild\xA5 = {MAKEFILE} # Make blank to avoid rebuilds when makefile is modified
ObjDir = :objs:
Includes = \xB6
-ansi strict \xB6
-includes unix \xB6
-i :include: \xB6
-i :src: \xB6
-i :include:freetype:config:
Sym-PPC = -sym off
PPCCOptions = \xB6
-d FT_MACINTOSH=1 \xB6
-d HAVE_FSSPEC=1 \xB6
-d HAVE_FSREF=1 \xB6
-d HAVE_QUICKDRAW_TOOLBOX=1 \xB6
-d HAVE_QUICKDRAW_CARBON=1 \xB6
-d HAVE_ATS=0 \xB6
-d FT2_BUILD_LIBRARY \xB6
-d FT_CONFIG_CONFIG_H="<ftconfig.h>" \xB6
-d FT_CONFIG_MODULES_H="<ftmodule.h>" \xB6
{Includes} {Sym-PPC} -d TARGET_API_MAC_CARBON=1
### Source Files ###
SrcFiles = \xB6
:src:autofit:autofit.c \xB6
:builds:mac:ftbase.c \xB6
:src:base:ftbbox.c \xB6
:src:base:ftbdf.c \xB6
:src:base:ftbitmap.c \xB6
:src:base:ftdebug.c \xB6
:src:base:ftfstype.c \xB6
:src:base:ftglyph.c \xB6
:src:base:ftgxval.c \xB6
:src:base:ftinit.c \xB6
:src:base:ftmm.c \xB6
:src:base:ftotval.c \xB6
:src:base:ftpfr.c \xB6
:src:base:ftstroke.c \xB6
:src:base:ftsynth.c \xB6
:src:base:ftsystem.c \xB6
:src:base:fttype1.c \xB6
:src:base:ftwinfnt.c \xB6
:src:cache:ftcache.c \xB6
:src:bdf:bdf.c \xB6
:src:cff:cff.c \xB6
:src:cid:type1cid.c \xB6
:src:gxvalid:gxvalid.c \xB6
:src:gzip:ftgzip.c \xB6
:src:bzip2:ftbzip2.c \xB6
:src:lzw:ftlzw.c \xB6
:src:otvalid:otvalid.c \xB6
:src:pcf:pcf.c \xB6
:src:pfr:pfr.c \xB6
:src:psaux:psaux.c \xB6
:src:pshinter:pshinter.c \xB6
:src:psnames:psmodule.c \xB6
:src:raster:raster.c \xB6
:src:sfnt:sfnt.c \xB6
:src:smooth:smooth.c \xB6
:src:truetype:truetype.c \xB6
:src:type1:type1.c \xB6
:src:type42:type42.c \xB6
:src:winfonts:winfnt.c
### Object Files ###
ObjFiles-PPC = \xB6
"{ObjDir}autofit.c.x" \xB6
"{ObjDir}ftbase.c.x" \xB6
"{ObjDir}ftbbox.c.x" \xB6
"{ObjDir}ftbdf.c.x" \xB6
"{ObjDir}ftbitmap.c.x" \xB6
"{ObjDir}ftdebug.c.x" \xB6
"{ObjDir}ftfstype.c.x" \xB6
"{ObjDir}ftglyph.c.x" \xB6
"{ObjDir}ftgxval.c.x" \xB6
"{ObjDir}ftinit.c.x" \xB6
"{ObjDir}ftmm.c.x" \xB6
"{ObjDir}ftotval.c.x" \xB6
"{ObjDir}ftpfr.c.x" \xB6
"{ObjDir}ftstroke.c.x" \xB6
"{ObjDir}ftsynth.c.x" \xB6
"{ObjDir}ftsystem.c.x" \xB6
"{ObjDir}fttype1.c.x" \xB6
"{ObjDir}ftwinfnt.c.x" \xB6
"{ObjDir}ftcache.c.x" \xB6
"{ObjDir}bdf.c.x" \xB6
"{ObjDir}cff.c.x" \xB6
"{ObjDir}type1cid.c.x" \xB6
"{ObjDir}gxvalid.c.x" \xB6
"{ObjDir}ftgzip.c.x" \xB6
"{ObjDir}ftbzip2.c.x" \xB6
"{ObjDir}ftlzw.c.x" \xB6
"{ObjDir}otvalid.c.x" \xB6
"{ObjDir}pcf.c.x" \xB6
"{ObjDir}pfr.c.x" \xB6
"{ObjDir}psaux.c.x" \xB6
"{ObjDir}pshinter.c.x" \xB6
"{ObjDir}psmodule.c.x" \xB6
"{ObjDir}raster.c.x" \xB6
"{ObjDir}sfnt.c.x" \xB6
"{ObjDir}smooth.c.x" \xB6
"{ObjDir}truetype.c.x" \xB6
"{ObjDir}type1.c.x" \xB6
"{ObjDir}type42.c.x" \xB6
"{ObjDir}winfnt.c.x"
### Libraries ###
LibFiles-PPC =
### Default Rules ###
.c.x \xC4 .c {\xA5MondoBuild\xA5}
{PPCC} {depDir}{default}.c -o {targDir}{default}.c.x {PPCCOptions}
### Build Rules ###
:builds:mac:ftbase.c \xC4\xC4 :src:base:ftbase.c
Duplicate :src:base:ftbase.c :builds:mac:ftbase.c
"{ObjDir}ftbase.c.x" \xC4\xC4 :builds:mac:ftbase.c
{PPCC} :builds:mac:ftbase.c -o {ObjDir}ftbase.c.x \xB6
-i :builds:mac: \xB6
-i :src:base: \xB6
{PPCCOptions}
FreeType.ppc_carbon \xC4\xC4 FreeType.ppc_carbon.o
FreeType.ppc_carbon.o \xC4\xC4 {ObjFiles-PPC} {LibFiles-PPC} {\xA5MondoBuild\xA5}
PPCLink \xB6
-o {Targ} \xB6
{ObjFiles-PPC} \xB6
{LibFiles-PPC} \xB6
{Sym-PPC} \xB6
-mf -d \xB6
-t 'XCOF' \xB6
-c 'MPS ' \xB6
-xm l
### Required Dependencies ###
"{ObjDir}autofit.c.x" \xC4 :src:autofit:autofit.c
# "{ObjDir}ftbase.c.x" \xC4 :builds:mac:ftbase.c
"{ObjDir}ftbbox.c.x" \xC4 :src:base:ftbbox.c
"{ObjDir}ftbdf.c.x" \xC4 :src:base:ftbdf.c
"{ObjDir}ftbitmap.c.x" \xC4 :src:base:ftbitmap.c
"{ObjDir}ftdebug.c.x" \xC4 :src:base:ftdebug.c
"{ObjDir}ftfstype.c.x" \xC4 :src:base:ftfstype.c
"{ObjDir}ftglyph.c.x" \xC4 :src:base:ftglyph.c
"{ObjDir}ftgxval.c.x" \xC4 :src:base:ftgxval.c
"{ObjDir}ftinit.c.x" \xC4 :src:base:ftinit.c
"{ObjDir}ftmm.c.x" \xC4 :src:base:ftmm.c
"{ObjDir}ftotval.c.x" \xC4 :src:base:ftotval.c
"{ObjDir}ftpfr.c.x" \xC4 :src:base:ftpfr.c
"{ObjDir}ftstroke.c.x" \xC4 :src:base:ftstroke.c
"{ObjDir}ftsynth.c.x" \xC4 :src:base:ftsynth.c
"{ObjDir}ftsystem.c.x" \xC4 :src:base:ftsystem.c
"{ObjDir}fttype1.c.x" \xC4 :src:base:fttype1.c
"{ObjDir}ftwinfnt.c.x" \xC4 :src:base:ftwinfnt.c
"{ObjDir}ftcache.c.x" \xC4 :src:cache:ftcache.c
"{ObjDir}bdf.c.x" \xC4 :src:bdf:bdf.c
"{ObjDir}cff.c.x" \xC4 :src:cff:cff.c
"{ObjDir}type1cid.c.x" \xC4 :src:cid:type1cid.c
"{ObjDir}gxvalid.c.x" \xC4 :src:gxvalid:gxvalid.c
"{ObjDir}ftgzip.c.x" \xC4 :src:gzip:ftgzip.c
"{ObjDir}ftbzip2.c.x" \xC4 :src:bzip2:ftbzip2.c
"{ObjDir}ftlzw.c.x" \xC4 :src:lzw:ftlzw.c
