Fix display resolution desynchronizing with auto-position

This commit is contained in:
elasota
2020-11-30 02:59:02 -05:00
parent 0aa36b27a9
commit 553e343abe
13 changed files with 80 additions and 40 deletions

View File

@@ -731,7 +731,7 @@ public:
void Run() override;
void Shutdown() override;
void GetDisplayResolution(unsigned int *width, unsigned int *height) override;
void GetInitialDisplayResolution(unsigned int *width, unsigned int *height) override;
IGpDisplayDriverSurface *CreateSurface(size_t width, size_t height, size_t pitch, GpPixelFormat_t pixelFormat, SurfaceInvalidateCallback_t invalidateCallback, void *invalidateContext) override;
void DrawSurface(IGpDisplayDriverSurface *surface, int32_t x, int32_t y, size_t width, size_t height, const GpDisplayDriverSurfaceEffects *effects) override;
IGpCursor *CreateBWCursor(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY) override;
@@ -886,6 +886,8 @@ private:
uint32_t m_windowHeightPhysical;
uint32_t m_windowWidthVirtual; // Virtual resolution is the resolution reported to the game
uint32_t m_windowHeightVirtual;
uint32_t m_initialWidthVirtual; // Virtual resolution is the resolution reported to the game
uint32_t m_initialHeightVirtual;
float m_pixelScaleX;
float m_pixelScaleY;
bool m_useUpscaleFilter;
@@ -1178,6 +1180,8 @@ GpDisplayDriver_SDL_GL2::GpDisplayDriver_SDL_GL2(const GpDisplayDriverProperties
, m_windowHeightPhysical(480)
, m_windowWidthVirtual(640)
, m_windowHeightVirtual(480)
, m_initialWidthVirtual(640)
, m_initialHeightVirtual(480)
, m_pixelScaleX(1.0f)
, m_pixelScaleY(1.0f)
, m_useUpscaleFilter(false)
@@ -1897,6 +1901,9 @@ void GpDisplayDriver_SDL_GL2::Run()
if (!m_gl.LookUpFunctions())
return;
m_initialWidthVirtual = m_windowWidthVirtual;
m_initialHeightVirtual = m_windowHeightVirtual;
for (;;)
{
SDL_Event msg;
@@ -2052,13 +2059,13 @@ void GpDisplayDriver_SDL_GL2::Shutdown()
free(this);
}
void GpDisplayDriver_SDL_GL2::GetDisplayResolution(unsigned int *width, unsigned int *height)
void GpDisplayDriver_SDL_GL2::GetInitialDisplayResolution(unsigned int *width, unsigned int *height)
{
if (width)
*width = m_windowWidthVirtual;
*width = m_initialWidthVirtual;
if (height)
*height = m_windowHeightVirtual;
*height = m_initialHeightVirtual;
}
IGpDisplayDriverSurface *GpDisplayDriver_SDL_GL2::CreateSurface(size_t width, size_t height, size_t pitch, GpPixelFormat_t pixelFormat, SurfaceInvalidateCallback_t invalidateCallback, void *invalidateContext)

View File

@@ -11,6 +11,7 @@
#include "MenuManager.h"
#include "IGpDisplayDriver.h"
#include "IGpSystemServices.h"
#include "Vec2i.h"
#include "WindowManager.h"
#include "PLDrivers.h"
@@ -420,11 +421,9 @@ void HandleDepthSwitching (void)
void GetDeviceRect(Rect *rect)
{
unsigned int width;
unsigned int height;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(&width, &height);
PortabilityLayer::Vec2i displayResolution = PortabilityLayer::WindowManager::GetInstance()->GetDisplayResolution();
SetRect(rect, 0, 0, static_cast<short>(width), static_cast<short>(height));
SetRect(rect, 0, 0, static_cast<short>(displayResolution.m_x), static_cast<short>(displayResolution.m_y));
}
Boolean AreWeColorOrGrayscale()

View File

@@ -508,8 +508,7 @@ void MoveDialogToTopOfScreen(Dialog *dial)
Window *window = dial->GetWindow();
PortabilityLayer::Vec2i pos = window->GetPosition();
unsigned int height = 0;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(nullptr, &height);
unsigned int height = PortabilityLayer::WindowManager::GetInstance()->GetDisplayResolution().m_y;
pos.m_y = (height - window->GetDrawSurface()->m_port.GetRect().Height()) / 8;

