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Add FreeType, progress to title screen
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@@ -1,22 +1,22 @@
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#pragma once
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#include "HostAudioDriver.h"
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class IGpAudioDriver;
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class GpPLGlueAudioDriver final : public PortabilityLayer::HostAudioDriver
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{
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public:
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#pragma once
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#include "HostAudioDriver.h"
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struct IGpAudioDriver;
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class GpPLGlueAudioDriver final : public PortabilityLayer::HostAudioDriver
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{
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public:
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GpPLGlueAudioDriver();
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PortabilityLayer::HostAudioChannel *CreateChannel() override;
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void SetGpAudioDriver(IGpAudioDriver *audioDriver);
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static GpPLGlueAudioDriver *GetInstance();
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private:
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IGpAudioDriver *m_audioDriver;
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static GpPLGlueAudioDriver ms_instance;
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};
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PortabilityLayer::HostAudioChannel *CreateChannel() override;
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void SetGpAudioDriver(IGpAudioDriver *audioDriver);
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static GpPLGlueAudioDriver *GetInstance();
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private:
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IGpAudioDriver *m_audioDriver;
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static GpPLGlueAudioDriver ms_instance;
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};
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