Working up to start of menu loading

This commit is contained in:
elasota
2019-12-12 23:37:40 -05:00
parent f7335a2c8b
commit c9c6976344
35 changed files with 1316 additions and 398 deletions

View File

@@ -191,7 +191,8 @@ Boolean DoWeHaveSoundManager3 (void)
Boolean DoWeHaveQuickTime (void)
{
return true;
PL_NotYetImplemented_TODO();
return false;
}
//-------------------------------------------------------------- DoWeHaveDragManager
@@ -214,14 +215,14 @@ short WhatsOurDepth (void)
{
case PortabilityLayer::PixelFormat_8BitCustom:
case PortabilityLayer::PixelFormat_8BitStandard:
return 8;
return 8;
case PortabilityLayer::PixelFormat_RGB555:
return 16;
return 16;
case PortabilityLayer::PixelFormat_RGB24:
case PortabilityLayer::PixelFormat_RGB32:
return 32;
default:
return 0;
return 0;
}
}

View File

@@ -446,9 +446,7 @@ void DoSettingsMain (void); // --- Settings.c
void PlayPrioritySound (SInt16, SInt16); // --- Sound.c
void FlushAnyTriggerPlaying (void);
void PlaySound0 (SInt16, SInt16);
void PlaySound1 (SInt16, SInt16);
void PlaySound2 (SInt16, SInt16);
void PlayExclusiveSoundChannel (SInt16, SInt16, SInt16, SInt16);
OSErr LoadTriggerSound (SInt16);
void DumpTriggerSound (void);
void InitSound (void);

View File

@@ -11,7 +11,7 @@
typedef struct
{
Point topLeft; // 4
short distance; // 2
int16_t distance; // 2
Boolean initial; // 1
Boolean state; // 1 F. lf. dn. rt. up
Byte vector; // 1 | x | x | x | x | 8 | 4 | 2 | 1 |
@@ -21,14 +21,14 @@ typedef struct
typedef struct
{
Rect bounds; // 8
short pict; // 2
int16_t pict; // 2
} furnitureType; // total = 10
typedef struct
{
Point topLeft; // 4
short length; // 2 grease spill
short points; // 2 invis bonus
int16_t length; // 2 grease spill
int16_t points; // 2 invis bonus
Boolean state; // 1
Boolean initial; // 1
} bonusType; // total = 10
@@ -36,8 +36,8 @@ typedef struct
typedef struct
{
Point topLeft; // 4
short tall; // 2 invis transport
short where; // 2
int16_t tall; // 2 invis transport
int16_t where; // 2
Byte who; // 1
Byte wide; // 1
} transportType; // total = 10
@@ -45,8 +45,8 @@ typedef struct
typedef struct
{
Point topLeft; // 4
short delay; // 2
short where; // 2
int16_t delay; // 2
int16_t where; // 2
Byte who; // 1
Byte type; // 1
} switchType; // total = 10
@@ -54,7 +54,7 @@ typedef struct
typedef struct
{
Point topLeft; // 4
short length; // 2
int16_t length; // 2
Byte byte0; // 1
Byte byte1; // 1
Boolean initial; // 1
@@ -64,7 +64,7 @@ typedef struct
typedef struct
{
Point topLeft; // 4
short height; // 2 toaster, pict ID
int16_t height; // 2 toaster, pict ID
Byte byte0; // 1
Byte delay; // 1
Boolean initial; // 1
@@ -74,7 +74,7 @@ typedef struct
typedef struct
{
Point topLeft; // 4
short length; // 2
int16_t length; // 2
Byte delay; // 1
Byte byte0; // 1
Boolean initial; // 1
@@ -84,12 +84,12 @@ typedef struct
typedef struct
{
Rect bounds; // 8
short pict; // 2
int16_t pict; // 2
} clutterType; // total = 10
typedef struct
{
short what; // 2
int16_t what; // 2
union
{
blowerType a;
@@ -110,25 +110,25 @@ typedef struct
Str15 names[kMaxScores]; // 16 * 10 = 160
Int32 scores[kMaxScores]; // 4 * 10 = 40
UInt32 timeStamps[kMaxScores]; // 4 * 10 = 40
short levels[kMaxScores]; // 2 * 10 = 20
int16_t levels[kMaxScores]; // 2 * 10 = 20
} scoresType; // total = 292
typedef struct
{
short version; // 2
short wasStarsLeft; // 2
int16_t version; // 2
int16_t wasStarsLeft; // 2
UInt32 timeStamp; // 4
Point where; // 4
Int32 score; // 4
Int32 unusedLong; // 4
Int32 unusedLong2; // 4
short energy; // 2
short bands; // 2
short roomNumber; // 2
short gliderState; // 2
short numGliders; // 2
short foil; // 2
short unusedShort; // 2
int16_t energy; // 2
int16_t bands; // 2
int16_t roomNumber; // 2
int16_t gliderState; // 2
int16_t numGliders; // 2
int16_t foil; // 2
int16_t unusedShort; // 2
Boolean facing; // 1
Boolean showFoil; // 1
} gameType; // total = 40
@@ -166,25 +166,25 @@ typedef struct
typedef struct
{
Str27 name; // 28
short bounds; // 2
int16_t bounds; // 2
Byte leftStart; // 1
Byte rightStart; // 1
Byte unusedByte; // 1
Boolean visited; // 1
short background; // 2
short tiles[kNumTiles]; // 2 * 8
short floor, suite; // 2 + 2
short openings; // 2
short numObjects; // 2
int16_t background; // 2
int16_t tiles[kNumTiles]; // 2 * 8
int16_t floor, suite; // 2 + 2
int16_t openings; // 2
int16_t numObjects; // 2
objectType objects[kMaxRoomObs]; // 24 * 12
} roomType, *roomPtr; // total = 348
typedef struct
{
short version; // 2
short unusedShort; // 2
long timeStamp; // 4
long flags; // 4 (bit 0 = wardBit)
int16_t version; // 2
int16_t unusedShort; // 2
int32_t timeStamp; // 4
int32_t flags; // 4 (bit 0 = wardBit)
Point initial; // 4
Str255 banner; // 256
Str255 trailer; // 256
@@ -192,8 +192,8 @@ typedef struct
gameType savedGame; // 40
Boolean hasGame; // 1
Boolean unusedBoolean; // 1
short firstRoom; // 2
short nRooms; // 2
int16_t firstRoom; // 2
int16_t nRooms; // 2
roomType rooms[1]; // 348 * nRooms
} houseType, *housePtr, **houseHand; // total = 866 +

View File

@@ -182,6 +182,7 @@
<ClCompile Include="SelectHouse.cpp" />
<ClCompile Include="Settings.cpp" />
<ClCompile Include="Sound.cpp" />
<ClCompile Include="SoundSync_Win32.cpp" />
<ClCompile Include="StringUtils.cpp" />
<ClCompile Include="StructuresInit.cpp" />
<ClCompile Include="StructuresInit2.cpp" />
@@ -198,6 +199,35 @@
<Project>{6ec62b0f-9353-40a4-a510-3788f1368b33}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="About.h" />
<ClInclude Include="DialogUtils.h" />
<ClInclude Include="DynamicMaps.h" />
<ClInclude Include="Environ.h" />
<ClInclude Include="Externs.h" />
<ClInclude Include="GameOver.h" />
<ClInclude Include="GliderDefines.h" />
<ClInclude Include="GliderProtos.h" />
<ClInclude Include="GliderStructs.h" />
<ClInclude Include="GliderVars.h" />
<ClInclude Include="House.h" />
<ClInclude Include="MainWindow.h" />
<ClInclude Include="Map.h" />
<ClInclude Include="Marquee.h" />
<ClInclude Include="ObjectEdit.h" />
<ClInclude Include="Objects.h" />
<ClInclude Include="Play.h" />
<ClInclude Include="Player.h" />
<ClInclude Include="Prefix.h" />
<ClInclude Include="RectUtils.h" />
<ClInclude Include="Room.h" />
<ClInclude Include="RoomGraphics.h" />
<ClInclude Include="RubberBands.h" />
<ClInclude Include="Scoreboard.h" />
<ClInclude Include="SoundSync.h" />
<ClInclude Include="Tools.h" />
<ClInclude Include="Utilities.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