View File

@@ -169,8 +169,7 @@ static void DrawMainMenuControl(DrawSurface *surface, MainMenuUIState::ControlID
void StartScrollForPage()
{
unsigned int displayHeight = 0;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(nullptr, &displayHeight);
unsigned int displayHeight = PortabilityLayer::WindowManager::GetInstance()->GetDisplayResolution().m_y;
DismissMainMenuUI();
@@ -263,8 +262,7 @@ void StartMainMenuUI()
static void DismissMainMenuUIPage()
{
unsigned int displayHeight = 0;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(nullptr, &displayHeight);
unsigned int displayHeight = PortabilityLayer::WindowManager::GetInstance()->GetDisplayResolution().m_y;
PortabilityLayer::WindowManager *wm = PortabilityLayer::WindowManager::GetInstance();
@@ -293,8 +291,7 @@ void TickMainMenuUI()
{
PortabilityLayer::WindowManager *wm = PortabilityLayer::WindowManager::GetInstance();
unsigned int displayHeight = 0;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(nullptr, &displayHeight);
unsigned int displayHeight = PortabilityLayer::WindowManager::GetInstance()->GetDisplayResolution().m_y;
mainMenu.m_scrollInStep -= MainMenuUIState::kControlScrollInDecay;
mainMenu.m_scrollInOffset -= (mainMenu.m_scrollInStep >> MainMenuUIState::kControlScrollInDecayFalloffBits);
@@ -328,8 +325,7 @@ void HandleMainMenuUIResolutionChange()
{
PortabilityLayer::WindowManager *wm = PortabilityLayer::WindowManager::GetInstance();
unsigned int displayHeight = 0;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(nullptr, &displayHeight);
unsigned int displayHeight = PortabilityLayer::WindowManager::GetInstance()->GetDisplayResolution().m_y;
for (int i = 0; i < MainMenuUIState::Control_Count; i++)
{

View File

@@ -1,6 +1,7 @@
#include "CombinedTimestamp.h"
#include "DeflateCodec.h"
#include "Environ.h"
#include "FontFamily.h"
#include "GpBuildVersion.h"
#include "GpIOStream.h"
#include "GpFileCreationDisposition.h"
@@ -12,10 +13,10 @@
#include "GpApplicationName.h"
#include "GpRenderedFontMetrics.h"
#include "ResolveCachingColor.h"
#include "ZipFile.h"
#include "Vec2i.h"
#include "WindowDef.h"
#include "WindowManager.h"
#include "FontFamily.h"
#include "ZipFile.h"
#include "PLCore.h"
#include "PLDrivers.h"
@@ -140,9 +141,9 @@ static void InitSourceExportWindow(SourceExportState *state)
// We have to use this instead of thisMac.fullScreen because the resolution may change during the sleep call, especially on Android displays where
// the status bar dismissal causes a major change in the virtual resolution.
unsigned int displayWidth = 0;
unsigned int displayHeight = 0;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(&displayWidth, &displayHeight);
PortabilityLayer::Vec2i displaySize = PortabilityLayer::WindowManager::GetInstance()->GetDisplayResolution();
unsigned int displayWidth = displaySize.m_x;
unsigned int displayHeight = displaySize.m_y;
int32_t lsX = (static_cast<int32_t>(displayWidth) - kLoadScreenWidth) / 2;
int32_t lsY = (static_cast<int32_t>(displayHeight) - kLoadScreenHeight) / 2;

View File

@@ -31,7 +31,8 @@ struct IGpDisplayDriver
virtual void Run() = 0;
virtual void Shutdown() = 0;
virtual void GetDisplayResolution(unsigned int *width, unsigned int *height) = 0;
// Returns the initial resolution before any display resolution events are posted
virtual void GetInitialDisplayResolution(unsigned int *width, unsigned int *height) = 0;
virtual IGpDisplayDriverSurface *CreateSurface(size_t width, size_t height, size_t pitch, GpPixelFormat_t pixelFormat, SurfaceInvalidateCallback_t invalidateCallback, void *invalidateContext) = 0;
virtual void DrawSurface(IGpDisplayDriverSurface *surface, int32_t x, int32_t y, size_t width, size_t height, const GpDisplayDriverSurfaceEffects *effects) = 0;

