Merge branch 'resizable'

This commit is contained in:
elasota
2020-04-05 18:38:05 -04:00
48 changed files with 1522 additions and 789 deletions

View File

@@ -94,6 +94,11 @@ void GpAppEnvironment::Render()
GpAppInterface_Get()->PL_Render(m_displayDriver);
}
void GpAppEnvironment::AdjustRequestedResolution(unsigned int &width, unsigned int &height)
{
GpAppInterface_Get()->PL_AdjustRequestedResolution(width, height);
}
void GpAppEnvironment::SetDisplayDriver(IGpDisplayDriver *displayDriver)
{
m_displayDriver = displayDriver;

View File

@@ -28,6 +28,7 @@ public:
GpDisplayDriverTickStatus_t Tick(IGpFiber *vosFiber);
void Render();
void AdjustRequestedResolution(unsigned int &width, unsigned int &height);
void SetDisplayDriver(IGpDisplayDriver *displayDriver);
void SetAudioDriver(IGpAudioDriver *audioDriver);

View File

@@ -27,6 +27,11 @@ namespace
{
static_cast<GpAppEnvironment*>(context)->Render();
}
void AdjustRequestedResolution(void *context, unsigned int &width, unsigned int &height)
{
static_cast<GpAppEnvironment*>(context)->AdjustRequestedResolution(width, height);
}
}
int GpMain::Run()
@@ -52,6 +57,9 @@ int GpMain::Run()
ddProps.m_renderFunc = RenderAppEnvironment;
ddProps.m_renderFuncContext = appEnvironment;
ddProps.m_adjustRequestedResolutionFunc = AdjustRequestedResolution;
ddProps.m_adjustRequestedResolutionFuncContext = appEnvironment;
ddProps.m_type = g_gpGlobalConfig.m_displayDriverType;
ddProps.m_osGlobals = g_gpGlobalConfig.m_osGlobals;
ddProps.m_eventQueue = eventQueue;

View File

@@ -149,10 +149,10 @@ static void UpdateMainPict (Dialog *theDial)
DrawDialogUserText2(theDial, 7, theStr);
PasStringCopy(PSTR("Screen: "), theStr); // display screen size/depth
NumToString((long)(thisMac.screen.right - thisMac.screen.left), theStr2);
NumToString((long)(thisMac.fullScreen.right - thisMac.fullScreen.left), theStr2);
PasStringConcat(theStr, theStr2);
PasStringConcat(theStr, PSTR("x"));
NumToString((long)(thisMac.screen.bottom - thisMac.screen.top), theStr2);
NumToString((long)(thisMac.fullScreen.bottom - thisMac.fullScreen.top), theStr2);
PasStringConcat(theStr, theStr2);
PasStringConcat(theStr, PSTR("x"));
NumToString((long)thisMac.isDepth, theStr2);

View File

@@ -50,7 +50,7 @@ void DrawBanner (Point *topLeft)
PLError_t theErr;
QSetRect(&wholePage, 0, 0, 330, 220);
mapBounds = thisMac.screen;
mapBounds = thisMac.fullScreen;
ZeroRectCorner(&mapBounds);
CenterRectInRect(&wholePage, &mapBounds);
topLeft->h = wholePage.left;
@@ -203,8 +203,8 @@ void DisplayStarsRemaining (void)
DrawSurface *surface = mainWindow->GetDrawSurface();
QSetRect(&bounds, 0, 0, 256, 64);
CenterRectInRect(&bounds, &thisMac.screen);
QOffsetRect(&bounds, -thisMac.screen.left, -thisMac.screen.top);
CenterRectInRect(&bounds, &thisMac.fullScreen);
QOffsetRect(&bounds, -thisMac.fullScreen.left, -thisMac.fullScreen.top);
src = bounds;
InsetRect(&src, 64, 32);

