Add houses to CMake

This commit is contained in:
Diomendius
2024-07-08 19:53:01 +12:00
parent e3a188b2f0
commit 7d97d4ac14

View File

@@ -562,13 +562,111 @@ add_custom_command(
# COMMAND ConvertColorCursors
# )
set(HOUSE_FILES)
function(add_house NAME)
cmake_parse_arguments(PARSE_ARGV 0 ARG
""
PATCH
""
)
if(ARG_PATCH)
set(PATCH_ARGS -patch "${CMAKE_SOURCE_DIR}/HousePatches/${ARG_PATCH}")
endif()
set(BASE_PATH "Packaged/Houses/${NAME}")
list(APPEND HOUSE_FILES "${BASE_PATH}.gpf")
set(BYPRODUCTS "${BASE_PATH}.gpr" "${BASE_PATH}.gpa" "${BASE_PATH}.gpd")
add_custom_command(
OUTPUT
"${BASE_PATH}.gpf"
BYPRODUCTS
${BYPRODUCTS}
DEPENDS hqx2gp gpr2gpa MergeGPF
COMMAND hqx2gp
"${CMAKE_SOURCE_DIR}/GliderProData/Houses/${NAME}.binhex"
"${CMAKE_SOURCE_DIR}/DefaultTimestamp.timestamp"
"${BASE_PATH}"
COMMAND gpr2gpa
"${BASE_PATH}.gpr"
"${CMAKE_SOURCE_DIR}/DefaultTimestamp.timestamp"
"${BASE_PATH}.gpa"
${PATCH_ARGS}
${HOUSE_EXTRA_COMMANDS}
COMMAND MergeGPF
"${BASE_PATH}.gpf"
COMMAND "${CMAKE_COMMAND}" -E rm
${BYPRODUCTS}
VERBATIM
)
if(EXISTS "${CMAKE_SOURCE_DIR}/GliderProData/ConvertedMovies/${NAME}.mov.gpa")
list(APPEND HOUSE_FILES "${BASE_PATH}.mov.gpf")
add_custom_command(
OUTPUT
"${BASE_PATH}.mov.gpf"
BYPRODUCTS
"${BASE_PATH}.mov.gpa"
COMMAND FTagData
"${CMAKE_SOURCE_DIR}/DefaultTimestamp.timestamp"
"${BASE_PATH}.mov.gpf"
MooV ozm5 0 0 locked
COMMAND "${CMAKE_COMMAND}" -E copy
-t "Packaged/Houses"
"${CMAKE_SOURCE_DIR}/GliderProData/ConvertedMovies/${NAME}.mov.gpa"
COMMAND MergeGPF
"${BASE_PATH}.mov.gpf"
COMMAND "${CMAKE_COMMAND}" -E rm
"${BASE_PATH}.mov.gpa"
VERBATIM
)
endif()
set(HOUSE_FILES "${HOUSE_FILES}" PARENT_SCOPE)
endfunction()
add_house("Art Museum")
add_house("California or Bust!")
set(HOUSE_EXTRA_COMMANDS
DEPENDS HouseTool
COMMAND HouseTool
patch "Packaged/Houses/Castle o' the Air.gpd" .firstRoom 77
)
add_house("Castle o' the Air")
unset(HOUSE_EXTRA_COMMANDS)
add_house("CD Demo House")
add_house("Davis Station")
add_house("Demo House")
add_house("Fun House")
add_house("Grand Prix" PATCH "GrandPrix.json")
add_house("ImagineHouse PRO II" PATCH "ImagineHousePROII.json")
add_house("In The Mirror" PATCH "InTheMirror.json")
add_house("Land of Illusion")
add_house("Leviathan" PATCH "Leviathan.json")
add_house("Metropolis")
add_house("Nemo's Market")
add_house("Rainbow's End" PATCH "RainbowsEnd.json")
add_house("Slumberland")
add_house("SpacePods")
add_house("Teddy World")
add_house("The Asylum Pro")
add_house("Titanic")
add_custom_target(Resources ALL
DEPENDS
${DATA_FILES}
${HOUSE_FILES}
)
list(TRANSFORM DATA_FILES PREPEND "${CMAKE_CURRENT_BINARY_DIR}/")
list(TRANSFORM HOUSE_FILES PREPEND "${CMAKE_CURRENT_BINARY_DIR}/")
install(TARGETS "${EXECNAME}" COMPONENT Executable)
install(FILES ${DATA_FILES} DESTINATION lib/aerofoil/Packaged COMPONENT Resources)
install(FILES ${HOUSE_FILES} DESTINATION lib/aerofoil/Packaged/Houses COMPONENT Resources)