View File

@@ -210,5 +210,91 @@
<ClCompile Include="GpAppInterface.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="SoundSync_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="SoundSync.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="About.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="DialogUtils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="DynamicMaps.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Environ.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Externs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GameOver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GliderDefines.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GliderProtos.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GliderStructs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GliderVars.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="House.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MainWindow.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Map.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Marquee.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ObjectEdit.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Objects.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Play.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Player.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Prefix.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="RectUtils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Room.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="RoomGraphics.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="RubberBands.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Scoreboard.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Tools.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Utilities.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@@ -313,6 +313,302 @@ Boolean SaveHouseAs (void)
// With a house open, this function reads in the actual bits of data<74>
// into memory.
void ByteSwapPoint(Point *point)
{
PortabilityLayer::ByteSwap::BigInt16(point->h);
PortabilityLayer::ByteSwap::BigInt16(point->v);
}
void ByteSwapRect(Rect *rect)
{
PortabilityLayer::ByteSwap::BigInt16(rect->top);
PortabilityLayer::ByteSwap::BigInt16(rect->left);
PortabilityLayer::ByteSwap::BigInt16(rect->bottom);
PortabilityLayer::ByteSwap::BigInt16(rect->right);
}
void ByteSwapScores(scoresType *scores)
{
for (int i = 0; i < kMaxScores; i++)
PortabilityLayer::ByteSwap::BigInt32(scores->scores[i]);
for (int i = 0; i < kMaxScores; i++)
PortabilityLayer::ByteSwap::BigUInt32(scores->timeStamps[i]);
for (int i = 0; i < kMaxScores; i++)
PortabilityLayer::ByteSwap::BigInt16(scores->levels[i]);
}
void ByteSwapSavedGame(gameType *game)
{
PortabilityLayer::ByteSwap::BigInt16(game->version);
PortabilityLayer::ByteSwap::BigInt16(game->wasStarsLeft);
PortabilityLayer::ByteSwap::BigUInt32(game->timeStamp);
ByteSwapPoint(&game->where);
PortabilityLayer::ByteSwap::BigInt32(game->score);
PortabilityLayer::ByteSwap::BigInt32(game->unusedLong);
PortabilityLayer::ByteSwap::BigInt32(game->unusedLong2);
PortabilityLayer::ByteSwap::BigInt16(game->energy);
PortabilityLayer::ByteSwap::BigInt16(game->bands);
PortabilityLayer::ByteSwap::BigInt16(game->roomNumber);
PortabilityLayer::ByteSwap::BigInt16(game->gliderState);
PortabilityLayer::ByteSwap::BigInt16(game->numGliders);
PortabilityLayer::ByteSwap::BigInt16(game->foil);
PortabilityLayer::ByteSwap::BigInt16(game->unusedShort);
}
void ByteSwapBlower(blowerType *blower)
{
ByteSwapPoint(&blower->topLeft);
PortabilityLayer::ByteSwap::BigInt16(blower->distance);
}
void ByteSwapFurniture(furnitureType *furniture)
{
ByteSwapRect(&furniture->bounds);
PortabilityLayer::ByteSwap::BigInt16(furniture->pict);
}
void ByteSwapBonus(bonusType *bonus)
{
ByteSwapPoint(&bonus->topLeft);
PortabilityLayer::ByteSwap::BigInt16(bonus->length);
PortabilityLayer::ByteSwap::BigInt16(bonus->points);
}
void ByteSwapTransport(transportType *transport)
{
ByteSwapPoint(&transport->topLeft);
PortabilityLayer::ByteSwap::BigInt16(transport->tall);
PortabilityLayer::ByteSwap::BigInt16(transport->where);
}
void ByteSwapSwitch(switchType *sw)
{
ByteSwapPoint(&sw->topLeft);
PortabilityLayer::ByteSwap::BigInt16(sw->delay);
PortabilityLayer::ByteSwap::BigInt16(sw->where);
}
void ByteSwapLight(lightType *light)
{
ByteSwapPoint(&light->topLeft);
PortabilityLayer::ByteSwap::BigInt16(light->length);
}
void ByteSwapAppliance(applianceType *appliance)
{
ByteSwapPoint(&appliance->topLeft);
PortabilityLayer::ByteSwap::BigInt16(appliance->height);
}
void ByteSwapEnemy(enemyType *enemy)
{
ByteSwapPoint(&enemy->topLeft);
PortabilityLayer::ByteSwap::BigInt16(enemy->length);
}
void ByteSwapClutter(clutterType *clutter)
{
ByteSwapRect(&clutter->bounds);
PortabilityLayer::ByteSwap::BigInt16(clutter->pict);
}
void ByteSwapObject(objectType *obj)
{
PortabilityLayer::ByteSwap::BigInt16(obj->what);
switch (obj->what)
{
case kFloorVent:
case kCeilingVent:
case kFloorBlower:
case kCeilingBlower:
case kSewerGrate:
case kLeftFan:
case kRightFan:
case kTaper:
case kCandle:
case kStubby:
case kTiki:
case kBBQ:
case kInvisBlower:
case kGrecoVent:
case kSewerBlower:
case kLiftArea:
ByteSwapBlower(&obj->data.a);
break;
case kTable:
case kShelf:
case kCabinet:
case kFilingCabinet:
case kWasteBasket:
case kMilkCrate:
case kCounter:
case kDresser:
case kDeckTable:
case kStool:
case kTrunk:
case kInvisObstacle:
case kManhole:
case kBooks:
case kInvisBounce:
ByteSwapFurniture(&obj->data.b);
break;
case kRedClock:
case kBlueClock:
case kYellowClock:
case kCuckoo:
case kPaper:
case kBattery:
case kBands:
case kGreaseRt:
case kGreaseLf:
case kFoil:
case kInvisBonus:
case kStar:
case kSparkle:
case kHelium:
case kSlider:
ByteSwapBonus(&obj->data.c);
break;
case kUpStairs:
case kDownStairs:
case kMailboxLf:
case kMailboxRt:
case kFloorTrans:
case kCeilingTrans:
case kDoorInLf:
case kDoorInRt:
case kDoorExRt:
case kDoorExLf:
case kWindowInLf:
case kWindowInRt:
case kWindowExRt:
case kWindowExLf:
case kInvisTrans:
case kDeluxeTrans:
ByteSwapTransport(&obj->data.d);
break;
case kLightSwitch:
case kMachineSwitch:
case kThermostat:
case kPowerSwitch:
case kKnifeSwitch:
case kInvisSwitch:
case kTrigger:
case kLgTrigger:
case kSoundTrigger:
ByteSwapSwitch(&obj->data.e);
break;
case kCeilingLight:
case kLightBulb:
case kTableLamp:
case kHipLamp:
case kDecoLamp:
case kFlourescent:
case kTrackLight:
case kInvisLight:
ByteSwapLight(&obj->data.f);
break;
case kShredder:
case kToaster:
case kMacPlus:
case kGuitar:
case kTV:
case kCoffee:
case kOutlet:
case kVCR:
case kStereo:
case kMicrowave:
case kCinderBlock:
case kFlowerBox:
case kCDs:
case kCustomPict:
ByteSwapAppliance(&obj->data.g);
break;
case kBalloon:
case kCopterLf:
case kCopterRt:
case kDartLf:
case kDartRt:
case kBall:
case kDrip:
case kFish:
case kCobweb:
ByteSwapEnemy(&obj->data.h);
break;
case kOzma:
case kMirror:
case kMousehole:
case kFireplace:
case kFlower:
case kWallWindow:
case kBear:
case kCalendar:
case kVase1:
case kVase2:
case kBulletin:
case kCloud:
case kFaucet:
case kRug:
case kChimes:
ByteSwapClutter(&obj->data.i);
break;
default:
break;
};
}
void ByteSwapRoom(roomType *room)
{
PortabilityLayer::ByteSwap::BigInt16(room->bounds);
PortabilityLayer::ByteSwap::BigInt16(room->background);
for (int i = 0; i < kNumTiles; i++)
PortabilityLayer::ByteSwap::BigInt16(room->tiles[i]);
PortabilityLayer::ByteSwap::BigInt16(room->floor);
PortabilityLayer::ByteSwap::BigInt16(room->suite);
PortabilityLayer::ByteSwap::BigInt16(room->openings);
PortabilityLayer::ByteSwap::BigInt16(room->numObjects);
for (int i = 0; i < kMaxRoomObs; i++)
ByteSwapObject(room->objects + i);
}
bool ByteSwapHouse(housePtr house, size_t sizeInBytes)
{
PortabilityLayer::ByteSwap::BigInt16(house->version);
PortabilityLayer::ByteSwap::BigInt16(house->unusedShort);
PortabilityLayer::ByteSwap::BigInt32(house->timeStamp);
PortabilityLayer::ByteSwap::BigInt32(house->flags);
ByteSwapPoint(&house->initial);
ByteSwapScores(&house->highScores);
ByteSwapSavedGame(&house->savedGame);
PortabilityLayer::ByteSwap::BigInt16(house->firstRoom);
PortabilityLayer::ByteSwap::BigInt16(house->nRooms);
const size_t roomDataSize = sizeInBytes + sizeof(roomType) - sizeof(houseType);
if (house->nRooms < 1 || roomDataSize / sizeof(roomType) < static_cast<size_t>(house->nRooms))
return false;
const size_t nRooms = static_cast<size_t>(house->nRooms);
for (size_t i = 0; i < nRooms; i++)
ByteSwapRoom(house->rooms + i);
return true;
}
Boolean ReadHouse (void)
{
long byteCount;
@@ -377,6 +673,8 @@ Boolean ReadHouse (void)
HUnlock((Handle)thisHouse);
return(false);
}
ByteSwapHouse(*thisHouse, static_cast<size_t>(byteCount));
numberRooms = (*thisHouse)->nRooms;
#ifdef COMPILEDEMO
@@ -451,6 +749,8 @@ Boolean WriteHouse (Boolean checkIt)
UInt32 timeStamp;
long byteCount;
OSErr theErr;
PL_NotYetImplemented();
if (!houseOpen)
{
@@ -488,7 +788,9 @@ Boolean WriteHouse (Boolean checkIt)
(*thisHouse)->timeStamp = (long)timeStamp;
(*thisHouse)->version = wasHouseVersion;
}
ByteSwapHouse(*thisHouse, static_cast<size_t>(byteCount));
theErr = FSWrite(houseRefNum, &byteCount, *thisHouse);
if (theErr != noErr)
{
@@ -497,6 +799,8 @@ Boolean WriteHouse (Boolean checkIt)
return(false);
}
ByteSwapHouse(*thisHouse, static_cast<size_t>(byteCount));
theErr = SetEOF(houseRefNum, byteCount);
if (theErr != noErr)
{