View File

@@ -5,6 +5,7 @@
//============================================================================
#include "ArrayTools.h"
#include "Externs.h"
#include "Environ.h"
#include "MainWindow.h"
@@ -68,7 +69,7 @@ void NilSavedMaps (void)
// room that it obscured so that, should the player get the object,<2C>
// it can be made to "disappear".
short BackUpToSavedMap (Rect *theRect, short where, short who)
short BackUpToSavedMap (Rect *theRect, SInt16 where, SInt16 who)
{
Rect mapRect;
PLError_t theErr;
@@ -98,7 +99,7 @@ short BackUpToSavedMap (Rect *theRect, short where, short who)
// a slot in the pixmap array for the object. It re-copies the background<6E>
// and is needed when the lights in the room go on or off.
short ReBackUpSavedMap (Rect *theRect, short where, short who)
SInt16 ReBackUpSavedMap (Rect *theRect, SInt16 where, SInt16 who)
{
Rect mapRect;
short i, foundIndex;
@@ -112,6 +113,8 @@ short ReBackUpSavedMap (Rect *theRect, short where, short who)
foundIndex = i;
mapRect = *theRect;
ZeroRectCorner(&mapRect);
savedMaps[foundIndex].dest = *theRect;
CopyBits((BitMap *)*GetGWorldPixMap(backSrcMap),
GetPortBitMapForCopyBits(savedMaps[foundIndex].map),
@@ -121,7 +124,54 @@ short ReBackUpSavedMap (Rect *theRect, short where, short who)
}
}
return (foundIndex);
return BackUpToSavedMap(theRect, where, who);
}
//-------------------------------------------------------------- RemoveFromSavedMap
template<class T>
void RemapDynamicObject(T *arr, short &count, int removedIndex, int substituteIndex)
{
short countCopy = count;
for (int i = 0; i < countCopy; i++)
{
if (arr[i].who == removedIndex)
{
PortabilityLayer::ArrayTools::RemoveFromArray(arr, countCopy, i);
i--;
}
else if (arr[i].who == substituteIndex)
arr[i].who = removedIndex;
}
count = countCopy;
}
SInt16 RemoveFromSavedMap (SInt16 index)
{
int swappedIn = numSavedMaps - 1;
RemapDynamicObject(flames, numFlames, index, swappedIn);
RemapDynamicObject(tikiFlames, numTikiFlames, index, swappedIn);
RemapDynamicObject(bbqCoals, numCoals, index, swappedIn);
RemapDynamicObject(pendulums, numPendulums, index, swappedIn);
RemapDynamicObject(theStars, numStars, index, swappedIn);
RemapGreaseSavedMap(index, swappedIn);
// Have to do this explicitly so we don't trash the draw surface pointer
if (swappedIn != index)
{
savedType &dest = savedMaps[index];
savedType &src = savedMaps[swappedIn];
DisposeGWorld(dest.map);
dest = src;
src.map = nil;
}
numSavedMaps--;
return -1;
}
//-------------------------------------------------------------- RestoreFromSavedMap
@@ -290,7 +340,7 @@ void BackUpFlames (Rect *src, short index)
// Like the above function but this is called when the lighting changes<65>
// in a room (lights go on or off).
void ReBackUpFlames (short where, short who)
Boolean ReBackUpFlames (short where, short who, short h, short v)
{
short i, f;
@@ -302,19 +352,22 @@ void ReBackUpFlames (short where, short who)
{
if (flames[f].who == i)
{
QOffsetRect(&flames[f].dest, h - 8 - flames[f].dest.left, v - 15 - flames[f].dest.top);
BackUpFlames(&flames[f].dest, i);
return;
return true;
}
}
}
}
return false;
}
