mirror of
https://github.com/elasota/Aerofoil.git
synced 2025-09-22 22:45:39 +00:00
Use fixed latency offset in SDL mixer. This should fix score tick sounds having uneven spacing.
Reduce buffer to 512 samples again.
This commit is contained in:
@@ -17,9 +17,15 @@
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#include <string.h>
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#include <new>
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#include <stdio.h>
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#include <chrono>
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class GpAudioDriver_SDL2;
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typedef std::chrono::high_resolution_clock::duration GpAudioDriver_SDL2_Duration_t;
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typedef std::chrono::high_resolution_clock::time_point GpAudioDriver_SDL2_TimePoint_t;
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typedef std::chrono::high_resolution_clock::period GpAudioDriver_SDL2_Period_t;
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typedef std::chrono::high_resolution_clock::rep GpAudioDriver_SDL2_Rep_t;
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static void *AlignedAlloc(size_t size, size_t alignment)
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{
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void *storage = malloc(size + alignment);
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@@ -62,19 +68,12 @@ struct GpAudioChannelBufferChain_SDL2 final
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bool m_hasTrigger;
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};
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class GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) GpAudioChannel_SDL2 final : public IGpAudioChannel
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class GpAudioChannel_SDL2 final : public IGpAudioChannel
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{
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public:
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enum ChannelState
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{
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ChannelState_Idle,
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ChannelState_Playing,
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ChannelState_Stopped,
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};
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friend class GpAudioDriver_SDL2;
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GpAudioChannel_SDL2();
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GpAudioChannel_SDL2(GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate);
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~GpAudioChannel_SDL2();
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void AddRef();
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@@ -85,9 +84,9 @@ public:
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void Stop() override;
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void Destroy() override;
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void Consume(uint8_t *output, size_t sz);
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void Consume(uint8_t *output, size_t sz, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime);
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static GpAudioChannel_SDL2 *Alloc(GpAudioDriver_SDL2 *driver);
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static GpAudioChannel_SDL2 *Alloc(GpAudioDriver_SDL2 *driver, GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate);
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private:
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bool Init(GpAudioDriver_SDL2 *driver);
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@@ -101,10 +100,17 @@ private:
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GpAudioChannelBufferChain_SDL2 *m_firstPendingBuffer;
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GpAudioChannelBufferChain_SDL2 *m_lastPendingBuffer;
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ChannelState m_channelState;
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GpAudioDriver_SDL2_TimePoint_t m_timestamp; // Time that audio will be consumed if posted to the channel, if m_hasTimestamp is true.
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GpAudioDriver_SDL2_Duration_t m_latency;
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GpAudioDriver_SDL2_Duration_t m_bufferTime;
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size_t m_bufferSamplesMax;
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size_t m_leadingSilence;
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uint16_t m_sampleRate;
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bool m_isMixing;
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bool m_hasTimestamp;
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};
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class GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) GpAudioDriver_SDL2 final : public IGpAudioDriver, public IGpPrefsHandler
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class GpAudioDriver_SDL2 final : public IGpAudioDriver, public IGpPrefsHandler
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{
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public:
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friend class GpAudioChannel_SDL2;
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@@ -122,13 +128,15 @@ public:
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bool Init();
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static GpAudioDriver_SDL2_TimePoint_t GetCurrentTime();
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private:
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void DetachAudioChannel(GpAudioChannel_SDL2 *channel);
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static void SDLCALL StaticMixAudio(void *userdata, Uint8 *stream, int len);
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void MixAudio(void *stream, size_t len);
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void RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels);
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void RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels, size_t maxSamplesToFill, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime);
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GpAudioDriverProperties m_properties;