"{ObjDir}otvalid.c.x" \xC4 :src:otvalid:otvalid.c
"{ObjDir}pcf.c.x" \xC4 :src:pcf:pcf.c
"{ObjDir}pfr.c.x" \xC4 :src:pfr:pfr.c
"{ObjDir}psaux.c.x" \xC4 :src:psaux:psaux.c
"{ObjDir}pshinter.c.x" \xC4 :src:pshinter:pshinter.c
"{ObjDir}psmodule.c.x" \xC4 :src:psnames:psmodule.c
"{ObjDir}raster.c.x" \xC4 :src:raster:raster.c
"{ObjDir}sfnt.c.x" \xC4 :src:sfnt:sfnt.c
"{ObjDir}smooth.c.x" \xC4 :src:smooth:smooth.c
"{ObjDir}truetype.c.x" \xC4 :src:truetype:truetype.c
"{ObjDir}type1.c.x" \xC4 :src:type1:type1.c
"{ObjDir}type42.c.x" \xC4 :src:type42:type42.c
"{ObjDir}winfnt.c.x" \xC4 :src:winfonts:winfnt.c
### Optional Dependencies ###
### Build this target to generate "include file" dependencies. ###
Dependencies \xC4 $OutOfDate
MakeDepend \xB6
-append {MAKEFILE} \xB6
-ignore "{CIncludes}" \xB6
-objdir "{ObjDir}" \xB6
-objext .x \xB6
{Includes} \xB6
{SrcFiles}
# File: FreeType.ppc_carbon.make
# Target: FreeType.ppc_carbon
# Created: Friday, October 28, 2005 03:40:06 PM
MAKEFILE = FreeType.ppc_carbon.make
\xA5MondoBuild\xA5 = {MAKEFILE} # Make blank to avoid rebuilds when makefile is modified
ObjDir = :objs:
Includes = \xB6
-ansi strict \xB6
-includes unix \xB6
-i :include: \xB6
-i :src: \xB6
-i :include:freetype:config:
Sym-PPC = -sym off
PPCCOptions = \xB6
-d FT_MACINTOSH=1 \xB6
-d HAVE_FSSPEC=1 \xB6
-d HAVE_FSREF=1 \xB6
-d HAVE_QUICKDRAW_TOOLBOX=1 \xB6
-d HAVE_QUICKDRAW_CARBON=1 \xB6
-d HAVE_ATS=0 \xB6
-d FT2_BUILD_LIBRARY \xB6
-d FT_CONFIG_CONFIG_H="<ftconfig.h>" \xB6
-d FT_CONFIG_MODULES_H="<ftmodule.h>" \xB6
{Includes} {Sym-PPC} -d TARGET_API_MAC_CARBON=1
### Source Files ###
SrcFiles = \xB6
:src:autofit:autofit.c \xB6
:builds:mac:ftbase.c \xB6
:src:base:ftbbox.c \xB6
:src:base:ftbdf.c \xB6
:src:base:ftbitmap.c \xB6
:src:base:ftdebug.c \xB6
:src:base:ftfstype.c \xB6
:src:base:ftglyph.c \xB6
:src:base:ftgxval.c \xB6
:src:base:ftinit.c \xB6
:src:base:ftmm.c \xB6
:src:base:ftotval.c \xB6
:src:base:ftpfr.c \xB6
:src:base:ftstroke.c \xB6
:src:base:ftsynth.c \xB6
:src:base:ftsystem.c \xB6
:src:base:fttype1.c \xB6
:src:base:ftwinfnt.c \xB6
:src:cache:ftcache.c \xB6
:src:bdf:bdf.c \xB6
:src:cff:cff.c \xB6
:src:cid:type1cid.c \xB6
:src:gxvalid:gxvalid.c \xB6
:src:gzip:ftgzip.c \xB6
:src:bzip2:ftbzip2.c \xB6
:src:lzw:ftlzw.c \xB6
:src:otvalid:otvalid.c \xB6
:src:pcf:pcf.c \xB6
:src:pfr:pfr.c \xB6
:src:psaux:psaux.c \xB6
:src:pshinter:pshinter.c \xB6
:src:psnames:psmodule.c \xB6
:src:raster:raster.c \xB6
:src:sfnt:sfnt.c \xB6
:src:smooth:smooth.c \xB6
:src:truetype:truetype.c \xB6
:src:type1:type1.c \xB6
:src:type42:type42.c \xB6
:src:winfonts:winfnt.c
### Object Files ###
ObjFiles-PPC = \xB6
"{ObjDir}autofit.c.x" \xB6
"{ObjDir}ftbase.c.x" \xB6
"{ObjDir}ftbbox.c.x" \xB6
"{ObjDir}ftbdf.c.x" \xB6
"{ObjDir}ftbitmap.c.x" \xB6
"{ObjDir}ftdebug.c.x" \xB6
"{ObjDir}ftfstype.c.x" \xB6
"{ObjDir}ftglyph.c.x" \xB6
"{ObjDir}ftgxval.c.x" \xB6
"{ObjDir}ftinit.c.x" \xB6
"{ObjDir}ftmm.c.x" \xB6
"{ObjDir}ftotval.c.x" \xB6
"{ObjDir}ftpfr.c.x" \xB6
"{ObjDir}ftstroke.c.x" \xB6
"{ObjDir}ftsynth.c.x" \xB6
"{ObjDir}ftsystem.c.x" \xB6
"{ObjDir}fttype1.c.x" \xB6
"{ObjDir}ftwinfnt.c.x" \xB6
"{ObjDir}ftcache.c.x" \xB6
"{ObjDir}bdf.c.x" \xB6
"{ObjDir}cff.c.x" \xB6
"{ObjDir}type1cid.c.x" \xB6
"{ObjDir}gxvalid.c.x" \xB6
"{ObjDir}ftgzip.c.x" \xB6
"{ObjDir}ftbzip2.c.x" \xB6
"{ObjDir}ftlzw.c.x" \xB6
"{ObjDir}otvalid.c.x" \xB6
"{ObjDir}pcf.c.x" \xB6
"{ObjDir}pfr.c.x" \xB6
"{ObjDir}psaux.c.x" \xB6
"{ObjDir}pshinter.c.x" \xB6
"{ObjDir}psmodule.c.x" \xB6
"{ObjDir}raster.c.x" \xB6
"{ObjDir}sfnt.c.x" \xB6
"{ObjDir}smooth.c.x" \xB6
"{ObjDir}truetype.c.x" \xB6
"{ObjDir}type1.c.x" \xB6
"{ObjDir}type42.c.x" \xB6
"{ObjDir}winfnt.c.x"
### Libraries ###
LibFiles-PPC =
### Default Rules ###
.c.x \xC4 .c {\xA5MondoBuild\xA5}
{PPCC} {depDir}{default}.c -o {targDir}{default}.c.x {PPCCOptions}
### Build Rules ###
:builds:mac:ftbase.c \xC4\xC4 :src:base:ftbase.c
Duplicate :src:base:ftbase.c :builds:mac:ftbase.c
"{ObjDir}ftbase.c.x" \xC4\xC4 :builds:mac:ftbase.c
{PPCC} :builds:mac:ftbase.c -o {ObjDir}ftbase.c.x \xB6
-i :builds:mac: \xB6
-i :src:base: \xB6
{PPCCOptions}
FreeType.ppc_carbon \xC4\xC4 FreeType.ppc_carbon.o
FreeType.ppc_carbon.o \xC4\xC4 {ObjFiles-PPC} {LibFiles-PPC} {\xA5MondoBuild\xA5}
PPCLink \xB6
-o {Targ} \xB6
{ObjFiles-PPC} \xB6
{LibFiles-PPC} \xB6
{Sym-PPC} \xB6
-mf -d \xB6
-t 'XCOF' \xB6
-c 'MPS ' \xB6
-xm l
### Required Dependencies ###
"{ObjDir}autofit.c.x" \xC4 :src:autofit:autofit.c
# "{ObjDir}ftbase.c.x" \xC4 :builds:mac:ftbase.c
"{ObjDir}ftbbox.c.x" \xC4 :src:base:ftbbox.c
"{ObjDir}ftbdf.c.x" \xC4 :src:base:ftbdf.c
