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Add FreeType, progress to title screen
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@@ -1,7 +1,9 @@
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#pragma once
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#include "CoreDefs.h"
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#include "PLBigEndian.h"
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#include "PixelFormat.h"
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#include "RGBAColor.h"
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struct Point
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{
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@@ -92,6 +94,10 @@ struct BEColorTableItem
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struct GDevice
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{
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PortabilityLayer::PixelFormat pixelFormat;
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uint8_t paletteStorage[256 * 4 + PL_SYSTEM_MEMORY_ALIGNMENT];
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uint8_t paletteDataOffset;
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bool paletteIsDirty;
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};
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inline bool Rect::IsValid() const
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