mirror of
https://github.com/elasota/Aerofoil.git
synced 2025-09-23 23:00:42 +00:00
Add FreeType, progress to title screen
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@@ -1,11 +1,11 @@
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#include "GpFileSystem_Win32.h"
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#include "GpFileStream_Win32.h"
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#include "GpWindows.h"
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#include "GpFileSystem_Win32.h"
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#include "GpFileStream_Win32.h"
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#include "GpWindows.h"
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#include "GpMemoryBuffer.h"
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#include "HostDirectoryCursor.h"
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#include <string>
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#include <Shlwapi.h>
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#include "HostDirectoryCursor.h"
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#include <string>
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#include <Shlwapi.h>
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#include <ShlObj.h>
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#include <assert.h>
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@@ -24,7 +24,7 @@ private:
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HANDLE m_handle;
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WIN32_FIND_DATAW m_findData;
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char m_chars[MAX_PATH + 1];
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bool m_haveNext;
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bool m_haveNext;
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};
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GpDirectoryCursor_Win32 *GpDirectoryCursor_Win32::Create(const HANDLE &handle, const WIN32_FIND_DATAW &findData)
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@@ -85,66 +85,111 @@ GpDirectoryCursor_Win32::GpDirectoryCursor_Win32(const HANDLE &handle, const WIN
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: m_handle(handle)
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, m_findData(findData)
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, m_haveNext(true)
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{
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{
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}
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GpDirectoryCursor_Win32::~GpDirectoryCursor_Win32()
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{
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FindClose(m_handle);
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}
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GpFileSystem_Win32::GpFileSystem_Win32()
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{
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PWSTR docsPath;
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if (!FAILED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &docsPath)))
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{
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try
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{
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m_prefsDir = docsPath;
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}
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catch(...)
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{
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CoTaskMemFree(docsPath);
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throw;
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}
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m_prefsDir.append(L"\\GlidePort");
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CreateDirectoryW(m_prefsDir.c_str(), nullptr);
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m_prefsDir.append(L"\\");
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}
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}
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bool GpFileSystem_Win32::FileExists(PortabilityLayer::EVirtualDirectory virtualDirectory, const char *path)
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{
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wchar_t winPath[MAX_PATH + 1];
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if (!ResolvePath(virtualDirectory, path, winPath))
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return false;
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return PathFileExistsW(winPath) != 0;
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}
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PortabilityLayer::IOStream *GpFileSystem_Win32::OpenFile(PortabilityLayer::EVirtualDirectory virtualDirectory, const char *path, bool writeAccess, bool create)
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{
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wchar_t winPath[MAX_PATH + 1];
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if (!ResolvePath(virtualDirectory, path, winPath))
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return false;
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const DWORD desiredAccess = writeAccess ? (GENERIC_WRITE | GENERIC_READ) : GENERIC_READ;
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const DWORD creationDisposition = create ? OPEN_ALWAYS : OPEN_EXISTING;
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HANDLE h = CreateFileW(winPath, desiredAccess, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
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return new GpFileStream_Win32(h, true, writeAccess, true);
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GpFileSystem_Win32::GpFileSystem_Win32()
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{
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m_executablePath[0] = 0;
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PWSTR docsPath;
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if (!FAILED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &docsPath)))
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{
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try
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{
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m_prefsDir = docsPath;
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}
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catch(...)
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{
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CoTaskMemFree(docsPath);
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throw;
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}
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m_prefsDir.append(L"\\GlidePort");
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CreateDirectoryW(m_prefsDir.c_str(), nullptr);
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m_prefsDir.append(L"\\");
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}
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DWORD modulePathSize = GetModuleFileNameW(nullptr, m_executablePath, MAX_PATH);
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if (modulePathSize == MAX_PATH || modulePathSize == 0)
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m_executablePath[0] = 0;
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size_t currentPathLength = wcslen(m_executablePath);
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for (;;)
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{
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while (currentPathLength > 0 && m_executablePath[currentPathLength - 1] != '\\')
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currentPathLength--;
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m_executablePath[currentPathLength] = 0;
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if (currentPathLength + 11 > MAX_PATH)
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{
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// "Resources" append is a longer path than the executable
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continue;
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}
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if (wcscat_s(m_executablePath, L"Resources"))
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{
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currentPathLength = 0;
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break;
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}
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if (PathFileExistsW(m_executablePath) && PathIsDirectoryW(m_executablePath))
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{
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m_executablePath[currentPathLength] = 0;
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break;
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}
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else
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currentPathLength--;
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}
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if (currentPathLength > 0)
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{
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m_packagedDir = std::wstring(m_executablePath) + L"Packaged\\";
