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Add FreeType, progress to title screen
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@@ -1,23 +1,28 @@
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#pragma once
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#include "RGBAColor.h"
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#include "SharedTypes.h"
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struct Region;
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namespace PortabilityLayer
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{
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struct QDState
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{
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struct Region;
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namespace PortabilityLayer
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{
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struct QDState
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{
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QDState();
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int m_fontID;
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int m_textFace;
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int m_textSize;
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Region **m_clipRegion;
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Point m_penPos;
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void SetForeColor(const RGBAColor &color);
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void SetBackColor(const RGBAColor &color);
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const RGBAColor &GetForeColor() const;
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const RGBAColor &GetBackColor() const;
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uint8_t ResolveForeColor8(const RGBAColor *palette, unsigned int numColors);
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uint8_t ResolveBackColor8(const RGBAColor *palette, unsigned int numColors);
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@@ -34,7 +39,7 @@ namespace PortabilityLayer
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bool m_isForeResolved16;
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bool m_isForeResolved8;
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bool m_isBackResolved16;
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bool m_isBackResolved8;
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};
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}
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bool m_isBackResolved16;
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bool m_isBackResolved8;
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};
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}
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