View File

@@ -15,6 +15,7 @@
#include "Environ.h"
#include "House.h"
#include "RectUtils.h"
#include "VirtualDirectory.h"
#define kLoadHouseDialogID 1000
@@ -557,8 +558,6 @@ void SortHouseList (void)
void DoDirSearch (void)
{
#define kMaxDirectories 32
CInfoPBRec theBlock;
Str255 nameString;
long theDirs[kMaxDirectories];
OSErr theErr, notherErr;
short count, i, currentDir, numDirs;
@@ -566,51 +565,32 @@ void DoDirSearch (void)
for (i = 0; i < kMaxDirectories; i++)
theDirs[i] = 0L;
currentDir = 0;
theDirs[currentDir] = thisMac.dirID;
theDirs[currentDir] = PortabilityLayer::EVirtualDirectory_GameData;
numDirs = 1;
theBlock.hFileInfo.ioCompletion = nil;
theBlock.hFileInfo.ioVRefNum = thisMac.vRefNum;
theBlock.hFileInfo.ioNamePtr = nameString;
while ((currentDir < numDirs) && (currentDir < kMaxDirectories))
{
count = 1;
theErr = noErr;
while (theErr == noErr)
long dirID = theDirs[currentDir];
DirectoryFileListEntry *firstFile = GetDirectoryFiles(theDirs[currentDir]);
for (DirectoryFileListEntry *f = firstFile; f; f = f->nextEntry)
{
SpinCursor(1);
theBlock.hFileInfo.ioFDirIndex = count;
theBlock.hFileInfo.ioDirID = theDirs[currentDir];
theErr = PBGetCatInfo(&theBlock, false);
if (theErr == noErr)
if ((f->finderInfo.fdType == 'gliH') && (f->finderInfo.fdCreator == 'ozm5') && (housesFound < maxFiles))
{
if ((theBlock.hFileInfo.ioFlAttrib & 0x10) == 0x00)
{
if ((theBlock.hFileInfo.ioFlFndrInfo.fdType == 'gliH') &&
(theBlock.hFileInfo.ioFlFndrInfo.fdCreator == 'ozm5') &&
(housesFound < maxFiles))
{
notherErr = FSMakeFSSpec(thisMac.vRefNum,
theBlock.hFileInfo.ioFlParID, nameString,
&theHousesSpecs[housesFound]);
if (notherErr == noErr)
housesFound++;
}
}
else if ((theBlock.hFileInfo.ioFlAttrib & 0x10) == 0x10)
{
if (numDirs < kMaxDirectories)
{
theDirs[numDirs] = theBlock.hFileInfo.ioDirID;
numDirs++;
}
}
count++;
notherErr = FSMakeFSSpec(thisMac.vRefNum, theDirs[currentDir], f->name, &theHousesSpecs[housesFound]);
if (notherErr == noErr)
housesFound++;
}
}
DisposeDirectoryFiles(firstFile);
currentDir++;
}

View File

@@ -9,11 +9,11 @@
#include "PLResources.h"
#include "PLSound.h"
#include "Externs.h"
#include "SoundSync.h"
#define kBaseBufferSoundID 1000
#define kMaxSounds 64
#define kNoSoundPlaying -1
void CallBack0 (SndChannelPtr, SndCommand *);
@@ -28,12 +28,10 @@ OSErr CloseSoundChannels (void);
SndCallBackUPP callBack0UPP, callBack1UPP, callBack2UPP;
SndChannelPtr channel0, channel1, channel2;
Ptr theSoundData[kMaxSounds];
short numSoundsLoaded, priority0, priority1, priority2;
short soundPlaying0, soundPlaying1, soundPlaying2;
short numSoundsLoaded;
Boolean soundLoaded[kMaxSounds], dontLoadSounds;
Boolean channelOpen, isSoundOn, failedSound;
//============================================================== Functions
//-------------------------------------------------------------- PlayPrioritySound
@@ -43,44 +41,33 @@ void PlayPrioritySound (short which, short priority)
if (failedSound || dontLoadSounds)
return;
SoundSyncState ss = SoundSync_ReadAll();
if ((priority == kTriggerPriority) &&
((priority0 == kTriggerPriority) ||
((priority1 == kTriggerPriority)) ||
((priority2 == kTriggerPriority))))
((ss.priority0 == kTriggerPriority) ||
((ss.priority1 == kTriggerPriority)) ||
((ss.priority2 == kTriggerPriority))))
return;
whosLowest = 0;
lowestPriority = priority0;
lowestPriority = ss.priority0;
if (priority1 < lowestPriority)
if (ss.priority1 < lowestPriority)
{
lowestPriority = priority1;
lowestPriority = ss.priority1;
whosLowest = 1;
}
if (priority2 < lowestPriority)
if (ss.priority2 < lowestPriority)
{
lowestPriority = priority2;
lowestPriority = ss.priority2;
whosLowest = 2;
}
if (priority >= lowestPriority)
{
switch (whosLowest)
{
case 0:
PlaySound0(which, priority);
break;
case 1:
PlaySound1(which, priority);
break;
case 2:
PlaySound2(which, priority);
break;
}
PlayExclusiveSoundChannel(whosLowest, which, lowestPriority, priority);
}
}
@@ -90,8 +77,10 @@ void FlushAnyTriggerPlaying (void)
{
SndCommand theCommand;
OSErr theErr;
SoundSyncState ss = SoundSync_ReadAll();
if (priority0 == kTriggerPriority)
if (ss.priority0 == kTriggerPriority)
{
theCommand.cmd = quietCmd;
theCommand.param1 = 0;
@@ -103,7 +92,7 @@ void FlushAnyTriggerPlaying (void)
theErr = SndDoImmediate(channel0, &theCommand);
}
if (priority1 == kTriggerPriority)
if (ss.priority1 == kTriggerPriority)
{
theCommand.cmd = quietCmd;
theCommand.param1 = 0;
@@ -115,7 +104,7 @@ void FlushAnyTriggerPlaying (void)
theErr = SndDoImmediate(channel1, &theCommand);
}
if (priority2 == kTriggerPriority)
if (ss.priority2 == kTriggerPriority)
{
theCommand.cmd = quietCmd;
theCommand.param1 = 0;
@@ -130,85 +119,63 @@ void FlushAnyTriggerPlaying (void)
//-------------------------------------------------------------- PlaySound0
void PlaySound0 (short soundID, short priority)
void PlayExclusiveSoundChannel(short channelIndex, short soundID, short oldPriority, short newPriority)
{
SndCommand theCommand;
OSErr theErr;
if (failedSound || dontLoadSounds)
return;
theErr = noErr;
if (isSoundOn)
SndChannelPtr channel = nil;
switch (channelIndex)
{
priority0 = priority;
soundPlaying0 = soundID;
theCommand.cmd = bufferCmd;
theCommand.param1 = 0;
theCommand.param2 = (intptr_t)(theSoundData[soundID]);
theErr = SndDoImmediate(channel0, &theCommand);
theCommand.cmd = callBackCmd;
theCommand.param1 = 0;
theCommand.param2 = 0;
theErr = SndDoCommand(channel0, &theCommand, true);
case 0:
channel = channel0;
break;
case 1:
channel = channel2;
break;
case 2:
channel = channel2;
break;
default:
return;
}
}
//-------------------------------------------------------------- PlaySound1
void PlaySound1 (short soundID, short priority)
{
SndCommand theCommand;
OSErr theErr;
if (failedSound || dontLoadSounds)
return;
theErr = noErr;
if (isSoundOn)
{
priority1 = priority;
soundPlaying1 = soundID;
if (oldPriority != 0)
{
// Flush the queue and stop the channel, which will remove the pending callback
theCommand.cmd = flushCmd;
theCommand.param1 = 0;
theCommand.param2 = 0;
theErr = SndDoImmediate(channel, &theCommand);
theCommand.cmd = quietCmd;
theCommand.param1 = 0;
theCommand.param2 = 0;
theErr = SndDoImmediate(channel, &theCommand);
SoundSync_ClearPriority(channelIndex);
}
SoundSync_PutPriority(channelIndex, newPriority);
theCommand.cmd = bufferCmd;
theCommand.param1 = 0;
theCommand.param2 = (intptr_t)(theSoundData[soundID]);
theErr = SndDoImmediate(channel1, &theCommand);
theErr = SndDoCommand(channel, &theCommand, true);
theCommand.cmd = callBackCmd;
theCommand.param1 = 0;
theCommand.param2 = 0;
theErr = SndDoCommand(channel1, &theCommand, true);
}
}
theErr = SndDoCommand(channel, &theCommand, true);
//-------------------------------------------------------------- PlaySound2
void PlaySound2 (short soundID, short priority)
{
SndCommand theCommand;
OSErr theErr;
if (failedSound || dontLoadSounds)
return;
theErr = noErr;
if (isSoundOn)
{
theCommand.cmd = bufferCmd;
theCommand.param1 = 0;
theCommand.param2 = (intptr_t)(theSoundData[soundID]);
theErr = SndDoImmediate(channel2, &theCommand);
theCommand.cmd = callBackCmd;
theCommand.param1 = 0;
theCommand.param2 = 0;
theErr = SndDoCommand(channel2, &theCommand, true);
priority2 = priority;
soundPlaying2 = soundID;
if (theErr != noErr)
SoundSync_ClearPriority(channelIndex);
}
}
@@ -216,24 +183,21 @@ void PlaySound2 (short soundID, short priority)
void CallBack0 (SndChannelPtr theChannel, SndCommand *theCommand)
{
priority0 = 0;
soundPlaying0 = kNoSoundPlaying;
SoundSync_ClearPriority(0);
}
//-------------------------------------------------------------- CallBack1
void CallBack1 (SndChannelPtr theChannel, SndCommand *theCommand)
{
priority1 = 0;
soundPlaying1 = kNoSoundPlaying;
SoundSync_ClearPriority(1);
}
//-------------------------------------------------------------- CallBack2
void CallBack2 (SndChannelPtr theChannel, SndCommand *theCommand)
{
priority2 = 0;
soundPlaying2 = kNoSoundPlaying;
SoundSync_ClearPriority(2);
}
//-------------------------------------------------------------- LoadTriggerSound
@@ -423,13 +387,10 @@ void InitSound (void)
channel0 = nil;
channel1 = nil;
channel2 = nil;
priority0 = 0;
priority1 = 0;
priority2 = 0;
soundPlaying0 = kNoSoundPlaying;
soundPlaying1 = kNoSoundPlaying;
soundPlaying2 = kNoSoundPlaying;
SoundSync_ClearPriority(0);
SoundSync_ClearPriority(1);
SoundSync_ClearPriority(2);
theErr = LoadBufferSounds();
if (theErr != noErr)