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m_housesDir = std::wstring(m_executablePath) + L"Packaged\\Houses\\";
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m_resourcesDir = std::wstring(m_executablePath) + L"Resources\\";
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}
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}
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bool GpFileSystem_Win32::FileExists(PortabilityLayer::EVirtualDirectory virtualDirectory, const char *path)
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{
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wchar_t winPath[MAX_PATH + 1];
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if (!ResolvePath(virtualDirectory, path, winPath))
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return false;
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return PathFileExistsW(winPath) != 0;
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}
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PortabilityLayer::IOStream *GpFileSystem_Win32::OpenFile(PortabilityLayer::EVirtualDirectory virtualDirectory, const char *path, bool writeAccess, bool create)
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{
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wchar_t winPath[MAX_PATH + 1];
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if (!ResolvePath(virtualDirectory, path, winPath))
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return false;
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const DWORD desiredAccess = writeAccess ? (GENERIC_WRITE | GENERIC_READ) : GENERIC_READ;
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const DWORD creationDisposition = create ? OPEN_ALWAYS : OPEN_EXISTING;
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HANDLE h = CreateFileW(winPath, desiredAccess, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
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if (h == INVALID_HANDLE_VALUE)
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return false;
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return new GpFileStream_Win32(h, true, writeAccess, true);
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}
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PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectory(PortabilityLayer::EVirtualDirectory virtualDirectory)
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{
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wchar_t winPath[MAX_PATH + 2];
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if (!ResolvePath(virtualDirectory, "*", winPath))
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{
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wchar_t winPath[MAX_PATH + 2];
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if (!ResolvePath(virtualDirectory, "*", winPath))
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return nullptr;
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WIN32_FIND_DATAW findData;
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@@ -153,49 +198,52 @@ PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectory(Portabi
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if (ff == INVALID_HANDLE_VALUE)
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return nullptr;
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return GpDirectoryCursor_Win32::Create(ff, findData);
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}
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GpFileSystem_Win32 *GpFileSystem_Win32::GetInstance()
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{
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return &ms_instance;
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}
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bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::EVirtualDirectory virtualDirectory, const char *path, wchar_t *outPath)
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{
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const wchar_t *baseDir = nullptr;
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switch (virtualDirectory)
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{
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case PortabilityLayer::EVirtualDirectory_ApplicationData:
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baseDir = L"D:\\Source Code\\GlidePort\\Packaged\\";
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break;
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case PortabilityLayer::EVirtualDirectory_GameData:
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baseDir = L"D:\\Source Code\\GlidePort\\Packaged\\Houses\\";
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break;
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case PortabilityLayer::EVirtualDirectory_Prefs:
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baseDir = m_prefsDir.c_str();
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break;
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default:
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return false;
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}
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if (baseDir == nullptr)
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return false;
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const size_t baseDirLen = wcslen(baseDir);
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const size_t pathLen = strlen(path);
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if (baseDirLen >= MAX_PATH || MAX_PATH - baseDirLen < pathLen)
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return false;
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memcpy(outPath, baseDir, sizeof(wchar_t) * baseDirLen);
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for (size_t i = 0; i < pathLen; i++)
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outPath[baseDirLen + i] = static_cast<wchar_t>(path[i]);
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outPath[baseDirLen + pathLen] = static_cast<wchar_t>(0);
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return true;
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}
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GpFileSystem_Win32 GpFileSystem_Win32::ms_instance;
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return GpDirectoryCursor_Win32::Create(ff, findData);
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}
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GpFileSystem_Win32 *GpFileSystem_Win32::GetInstance()
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{
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return &ms_instance;
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}
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bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::EVirtualDirectory virtualDirectory, const char *path, wchar_t *outPath)
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{
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const wchar_t *baseDir = nullptr;
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switch (virtualDirectory)
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{
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case PortabilityLayer::EVirtualDirectory_ApplicationData:
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baseDir = m_packagedDir.c_str();
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break;
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case PortabilityLayer::EVirtualDirectory_GameData:
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baseDir = m_housesDir.c_str();
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break;
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case PortabilityLayer::EVirtualDirectory_Prefs:
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baseDir = m_prefsDir.c_str();
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break;
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case PortabilityLayer::EVirtualDirectory_Fonts:
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baseDir = m_resourcesDir.c_str();
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break;
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default:
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return false;
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}
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if (baseDir == nullptr)
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return false;
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const size_t baseDirLen = wcslen(baseDir);
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const size_t pathLen = strlen(path);
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if (baseDirLen >= MAX_PATH || MAX_PATH - baseDirLen < pathLen)
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return false;
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memcpy(outPath, baseDir, sizeof(wchar_t) * baseDirLen);
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for (size_t i = 0; i < pathLen; i++)
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outPath[baseDirLen + i] = static_cast<wchar_t>(path[i]);
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outPath[baseDirLen + pathLen] = static_cast<wchar_t>(0);
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return true;
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}
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GpFileSystem_Win32 GpFileSystem_Win32::ms_instance;
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