Normalize line endings

This commit contains only the result of `git add --renormalize .`

`git show --ignore-space-change` can verify that this commit only
changes whitespace.
This commit is contained in:
Diomendius
2024-07-31 19:35:12 +12:00
parent bb7b663daf
commit 1b18a87495
822 changed files with 323794 additions and 323794 deletions

View File

@@ -1,69 +1,69 @@
#include "About.cpp"
#include "AnimCursor.cpp"
#include "AppleEvents.cpp"
#include "Banner.cpp"
#include "ColorUtils.cpp"
#include "Coordinates.cpp"
#include "DialogUtils.cpp"
#include "DynamicMaps.cpp"
#include "Dynamics.cpp"
#include "Dynamics2.cpp"
#include "Dynamics3.cpp"
#include "Environ.cpp"
#include "Events.cpp"
#include "FileError.cpp"
#include "GameOver.cpp"
#include "GpAppInterface.cpp"
#include "Grease.cpp"
#include "HighScores.cpp"
#include "House.cpp"
#include "HouseInfo.cpp"
#include "HouseIO.cpp"
#include "HouseLegal.cpp"
#include "Input.cpp"
#include "Interactions.cpp"
#include "InterfaceInit.cpp"
#include "Link.cpp"
#include "Main.cpp"
#include "MainMenuUI.cpp"
#include "MainWindow.cpp"
#include "Map.cpp"
#include "Marquee.cpp"
#include "Menu.cpp"
#include "Modes.cpp"
#include "Music.cpp"
#include "ObjectAdd.cpp"
#include "ObjectDraw.cpp"
#include "ObjectDraw2.cpp"
#include "ObjectDrawAll.cpp"
#include "ObjectEdit.cpp"
#include "ObjectInfo.cpp"
#include "ObjectRects.cpp"
#include "Objects.cpp"
#include "Play.cpp"
#include "Player.cpp"
#include "Prefs.cpp"
#include "RectUtils.cpp"
#include "Render.cpp"
#include "Room.cpp"
#include "RoomGraphics.cpp"
#include "RoomInfo.cpp"
#include "RubberBands.cpp"
#include "SavedGames.cpp"
#include "Scoreboard.cpp"
#include "Scrap.cpp"
#include "SelectHouse.cpp"
#include "Settings.cpp"
#include "Sound.cpp"
#include "SoundSync_Cpp11.cpp"
#include "SourceExport.cpp"
#include "StringUtils.cpp"
#include "StructuresInit.cpp"
#include "StructuresInit2.cpp"
#include "Tools.cpp"
#include "Transit.cpp"
#include "Transitions.cpp"
#include "Triggers.cpp"
#include "Trip.cpp"
#include "Utilities.cpp"
#include "WindowUtils.cpp"
#include "About.cpp"
#include "AnimCursor.cpp"
#include "AppleEvents.cpp"
#include "Banner.cpp"
#include "ColorUtils.cpp"
#include "Coordinates.cpp"
#include "DialogUtils.cpp"
#include "DynamicMaps.cpp"
#include "Dynamics.cpp"
#include "Dynamics2.cpp"
#include "Dynamics3.cpp"
#include "Environ.cpp"
#include "Events.cpp"
#include "FileError.cpp"
#include "GameOver.cpp"
#include "GpAppInterface.cpp"
#include "Grease.cpp"
#include "HighScores.cpp"
#include "House.cpp"
#include "HouseInfo.cpp"
#include "HouseIO.cpp"
#include "HouseLegal.cpp"
#include "Input.cpp"
#include "Interactions.cpp"
#include "InterfaceInit.cpp"
#include "Link.cpp"
#include "Main.cpp"
#include "MainMenuUI.cpp"
#include "MainWindow.cpp"
#include "Map.cpp"
#include "Marquee.cpp"
#include "Menu.cpp"
#include "Modes.cpp"
#include "Music.cpp"
#include "ObjectAdd.cpp"
#include "ObjectDraw.cpp"
#include "ObjectDraw2.cpp"
#include "ObjectDrawAll.cpp"
#include "ObjectEdit.cpp"
#include "ObjectInfo.cpp"
#include "ObjectRects.cpp"
#include "Objects.cpp"
#include "Play.cpp"
#include "Player.cpp"
#include "Prefs.cpp"
#include "RectUtils.cpp"
#include "Render.cpp"
#include "Room.cpp"
#include "RoomGraphics.cpp"
#include "RoomInfo.cpp"
#include "RubberBands.cpp"
#include "SavedGames.cpp"
#include "Scoreboard.cpp"
#include "Scrap.cpp"
#include "SelectHouse.cpp"
#include "Settings.cpp"
#include "Sound.cpp"
#include "SoundSync_Cpp11.cpp"
#include "SourceExport.cpp"
#include "StringUtils.cpp"
#include "StructuresInit.cpp"
#include "StructuresInit2.cpp"
#include "Tools.cpp"
#include "Transit.cpp"
#include "Transitions.cpp"
#include "Triggers.cpp"
#include "Trip.cpp"
#include "Utilities.cpp"
#include "WindowUtils.cpp"