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IGpMutex *m_mutex;
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@@ -141,6 +149,11 @@ private:
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GpAudioChannel_SDL2 *m_channels[kMaxChannels];
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size_t m_numChannels;
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unsigned int m_sampleRate;
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GpAudioDriver_SDL2_Duration_t m_latency;
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GpAudioDriver_SDL2_Duration_t m_bufferTime;
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size_t m_bufferSamples;
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bool m_sdlAudioRunning;
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GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) int16_t m_mixChunk[kMixChunkSize];
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@@ -173,12 +186,19 @@ void GpAudioChannelBufferChain_SDL2::Release()
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/////////////////////////////////////////////////////////////////////////////////////////
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// GpAudioChannel
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GpAudioChannel_SDL2::GpAudioChannel_SDL2()
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GpAudioChannel_SDL2::GpAudioChannel_SDL2(GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate)
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: m_callbacks(nullptr)
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, m_mutex(nullptr)
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, m_owner(nullptr)
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, m_firstPendingBuffer(nullptr)
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, m_lastPendingBuffer(nullptr)
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, m_latency(latency)
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, m_bufferTime(bufferTime)
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, m_bufferSamplesMax(bufferSamplesMax)
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, m_leadingSilence(0)
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, m_sampleRate(sampleRate)
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, m_isMixing(false)
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, m_hasTimestamp(false)
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{
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SDL_AtomicSet(&m_refCount, 1);
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}
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@@ -222,6 +242,26 @@ void GpAudioChannel_SDL2::PostBuffer(const void *buffer, size_t bufferSize)
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{
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m_mutex->Lock();
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size_t leadingSilence = 0;
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if (m_firstPendingBuffer == nullptr && m_hasTimestamp && !m_isMixing)
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{
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GpAudioDriver_SDL2_TimePoint_t queueTime = GpAudioDriver_SDL2::GetCurrentTime() + m_latency;
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if (queueTime > m_timestamp)
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{
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const GpAudioDriver_SDL2_Duration_t leadTime = queueTime - m_timestamp;
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if (leadTime > m_bufferTime)
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leadingSilence = m_bufferSamplesMax;
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else
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{
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const GpAudioDriver_SDL2_Rep_t leadTimeRep = leadTime.count();
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leadingSilence = leadTimeRep * static_cast<GpAudioDriver_SDL2_Rep_t>(m_sampleRate) * GpAudioDriver_SDL2_Period_t::num / GpAudioDriver_SDL2_Period_t::den;
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}
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}
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}
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m_leadingSilence = leadingSilence;
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while (bufferSize > 0)
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{
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GpAudioChannelBufferChain_SDL2 *newBuffer = GpAudioChannelBufferChain_SDL2::Alloc();
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@@ -289,10 +329,36 @@ bool GpAudioChannel_SDL2::Init(GpAudioDriver_SDL2 *driver)
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return true;
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}
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void GpAudioChannel_SDL2::Consume(uint8_t *output, size_t sz)
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void GpAudioChannel_SDL2::Consume(uint8_t *output, size_t sz, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime)
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{
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m_mutex->Lock();
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m_isMixing = true;
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m_hasTimestamp = true;
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m_timestamp = mixEndTime;
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if (sz <= m_leadingSilence)
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{
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memset(output, 0x80, sz);
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m_leadingSilence -= sz;
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m_isMixing = false;
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m_mutex->Unlock();
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return;
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}
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else
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{
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size_t leadingSilence = m_leadingSilence;
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if (leadingSilence > 0)
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{
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memset(output, 0x80, leadingSilence);
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output += leadingSilence;