View File

@@ -1143,6 +1143,9 @@ void GpDisplayDriverD3D11::Run()
LARGE_INTEGER lastTimestamp;
memset(&lastTimestamp, 0, sizeof(lastTimestamp));
m_initialWidth = m_windowWidthVirtual;
m_initialHeight = m_windowHeightVirtual;
MSG msg;
for (;;)
{
@@ -1242,12 +1245,12 @@ void GpDisplayDriverD3D11::Shutdown()
free(this);
}
void GpDisplayDriverD3D11::GetDisplayResolution(unsigned int *width, unsigned int *height)
void GpDisplayDriverD3D11::GetInitialDisplayResolution(unsigned int *width, unsigned int *height)
{
if (width)
*width = m_windowWidthVirtual;
*width = m_initialWidth;
if (height)
*height = m_windowHeightVirtual;
*height = m_initialHeight;
}
IGpDisplayDriverSurface *GpDisplayDriverD3D11::CreateSurface(size_t width, size_t height, size_t pitch, GpPixelFormat_t pixelFormat, IGpDisplayDriver::SurfaceInvalidateCallback_t invalidateCallback, void *invalidateContext)
@@ -1516,6 +1519,8 @@ GpDisplayDriverD3D11::GpDisplayDriverD3D11(const GpDisplayDriverProperties &prop
, m_windowHeightPhysical(480)
, m_windowWidthVirtual(640)
, m_windowHeightVirtual(480)
, m_initialWidth(640)
, m_initialHeight(480)
, m_pixelScaleX(1.0f)
, m_pixelScaleY(1.0f)
, m_vosFiber(nullptr)

View File

@@ -39,7 +39,7 @@ public:
void Run() override;
void Shutdown() override;
void GetDisplayResolution(unsigned int *width, unsigned int *height) override;
void GetInitialDisplayResolution(unsigned int *width, unsigned int *height) override;
IGpDisplayDriverSurface *CreateSurface(size_t width, size_t height, size_t pitch, GpPixelFormat_t pixelFormat, IGpDisplayDriver::SurfaceInvalidateCallback_t invalidateCallback, void *invalidateContext) override;
void DrawSurface(IGpDisplayDriverSurface *surface, int32_t x, int32_t y, size_t width, size_t height, const GpDisplayDriverSurfaceEffects *effects) override;
@@ -178,6 +178,9 @@ private:
float m_pixelScaleX;
float m_pixelScaleY;
unsigned int m_initialWidth;
unsigned int m_initialHeight;
IGpCursor_Win32 *m_activeCursor;
IGpCursor_Win32 *m_pendingCursor;
EGpStandardCursor_t m_currentStandardCursor;

View File

@@ -1,6 +1,7 @@
#include "DialogManager.h"
#include "IconLoader.h"
#include "IGpDisplayDriver.h"
#include "IGpLogDriver.h"
#include "IGpSystemServices.h"
#include "ResourceManager.h"
#include "QDPixMap.h"
@@ -830,8 +831,11 @@ namespace PortabilityLayer
void DialogManagerImpl::PositionWindow(Window *window, const Rect &rect) const
{
unsigned int displayWidth, displayHeight;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(&displayWidth, &displayHeight);
IGpLogDriver *logger = PLDrivers::GetLogDriver();
Vec2i displayResolution = WindowManager::GetInstance()->GetDisplayResolution();
unsigned int displayWidth = displayResolution.m_x;
unsigned int displayHeight = displayResolution.m_y;
const unsigned int halfDisplayHeight = displayHeight / 2;
const unsigned int quarterDisplayWidth = displayHeight / 4;
@@ -840,6 +844,9 @@ namespace PortabilityLayer
const uint16_t dialogWidth = rect.Width();
const uint16_t dialogHeight = rect.Height();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Auto positioning window size %ix%i on display size %ix%i", static_cast<int>(dialogWidth), static_cast<int>(dialogHeight), static_cast<int>(displayWidth), static_cast<int>(displayHeight));
Vec2i newPosition;
newPosition.m_x = (static_cast<int32_t>(displayWidth) - static_cast<int32_t>(dialogWidth)) / 2;
@@ -860,6 +867,9 @@ namespace PortabilityLayer
else
newPosition.m_y = (static_cast<int32_t>(displayHeight) - static_cast<int32_t>(dialogHeight)) / 2;
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Positioned at %i,%i", static_cast<int>(newPosition.m_x), static_cast<int>(newPosition.m_y));
window->SetPosition(newPosition);
}

