Add FreeType, progress to title screen

This commit is contained in:
elasota
2019-12-21 18:40:17 -05:00
parent c9c6976344
commit 8354d13a84
901 changed files with 444265 additions and 440 deletions

View File

@@ -0,0 +1,22 @@
#include "DrawQuad.h"
SamplerState nearestNeighborSampler : register(s0);
Texture2D<uint> surfaceTexture : register(t0);
Texture1D<float4> paletteTexture : register(t1);
struct SDrawQuadPixelOutput
{
float4 color : SV_TARGET;
};
SDrawQuadPixelOutput PSMain(SDrawQuadPixelInput input)
{
int2 texCoord = input.texCoord.xy;
uint surfaceColor = surfaceTexture.Load(int3(texCoord, 0)).r;
float3 paletteColor = paletteTexture.Load(int2(surfaceColor, 0)).rgb;
SDrawQuadPixelOutput result;
result.color = float4(paletteColor.rgb, 1.0);
return result;
}