Working up to start of menu loading

This commit is contained in:
elasota
2019-12-12 23:37:40 -05:00
parent f7335a2c8b
commit c9c6976344
35 changed files with 1316 additions and 398 deletions

View File

@@ -182,6 +182,7 @@
<ClCompile Include="SelectHouse.cpp" />
<ClCompile Include="Settings.cpp" />
<ClCompile Include="Sound.cpp" />
<ClCompile Include="SoundSync_Win32.cpp" />
<ClCompile Include="StringUtils.cpp" />
<ClCompile Include="StructuresInit.cpp" />
<ClCompile Include="StructuresInit2.cpp" />
@@ -198,6 +199,35 @@
<Project>{6ec62b0f-9353-40a4-a510-3788f1368b33}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="About.h" />
<ClInclude Include="DialogUtils.h" />
<ClInclude Include="DynamicMaps.h" />
<ClInclude Include="Environ.h" />
<ClInclude Include="Externs.h" />
<ClInclude Include="GameOver.h" />
<ClInclude Include="GliderDefines.h" />
<ClInclude Include="GliderProtos.h" />
<ClInclude Include="GliderStructs.h" />
<ClInclude Include="GliderVars.h" />
<ClInclude Include="House.h" />
<ClInclude Include="MainWindow.h" />
<ClInclude Include="Map.h" />
<ClInclude Include="Marquee.h" />
<ClInclude Include="ObjectEdit.h" />
<ClInclude Include="Objects.h" />
<ClInclude Include="Play.h" />
<ClInclude Include="Player.h" />
<ClInclude Include="Prefix.h" />
<ClInclude Include="RectUtils.h" />
<ClInclude Include="Room.h" />
<ClInclude Include="RoomGraphics.h" />
<ClInclude Include="RubberBands.h" />
<ClInclude Include="Scoreboard.h" />
<ClInclude Include="SoundSync.h" />
<ClInclude Include="Tools.h" />
<ClInclude Include="Utilities.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>