"{ObjDir}ftbitmap.c.x" \xC4 :src:base:ftbitmap.c
"{ObjDir}ftdebug.c.x" \xC4 :src:base:ftdebug.c
"{ObjDir}ftfstype.c.x" \xC4 :src:base:ftfstype.c
"{ObjDir}ftglyph.c.x" \xC4 :src:base:ftglyph.c
"{ObjDir}ftgxval.c.x" \xC4 :src:base:ftgxval.c
"{ObjDir}ftinit.c.x" \xC4 :src:base:ftinit.c
"{ObjDir}ftmm.c.x" \xC4 :src:base:ftmm.c
"{ObjDir}ftotval.c.x" \xC4 :src:base:ftotval.c
"{ObjDir}ftpfr.c.x" \xC4 :src:base:ftpfr.c
"{ObjDir}ftstroke.c.x" \xC4 :src:base:ftstroke.c
"{ObjDir}ftsynth.c.x" \xC4 :src:base:ftsynth.c
"{ObjDir}ftsystem.c.x" \xC4 :src:base:ftsystem.c
"{ObjDir}fttype1.c.x" \xC4 :src:base:fttype1.c
"{ObjDir}ftwinfnt.c.x" \xC4 :src:base:ftwinfnt.c
"{ObjDir}ftcache.c.x" \xC4 :src:cache:ftcache.c
"{ObjDir}bdf.c.x" \xC4 :src:bdf:bdf.c
"{ObjDir}cff.c.x" \xC4 :src:cff:cff.c
"{ObjDir}type1cid.c.x" \xC4 :src:cid:type1cid.c
"{ObjDir}gxvalid.c.x" \xC4 :src:gxvalid:gxvalid.c
"{ObjDir}ftgzip.c.x" \xC4 :src:gzip:ftgzip.c
"{ObjDir}ftbzip2.c.x" \xC4 :src:bzip2:ftbzip2.c
"{ObjDir}ftlzw.c.x" \xC4 :src:lzw:ftlzw.c
"{ObjDir}otvalid.c.x" \xC4 :src:otvalid:otvalid.c
"{ObjDir}pcf.c.x" \xC4 :src:pcf:pcf.c
"{ObjDir}pfr.c.x" \xC4 :src:pfr:pfr.c
"{ObjDir}psaux.c.x" \xC4 :src:psaux:psaux.c
"{ObjDir}pshinter.c.x" \xC4 :src:pshinter:pshinter.c
"{ObjDir}psmodule.c.x" \xC4 :src:psnames:psmodule.c
"{ObjDir}raster.c.x" \xC4 :src:raster:raster.c
"{ObjDir}sfnt.c.x" \xC4 :src:sfnt:sfnt.c
"{ObjDir}smooth.c.x" \xC4 :src:smooth:smooth.c
"{ObjDir}truetype.c.x" \xC4 :src:truetype:truetype.c
"{ObjDir}type1.c.x" \xC4 :src:type1:type1.c
"{ObjDir}type42.c.x" \xC4 :src:type42:type42.c
"{ObjDir}winfnt.c.x" \xC4 :src:winfonts:winfnt.c
### Optional Dependencies ###
### Build this target to generate "include file" dependencies. ###
Dependencies \xC4 $OutOfDate
MakeDepend \xB6
-append {MAKEFILE} \xB6
-ignore "{CIncludes}" \xB6
-objdir "{ObjDir}" \xB6
-objext .x \xB6
{Includes} \xB6
{SrcFiles}

View File

@@ -1,213 +1,213 @@
# File: FreeType.ppc_classic.make
# Target: FreeType.ppc_classic
# Created: Thursday, October 27, 2005 07:42:43 PM
MAKEFILE = FreeType.ppc_classic.make
\xA5MondoBuild\xA5 = {MAKEFILE} # Make blank to avoid rebuilds when makefile is modified
ObjDir = :objs:
Includes = \xB6
-ansi strict \xB6
-includes unix \xB6
-i :include: \xB6
-i :src: \xB6
-i :include:freetype:config:
Sym-PPC = -sym off
PPCCOptions = \xB6
-d FT_MACINTOSH=1 \xB6
-d HAVE_FSSPEC=1 \xB6
-d HAVE_FSREF=0 \xB6
-d HAVE_QUICKDRAW_TOOLBOX=1 \xB6
-d HAVE_QUICKDRAW_CARBON=0 \xB6
-d HAVE_ATS=0 \xB6
-d FT2_BUILD_LIBRARY \xB6
-d FT_CONFIG_CONFIG_H="<ftconfig.h>" \xB6
-d FT_CONFIG_MODULES_H="<ftmodule.h>" \xB6
{Includes} {Sym-PPC}
### Source Files ###
SrcFiles = \xB6
:src:autofit:autofit.c \xB6
:builds:mac:ftbase.c \xB6
:src:base:ftbbox.c \xB6
:src:base:ftbdf.c \xB6
:src:base:ftbitmap.c \xB6
:src:base:ftdebug.c \xB6
:src:base:ftfstype.c \xB6
:src:base:ftglyph.c \xB6
:src:base:ftgxval.c \xB6
:src:base:ftinit.c \xB6
:src:base:ftmm.c \xB6
:src:base:ftotval.c \xB6
:src:base:ftpfr.c \xB6
:src:base:ftstroke.c \xB6
:src:base:ftsynth.c \xB6
:src:base:ftsystem.c \xB6
:src:base:fttype1.c \xB6
:src:base:ftwinfnt.c \xB6
:src:cache:ftcache.c \xB6
:src:bdf:bdf.c \xB6
:src:cff:cff.c \xB6
:src:cid:type1cid.c \xB6
:src:gxvalid:gxvalid.c \xB6
:src:gzip:ftgzip.c \xB6
:src:bzip2:ftbzip2.c \xB6
:src:lzw:ftlzw.c \xB6
:src:otvalid:otvalid.c \xB6
:src:pcf:pcf.c \xB6
:src:pfr:pfr.c \xB6
:src:psaux:psaux.c \xB6
:src:pshinter:pshinter.c \xB6
:src:psnames:psmodule.c \xB6
:src:raster:raster.c \xB6
:src:sfnt:sfnt.c \xB6
:src:smooth:smooth.c \xB6
:src:truetype:truetype.c \xB6
:src:type1:type1.c \xB6
:src:type42:type42.c \xB6
:src:winfonts:winfnt.c
### Object Files ###
ObjFiles-PPC = \xB6
"{ObjDir}autofit.c.x" \xB6
"{ObjDir}ftbase.c.x" \xB6
"{ObjDir}ftbbox.c.x" \xB6
"{ObjDir}ftbdf.c.x" \xB6
"{ObjDir}ftbitmap.c.x" \xB6
"{ObjDir}ftdebug.c.x" \xB6
"{ObjDir}ftfstype.c.x" \xB6
"{ObjDir}ftglyph.c.x" \xB6
"{ObjDir}ftgxval.c.x" \xB6
"{ObjDir}ftinit.c.x" \xB6
"{ObjDir}ftmm.c.x" \xB6
"{ObjDir}ftotval.c.x" \xB6
"{ObjDir}ftpfr.c.x" \xB6
"{ObjDir}ftstroke.c.x" \xB6
"{ObjDir}ftsynth.c.x" \xB6
"{ObjDir}ftsystem.c.x" \xB6
"{ObjDir}fttype1.c.x" \xB6
"{ObjDir}ftwinfnt.c.x" \xB6
"{ObjDir}ftcache.c.x" \xB6
"{ObjDir}bdf.c.x" \xB6
"{ObjDir}cff.c.x" \xB6
"{ObjDir}type1cid.c.x" \xB6
"{ObjDir}gxvalid.c.x" \xB6
"{ObjDir}ftgzip.c.x" \xB6
"{ObjDir}ftbzip2.c.x" \xB6
"{ObjDir}ftlzw.c.x" \xB6
"{ObjDir}otvalid.c.x" \xB6
"{ObjDir}pcf.c.x" \xB6
"{ObjDir}pfr.c.x" \xB6
"{ObjDir}psaux.c.x" \xB6
"{ObjDir}pshinter.c.x" \xB6
"{ObjDir}psmodule.c.x" \xB6
"{ObjDir}raster.c.x" \xB6
"{ObjDir}sfnt.c.x" \xB6
"{ObjDir}smooth.c.x" \xB6