15
GpApp/SoundSync.h Normal file
View File

@@ -0,0 +1,15 @@
#pragma once
#include <stdint.h>
struct SoundSyncState
{
int16_t priority0;
int16_t priority1;
int16_t priority2;
int16_t priority3;
};
SoundSyncState SoundSync_ReadAll();
void SoundSync_ClearPriority(int index);
void SoundSync_PutPriority(int index, int16_t priority);

31
GpApp/SoundSync_Win32.cpp Normal file
View File

@@ -0,0 +1,31 @@
#include "SoundSync.h"
#include <Windows.h>
#include <string.h>
static volatile uint64_t gs_prioritiesBlob = 0;
SoundSyncState SoundSync_ReadAll()
{
const uint16_t priorities = gs_prioritiesBlob;
SoundSyncState state;
state.priority0 = static_cast<uint16_t>((priorities >> 0) & 0xffff);
state.priority1 = static_cast<uint16_t>((priorities >> 16) & 0xffff);
state.priority2 = static_cast<uint16_t>((priorities >> 32) & 0xffff);
state.priority3 = static_cast<uint16_t>((priorities >> 48) & 0xffff);
return state;
}
void SoundSync_ClearPriority(int index)
{
const uint64_t clearMask = ~(static_cast<int64_t>(0xffff) << (index * 16));
InterlockedAnd(&gs_prioritiesBlob, clearMask);
}
void SoundSync_PutPriority(int index, int16_t priority)
{
const uint64_t insertMask = static_cast<int64_t>(priority) << (index * 16);
InterlockedOr(&gs_prioritiesBlob, insertMask);
}

View File

@@ -1,11 +1,97 @@
#include "GpFileSystem_Win32.h"
#include "GpFileStream_Win32.h"
#include "GpWindows.h"
#include "GpMemoryBuffer.h"
#include "GpMemoryBuffer.h"
#include "HostDirectoryCursor.h"
#include <string>
#include <Shlwapi.h>
#include <ShlObj.h>
#include <ShlObj.h>
#include <assert.h>
class GpDirectoryCursor_Win32 final : public PortabilityLayer::HostDirectoryCursor
{
public:
static GpDirectoryCursor_Win32 *Create(const HANDLE &handle, const WIN32_FIND_DATAW &findData);
bool GetNext(const char *&outFileName) override;
void Destroy() override;
private:
GpDirectoryCursor_Win32(const HANDLE &handle, const WIN32_FIND_DATAW &findData);
~GpDirectoryCursor_Win32();
HANDLE m_handle;
WIN32_FIND_DATAW m_findData;
char m_chars[MAX_PATH + 1];
bool m_haveNext;
};
GpDirectoryCursor_Win32 *GpDirectoryCursor_Win32::Create(const HANDLE &handle, const WIN32_FIND_DATAW &findData)
{
void *storage = malloc(sizeof(GpDirectoryCursor_Win32));
if (!storage)
return nullptr;
return new (storage) GpDirectoryCursor_Win32(handle, findData);
}
bool GpDirectoryCursor_Win32::GetNext(const char *&outFileName)
{
while (m_haveNext)
{
bool haveResult = false;
bool hasInvalidChars = false;
for (const wchar_t *fnameScan = m_findData.cFileName; *fnameScan; fnameScan++)
{
const int32_t asInt = static_cast<int32_t>(*fnameScan);
if (asInt < 1 || asInt >= 128)
{
hasInvalidChars = true;
break;
}
}
if (!hasInvalidChars && wcscmp(m_findData.cFileName, L".") && wcscmp(m_findData.cFileName, L".."))
{
const size_t len = wcslen(m_findData.cFileName);
haveResult = true;
for (size_t i = 0; i <= len; i++)
m_chars[i] = static_cast<char>(m_findData.cFileName[i]);
}
m_haveNext = (FindNextFileW(m_handle, &m_findData) != FALSE);
if (haveResult)
{
outFileName = m_chars;
return true;
}
}
return false;
}
void GpDirectoryCursor_Win32::Destroy()
{
this->~GpDirectoryCursor_Win32();
free(this);
}
GpDirectoryCursor_Win32::GpDirectoryCursor_Win32(const HANDLE &handle, const WIN32_FIND_DATAW &findData)
: m_handle(handle)
, m_findData(findData)
, m_haveNext(true)
{
}
GpDirectoryCursor_Win32::~GpDirectoryCursor_Win32()
{
FindClose(m_handle);
}
GpFileSystem_Win32::GpFileSystem_Win32()
{
@@ -52,6 +138,22 @@ PortabilityLayer::IOStream *GpFileSystem_Win32::OpenFile(PortabilityLayer::EVirt
HANDLE h = CreateFileW(winPath, desiredAccess, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
return new GpFileStream_Win32(h, true, writeAccess, true);
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectory(PortabilityLayer::EVirtualDirectory virtualDirectory)
{
wchar_t winPath[MAX_PATH + 2];
if (!ResolvePath(virtualDirectory, "*", winPath))
return nullptr;
WIN32_FIND_DATAW findData;
HANDLE ff = FindFirstFileW(winPath, &findData);
if (ff == INVALID_HANDLE_VALUE)
return nullptr;
return GpDirectoryCursor_Win32::Create(ff, findData);
}
GpFileSystem_Win32 *GpFileSystem_Win32::GetInstance()
@@ -68,6 +170,9 @@ bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::EVirtualDirectory virtual
case PortabilityLayer::EVirtualDirectory_ApplicationData:
baseDir = L"D:\\Source Code\\GlidePort\\Packaged\\";
break;
case PortabilityLayer::EVirtualDirectory_GameData:
baseDir = L"D:\\Source Code\\GlidePort\\Packaged\\Houses\\";
break;
case PortabilityLayer::EVirtualDirectory_Prefs:
baseDir = m_prefsDir.c_str();
break;

View File

@@ -13,6 +13,7 @@ public:
bool FileExists(PortabilityLayer::EVirtualDirectory virtualDirectory, const char *path) override;
PortabilityLayer::IOStream *OpenFile(PortabilityLayer::EVirtualDirectory virtualDirectory, const char *path, bool writeAccess, bool create) override;
PortabilityLayer::HostDirectoryCursor *ScanDirectory(PortabilityLayer::EVirtualDirectory virtualDirectory) override;
static GpFileSystem_Win32 *GetInstance();

