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15
GpApp/SoundSync.h
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15
GpApp/SoundSync.h
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#pragma once
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#include <stdint.h>
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struct SoundSyncState
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{
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int16_t priority0;
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int16_t priority1;
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int16_t priority2;
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int16_t priority3;
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};
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SoundSyncState SoundSync_ReadAll();
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void SoundSync_ClearPriority(int index);
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void SoundSync_PutPriority(int index, int16_t priority);
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