"{ObjDir}truetype.c.x" \xB6
"{ObjDir}type1.c.x" \xB6
"{ObjDir}type42.c.x" \xB6
"{ObjDir}winfnt.c.x"
### Libraries ###
LibFiles-PPC =
### Default Rules ###
.c.x \xC4 .c {\xA5MondoBuild\xA5}
{PPCC} {depDir}{default}.c -o {targDir}{default}.c.x {PPCCOptions}
### Build Rules ###
:builds:mac:ftbase.c \xC4\xC4 :src:base:ftbase.c
Duplicate :src:base:ftbase.c :builds:mac:ftbase.c
"{ObjDir}ftbase.c.x" \xC4\xC4 :builds:mac:ftbase.c
{PPCC} :builds:mac:ftbase.c -o "{ObjDir}ftbase.c.x" \xB6
-i :builds:mac: \xB6
-i :src:base: \xB6
{PPCCOptions}
FreeType.ppc_classic \xC4\xC4 FreeType.ppc_classic.o
FreeType.ppc_classic.o \xC4\xC4 {ObjFiles-PPC} {LibFiles-PPC} {\xA5MondoBuild\xA5}
PPCLink \xB6
-o {Targ} \xB6
{ObjFiles-PPC} \xB6
{LibFiles-PPC} \xB6
{Sym-PPC} \xB6
-mf -d \xB6
-t 'XCOF' \xB6
-c 'MPS ' \xB6
-xm l
### Required Dependencies ###
"{ObjDir}autofit.c.x" \xC4 :src:autofit:autofit.c
# "{ObjDir}ftbase.c.x" \xC4 :builds:mac:ftbase.c
"{ObjDir}ftbbox.c.x" \xC4 :src:base:ftbbox.c
"{ObjDir}ftbdf.c.x" \xC4 :src:base:ftbdf.c
"{ObjDir}ftbitmap.c.x" \xC4 :src:base:ftbitmap.c
"{ObjDir}ftdebug.c.x" \xC4 :src:base:ftdebug.c
"{ObjDir}ftfstype.c.x" \xC4 :src:base:ftfstype.c
"{ObjDir}ftglyph.c.x" \xC4 :src:base:ftglyph.c
"{ObjDir}ftgxval.c.x" \xC4 :src:base:ftgxval.c
"{ObjDir}ftinit.c.x" \xC4 :src:base:ftinit.c
"{ObjDir}ftmm.c.x" \xC4 :src:base:ftmm.c
"{ObjDir}ftotval.c.x" \xC4 :src:base:ftotval.c
"{ObjDir}ftpfr.c.x" \xC4 :src:base:ftpfr.c
"{ObjDir}ftstroke.c.x" \xC4 :src:base:ftstroke.c
"{ObjDir}ftsynth.c.x" \xC4 :src:base:ftsynth.c
"{ObjDir}ftsystem.c.x" \xC4 :src:base:ftsystem.c
"{ObjDir}fttype1.c.x" \xC4 :src:base:fttype1.c
"{ObjDir}ftwinfnt.c.x" \xC4 :src:base:ftwinfnt.c
"{ObjDir}ftcache.c.x" \xC4 :src:cache:ftcache.c
"{ObjDir}bdf.c.x" \xC4 :src:bdf:bdf.c
"{ObjDir}cff.c.x" \xC4 :src:cff:cff.c
"{ObjDir}type1cid.c.x" \xC4 :src:cid:type1cid.c
"{ObjDir}gxvalid.c.x" \xC4 :src:gxvalid:gxvalid.c
"{ObjDir}ftgzip.c.x" \xC4 :src:gzip:ftgzip.c
"{ObjDir}ftbzip2.c.x" \xC4 :src:bzip2:ftbzip2.c
"{ObjDir}ftlzw.c.x" \xC4 :src:lzw:ftlzw.c
"{ObjDir}otvalid.c.x" \xC4 :src:otvalid:otvalid.c
"{ObjDir}pcf.c.x" \xC4 :src:pcf:pcf.c
"{ObjDir}pfr.c.x" \xC4 :src:pfr:pfr.c
"{ObjDir}psaux.c.x" \xC4 :src:psaux:psaux.c
"{ObjDir}pshinter.c.x" \xC4 :src:pshinter:pshinter.c
"{ObjDir}psmodule.c.x" \xC4 :src:psnames:psmodule.c
"{ObjDir}raster.c.x" \xC4 :src:raster:raster.c
"{ObjDir}sfnt.c.x" \xC4 :src:sfnt:sfnt.c
"{ObjDir}smooth.c.x" \xC4 :src:smooth:smooth.c
"{ObjDir}truetype.c.x" \xC4 :src:truetype:truetype.c
"{ObjDir}type1.c.x" \xC4 :src:type1:type1.c
"{ObjDir}type42.c.x" \xC4 :src:type42:type42.c
"{ObjDir}winfnt.c.x" \xC4 :src:winfonts:winfnt.c
### Optional Dependencies ###
### Build this target to generate "include file" dependencies. ###
Dependencies \xC4 $OutOfDate
MakeDepend \xB6
-append {MAKEFILE} \xB6
-ignore "{CIncludes}" \xB6
-objdir "{ObjDir}" \xB6
-objext .x \xB6
{Includes} \xB6
{SrcFiles}
# File: FreeType.ppc_classic.make
# Target: FreeType.ppc_classic
# Created: Thursday, October 27, 2005 07:42:43 PM
MAKEFILE = FreeType.ppc_classic.make
\xA5MondoBuild\xA5 = {MAKEFILE} # Make blank to avoid rebuilds when makefile is modified
ObjDir = :objs:
Includes = \xB6
-ansi strict \xB6
-includes unix \xB6
-i :include: \xB6
-i :src: \xB6
-i :include:freetype:config:
Sym-PPC = -sym off
PPCCOptions = \xB6
-d FT_MACINTOSH=1 \xB6
-d HAVE_FSSPEC=1 \xB6
-d HAVE_FSREF=0 \xB6
-d HAVE_QUICKDRAW_TOOLBOX=1 \xB6
-d HAVE_QUICKDRAW_CARBON=0 \xB6
-d HAVE_ATS=0 \xB6
-d FT2_BUILD_LIBRARY \xB6
-d FT_CONFIG_CONFIG_H="<ftconfig.h>" \xB6
-d FT_CONFIG_MODULES_H="<ftmodule.h>" \xB6
{Includes} {Sym-PPC}
### Source Files ###
SrcFiles = \xB6
:src:autofit:autofit.c \xB6
:builds:mac:ftbase.c \xB6
:src:base:ftbbox.c \xB6
:src:base:ftbdf.c \xB6
:src:base:ftbitmap.c \xB6
:src:base:ftdebug.c \xB6
:src:base:ftfstype.c \xB6
:src:base:ftglyph.c \xB6
:src:base:ftgxval.c \xB6
:src:base:ftinit.c \xB6
:src:base:ftmm.c \xB6
:src:base:ftotval.c \xB6
:src:base:ftpfr.c \xB6
:src:base:ftstroke.c \xB6
:src:base:ftsynth.c \xB6
:src:base:ftsystem.c \xB6
:src:base:fttype1.c \xB6
:src:base:ftwinfnt.c \xB6
:src:cache:ftcache.c \xB6
:src:bdf:bdf.c \xB6
:src:cff:cff.c \xB6
:src:cid:type1cid.c \xB6
:src:gxvalid:gxvalid.c \xB6
:src:gzip:ftgzip.c \xB6
:src:bzip2:ftbzip2.c \xB6
:src:lzw:ftlzw.c \xB6
:src:otvalid:otvalid.c \xB6
:src:pcf:pcf.c \xB6
:src:pfr:pfr.c \xB6
:src:psaux:psaux.c \xB6
:src:pshinter:pshinter.c \xB6
:src:psnames:psmodule.c \xB6
:src:raster:raster.c \xB6
:src:sfnt:sfnt.c \xB6
:src:smooth:smooth.c \xB6
:src:truetype:truetype.c \xB6
:src:type1:type1.c \xB6