//-------------------------------------------------------------- AddCandleFlame
// This adds a candle flame to tha array of flames.
void AddCandleFlame (short where, short who, short h, short v)
void AddCandleFlame (SInt16 where, SInt16 who, SInt16 h, SInt16 v)
{
Rect src, bounds;
short savedNum;
@@ -374,7 +427,7 @@ void BackUpTikiFlames (Rect *src, short index)
// This is like the function ReBackUpFlames() but customized for Tiki torches.
void ReBackUpTikiFlames (short where, short who)
Boolean ReBackUpTikiFlames (short where, short who, short h, short v)
{
short i, f;
@@ -386,12 +439,15 @@ void ReBackUpTikiFlames (short where, short who)
{
if (tikiFlames[f].who == i)
{
QOffsetRect(&tikiFlames[f].dest, h - tikiFlames[f].dest.left, v - tikiFlames[f].dest.top);
BackUpTikiFlames(&tikiFlames[f].dest, i);
return;
return true;
}
}
}
}
return false;
}
//-------------------------------------------------------------- AddTikiFlame
@@ -460,7 +516,7 @@ void BackUpBBQCoals (Rect *src, short index)
// Sense a pattern here?
void ReBackUpBBQCoals (short where, short who)
Boolean ReBackUpBBQCoals (short where, short who, short h, short v)
{
short i, f;
@@ -472,12 +528,15 @@ void ReBackUpBBQCoals (short where, short who)
{
if (bbqCoals[f].who == i)
{
QOffsetRect(&bbqCoals[f].dest, h - bbqCoals[f].dest.left, v - bbqCoals[f].dest.top);
BackUpBBQCoals(&bbqCoals[f].dest, i);
return;
return true;
}
}
}
}
return false;
}
//-------------------------------------------------------------- AddBBQCoals
@@ -544,7 +603,7 @@ void BackUpPendulum (Rect *src, short index)
// Backs up the pendulums in the event of lights going on or off.
void ReBackUpPendulum (short where, short who)
Boolean ReBackUpPendulum (short where, short who, short h, short v)
{
short i, f;
@@ -556,19 +615,26 @@ void ReBackUpPendulum (short where, short who)
{
if (pendulums[f].who == i)
{
BackUpPendulum(&pendulums[f].dest, i);
return;
Rect &pendulumDest = pendulums[f].dest;
pendulumDest.right += h - pendulumDest.left;
pendulumDest.bottom += v - pendulumDest.top;
pendulumDest.left = h;
pendulumDest.top = v;
BackUpPendulum(&pendulumDest, i);
return true;
}
}
}
}
return false;
}
//-------------------------------------------------------------- AddPendulum
// Adds a pendulum to the array of pendulums.
void AddPendulum (short where, short who, short h, short v)
void AddPendulum (SInt16 where, SInt16 who, SInt16 h, SInt16 v)
{
Rect src, bounds;
short savedNum;
@@ -636,7 +702,7 @@ void BackUpStar (Rect *src, short index)
// Re-backs up the stars - in the event of lighting switch.
void ReBackUpStar (short where, short who)
void ReBackUpStar (short where, short who, short h, short v)
{
short i, f;
@@ -648,6 +714,7 @@ void ReBackUpStar (short where, short who)
{
if (theStars[f].who == i)
{
QOffsetRect(&theStars[f].dest, h - theStars[f].dest.left, v - theStars[f].dest.top);
BackUpStar(&theStars[f].dest, i);
return;
}
@@ -797,3 +864,14 @@ void ZeroFlamesAndTheLike (void)
numChimes = 0;
}
void RemoveSavedMapsNotInRoom(SInt16 where)
{
for (int i = 0; i < numSavedMaps; i++)
{
if (savedMaps[i].where != where)
{
RemoveFromSavedMap(i);
i--;
}
}
}