View File

@@ -992,103 +992,103 @@ void AuditPackBitsRect(MemReaderStream &stream, int pictVersion, bool isPackedFl
class PictDumpEmitContext final : public QDPictEmitContext
{
public:
bool SpecifyFrame(const Rect &rect) override
{
m_rect = rect;
m_width = rect.right - rect.left;
m_height = rect.bottom - rect.top;
m_image.resize(m_width * m_height);
return true;
}
Rect ConstrainRegion(const Rect &rect) const override
{
return rect.Intersect(m_rect);
}
void Start(QDPictBlitSourceType sourceType, const QDPictEmitScanlineParameters &params) override
{
m_blitType = sourceType;
m_params = params;
m_constraintRegionWidth = params.m_constrainedRegionRight - params.m_constrainedRegionLeft;
m_constraintRegionStartIndex = params.m_constrainedRegionLeft - params.m_scanlineOriginX;
m_constraintRegionEndIndex = params.m_constrainedRegionRight - params.m_scanlineOriginX;
const size_t firstCol = params.m_constrainedRegionLeft - m_rect.left;
const size_t firstRow = params.m_firstY - m_rect.top;
m_outputIndexStart = firstRow * m_width + firstCol;
}
void BlitScanlineAndAdvance(const void *data) override
{
const int32_t crRight = m_params.m_constrainedRegionRight;
const int32_t crLeft = m_params.m_constrainedRegionLeft;
const size_t constraintRegionStartIndex = m_constraintRegionStartIndex;
const uint8_t *dataBytes = static_cast<const uint8_t*>(data);
const size_t outputIndexStart = m_outputIndexStart;
const RGBAColor *palette = m_params.m_colors;
const size_t planarSeparation = m_params.m_planarSeparation;
static const RGBAColor bwColors[] =
{
{ 255, 255, 255, 255 },
{ 0, 0, 0, 255 }
};
switch (m_blitType)
{
case QDPictBlitSourceType_Indexed1Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
bool SpecifyFrame(const Rect &rect) override
{
m_rect = rect;
m_width = rect.right - rect.left;
m_height = rect.bottom - rect.top;
m_image.resize(m_width * m_height);
return true;
}
Rect ConstrainRegion(const Rect &rect) const override
{
return rect.Intersect(m_rect);
}
void Start(QDPictBlitSourceType sourceType, const QDPictEmitScanlineParameters &params) override
{
m_blitType = sourceType;
m_params = params;
m_constraintRegionWidth = params.m_constrainedRegionRight - params.m_constrainedRegionLeft;
m_constraintRegionStartIndex = params.m_constrainedRegionLeft - params.m_scanlineOriginX;
m_constraintRegionEndIndex = params.m_constrainedRegionRight - params.m_scanlineOriginX;
const size_t firstCol = params.m_constrainedRegionLeft - m_rect.left;
const size_t firstRow = params.m_firstY - m_rect.top;
m_outputIndexStart = firstRow * m_width + firstCol;
}
void BlitScanlineAndAdvance(const void *data) override
{
const int32_t crRight = m_params.m_constrainedRegionRight;
const int32_t crLeft = m_params.m_constrainedRegionLeft;
const size_t constraintRegionStartIndex = m_constraintRegionStartIndex;
const uint8_t *dataBytes = static_cast<const uint8_t*>(data);
const size_t outputIndexStart = m_outputIndexStart;
const RGBAColor *palette = m_params.m_colors;
const size_t planarSeparation = m_params.m_planarSeparation;
static const RGBAColor bwColors[] =
{
{ 255, 255, 255, 255 },
{ 0, 0, 0, 255 }
};
switch (m_blitType)
{
case QDPictBlitSourceType_Indexed1Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
const size_t itemIndex = i + constraintRegionStartIndex;
const int bitShift = 7 - (itemIndex & 7);
const int colorIndex = (dataBytes[itemIndex / 8] >> bitShift) & 0x1;
m_image[i + outputIndexStart] = palette[colorIndex];
}
break;
case QDPictBlitSourceType_Indexed2Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
m_image[i + outputIndexStart] = palette[colorIndex];
}
break;
case QDPictBlitSourceType_Indexed2Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
const size_t itemIndex = i + constraintRegionStartIndex;
const int bitShift = 6 - (2 * (itemIndex & 1));
const int colorIndex = (dataBytes[itemIndex / 4] >> bitShift) & 0x3;
m_image[i + outputIndexStart] = palette[colorIndex];
}
break;
case QDPictBlitSourceType_Indexed4Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
m_image[i + outputIndexStart] = palette[colorIndex];
}
break;
case QDPictBlitSourceType_Indexed4Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
const size_t itemIndex = i + constraintRegionStartIndex;
const int bitShift = 4 - (4 * (itemIndex & 1));
const int colorIndex = (dataBytes[itemIndex / 2] >> bitShift) & 0xf;
m_image[i + outputIndexStart] = palette[colorIndex];
}
break;
case QDPictBlitSourceType_Indexed8Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
const size_t itemIndex = i + constraintRegionStartIndex;
const uint8_t colorIndex = dataBytes[itemIndex];
m_image[i + outputIndexStart] = palette[colorIndex];
}
break;
case QDPictBlitSourceType_1Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
m_image[i + outputIndexStart] = palette[colorIndex];
}
break;
case QDPictBlitSourceType_Indexed8Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
const size_t itemIndex = i + constraintRegionStartIndex;
const uint8_t colorIndex = dataBytes[itemIndex];
m_image[i + outputIndexStart] = palette[colorIndex];
}
break;
case QDPictBlitSourceType_1Bit:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
const size_t itemIndex = i + constraintRegionStartIndex;
const int bitShift = 7 - (itemIndex & 7);
const int colorIndex = (dataBytes[itemIndex / 8] >> bitShift) & 0x1;
m_image[i + outputIndexStart] = bwColors[colorIndex];
}
break;
case QDPictBlitSourceType_RGB15:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
m_image[i + outputIndexStart] = bwColors[colorIndex];
}
break;
case QDPictBlitSourceType_RGB15:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
const size_t itemIndex = i + constraintRegionStartIndex;
const uint16_t item = *reinterpret_cast<const uint16_t*>(dataBytes + itemIndex * 2);
@@ -1098,11 +1098,11 @@ public:
outputItem.g = FiveToEight((item >> 5) & 0x1f);
outputItem.r = FiveToEight((item >> 10) & 0x1f);
outputItem.a = 255;
}
break;
case QDPictBlitSourceType_RGB24_Multiplane:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
}
break;
case QDPictBlitSourceType_RGB24_Multiplane:
for (size_t i = 0; i < m_constraintRegionWidth; i++)
{
const size_t itemIndex = i + constraintRegionStartIndex;
RGBAColor &outputItem = m_image[i + outputIndexStart];
@@ -1111,30 +1111,30 @@ public:
outputItem.g = dataBytes[itemIndex + planarSeparation];
outputItem.b = dataBytes[itemIndex + planarSeparation * 2];
outputItem.a = 255;
}
break;
default:
assert(false);
}
m_outputIndexStart += m_width;
}
bool AllocTempBuffers(uint8_t *&buffer1, size_t buffer1Size, uint8_t *&buffer2, size_t buffer2Size) override
{
m_buffer1.resize(buffer1Size);
m_buffer2.resize(buffer2Size);
buffer1 = &m_buffer1[0];
buffer2 = &m_buffer2[0];
return true;
}
void DumpImageToFile(const char *path)
{
stbi_write_png(path, static_cast<int>(m_width), static_cast<int>(m_height), 4, &m_image[0], static_cast<int>(m_width * 4));
}
}
break;
default:
assert(false);
}
m_outputIndexStart += m_width;
}
bool AllocTempBuffers(uint8_t *&buffer1, size_t buffer1Size, uint8_t *&buffer2, size_t buffer2Size) override
{
m_buffer1.resize(buffer1Size);
m_buffer2.resize(buffer2Size);
buffer1 = &m_buffer1[0];
buffer2 = &m_buffer2[0];
return true;
}
void DumpImageToFile(const char *path)
{
stbi_write_png(path, static_cast<int>(m_width), static_cast<int>(m_height), 4, &m_image[0], static_cast<int>(m_width * 4));
}
private:
Rect m_rect;

View File

@@ -20,6 +20,8 @@ namespace PortabilityLayer
int OpenFileDF(uint32_t dirID, const PLPasStr &filename, EFilePermission filePermission, short *outRefNum) override;
int OpenFileRF(uint32_t dirID, const PLPasStr &filename, EFilePermission filePermission, short *outRefNum) override;
bool ReadFileProperties(uint32_t dirID, const PLPasStr &filename, MacFileProperties &properties) override;
IOStream *GetFileStream(int fileID) override;
int RawOpenFileDF(uint32_t dirID, const PLPasStr &filename, EFilePermission filePermission, bool ignoreMeta, IOStream **outStream) override;
int RawOpenFileRF(uint32_t dirID, const PLPasStr &filename, EFilePermission filePermission, bool ignoreMeta, IOStream **outStream) override;
@@ -64,6 +66,28 @@ namespace PortabilityLayer
int FileManagerImpl::OpenFileRF(uint32_t dirID, const PLPasStr &filename, EFilePermission permission, short *outRefNum)
{
return OpenFileFork(dirID, filename, ".gpr", permission, outRefNum);
}
bool FileManagerImpl::ReadFileProperties(uint32_t dirID, const PLPasStr &filename, MacFileProperties &properties)
{
IOStream *stream = nullptr;
int err = RawOpenFileFork(dirID, filename, ".gpf", EFilePermission_Read, true, &stream);
if (err)
return false;
MacFilePropertiesSerialized serialized;
bool readOk = (stream->Read(serialized.m_data, MacFilePropertiesSerialized::kSize) == MacFilePropertiesSerialized::kSize);
stream->Close();
if (readOk)
serialized.Deserialize(properties);
return readOk;
}
IOStream *FileManagerImpl::GetFileStream(int fileID)
{
return m_refs[fileID].m_stream;
}
int FileManagerImpl::RawOpenFileDF(uint32_t dirID, const PLPasStr &filename, EFilePermission permission, bool ignoreMeta, IOStream **outStream)
@@ -94,7 +118,7 @@ namespace PortabilityLayer
}
}
if (refIndex == 0x7fff)
if (refIndex == 0x8000)
return tmfoErr;
IOStream *stream = nullptr;
@@ -110,7 +134,7 @@ namespace PortabilityLayer
of.m_dirID = static_cast<EVirtualDirectory>(dirID);
of.m_fileName.Set(filename.Length(), filename.Chars());
*outRefNum = static_cast<short>(refIndex + 1);
*outRefNum = static_cast<short>(refIndex);
return noErr;
}
@@ -132,11 +156,11 @@ namespace PortabilityLayer
return fnfErr;
}
const bool needToCreate = !(ignoreMeta || HostFileSystem::GetInstance()->FileExists(static_cast<EVirtualDirectory>(dirID), extFN));
if (!ConstructFilename(extFN, filename, ext))
return bdNamErr;
const bool needToCreate = !(ignoreMeta || HostFileSystem::GetInstance()->FileExists(static_cast<EVirtualDirectory>(dirID), extFN));
IOStream *fstream = nullptr;
switch (permission)
{
@@ -180,7 +204,7 @@ namespace PortabilityLayer
if (c >= '0' && c <= '9')
continue;
if (c == '_')
if (c == '_' || c == '.' || c == '\'')
continue;
if (c == ' ' && i != 0 && i != fnameSize - 1)

View File

@@ -3,7 +3,8 @@
#define __PL_FILE_MANAGER_H__
#include "FilePermission.h"
#include "CoreDefs.h"
#include "CoreDefs.h"
#include "FilePos.h"
#include <stdint.h>
@@ -11,7 +12,8 @@ class PLPasStr;
namespace PortabilityLayer
{
class IOStream;
class IOStream;
struct MacFileProperties;
class FileManager
{
@@ -20,6 +22,8 @@ namespace PortabilityLayer
virtual int OpenFileDF(uint32_t dirID, const PLPasStr &filename, EFilePermission filePermission, short *outRefNum) = 0;
virtual int OpenFileRF(uint32_t dirID, const PLPasStr &filename, EFilePermission filePermission, short *outRefNum) = 0;
virtual bool ReadFileProperties(uint32_t dirID, const PLPasStr &filename, MacFileProperties &properties) = 0;
virtual IOStream *GetFileStream(int fileID) = 0;
virtual int RawOpenFileDF(uint32_t dirID, const PLPasStr &filename, EFilePermission filePermission, bool ignoreMeta, IOStream **outStream) = 0;
virtual int RawOpenFileRF(uint32_t dirID, const PLPasStr &filename, EFilePermission filePermission, bool ignoreMeta, IOStream **outStream) = 0;

View File

@@ -0,0 +1,9 @@
#pragma once
#include <stdint.h>
namespace PortabilityLayer
{
typedef int64_t FilePos_t;
typedef uint64_t UFilePos_t;
}

View File

@@ -0,0 +1,11 @@
#pragma once
namespace PortabilityLayer
{
class HostDirectoryCursor
{
public:
virtual bool GetNext(const char *&outFileName) = 0;
virtual void Destroy() = 0;
};
}