:src:type42:type42.c \xB6
:src:winfonts:winfnt.c
### Object Files ###
ObjFiles-PPC = \xB6
"{ObjDir}autofit.c.x" \xB6
"{ObjDir}ftbase.c.x" \xB6
"{ObjDir}ftbbox.c.x" \xB6
"{ObjDir}ftbdf.c.x" \xB6
"{ObjDir}ftbitmap.c.x" \xB6
"{ObjDir}ftdebug.c.x" \xB6
"{ObjDir}ftfstype.c.x" \xB6
"{ObjDir}ftglyph.c.x" \xB6
"{ObjDir}ftgxval.c.x" \xB6
"{ObjDir}ftinit.c.x" \xB6
"{ObjDir}ftmm.c.x" \xB6
"{ObjDir}ftotval.c.x" \xB6
"{ObjDir}ftpfr.c.x" \xB6
"{ObjDir}ftstroke.c.x" \xB6
"{ObjDir}ftsynth.c.x" \xB6
"{ObjDir}ftsystem.c.x" \xB6
"{ObjDir}fttype1.c.x" \xB6
"{ObjDir}ftwinfnt.c.x" \xB6
"{ObjDir}ftcache.c.x" \xB6
"{ObjDir}bdf.c.x" \xB6
"{ObjDir}cff.c.x" \xB6
"{ObjDir}type1cid.c.x" \xB6
"{ObjDir}gxvalid.c.x" \xB6
"{ObjDir}ftgzip.c.x" \xB6
"{ObjDir}ftbzip2.c.x" \xB6
"{ObjDir}ftlzw.c.x" \xB6
"{ObjDir}otvalid.c.x" \xB6
"{ObjDir}pcf.c.x" \xB6
"{ObjDir}pfr.c.x" \xB6
"{ObjDir}psaux.c.x" \xB6
"{ObjDir}pshinter.c.x" \xB6
"{ObjDir}psmodule.c.x" \xB6
"{ObjDir}raster.c.x" \xB6
"{ObjDir}sfnt.c.x" \xB6
"{ObjDir}smooth.c.x" \xB6
"{ObjDir}truetype.c.x" \xB6
"{ObjDir}type1.c.x" \xB6
"{ObjDir}type42.c.x" \xB6
"{ObjDir}winfnt.c.x"
### Libraries ###
LibFiles-PPC =
### Default Rules ###
.c.x \xC4 .c {\xA5MondoBuild\xA5}
{PPCC} {depDir}{default}.c -o {targDir}{default}.c.x {PPCCOptions}
### Build Rules ###
:builds:mac:ftbase.c \xC4\xC4 :src:base:ftbase.c
Duplicate :src:base:ftbase.c :builds:mac:ftbase.c
"{ObjDir}ftbase.c.x" \xC4\xC4 :builds:mac:ftbase.c
{PPCC} :builds:mac:ftbase.c -o "{ObjDir}ftbase.c.x" \xB6
-i :builds:mac: \xB6
-i :src:base: \xB6
{PPCCOptions}
FreeType.ppc_classic \xC4\xC4 FreeType.ppc_classic.o
FreeType.ppc_classic.o \xC4\xC4 {ObjFiles-PPC} {LibFiles-PPC} {\xA5MondoBuild\xA5}
PPCLink \xB6
-o {Targ} \xB6
{ObjFiles-PPC} \xB6
{LibFiles-PPC} \xB6
{Sym-PPC} \xB6
-mf -d \xB6
-t 'XCOF' \xB6
-c 'MPS ' \xB6
-xm l
### Required Dependencies ###
"{ObjDir}autofit.c.x" \xC4 :src:autofit:autofit.c
# "{ObjDir}ftbase.c.x" \xC4 :builds:mac:ftbase.c
"{ObjDir}ftbbox.c.x" \xC4 :src:base:ftbbox.c
"{ObjDir}ftbdf.c.x" \xC4 :src:base:ftbdf.c
"{ObjDir}ftbitmap.c.x" \xC4 :src:base:ftbitmap.c
"{ObjDir}ftdebug.c.x" \xC4 :src:base:ftdebug.c
"{ObjDir}ftfstype.c.x" \xC4 :src:base:ftfstype.c
"{ObjDir}ftglyph.c.x" \xC4 :src:base:ftglyph.c
"{ObjDir}ftgxval.c.x" \xC4 :src:base:ftgxval.c
"{ObjDir}ftinit.c.x" \xC4 :src:base:ftinit.c
"{ObjDir}ftmm.c.x" \xC4 :src:base:ftmm.c
"{ObjDir}ftotval.c.x" \xC4 :src:base:ftotval.c
"{ObjDir}ftpfr.c.x" \xC4 :src:base:ftpfr.c
"{ObjDir}ftstroke.c.x" \xC4 :src:base:ftstroke.c
"{ObjDir}ftsynth.c.x" \xC4 :src:base:ftsynth.c
"{ObjDir}ftsystem.c.x" \xC4 :src:base:ftsystem.c
"{ObjDir}fttype1.c.x" \xC4 :src:base:fttype1.c
"{ObjDir}ftwinfnt.c.x" \xC4 :src:base:ftwinfnt.c
"{ObjDir}ftcache.c.x" \xC4 :src:cache:ftcache.c
"{ObjDir}bdf.c.x" \xC4 :src:bdf:bdf.c
"{ObjDir}cff.c.x" \xC4 :src:cff:cff.c
"{ObjDir}type1cid.c.x" \xC4 :src:cid:type1cid.c
"{ObjDir}gxvalid.c.x" \xC4 :src:gxvalid:gxvalid.c
"{ObjDir}ftgzip.c.x" \xC4 :src:gzip:ftgzip.c
"{ObjDir}ftbzip2.c.x" \xC4 :src:bzip2:ftbzip2.c
"{ObjDir}ftlzw.c.x" \xC4 :src:lzw:ftlzw.c
"{ObjDir}otvalid.c.x" \xC4 :src:otvalid:otvalid.c
"{ObjDir}pcf.c.x" \xC4 :src:pcf:pcf.c
"{ObjDir}pfr.c.x" \xC4 :src:pfr:pfr.c
"{ObjDir}psaux.c.x" \xC4 :src:psaux:psaux.c
"{ObjDir}pshinter.c.x" \xC4 :src:pshinter:pshinter.c
"{ObjDir}psmodule.c.x" \xC4 :src:psnames:psmodule.c
"{ObjDir}raster.c.x" \xC4 :src:raster:raster.c
"{ObjDir}sfnt.c.x" \xC4 :src:sfnt:sfnt.c
"{ObjDir}smooth.c.x" \xC4 :src:smooth:smooth.c
"{ObjDir}truetype.c.x" \xC4 :src:truetype:truetype.c
"{ObjDir}type1.c.x" \xC4 :src:type1:type1.c
"{ObjDir}type42.c.x" \xC4 :src:type42:type42.c
"{ObjDir}winfnt.c.x" \xC4 :src:winfonts:winfnt.c
### Optional Dependencies ###
### Build this target to generate "include file" dependencies. ###
Dependencies \xC4 $OutOfDate
MakeDepend \xB6
-append {MAKEFILE} \xB6
-ignore "{CIncludes}" \xB6
-objdir "{ObjDir}" \xB6
-objext .x \xB6
{Includes} \xB6
{SrcFiles}

View File

@@ -1,401 +1,401 @@
This folder contains
* Makefile skeletons for Apple MPW (Macintosh's Programmer's Workshop)
* Python script to generate MPW makefile from skeleton
* Metrowerks CodeWarrior 9.0 project file in XML format
------------------------------------------------------------
1. What is this
---------------
Files in this directory are designed to build FreeType
running on classic MacOS. To build FreeType running on
Mac OS X, build as the system is UNIX.
However, Mac OS X is most useful to manipulate files in
vanilla FreeType to fit classic MacOS.
The information about MacOS specific API is written in
appendix of this document.
