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Level editor work
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@@ -32,6 +32,10 @@ static void TranslateMouseInputEvent(const GpVOSEvent &vosEventBase, uint32_t ti
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if (TimeTaggedVOSEvent *evt = queue->Enqueue())
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*evt = TimeTaggedVOSEvent::Create(vosEventBase, timestamp);
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}
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PortabilityLayer::InputManager *inputManager = PortabilityLayer::InputManager::GetInstance();
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inputManager->ApplyMouseEvent(vosEvent);
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}
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static void TranslateGamepadInputEvent(const GpGamepadInputEvent &vosEvent, PortabilityLayer::EventQueue *queue)
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