View File

@@ -6,13 +6,15 @@
namespace PortabilityLayer
{
class IOStream;
class IOStream;
class HostDirectoryCursor;
class HostFileSystem
{
public:
virtual bool FileExists(EVirtualDirectory virtualDirectory, const char *path) = 0;
virtual IOStream *OpenFile(EVirtualDirectory virtualDirectory, const char *path, bool writeAccess, bool create) = 0;
virtual HostDirectoryCursor *ScanDirectory(EVirtualDirectory virtualDirectory) = 0;
static HostFileSystem *GetInstance();
static void SetInstance(HostFileSystem *instance);

View File

@@ -3,13 +3,11 @@
#ifndef __PL_IOTREAM_H__
#define __PL_IOTREAM_H__
#include "DataTypes.h"
#include "DataTypes.h"
#include "FilePos.h"
namespace PortabilityLayer
{
typedef int64_t FilePos_t;
typedef uint64_t UFilePos_t;
class IOStream
{
public:

View File

@@ -0,0 +1,14 @@
#pragma once
#include <stdint.h>
namespace PortabilityLayer
{
namespace MacLatin
{
extern const uint16_t g_toUnicode[256];
extern const uint8_t g_stripDiacritic[256];
extern const uint8_t g_toLower[256];
extern const uint8_t g_toUpper[256];
}
}

View File

@@ -0,0 +1,95 @@
#include "MacLatin.h"
namespace PortabilityLayer
{
namespace MacLatin
{
const uint16_t g_toUnicode[256] =
{
// 0 1 2 3 4 5 6 7 8 9 a b c d e f
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 0
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, // 1
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, // 2
48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, // 3
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, // 4
80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, // 5
96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, // 6
112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, // 7
0x00c4, 0x00c5, 0x00c7, 0x00c9, 0x00d1, 0x00d6, 0x00dc, 0x00e1, 0x00e0, 0x00e2, 0x00e4, 0x00e3, 0x00e5, 0x00e7, 0x00e9, 0x00e8, // 8
0x00ea, 0x00eb, 0x00ed, 0x00ec, 0x00ee, 0x00ef, 0x00f1, 0x00f3, 0x00f2, 0x00f4, 0x00f6, 0x00f5, 0x00fa, 0x00f9, 0x00fb, 0x00fc, // 9
0x00dd, 0x00b0, 0x00a2, 0x00a3, 0x00a7, 0x00d7, 0x00b6, 0x00df, 0x00ae, 0x00a9, 0x00b2, 0x00b4, 0x00a8, 0x00b3, 0x00c6, 0x00d8, // 10
0x00b9, 0x00b1, 0x00bc, 0x00bd, 0x00a5, 0x00b5, 0xffff, 0xffff, 0xffff, 0xffff, 0x00be, 0x00aa, 0x00ba, 0xffff, 0x00e6, 0x00f8, // 11
0x00bf, 0x00a1, 0x00ac, 0x0141, 0x0192, 0x02cb, 0xffff, 0x00ab, 0x00bb, 0x00a6, 0x00a0, 0x00c0, 0x00c3, 0x00d5, 0x0152, 0x0153, // 12
0x00ad, 0xffff, 0xffff, 0xffff, 0x0142, 0xffff, 0x00f7, 0xffff, 0x00ff, 0x0178, 0xffff, 0x00a4, 0x00d0, 0x00f0, 0x00de, 0x00fe, // 13
0x00fd, 0x00b7, 0xffff, 0xffff, 0xffff, 0x00c2, 0x00ca, 0x00c1, 0x00cb, 0x00c8, 0x00cd, 0x00ce, 0x00cf, 0x00cc, 0x00d3, 0x00d4, // 14
0xffff, 0x00d2, 0x00da, 0x00db, 0x00d9, 0x0131, 0x02c6, 0x02dc, 0x00af, 0x02d8, 0x02d9, 0x02da, 0x00b8, 0x02dd, 0x02db, 0x02c7, // 15
};
const uint8_t g_stripDiacritic[256] =
{
// 0 1 2 3 4 5 6 7 8 9 a b c d e f
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 0
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, // 1
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, // 2
48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, // 3
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, // 4
80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, // 5
96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, // 6
112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, // 7
'A', 'A', 'C', 'E', 'N', 'O', 'U', 'a', 'a', 'a', 'a', 'a', 'a', 'c', 'e', 'e', // 8
'e', 'e', 'i', 'i', 'i', 'i', 'n', 'o', 'o', 'o', 'o', 'o', 'u', 'u', 'u', 'u', // 9
'Y', 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 'O', // a
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 'o', // b
192, 193, 194, 'L', 196, 197, 198, 199, 200, 201, 202, 'A', 'A', 'O', 206, 207, // c
208, 209, 210, 211, 'l', 213, 214, 215, 'y', 'Y', 218, 219, 220, 221, 222, 223, // d
224, 225, 226, 227, 228, 'A', 'E', 'A', 'E', 'E', 'I', 'I', 'I', 'I', 'O', 'O', // e
240, 'O', 'U', 'U', 'U', 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, // f
};
const uint8_t g_toUpper[256] =
{
// 0 1 2 3 4 5 6 7 8 9 a b c d e f
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 0
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, // 1
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, // 2
48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, // 3
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, // 4
80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, // 5
96, 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', // 6
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 123, 124, 125, 126, 127, // 7
128, 129, 130, 131, 132, 133, 134, 231, 203, 229, 128, 204, 129, 130, 131, 143, // 8
230, 232, 234, 237, 235, 236, 132, 238, 241, 239, 133, 205, 242, 244, 243, 134, // 9
160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, // a
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 174, 175, // b
192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 206, // c
208, 209, 210, 211, 195, 213, 214, 215, 217, 217, 218, 219, 220, 220, 222, 222, // d
160, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, // e
240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, // f
};
const uint8_t g_toLower[256] =
{
// 0 1 2 3 4 5 6 7 8 9 a b c d e f
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 0
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, // 1
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, // 2
48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, // 3
64, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', // 4
'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 91, 92, 93, 94, 95, // 5
96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, // 6
112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, // 7
138, 140, 141, 142, 150, 154, 159, 135, 136, 137, 138, 139, 140, 141, 142, 143, // 8
144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, // 9
224, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 190, 191, // a
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, // b
192, 193, 194, 212, 196, 197, 198, 199, 200, 201, 202, 136, 139, 155, 207, 207, // c
208, 209, 210, 211, 212, 213, 214, 215, 216, 216, 218, 219, 221, 221, 223, 223, // d
224, 225, 226, 227, 228, 137, 144, 135, 145, 143, 146, 148, 149, 147, 151, 153, // e
240, 152, 156, 158, 157, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, // f
};
}
}

View File

@@ -1,7 +1,8 @@
#include "PLAliases.h"
OSErr ResolveAliasFile(FSSpecPtr fsSpec, Boolean recursive, Boolean *outIsFolder, Boolean *outWasAliased)
{
PL_NotYetImplemented();
{
*outIsFolder = PL_FALSE;
*outWasAliased = PL_FALSE;
return noErr;
}