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@@ -14,6 +14,7 @@
#include "RGBAColor.h"
#include "ResolveCachingColor.h"
#include "Vec2i.h"
#include "WindowManager.h"
#include "PLBigEndian.h"
#include "PLCore.h"
@@ -840,8 +841,7 @@ namespace PortabilityLayer
m_haveIcon = true;
}
unsigned int width;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(&width, nullptr);
unsigned int width = WindowManager::GetInstance()->GetDisplayResolution().m_x;
GpPixelFormat_t pixelFormat = DisplayDeviceManager::GetInstance()->GetPixelFormat();
@@ -1036,8 +1036,7 @@ namespace PortabilityLayer
if (m_isTouchScreen)
{
unsigned int displayHeight = 0;
displayDriver->GetDisplayResolution(nullptr, &displayHeight);
unsigned int displayHeight = WindowManager::GetInstance()->GetDisplayResolution().m_y;
y = static_cast<int32_t>(displayHeight) - kTouchscreenMenuBarHeight;
}
@@ -1307,8 +1306,7 @@ namespace PortabilityLayer
{
if (m_isTouchScreen)
{
unsigned int displayHeight = 0;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(nullptr, &displayHeight);
unsigned int displayHeight = WindowManager::GetInstance()->GetDisplayResolution().m_y;
return y >= (static_cast<int32_t>(displayHeight - kTouchscreenMenuBarHeight)) && y < static_cast<int32_t>(displayHeight);
}
else
@@ -1388,8 +1386,7 @@ namespace PortabilityLayer
{
int32_t popupBottom = static_cast<int32_t>(m_popupPosition.m_y + menu->layoutFinalHeight);
unsigned int displayHeight = 0;
PLDrivers::GetDisplayDriver()->GetDisplayResolution(nullptr, &displayHeight);
unsigned int displayHeight = WindowManager::GetInstance()->GetDisplayResolution().m_y;
if (popupBottom > static_cast<int32_t>(displayHeight))
m_popupPosition.m_y -= popupBottom - static_cast<int32_t>(displayHeight);
}

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@@ -677,6 +677,7 @@ void PL_Init()
PortabilityLayer::DisplayDeviceManager::GetInstance()->Init();
PortabilityLayer::QDManager::GetInstance()->Init();
PortabilityLayer::MenuManager::GetInstance()->Init();
PortabilityLayer::WindowManager::GetInstance()->Init();
PLDrivers::GetFileSystem()->SetMainThreadRelay(PLMainThreadRelay::GetInstance());
PLDrivers::GetFileSystem()->SetDelayCallback(PLSysCalls::Sleep);

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@@ -171,6 +171,8 @@ namespace PortabilityLayer
WindowManagerImpl();
~WindowManagerImpl();
void Init() override;
Window *CreateWindow(const WindowDef &windowDef) override;
void ResizeWindow(Window *window, int width, int height) override;
void MoveWindow(Window *window, int x, int y) override;
@@ -198,6 +200,8 @@ namespace PortabilityLayer
void HandleScreenResolutionChange(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight) override;
Vec2i GetDisplayResolution() const override;
void SetBackgroundColor(uint8_t r, uint8_t g, uint8_t b) override;
Window *GetPutInFrontSentinel() const override;
@@ -229,6 +233,8 @@ namespace PortabilityLayer
DrawSurface m_resizeInProgressVerticalBar;
bool m_isResizeInProgress;
Vec2i m_displayResolution;
static WindowManagerImpl ms_instance;
static uint8_t ms_putInFrontSentinel;
@@ -1011,8 +1017,6 @@ namespace PortabilityLayer
return m_effects;
}
WindowManagerImpl::WindowManagerImpl()
: m_windowStackTop(nullptr)
, m_windowStackBottom(nullptr)
@@ -1025,6 +1029,7 @@ namespace PortabilityLayer
, m_flickerZoneSize(0)
, m_flickerBasisCoordinateDistance(0)
, m_flickerChromeDistanceOffset(0)
, m_displayResolution(0, 0)
{
}
@@ -1032,6 +1037,14 @@ namespace PortabilityLayer
{
}
void WindowManagerImpl::Init()
{
unsigned int displayWidth, displayHeight;
PLDrivers::GetDisplayDriver()->GetInitialDisplayResolution(&displayWidth, &displayHeight);
m_displayResolution = Vec2i(displayWidth, displayHeight);
}
Window *WindowManagerImpl::CreateWindow(const WindowDef &windowDef)
{
void *windowMem = MemoryManager::GetInstance()->Alloc(sizeof(WindowImpl));
@@ -1528,6 +1541,11 @@ namespace PortabilityLayer
}
}
Vec2i WindowManagerImpl::GetDisplayResolution() const
{
return m_displayResolution;
}
void WindowManagerImpl::SetBackgroundColor(uint8_t r, uint8_t g, uint8_t b)
{
PLDrivers::GetDisplayDriver()->SetBackgroundColor(r, g, b, 255);

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@@ -22,6 +22,7 @@ namespace PortabilityLayer
class WindowManager
{
public:
virtual void Init() = 0;
virtual Window *GetPutInFrontSentinel() const = 0;
virtual Window *CreateWindow(const WindowDef &windowDef) = 0;
virtual void ResizeWindow(Window *window, int width, int height) = 0;
@@ -52,6 +53,8 @@ namespace PortabilityLayer
virtual void SetBackgroundColor(uint8_t r, uint8_t g, uint8_t b) = 0;
virtual Vec2i GetDisplayResolution() const = 0;
static WindowManager *GetInstance();
};
}