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sz -= leadingSilence;
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m_leadingSilence = 0;
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}
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}
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while (m_firstPendingBuffer != nullptr)
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{
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GpAudioChannelBufferChain_SDL2 *buffer = m_firstPendingBuffer;
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@@ -325,18 +391,20 @@ void GpAudioChannel_SDL2::Consume(uint8_t *output, size_t sz)
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}
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}
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m_isMixing = false;
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m_mutex->Unlock();
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memset(output, 0x80, sz);
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}
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GpAudioChannel_SDL2 *GpAudioChannel_SDL2::Alloc(GpAudioDriver_SDL2 *driver)
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GpAudioChannel_SDL2 *GpAudioChannel_SDL2::Alloc(GpAudioDriver_SDL2 *driver, GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate)
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{
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void *storage = AlignedAlloc(sizeof(GpAudioChannel_SDL2), GP_SYSTEM_MEMORY_ALIGNMENT);
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if (!storage)
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return nullptr;
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GpAudioChannel_SDL2 *channel = new (storage) GpAudioChannel_SDL2();
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GpAudioChannel_SDL2 *channel = new (storage) GpAudioChannel_SDL2(latency, bufferTime, bufferSamplesMax, sampleRate);
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if (!channel->Init(driver))
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{
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channel->Destroy();
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@@ -354,6 +422,9 @@ GpAudioDriver_SDL2::GpAudioDriver_SDL2(const GpAudioDriverProperties &properties
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: m_properties(properties)
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, m_mutex(nullptr)
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, m_numChannels(0)
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, m_sampleRate(0)
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, m_latency(GpAudioDriver_SDL2_Duration_t::zero())
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, m_bufferTime(GpAudioDriver_SDL2_Duration_t::zero())
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, m_sdlAudioRunning(false)
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, m_mixChunkReadOffset(kMixChunkSize)
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, m_audioVolumeScale(kMaxAudioVolumeScale)
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@@ -377,7 +448,7 @@ GpAudioDriver_SDL2::~GpAudioDriver_SDL2()
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IGpAudioChannel *GpAudioDriver_SDL2::CreateChannel()
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{
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GpAudioChannel_SDL2 *newChannel = GpAudioChannel_SDL2::Alloc(this);
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GpAudioChannel_SDL2 *newChannel = GpAudioChannel_SDL2::Alloc(this, m_latency, m_bufferTime, m_bufferSamples, m_sampleRate);
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if (!newChannel)
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return nullptr;
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@@ -437,7 +508,7 @@ bool GpAudioDriver_SDL2::Init()
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requestedSpec.channels = 1;
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requestedSpec.format = AUDIO_S16;
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requestedSpec.freq = m_properties.m_sampleRate;
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requestedSpec.samples = 1024;
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requestedSpec.samples = 512;
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requestedSpec.userdata = this;
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if (SDL_OpenAudio(&requestedSpec, nullptr))
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@@ -450,6 +521,10 @@ bool GpAudioDriver_SDL2::Init()
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SDL_PauseAudio(0);
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m_sdlAudioRunning = true;
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m_sampleRate = requestedSpec.freq;
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m_latency = GpAudioDriver_SDL2_Duration_t(static_cast<GpAudioDriver_SDL2_Rep_t>(GpAudioDriver_SDL2_Period_t::den * requestedSpec.samples / GpAudioDriver_SDL2_Period_t::num / m_sampleRate));
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m_bufferTime = GpAudioDriver_SDL2_Duration_t(static_cast<GpAudioDriver_SDL2_Rep_t>(GpAudioDriver_SDL2_Period_t::den * requestedSpec.samples / GpAudioDriver_SDL2_Period_t::num / m_sampleRate));
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m_bufferSamples = requestedSpec.samples;
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return true;
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}
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@@ -492,8 +567,13 @@ void GpAudioDriver_SDL2::MixAudio(void *stream, size_t len)
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}
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m_mutex->Unlock();
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size_t samplesRemaining = len / sizeof(int16_t);
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const size_t totalSamples = len / sizeof(int16_t);
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size_t samplesRemaining = totalSamples;
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GpAudioDriver_SDL2_TimePoint_t audioMixStartTime = GpAudioDriver_SDL2::GetCurrentTime();
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GpAudioDriver_SDL2_TimePoint_t audioMixBlockStartTime = audioMixStartTime;
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size_t samplesSinceStart = 0;
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for (;;)