View File

@@ -6,11 +6,14 @@
#include "DisplayDeviceManager.h"
#include "FileManager.h"
#include "FilePermission.h"
#include "HostDirectoryCursor.h"
#include "HostFileSystem.h"
#include "HostSuspendCallArgument.h"
#include "HostSuspendHook.h"
#include "HostDisplayDriver.h"
#include "HostSystemServices.h"
#include "ResourceManager.h"
#include "MacFileInfo.h"
#include "MemoryManager.h"
#include "MemReaderStream.h"
#include "MMHandleBlock.h"
@@ -23,6 +26,29 @@
#include <assert.h>
static bool ConvertFilenameToSafePStr(const char *str, uint8_t *pstr)
{
const char *strBase = str;
while (*str)
{
const char c = *str++;
if (c == '.' || c == ' ' || c == '_' || c == '\'' || (c >= '0' && c <= '9') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z'))
continue;
else
return false;
}
ptrdiff_t len = str - strBase;
if (len > 31)
return false;
memcpy(pstr + 1, strBase, static_cast<size_t>(len));
pstr[0] = static_cast<uint8_t>(len);
return true;
}
void InitCursor()
{
}
@@ -414,7 +440,11 @@ OSErr FSWrite(short refNum, long *byteCount, const void *data)
OSErr FSRead(short refNum, long *byteCount, void *data)
{
PL_NotYetImplemented();
PortabilityLayer::IOStream *stream = PortabilityLayer::FileManager::GetInstance()->GetFileStream(refNum);
const size_t bytesRead = stream->Read(data, static_cast<size_t>(*byteCount));
*byteCount = static_cast<long>(bytesRead);
return noErr;
}
@@ -426,19 +456,35 @@ OSErr FSpDelete(const FSSpec *spec)
OSErr FSpGetFInfo(const FSSpec *spec, FInfo *finfo)
{
PL_NotYetImplemented();
PortabilityLayer::MacFileProperties mfp;
if (!PortabilityLayer::FileManager::GetInstance()->ReadFileProperties(static_cast<uint32_t>(spec->parID), spec->name, mfp))
return fnfErr;
finfo->fdType = PortabilityLayer::ResTypeIDCodec::Decode(mfp.m_fileType);
return noErr;
}
OSErr SetFPos(short refNum, SetFPosWhere where, long offset)
{
PL_NotYetImplemented();
switch (where)
{
case fsFromStart:
if (!PortabilityLayer::FileManager::GetInstance()->GetFileStream(refNum)->SeekStart(static_cast<PortabilityLayer::UFilePos_t>(offset)))
return ioErr;
break;
default:
return genericErr;
}
return noErr;
}
OSErr GetEOF(short refNum, long *byteCount)
{
PL_NotYetImplemented();
const PortabilityLayer::UFilePos_t fileSize = PortabilityLayer::FileManager::GetInstance()->GetFileStream(refNum)->Size();
*byteCount = static_cast<long>(fileSize);
return noErr;
}
@@ -454,6 +500,95 @@ OSErr PBGetCatInfo(CInfoPBPtr paramBlock, Boolean async)
return noErr;
}
DirectoryFileListEntry *GetDirectoryFiles(long dirID)
{
PortabilityLayer::MemoryManager *mm = PortabilityLayer::MemoryManager::GetInstance();
PortabilityLayer::HostFileSystem *fs = PortabilityLayer::HostFileSystem::GetInstance();
PortabilityLayer::HostDirectoryCursor *dirCursor = fs->ScanDirectory(static_cast<PortabilityLayer::EVirtualDirectory>(dirID));
DirectoryFileListEntry *firstDFL = nullptr;
DirectoryFileListEntry *lastDFL = nullptr;
if (!dirCursor)
return nullptr;
const char *filename;
char fnCopy[256];
while (dirCursor->GetNext(filename))
{
const size_t fnLen = strlen(filename);
if (fnLen < 5 || fnLen > 255)
continue;
memcpy(fnCopy, filename, fnLen + 1);
if (!strcmp(&filename[fnLen - 4], ".gpf"))
{
const size_t dotPos = fnLen - 4;
PortabilityLayer::IOStream *stream = fs->OpenFile(static_cast<PortabilityLayer::EVirtualDirectory>(dirID), filename, false, false);
if (!stream)
continue;
PortabilityLayer::MacFileProperties mfp;
PortabilityLayer::MacFilePropertiesSerialized mfs;
const size_t gpfSize = stream->Read(mfs.m_data, PortabilityLayer::MacFilePropertiesSerialized::kSize);
stream->Close();
if (gpfSize != PortabilityLayer::MacFilePropertiesSerialized::kSize)
continue;
mfs.Deserialize(mfp);
fnCopy[dotPos] = '\0';
DirectoryFileListEntry tempDFL;
tempDFL.finderInfo.fdType = PortabilityLayer::ResTypeIDCodec::Decode(mfp.m_fileType);
tempDFL.finderInfo.fdCreator = PortabilityLayer::ResTypeIDCodec::Decode(mfp.m_fileCreator);
tempDFL.nextEntry = nullptr;
if (!ConvertFilenameToSafePStr(fnCopy, tempDFL.name))
continue;
DirectoryFileListEntry *dfl = static_cast<DirectoryFileListEntry*>(mm->Alloc(sizeof(DirectoryFileListEntry)));
if (!dfl)
{
if (firstDFL)
DisposeDirectoryFiles(firstDFL);
return nullptr;
}
new (dfl) DirectoryFileListEntry(tempDFL);
dfl->nextEntry = nullptr;
if (lastDFL)
lastDFL->nextEntry = dfl;
else
firstDFL = dfl;
lastDFL = dfl;
}
}
dirCursor->Destroy();
return firstDFL;
}
void DisposeDirectoryFiles(DirectoryFileListEntry *firstDFL)
{
PortabilityLayer::MemoryManager *mm = PortabilityLayer::MemoryManager::GetInstance();
DirectoryFileListEntry *dfl = firstDFL;
while (dfl)
{
DirectoryFileListEntry *nextDFL = dfl->nextEntry;
mm->Release(dfl);
dfl = nextDFL;
}
}
short StringWidth(const PLPasStr &str)
{
PL_NotYetImplemented();
@@ -621,12 +756,10 @@ void PurgeSpace(long *totalFree, long *contiguousFree)
void HSetState(Handle handle, char state)
{
PL_NotYetImplemented();
}
char HGetState(Handle handle)
{
PL_NotYetImplemented();
return 0;
}
@@ -671,6 +804,10 @@ void PL_NotYetImplemented_Minor()
{
}
void PL_NotYetImplemented_TODO()
{
}
void PL_Init()
{
PortabilityLayer::MemoryManager::GetInstance()->Init();

View File

@@ -51,7 +51,7 @@ struct FileInfoBlock
void *ioCompletion;
short ioVRefNum; // Volume ref num
StringPtr ioNamePtr;
int ioFDirIndex; // Index (1-based!)
int ioFDirIndex; // Index: If >0, Nth directory in ioVRefNum. If 0, lookup by name. If <0, do behavior that we don't support.
long ioDirID; // Input: Directory ID Output: File ID
int ioFlAttrib; // File attributes
FinderInfoBlock ioFlFndrInfo;
@@ -74,6 +74,13 @@ struct CInfoPBRec
DirInfoBlock dirInfo;
};
struct DirectoryFileListEntry
{
FinderInfoBlock finderInfo;
Str32 name;
DirectoryFileListEntry *nextEntry;
};
struct Cursor
{
};
@@ -324,6 +331,7 @@ OSErr FSMakeFSSpec(int refNum, long dirID, const PLPasStr &fileName, FSSpec *spe
OSErr FSpCreate(const FSSpec *spec, UInt32 creator, UInt32 fileType, ScriptCode scriptTag);
OSErr FSpDirCreate(const FSSpec *spec, ScriptCode script, long *outDirID);
OSErr FSpOpenDF(const FSSpec *spec, int permission, short *refNum);
OSErr FSpOpenRF(const FSSpec *spec, int permission, short *refNum);
OSErr FSWrite(short refNum, long *byteCount, const void *data);
OSErr FSRead(short refNum, long *byteCount, void *data);
OSErr FSpDelete(const FSSpec *spec);
@@ -334,6 +342,9 @@ OSErr SetEOF(short refNum, long byteCount);
OSErr PBGetCatInfo(CInfoPBPtr paramBlock, Boolean async);
DirectoryFileListEntry *GetDirectoryFiles(long dirID);
void DisposeDirectoryFiles(DirectoryFileListEntry *firstDFL);
short StringWidth(const PLPasStr &str);
void GetMouse(Point *point);
@@ -393,6 +404,7 @@ WindowPtr PL_GetPutInFrontWindowPtr();
void PL_NotYetImplemented();
void PL_NotYetImplemented_Minor();
void PL_NotYetImplemented_TODO();
void PL_Init();

View File

@@ -1,5 +1,4 @@
#include "PLMenus.h"
#include "PLMenus.h"
MenuHandle GetMenu(int resID)
{

View File

@@ -31,13 +31,13 @@ OSErr AddUserData(UserData userData, Handle data, UInt32 type)
OSErr OpenMovieFile(const FSSpec *fsSpec, short *outRefNum, int permissions)
{
PL_NotYetImplemented();
PL_NotYetImplemented_TODO();
return noErr;
}
OSErr NewMovieFromFile(Movie *movie, short refNum, const short *optResId, StringPtr resName, int flags, Boolean *unused)
{
PL_NotYetImplemented();
PL_NotYetImplemented_TODO();
return noErr;
}

View File

@@ -265,7 +265,7 @@ void PaintRect(const Rect *rect)
break;
default:
PL_NotYetImplemented();
return;
return;
}
}
@@ -306,7 +306,7 @@ void FrameRoundRect(const Rect *rect, int w, int h)
PL_NotYetImplemented();
}
void PenMode(int mode)
void PenMode(CopyBitsMode copyBitsMode)
{
PL_NotYetImplemented();
}
@@ -316,11 +316,6 @@ void PenMode(PenModeID penMode)
PL_NotYetImplemented();
}
void PenMode(CopyBitsMode copyBitsMode)
{
PL_NotYetImplemented();
}
void PenPat(const Pattern *pattern)
{
PL_NotYetImplemented();

View File

@@ -55,17 +55,16 @@ enum SystemFontID
mobile = 24,
};
// wtf?
enum SystemColorID
{
whiteColor = 30,
blackColor = 33,
yellowColor = 69,
magentaColor = 137,
redColor = 205,
cyanColor = 273,
greenColor = 341,
blueColor = 409,
whiteColor = 1,
blackColor,
yellowColor,
magentaColor,
redColor,
cyanColor,
greenColor,
blueColor,
};
enum CopyBitsMode
@@ -73,29 +72,13 @@ enum CopyBitsMode
srcCopy,
srcOr,
srcXor,
srcBic,
notSrcCopy,
notSrcOr,
notSrcXor,
notSrcBic,
transparent
transparent,
};
enum PenModeID
{
patCopy = 8,
patOr,
patOr = transparent + 1,
patXor,
patBic,
notPatCopy,
notPatOr,
notPatXor,
notPatBic,
};
enum HiliteMode
{
hilite = 50,
};
struct CIcon
@@ -165,7 +148,8 @@ void ClipRect(const Rect *rect); // Sets the clipping area
void FrameRect(const Rect *rect);
void FrameOval(const Rect *rect);
void FrameRoundRect(const Rect *rect, int w, int h);
void PenMode(int mode); // Can be CopyBitsMode, PenModeID, and possibly add "50" to hilite
void PenMode(CopyBitsMode copyBitsMode);
void PenMode(PenModeID mode);
void PenPat(const Pattern *pattern);
void PenSize(int w, int h);
void PenNormal();

