Add FreeType, progress to title screen

This commit is contained in:
elasota
2019-12-21 18:40:17 -05:00
parent c9c6976344
commit 8354d13a84
901 changed files with 444265 additions and 440 deletions

24
ShaderSrc/DrawQuadV.hlsl Normal file
View File

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#include "DrawQuad.h"
cbuffer SDrawQuadVertexConstants : register(b0)
{
float4 ndcOriginAndDimensions;
float4 surfaceDimensions_Unused;
};
struct SDrawQuadVertexInput
{
float2 posUV : POSITION;
};
SDrawQuadPixelInput VSMain(SDrawQuadVertexInput input)
{
SDrawQuadPixelInput result;
float2 ndcPos = ndcOriginAndDimensions.xy + input.posUV.xy * ndcOriginAndDimensions.zw;
result.pos = float4(ndcPos.x, ndcPos.y, 0.0, 1.0);
result.texCoord = input.posUV.xy * surfaceDimensions_Unused.xy;
return result;
}