2. Requirement
--------------
You can use MPW: a free-charged developer environment
by Apple, or CodeWarrior: a commercial developer
environment by Metrowerks. GCC for MPW and Symantec
"Think C" are not tested at present.
2-1. Apple MPW
--------------
Following C compilers are tested:
m68k target: Apple SC 8.9.0d3e1
ppc target: Apple MrC 5.0.0d3c1
The final MPW-GM (official release on 1999/Dec) is too
old and cannot compile FreeType, because bundled C
compilers cannot search header files in sub directories.
Updating by the final MPW-PR (pre-release on 2001/Feb)
is required.
Required files are downloadable from:
http://macintoshgarden.org/apps/macintosh-programmers-workshop
Also you can find documents how to update by MPW-PR.
Python is required to restore MPW makefiles from the
skeletons. Python bundled to Mac OS X is enough. For
classic MacOS, MacPython is available:
https://homepages.cwi.nl/~jack/macpython/
MPW requires all files are typed by resource fork.
ResEdit bundled to MPW is enough. In Mac OS X,
/Developer/Tools/SetFile of DevTool is useful to
manipulate from commandline.
2-2. Metrowerks CodeWarrior
---------------------------
XML project file is generated and tested by
CodeWarrior 9.0. Older versions are not tested
at all. At present, static library for ppc target
is available in the project file.
3. How to build
---------------
3-1. Apple MPW
--------------
Detailed building procedure by Apple MPW is
described in following.
3-1-1. Generate MPW makefiles from the skeletons
------------------------------------------------
Here are 4 skeletons for following targets are
included.
- FreeType.m68k_far.make.txt
Ancient 32bit binary executable format for
m68k MacOS: System 6, with 32bit addressing
mode (far-pointer-model) So-called "Toolbox"
API is used.
- FreeType.m68k_cfm.make.txt
CFM binary executable format for m68k MacOS:
System 7. So-called "Toolbox" API is used.
- FreeType.ppc_classic.make.txt
CFM binary executable format for ppc MacOS:
System 7, MacOS 8, MacOS 9. So-called "Toolbox"
API is used.
- FreeType.ppc_carbon.make.txt
CFM binary executable format for ppc MacOS:
MacOS 9. Carbon API is used.
At present, static library is only supported,
although targets except of m68k_far are capable
to use shared library.
MPW makefile syntax uses 8bit characters. To keep
from violating them during version control, here
we store skeletons in pure ASCII format. You must
generate MPW makefile by Python script ascii2mpw.py.
In Mac OS X terminal, you can convert as:
python builds/mac/ascii2mpw.py \
< builds/mac/FreeType.m68k_far.make.txt \
> FreeType.m68k_far.make
The skeletons are designed to use in the top
directory where there are builds, include, src etc.
You must name the generated MPW makefile by removing
".txt" from source skeleton name.
3-1-2. Add resource forks to related files
------------------------------------------
MPW's Make and C compilers cannot recognize files
without resource fork. You have to add resource
fork to the files that MPW uses. In Mac OS X
terminal of the system, you can do as:
find . -name '*.[ch]' -exec \
/Developer/Tools/SetFile -a l -c "MPS " -t TEXT \{\} \;
find . -name '*.make' -exec \
/Developer/Tools/SetFile -a l -c "MPS " -t TEXT \{\} \;
3-1-3. Open MPW shell and build
-------------------------------
Open MPW shell and go to the top directory that
FreeType sources are extracted (MPW makefile must
be located in there), from "Set Directory" in
"Directory" menu.
Choose "Build" from "Build" menu, and type the
name of project by removing ".make" from MPW
makefile, as: FreeType.m68k_far
If building is successfully finished, you can find
built library in objs/ directory.
3-2. Metrowerks CodeWarrior
---------------------------
Detailed building procedure by Metrowerks
CodeWarrior (CW) 9.0 is described in following.
3-2-1. Import XML project file
------------------------------
CW XML project file is not ready for double-
click. Start CodeWarrior IDE, and choose
"Import project" in "File" menu. Choose XML
project file: builds/mac/ftlib.prj.xml.
In next, you will be asked where to save CW
native project file: you must choose
"builds/mac/ftlib.prj". The project file is
designed with relative path from there. After
CW native project file is generated, it is
automatically loaded, small project window
titled "ftlib.prj" is displayed.
3-2-2. Building
---------------
Choose "Make" from "Project" menu. If building
is successfully finished, you can find built
library at objs/FreeTypeLib.
4. TODO
-------
4-1. All modules should be included
-----------------------------------
At present, MPW makefiles and CW project file are
just updated versions of these by Leonard. Some
modules are added after the last maintenance, they
are not included.
4-2. Working test with ftdemos
------------------------------
At present, MPW makefiles and CW project file can
build FreeType for classic MacOS. But their working
behaviours are not tested at all. Building ftdemos
for classic MacOS and working test is required.
4-3. Porting Jam onto MPW
-------------------------
FreeType uses Jam (and FT-Jam) for unified cross-
platform building tool. At present, Jam is not ported
to MPW. To update classic MacOS support easily,
building by Jam is expected on MPW.
APPENDIX I
----------
A-1. Framework dependencies
---------------------------
src/base/ftmac.c adds two Mac-specific features to
FreeType. These features are based on MacOS libraries.
* accessing resource-fork font
The fonts for classic MacOS store their graphical data
in resource forks which cannot be accessed via ANSI C
functions. FreeType2 provides functions to handle such
resource fork fonts, they are based on File Manager
framework of MacOS. In addition, HFS and HFS+ file
system driver of Linux is supported. Following
functions are for this purpose.
FT_New_Face_From_Resource()
FT_New_Face_From_FSSpec()
FT_New_Face_From_FSRef()
* resolving font name to font file
The font menu of MacOS application prefers font name
written in FOND resource than sfnt resource. FreeType2
provides functions to find font file by name in MacOS
application, they are based on QuickDraw Font Manager
and Apple Type Service framework of MacOS.
FT_GetFile_From_Mac_Name()
FT_GetFile_From_Mac_ATS_Name()
Working functions for each MacOS are summarized as
following.
upto MacOS 6:
not tested (you have to obtain MPW 2.x)
MacOS 7.x, 8.x, 9.x (without CarbonLib):
FT_GetFile_From_Mac_Name()
FT_New_Face_From_Resource()
FT_New_Face_From_FSSpec()
MacOS 9.x (with CarbonLib):
FT_GetFile_From_Mac_Name()
FT_New_Face_From_Resource()
FT_New_Face_From_FSSpec()
FT_New_Face_From_FSRef()
Mac OS X upto 10.4.x:
FT_GetFile_From_Mac_Name() deprecated
FT_New_Face_From_FSSpec() deprecated
FT_GetFile_From_Mac_ATS_Name() deprecated?
FT_New_Face_From_FSRef()
A-2. Deprecated Functions
-------------------------
A-2-1. FileManager
------------------
For convenience to write MacOS application, ftmac.c
provides functions to specify a file by FSSpec and FSRef,
because the file identification pathname had ever been
unrecommended method in MacOS programming.
Toward to MacOS X 10.4 & 5, Carbon functions using FSSpec
datatype is noticed as deprecated, and recommended to
migrate to FSRef datatype. The big differences of FSRef
against FSSpec are explained in Apple TechNotes 2078.
https://developer.apple.com/library/archive/technotes/tn2078/
- filename length: the max length of file
name of FSRef is 255 chars (it is limit of HFS+),
that of FSSpec is 31 chars (it is limit of HFS).
- filename encoding: FSSpec is localized by
legacy encoding for each language system,
FSRef is Unicode enabled.
A-2-2. FontManager
------------------
Following functions receive QuickDraw fontname:
FT_GetFile_From_Mac_Name()
QuickDraw is deprecated and replaced by Quartz
since Mac OS X 10.4. They are still kept for
backward compatibility. By undefinition of
HAVE_QUICKDRAW in building, you can change these
functions to return FT_Err_Unimplemented always.
Replacement functions are added for migration.
FT_GetFile_From_Mac_ATS_Name()
They are usable on Mac OS X only. On older systems,
these functions return FT_Err_Unimplemented always.