View File

@@ -34,7 +34,16 @@ namespace PortabilityLayer
static ResourceManagerImpl *GetInstance();
private:
std::vector<ResourceFile*> m_resFiles;
struct ResFileSlot
{
short m_prevFile;
short m_nextFile;
ResourceFile* m_resourceFile;
};
std::vector<ResFileSlot> m_resFiles;
short m_firstResFile;
short m_lastResFile;
short m_currentResFile;
bool m_load;
@@ -42,7 +51,9 @@ namespace PortabilityLayer
};
ResourceManagerImpl::ResourceManagerImpl()
: m_currentResFile(0)
: m_currentResFile(-1)
, m_firstResFile(-1)
, m_lastResFile(-1)
, m_load(true)
{
}
@@ -54,8 +65,8 @@ namespace PortabilityLayer
void ResourceManagerImpl::Shutdown()
{
for (std::vector<ResourceFile*>::iterator it = m_resFiles.begin(), itEnd = m_resFiles.end(); it != itEnd; ++it)
delete (*it);
for (std::vector<ResFileSlot>::iterator it = m_resFiles.begin(), itEnd = m_resFiles.end(); it != itEnd; ++it)
delete it->m_resourceFile;
m_resFiles.clear();
}
@@ -87,7 +98,7 @@ namespace PortabilityLayer
for (size_t i = 0; i < numSlots; i++)
{
if (m_resFiles[i] == nullptr)
if (m_resFiles[i].m_resourceFile == nullptr)
{
resFileIndex = i;
break;
@@ -95,11 +106,11 @@ namespace PortabilityLayer
}
if (resFileIndex == 0x7fff)
return 0;
return -1;
IOStream *fStream = nullptr;
if (FileManager::GetInstance()->RawOpenFileRF(virtualDir, filename, EFilePermission_Read, true, &fStream) != noErr)
return 0;
return -1;
ResourceFile *resFile = new ResourceFile();
bool loaded = resFile->Load(fStream);
@@ -108,27 +119,48 @@ namespace PortabilityLayer
if (!loaded)
{
delete resFile;
return 0;
return -1;
}
if (resFileIndex == numSlots)
m_resFiles.push_back(resFile);
else
m_resFiles[resFileIndex] = resFile;
ResFileSlot slot;
slot.m_resourceFile = resFile;
slot.m_prevFile = m_lastResFile;
slot.m_nextFile = -1;
return static_cast<short>(resFileIndex + 1);
if (resFileIndex == numSlots)
m_resFiles.push_back(slot);
else
m_resFiles[resFileIndex] = slot;
const short rfid = static_cast<short>(resFileIndex);
if (m_firstResFile < 0)
m_firstResFile = rfid;
if (m_lastResFile >= 0)
m_resFiles[m_lastResFile].m_nextFile = rfid;
m_lastResFile = rfid;
m_currentResFile = rfid; // Resource Manager is supposed to reset the search stack on new file open
return rfid;
}
MMHandleBlock *ResourceManagerImpl::GetResource(const ResTypeID &resType, int id)
{
if (!m_currentResFile)
return nullptr;
short searchIndex = m_currentResFile;
while (searchIndex >= 0)
{
const ResFileSlot& slot = m_resFiles[searchIndex];
assert(slot.m_resourceFile);
ResourceFile *resFile = m_resFiles[m_currentResFile - 1];
if (!resFile)
return nullptr;
if (MMHandleBlock *block = slot.m_resourceFile->GetResource(resType, id, m_load))
return block;
return resFile->GetResource(resType, id, m_load);
searchIndex = slot.m_prevFile;
}
return nullptr;
}

View File

@@ -1,12 +1,22 @@
#include "PLResources.h"
#include "HostFileSystem.h"
#include "MemoryManager.h"
#include "MMHandleBlock.h"
#include "PLPasStr.h"
#include "ResourceManager.h"
#include "ResourceCompiledRef.h"
#include <assert.h>
struct PLOpenedResFile
{
bool m_isOpen;
};
static const unsigned int kPLMaxOpenedResFiles = 64;
static PLOpenedResFile gs_resFiles[kPLMaxOpenedResFiles];
void DetachResource(Handle hdl)
{
if (!hdl)
@@ -32,7 +42,7 @@ short CurResFile()
void UseResFile(short fid)
{
PL_NotYetImplemented();
PortabilityLayer::ResourceManager::GetInstance()->SetCurrentResFile(fid);
}
Handle Get1Resource(UInt32 resID, int index)
@@ -66,8 +76,9 @@ OSErr ResError()
short FSpOpenResFile(const FSSpec *spec, int permission)
{
PL_NotYetImplemented();
return 0;
PortabilityLayer::ResourceManager *rm = PortabilityLayer::ResourceManager::GetInstance();
return rm->OpenResFork(static_cast<PortabilityLayer::EVirtualDirectory>(spec->parID), PLPasStr(spec->name));
}
void CloseResFile(short refNum)

View File

@@ -1,7 +1,70 @@
#include "PLStringCompare.h"
#include "PLStringCompare.h"
#include "MacLatin.h"
#include <string.h>
Boolean EqualString(const PLPasStr &string1, const PLPasStr &string2, Boolean caseSensitive, Boolean diacriticSensitive)
{
PL_NotYetImplemented();
return false;
}
{
const size_t len = string1.Length();
if (len != string2.Length())
return PL_FALSE;
const uint8_t *chars1 = string1.UChars();
const uint8_t *chars2 = string2.UChars();
if (caseSensitive)
{
// Case sensitive
if (diacriticSensitive)
{
// Diacritic sensitive
return memcmp(chars1, chars2, len) ? PL_FALSE : PL_TRUE;
}
else
{
// Diacritic insensitive
for (size_t i = 0; i < len; i++)
{
const uint8_t c1 = chars1[i];
const uint8_t c2 = chars2[i];
if (PortabilityLayer::MacLatin::g_stripDiacritic[c1] != PortabilityLayer::MacLatin::g_stripDiacritic[c2])
return PL_FALSE;
}
return PL_TRUE;
}
}
else
{
// Case insensitive
if (diacriticSensitive)
{
// Diacritic sensitive
for (size_t i = 0; i < len; i++)
{
const uint8_t c1 = chars1[i];
const uint8_t c2 = chars2[i];
if (PortabilityLayer::MacLatin::g_toLower[c1] != PortabilityLayer::MacLatin::g_toLower[c2])
return PL_FALSE;
}
return PL_TRUE;
}
else
{
// Diacritic insensitive
for (size_t i = 0; i < len; i++)
{
const uint8_t c1 = PortabilityLayer::MacLatin::g_stripDiacritic[chars1[i]];
const uint8_t c2 = PortabilityLayer::MacLatin::g_stripDiacritic[chars2[i]];
if (PortabilityLayer::MacLatin::g_toLower[c1] != PortabilityLayer::MacLatin::g_toLower[c2])
return PL_FALSE;
}
return PL_TRUE;
}
}
}

View File

@@ -132,9 +132,11 @@
<ClInclude Include="DisplayDeviceManager.h" />
<ClInclude Include="FileManager.h" />
<ClInclude Include="FilePermission.h" />
<ClInclude Include="FilePos.h" />
<ClInclude Include="GpAppInterface.h" />
<ClInclude Include="HostAudioChannel.h" />
<ClInclude Include="HostAudioDriver.h" />
<ClInclude Include="HostDirectoryCursor.h" />
<ClInclude Include="HostMutex.h" />
<ClInclude Include="HostSuspendCallArgument.h" />
<ClInclude Include="HostSuspendCallID.h" />
@@ -147,6 +149,7 @@
<ClInclude Include="MacFileMem.h" />
<ClInclude Include="MacFileInfo.h" />
<ClInclude Include="MacFileWriteableMem.h" />
<ClInclude Include="MacLatin.h" />
<ClInclude Include="MacRsrcHeader.h" />
<ClInclude Include="MacRsrcMap.h" />
<ClInclude Include="MemoryManager.h" />
@@ -235,6 +238,7 @@
<ClCompile Include="MacBinary2.cpp" />
<ClCompile Include="MacFileInfo.cpp" />
<ClCompile Include="MacFileMem.cpp" />
<ClCompile Include="MacLatin1.cpp" />
<ClCompile Include="MemoryManager.cpp" />
<ClCompile Include="MemReaderStream.cpp" />
<ClCompile Include="MMBlock.cpp" />

View File

@@ -315,6 +315,15 @@
<ClInclude Include="HostThreadEvent.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="HostDirectoryCursor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MacLatin.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="FilePos.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="CFileStream.cpp">
@@ -467,5 +476,8 @@
<ClCompile Include="HostAudioDriver.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="MacLatin1.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@@ -16,7 +16,7 @@ namespace PortabilityLayer
{
public:
static void Encode(int32_t id, char *chars);
static int32_t Decode(char *chars);
static int32_t Decode(const char *chars);
};
template<>
@@ -24,7 +24,7 @@ namespace PortabilityLayer
{
public:
static void Encode(int32_t id, char *chars);
static int32_t Decode(char *chars);
static int32_t Decode(const char *chars);
};
typedef ResTypeIDCodecResolver<'abcd'> ResTypeIDCodec;
@@ -40,7 +40,7 @@ namespace PortabilityLayer
chars[3] = static_cast<char>((id >> 24) & 0xff);
}
inline int32_t ResTypeIDCodecResolver<0x64636261>::Decode(char *chars)
inline int32_t ResTypeIDCodecResolver<0x64636261>::Decode(const char *chars)
{
return static_cast<int32_t>(
((chars[0] & 0xff) << 0)
@@ -57,7 +57,7 @@ namespace PortabilityLayer
chars[3] = static_cast<char>((id >> 0) & 0xff);
}
inline int32_t ResTypeIDCodecResolver<0x61626364>::Decode(char *chars)
inline int32_t ResTypeIDCodecResolver<0x61626364>::Decode(const char *chars)
{
return static_cast<int32_t>(
((chars[0] & 0xff) << 24)

View File

@@ -1,15 +1,14 @@
#pragma once
#ifndef __PL_VIRTUALDIRECTORY_H__
#define __PL_VIRTUALDIRECTORY_H__
namespace PortabilityLayer
{
enum EVirtualDirectory
{
EVirtualDirectory_ApplicationData = 1,
EVirtualDirectory_GameData,
EVirtualDirectory_Prefs,
};
}
#endif
#pragma once
namespace PortabilityLayer
{
enum EVirtualDirectory
{
EVirtualDirectory_Unspecified = 0,
EVirtualDirectory_ApplicationData = 1,
EVirtualDirectory_GameData,
EVirtualDirectory_UserData,
EVirtualDirectory_Prefs,
};
}