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{
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size_t availableInMixChunk = kMixChunkSize - m_mixChunkReadOffset;
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@@ -510,10 +590,17 @@ void GpAudioDriver_SDL2::MixAudio(void *stream, size_t len)
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memcpy(stream, m_mixChunk + m_mixChunkReadOffset, availableInMixChunk * sizeof(int16_t));
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stream = static_cast<int16_t*>(stream) + availableInMixChunk;
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samplesRemaining -= availableInMixChunk;
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samplesSinceStart += availableInMixChunk;
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GpAudioDriver_SDL2_Duration_t audioMixDurationSinceStart = GpAudioDriver_SDL2_Duration_t(static_cast<GpAudioDriver_SDL2_Rep_t>(GpAudioDriver_SDL2_Period_t::den * samplesSinceStart / GpAudioDriver_SDL2_Period_t::num / m_sampleRate));
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GpAudioDriver_SDL2_TimePoint_t audioMixBlockEndTime = audioMixStartTime + audioMixDurationSinceStart;
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m_mixChunkReadOffset = 0;
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RefillMixChunk(mixingChannels, numChannels);
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RefillMixChunk(mixingChannels, numChannels, samplesRemaining, audioMixBlockStartTime, audioMixBlockEndTime);
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audioMixBlockStartTime = audioMixBlockEndTime;
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samplesRemaining -= availableInMixChunk;
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}
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}
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@@ -521,7 +608,7 @@ void GpAudioDriver_SDL2::MixAudio(void *stream, size_t len)
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mixingChannels[i]->Release();
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}
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void GpAudioDriver_SDL2::RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels)
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void GpAudioDriver_SDL2::RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels, size_t maxSamplesToFill, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime)
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{
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uint8_t audioMixBufferUnaligned[kMixChunkSize + GP_SYSTEM_MEMORY_ALIGNMENT];
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uint8_t *audioMixBuffer = audioMixBufferUnaligned;
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@@ -536,28 +623,44 @@ void GpAudioDriver_SDL2::RefillMixChunk(GpAudioChannel_SDL2 *const*channels, siz
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const int16_t audioVolumeScale = m_audioVolumeScale;
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size_t samplesToFill = kMixChunkSize;
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if (samplesToFill > maxSamplesToFill)
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{
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m_mixChunkReadOffset += samplesToFill - maxSamplesToFill;
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samplesToFill = maxSamplesToFill;
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}
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else
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m_mixChunkReadOffset = 0;
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int16_t *mixChunkStart = m_mixChunk + m_mixChunkReadOffset;
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for (size_t i = 0; i < numChannels; i++)
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{
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channels[i]->Consume(audioMixBuffer, kMixChunkSize);
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channels[i]->Consume(audioMixBuffer, samplesToFill, mixStartTime, mixEndTime);
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if (i == 0)
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{
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noAudio = false;
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for (size_t j = 0; j < kMixChunkSize; j++)
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m_mixChunk[j] = (static_cast<int16_t>(audioMixBuffer[j]) - 0x80) * audioVolumeScale;
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for (size_t j = 0; j < samplesToFill; j++)
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mixChunkStart[j] = (static_cast<int16_t>(audioMixBuffer[j]) - 0x80) * audioVolumeScale;
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}
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else
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{
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for (size_t j = 0; j < kMixChunkSize; j++)
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m_mixChunk[j] += (static_cast<int16_t>(audioMixBuffer[j]) - 0x80) * audioVolumeScale;
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for (size_t j = 0; j < samplesToFill; j++)
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mixChunkStart[j] += (static_cast<int16_t>(audioMixBuffer[j]) - 0x80) * audioVolumeScale;
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}
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}
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if (noAudio)
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memset(m_mixChunk, 0, kMixChunkSize * sizeof(m_mixChunk[0]));
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memset(mixChunkStart, 0, samplesToFill * sizeof(mixChunkStart[0]));
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}
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GpAudioDriver_SDL2_TimePoint_t GpAudioDriver_SDL2::GetCurrentTime()
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{
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return std::chrono::high_resolution_clock::now();
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}
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IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties)
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{
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void *storage = AlignedAlloc(sizeof(GpAudioDriver_SDL2), GP_SYSTEM_MEMORY_ALIGNMENT);
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Block a user