The detailed incompatibilities and possibility
of FontManager emulation without QuickDraw is
explained in
http://gyvern.ipc.hiroshima-u.ac.jp/~mpsuzuki/ats_benchmark.html
A-3. Framework Availabilities
-----------------------------
The framework of MacOS are often revised, especially
when new format of binary executable is introduced.
Following table is the minimum version of frameworks
to use functions used in FreeType2. The table is
extracted from MPW header files for assembly language.
*** NOTE ***
The conditional definition of available data type
in MPW compiler is insufficient. You can compile
program using FSRef data type for older systems
(MacOS 7, 8) that don't know FSRef data type.
+-------------------+-----------------------------+
CPU | mc680x0 | PowerPC |
+---------+---------+---------+---------+---------+
Binary Executable Format | Classic | 68K-CFM | CFM | CFM | Mach-O |
+---------+---------+---------+---------+---------+
Framework API | Toolbox | Toolbox | Toolbox | Carbon | Carbon |
+---------+---------+---------+---------+---------+
+---------+---------+---------+---------+---------+
| ?(*) |Interface|Interface|CarbonLib|Mac OS X |
| |Lib |Lib | | |
* Files.h +---------+---------+---------+---------+---------+
PBGetFCBInfoSync() | o | 7.1- | 7.1- | 1.0- | o |
FSMakeFSSpec() | o | 7.1- | 7.1- | 1.0- | o |
FSGetForkCBInfo() | o | (**) | 9.0- | 1.0- | o |
FSpMakeFSRef() | o | (**) | 9.0- | 1.0- | o |
FSGetCatalogInfo() | o | (**) | 9.0- | 1.0- | -10.3 |
FSPathMakeRef() | x | x | x | 1.1- | -10.3 |
+---------+---------+---------+---------+---------+
+---------+---------+---------+---------+---------+
| ?(*) |Font |Font |CarbonLib|Mac OS X |
| |Manager |Manager | | |
* Fonts.h +---------+---------+---------+---------+---------+
FMCreateFontFamilyIterator() | x | x | 9.0- | 1.0- | -10.3 |
FMDisposeFontFamilyIterator() | x | x | 9.0- | 1.0- | -10.3 |
FMGetNextFontFamily() | x | x | 9.0- | 1.0- | -10.3 |
FMGetFontFamilyName() | x | x | 9.0- | 1.0- | -10.3 |
FMCreateFontFamilyInstanceIterator() | x | x | 9.0- | 1.0- | -10.3 |
FMDisposeFontFamilyInstanceIterator() | x | x | 9.0- | 1.0- | -10.3 |
FMGetNextFontFamilyInstance() | x | x | 9.0- | 1.0- | -10.3 |
+---------+---------+---------+---------+---------+
+---------+---------+---------+---------+---------+
| - | - | - |CarbonLib|Mac OS X |
* ATSFont.h (***) +---------+---------+---------+---------+---------+
ATSFontFindFromName() | x | x | x | x | o |
ATSFontGetFileSpecification() | x | x | x | x | o |
+---------+---------+---------+---------+---------+
(*)
In the "Classic": the original binary executable
format, these framework functions are directly
transformed to MacOS system call. Therefore, the
exact availability should be checked by running
system.
(**)
InterfaceLib is bundled to MacOS and its version
is usually equal to MacOS. There's no separate
update for InterfaceLib. It is supposed that
there's no InterfaceLib 9.x for m68k platforms.
In fact, these functions are FSRef dependent.
(***)
ATSUI framework is available on ATSUnicode 8.5 on
ppc Toolbox CFM, CarbonLib 1.0 too. But its base:
ATS font manager is not published in these versions.
------------------------------------------------------------
Last update: 2013-Nov-03.
Currently maintained by
suzuki toshiya, <mpsuzuki@hiroshima-u.ac.jp>
Originally prepared by
Leonard Rosenthol, <leonardr@lazerware.com>
Just van Rossum, <just@letterror.com>
This folder contains
* Makefile skeletons for Apple MPW (Macintosh's Programmer's Workshop)
* Python script to generate MPW makefile from skeleton
* Metrowerks CodeWarrior 9.0 project file in XML format
------------------------------------------------------------
1. What is this
---------------
Files in this directory are designed to build FreeType
running on classic MacOS. To build FreeType running on
Mac OS X, build as the system is UNIX.
However, Mac OS X is most useful to manipulate files in
vanilla FreeType to fit classic MacOS.
The information about MacOS specific API is written in
appendix of this document.
2. Requirement
--------------
You can use MPW: a free-charged developer environment
by Apple, or CodeWarrior: a commercial developer
environment by Metrowerks. GCC for MPW and Symantec
"Think C" are not tested at present.
2-1. Apple MPW
--------------
Following C compilers are tested:
m68k target: Apple SC 8.9.0d3e1
ppc target: Apple MrC 5.0.0d3c1
The final MPW-GM (official release on 1999/Dec) is too
old and cannot compile FreeType, because bundled C
compilers cannot search header files in sub directories.
Updating by the final MPW-PR (pre-release on 2001/Feb)
is required.
Required files are downloadable from:
http://macintoshgarden.org/apps/macintosh-programmers-workshop
Also you can find documents how to update by MPW-PR.
Python is required to restore MPW makefiles from the
skeletons. Python bundled to Mac OS X is enough. For
classic MacOS, MacPython is available:
https://homepages.cwi.nl/~jack/macpython/
MPW requires all files are typed by resource fork.
ResEdit bundled to MPW is enough. In Mac OS X,
/Developer/Tools/SetFile of DevTool is useful to
manipulate from commandline.
2-2. Metrowerks CodeWarrior
---------------------------
XML project file is generated and tested by
CodeWarrior 9.0. Older versions are not tested
at all. At present, static library for ppc target
is available in the project file.
3. How to build
---------------
3-1. Apple MPW
--------------
Detailed building procedure by Apple MPW is
described in following.
3-1-1. Generate MPW makefiles from the skeletons
------------------------------------------------
Here are 4 skeletons for following targets are
included.
- FreeType.m68k_far.make.txt
Ancient 32bit binary executable format for
m68k MacOS: System 6, with 32bit addressing
mode (far-pointer-model) So-called "Toolbox"
API is used.
- FreeType.m68k_cfm.make.txt
CFM binary executable format for m68k MacOS:
System 7. So-called "Toolbox" API is used.
- FreeType.ppc_classic.make.txt
CFM binary executable format for ppc MacOS:
System 7, MacOS 8, MacOS 9. So-called "Toolbox"
API is used.
- FreeType.ppc_carbon.make.txt
CFM binary executable format for ppc MacOS:
MacOS 9. Carbon API is used.
At present, static library is only supported,
although targets except of m68k_far are capable
to use shared library.
MPW makefile syntax uses 8bit characters. To keep
from violating them during version control, here
we store skeletons in pure ASCII format. You must
generate MPW makefile by Python script ascii2mpw.py.
In Mac OS X terminal, you can convert as:
python builds/mac/ascii2mpw.py \
< builds/mac/FreeType.m68k_far.make.txt \
> FreeType.m68k_far.make
The skeletons are designed to use in the top
directory where there are builds, include, src etc.
You must name the generated MPW makefile by removing
".txt" from source skeleton name.
3-1-2. Add resource forks to related files
------------------------------------------
MPW's Make and C compilers cannot recognize files
without resource fork. You have to add resource
fork to the files that MPW uses. In Mac OS X
terminal of the system, you can do as:
find . -name '*.[ch]' -exec \
/Developer/Tools/SetFile -a l -c "MPS " -t TEXT \{\} \;
find . -name '*.make' -exec \
/Developer/Tools/SetFile -a l -c "MPS " -t TEXT \{\} \;
3-1-3. Open MPW shell and build
-------------------------------
Open MPW shell and go to the top directory that
FreeType sources are extracted (MPW makefile must
be located in there), from "Set Directory" in
"Directory" menu.
Choose "Build" from "Build" menu, and type the
name of project by removing ".make" from MPW
makefile, as: FreeType.m68k_far
If building is successfully finished, you can find
built library in objs/ directory.
3-2. Metrowerks CodeWarrior
---------------------------
Detailed building procedure by Metrowerks
CodeWarrior (CW) 9.0 is described in following.
