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Fix broken shader compiler
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@@ -21,7 +21,8 @@ const D3D_SHADER_MACRO drawQuadDefs[] =
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const D3D_SHADER_MACRO drawQuadICCProfileDefs[] =
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{
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{ "USE_ICC_PROFILE", nullptr }
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{ "USE_ICC_PROFILE", nullptr },
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{ nullptr }
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};
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const CompileJob kCompileJobs[] =
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@@ -108,7 +109,7 @@ int main(int argc, const char **argv)
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if (result != S_OK)
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{
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fprintf(stderr, "Compile failure error: %x", static_cast<int>(result));
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fprintf(stderr, "Compile failure error: %x\n", static_cast<int>(result));
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}
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if (errorMsgs)
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