3-2-1. Import XML project file
------------------------------
CW XML project file is not ready for double-
click. Start CodeWarrior IDE, and choose
"Import project" in "File" menu. Choose XML
project file: builds/mac/ftlib.prj.xml.
In next, you will be asked where to save CW
native project file: you must choose
"builds/mac/ftlib.prj". The project file is
designed with relative path from there. After
CW native project file is generated, it is
automatically loaded, small project window
titled "ftlib.prj" is displayed.
3-2-2. Building
---------------
Choose "Make" from "Project" menu. If building
is successfully finished, you can find built
library at objs/FreeTypeLib.
4. TODO
-------
4-1. All modules should be included
-----------------------------------
At present, MPW makefiles and CW project file are
just updated versions of these by Leonard. Some
modules are added after the last maintenance, they
are not included.
4-2. Working test with ftdemos
------------------------------
At present, MPW makefiles and CW project file can
build FreeType for classic MacOS. But their working
behaviours are not tested at all. Building ftdemos
for classic MacOS and working test is required.
4-3. Porting Jam onto MPW
-------------------------
FreeType uses Jam (and FT-Jam) for unified cross-
platform building tool. At present, Jam is not ported
to MPW. To update classic MacOS support easily,
building by Jam is expected on MPW.
APPENDIX I
----------
A-1. Framework dependencies
---------------------------
src/base/ftmac.c adds two Mac-specific features to
FreeType. These features are based on MacOS libraries.
* accessing resource-fork font
The fonts for classic MacOS store their graphical data
in resource forks which cannot be accessed via ANSI C
functions. FreeType2 provides functions to handle such
resource fork fonts, they are based on File Manager
framework of MacOS. In addition, HFS and HFS+ file
system driver of Linux is supported. Following
functions are for this purpose.
FT_New_Face_From_Resource()
FT_New_Face_From_FSSpec()
FT_New_Face_From_FSRef()
* resolving font name to font file
The font menu of MacOS application prefers font name
written in FOND resource than sfnt resource. FreeType2
provides functions to find font file by name in MacOS
application, they are based on QuickDraw Font Manager
and Apple Type Service framework of MacOS.
FT_GetFile_From_Mac_Name()
FT_GetFile_From_Mac_ATS_Name()
Working functions for each MacOS are summarized as
following.
upto MacOS 6:
not tested (you have to obtain MPW 2.x)
MacOS 7.x, 8.x, 9.x (without CarbonLib):
FT_GetFile_From_Mac_Name()
FT_New_Face_From_Resource()
FT_New_Face_From_FSSpec()
MacOS 9.x (with CarbonLib):
FT_GetFile_From_Mac_Name()
FT_New_Face_From_Resource()
FT_New_Face_From_FSSpec()
FT_New_Face_From_FSRef()
Mac OS X upto 10.4.x:
FT_GetFile_From_Mac_Name() deprecated
FT_New_Face_From_FSSpec() deprecated
FT_GetFile_From_Mac_ATS_Name() deprecated?
FT_New_Face_From_FSRef()
A-2. Deprecated Functions
-------------------------
A-2-1. FileManager
------------------
For convenience to write MacOS application, ftmac.c
provides functions to specify a file by FSSpec and FSRef,
because the file identification pathname had ever been
unrecommended method in MacOS programming.
Toward to MacOS X 10.4 & 5, Carbon functions using FSSpec
datatype is noticed as deprecated, and recommended to
migrate to FSRef datatype. The big differences of FSRef
against FSSpec are explained in Apple TechNotes 2078.
https://developer.apple.com/library/archive/technotes/tn2078/
- filename length: the max length of file
name of FSRef is 255 chars (it is limit of HFS+),
that of FSSpec is 31 chars (it is limit of HFS).
- filename encoding: FSSpec is localized by
legacy encoding for each language system,
FSRef is Unicode enabled.
A-2-2. FontManager
------------------
Following functions receive QuickDraw fontname:
FT_GetFile_From_Mac_Name()
QuickDraw is deprecated and replaced by Quartz
since Mac OS X 10.4. They are still kept for
backward compatibility. By undefinition of
HAVE_QUICKDRAW in building, you can change these
functions to return FT_Err_Unimplemented always.
Replacement functions are added for migration.
FT_GetFile_From_Mac_ATS_Name()
They are usable on Mac OS X only. On older systems,
these functions return FT_Err_Unimplemented always.
The detailed incompatibilities and possibility
of FontManager emulation without QuickDraw is
explained in
http://gyvern.ipc.hiroshima-u.ac.jp/~mpsuzuki/ats_benchmark.html
A-3. Framework Availabilities
-----------------------------
The framework of MacOS are often revised, especially
when new format of binary executable is introduced.
Following table is the minimum version of frameworks
to use functions used in FreeType2. The table is
extracted from MPW header files for assembly language.
*** NOTE ***
The conditional definition of available data type
in MPW compiler is insufficient. You can compile
program using FSRef data type for older systems
(MacOS 7, 8) that don't know FSRef data type.
+-------------------+-----------------------------+
CPU | mc680x0 | PowerPC |
+---------+---------+---------+---------+---------+
Binary Executable Format | Classic | 68K-CFM | CFM | CFM | Mach-O |
+---------+---------+---------+---------+---------+
Framework API | Toolbox | Toolbox | Toolbox | Carbon | Carbon |
+---------+---------+---------+---------+---------+
+---------+---------+---------+---------+---------+
| ?(*) |Interface|Interface|CarbonLib|Mac OS X |
| |Lib |Lib | | |
* Files.h +---------+---------+---------+---------+---------+
PBGetFCBInfoSync() | o | 7.1- | 7.1- | 1.0- | o |
FSMakeFSSpec() | o | 7.1- | 7.1- | 1.0- | o |
FSGetForkCBInfo() | o | (**) | 9.0- | 1.0- | o |
FSpMakeFSRef() | o | (**) | 9.0- | 1.0- | o |
FSGetCatalogInfo() | o | (**) | 9.0- | 1.0- | -10.3 |
FSPathMakeRef() | x | x | x | 1.1- | -10.3 |
+---------+---------+---------+---------+---------+
+---------+---------+---------+---------+---------+
| ?(*) |Font |Font |CarbonLib|Mac OS X |
| |Manager |Manager | | |
* Fonts.h +---------+---------+---------+---------+---------+
FMCreateFontFamilyIterator() | x | x | 9.0- | 1.0- | -10.3 |
FMDisposeFontFamilyIterator() | x | x | 9.0- | 1.0- | -10.3 |
FMGetNextFontFamily() | x | x | 9.0- | 1.0- | -10.3 |
FMGetFontFamilyName() | x | x | 9.0- | 1.0- | -10.3 |
FMCreateFontFamilyInstanceIterator() | x | x | 9.0- | 1.0- | -10.3 |
FMDisposeFontFamilyInstanceIterator() | x | x | 9.0- | 1.0- | -10.3 |
FMGetNextFontFamilyInstance() | x | x | 9.0- | 1.0- | -10.3 |
+---------+---------+---------+---------+---------+
+---------+---------+---------+---------+---------+
| - | - | - |CarbonLib|Mac OS X |
* ATSFont.h (***) +---------+---------+---------+---------+---------+
ATSFontFindFromName() | x | x | x | x | o |
ATSFontGetFileSpecification() | x | x | x | x | o |
+---------+---------+---------+---------+---------+
(*)
In the "Classic": the original binary executable
format, these framework functions are directly
transformed to MacOS system call. Therefore, the
exact availability should be checked by running
system.
(**)
InterfaceLib is bundled to MacOS and its version
is usually equal to MacOS. There's no separate
update for InterfaceLib. It is supposed that
there's no InterfaceLib 9.x for m68k platforms.
In fact, these functions are FSRef dependent.
(***)
ATSUI framework is available on ATSUnicode 8.5 on
ppc Toolbox CFM, CarbonLib 1.0 too. But its base:
ATS font manager is not published in these versions.
------------------------------------------------------------
Last update: 2013-Nov-03.
Currently maintained by
suzuki toshiya, <mpsuzuki@hiroshima-u.ac.jp>
Originally prepared by
Leonard Rosenthol, <leonardr@lazerware.com>
Just van Rossum, <just@letterror.com>

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