View File

@@ -153,6 +153,48 @@ void RenderDynamics (void)
}
}
//-------------------------------------------------------------- ZeroDinah
void ZeroDinah(dynaType &dinah)
{
dinah.type = kObjectIsEmpty;
QSetRect(&dinah.dest, 0, 0, 0, 0);
QSetRect(&dinah.whole, 0, 0, 0, 0);
dinah.hVel = 0;
dinah.vVel = 0;
dinah.count = 0;
dinah.frame = 0;
dinah.timer = 0;
dinah.position = 0;
dinah.room = 0;
dinah.byte0 = 0;
dinah.active = false;
}
//-------------------------------------------------------------- ZeroDinahsNotInRoom
void ZeroDinahsNotInRoom (SInt16 room)
{
short i;
short newNumDynamics = 0;
for (i = 0; i < numDynamics; i++)
{
dynaType &dinah = dinahs[i];
if (dinah.room == room)
{
if (newNumDynamics != numDynamics)
memcpy(&dinahs[newNumDynamics], &dinahs[i], sizeof(dynaType));
newNumDynamics++;
}
}
for (i = newNumDynamics; i < kMaxDynamicObs; i++)
ZeroDinah(dinahs[i]);
numDynamics = newNumDynamics;
}
//-------------------------------------------------------------- ZeroDinahs
// This clears all dynamics - zeros them all out. Used to initialize them.
@@ -162,20 +204,8 @@ void ZeroDinahs (void)
short i;
for (i = 0; i < kMaxDynamicObs; i++)
{
dinahs[i].type = kObjectIsEmpty;
QSetRect(&dinahs[i].dest, 0, 0, 0, 0);
QSetRect(&dinahs[i].whole, 0, 0, 0, 0);
dinahs[i].hVel = 0;
dinahs[i].vVel = 0;
dinahs[i].count = 0;
dinahs[i].frame = 0;
dinahs[i].timer = 0;
dinahs[i].position = 0;
dinahs[i].room = 0;
dinahs[i].byte0 = 0;
dinahs[i].active = false;
}
ZeroDinah(dinahs[i]);
numDynamics = 0;
}
@@ -185,371 +215,494 @@ void ZeroDinahs (void)
// This function sets up the structures to handle them.
short AddDynamicObject (short what, Rect *where, objectType *who,
short room, short index, Boolean isOn)
short room, short index, Boolean isOn, Boolean keepExisting)
{
short position, velocity;
Boolean lilFrame;
if (numDynamics >= kMaxDynamicObs)
return (-1);
dinahs[numDynamics].type = what;
switch (what)
short dynIndex = -1;
if (!keepExisting)
{
case kSparkle:
dinahs[numDynamics].dest = sparkleSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest, where->left, where->top);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = RandomInt(60) + 15;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kToaster:
dinahs[numDynamics].dest = breadSrc[0];
CenterRectInRect(&dinahs[numDynamics].dest, where);
VOffsetRect(&dinahs[numDynamics].dest,
where->top - dinahs[numDynamics].dest.top);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = where->top + 2; // hVel used as clip
position = who->data.g.height; // reverse engineer init. vel.
velocity = 0;
do
if (numDynamics >= kMaxDynamicObs)
return (-1);
dynIndex = numDynamics;
numDynamics++;
dinahs[dynIndex].type = what;
}
else
{
for (int i = 0; i < numDynamics; i++)
{
velocity++;
position -= velocity;
if (dinahs[i].type == what && dinahs[i].room == room && dinahs[i].byte0 == index)
{
dynIndex = i;
break;
}
}
while (position > 0);
dinahs[numDynamics].vVel = -velocity;
dinahs[numDynamics].count = velocity; // count = initial velocity
dinahs[numDynamics].frame = (short)who->data.g.delay * 3;
dinahs[numDynamics].timer = dinahs[numDynamics].frame;
dinahs[numDynamics].position = 0; // launch/idle state
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kMacPlus:
dinahs[numDynamics].dest = plusScreen1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 10,
where->top + playOriginV + 7);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kTV:
dinahs[numDynamics].dest = tvScreen1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 17,
where->top + playOriginV + 10);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kCoffee:
dinahs[numDynamics].dest = coffeeLight1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 32,
where->top + playOriginV + 57);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
if (isOn)
dinahs[numDynamics].timer = 200;
else
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kOutlet:
dinahs[numDynamics].dest = outletSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH,
where->top + playOriginV);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = numLights;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = ((short)who->data.g.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = 0; // launch/idle state
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kVCR:
dinahs[numDynamics].dest = vcrTime1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 64,
where->top + playOriginV + 6);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
if (isOn)
dinahs[numDynamics].timer = 115;
else
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kStereo:
dinahs[numDynamics].dest = stereoLight1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 56,
where->top + playOriginV + 20);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kMicrowave:
dinahs[numDynamics].dest = microOn;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 14,
where->top + playOriginV + 13);
dinahs[numDynamics].dest.right = dinahs[numDynamics].dest.left + 48;
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kBalloon:
dinahs[numDynamics].dest = balloonSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest, where->left, 0);
dinahs[numDynamics].dest.bottom = kBalloonStart;
dinahs[numDynamics].dest.top = dinahs[numDynamics].dest.bottom -
RectTall(&balloonSrc[0]);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = -2;
dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn; // initially idle
break;
case kCopterLf:
case kCopterRt:
dinahs[numDynamics].dest = copterSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest, where->left, 0);
dinahs[numDynamics].dest.top = kCopterStart;
dinahs[numDynamics].dest.bottom = dinahs[numDynamics].dest.top +
RectTall(&copterSrc[0]);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
if (what == kCopterLf)
dinahs[numDynamics].hVel = -1;
else
dinahs[numDynamics].hVel = 1;
dinahs[numDynamics].vVel = 2;
dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = dinahs[numDynamics].dest.left;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn; // initially idle
break;
case kDartLf:
case kDartRt:
dinahs[numDynamics].dest = dartSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
if (what == kDartLf)
{
QOffsetRect(&dinahs[numDynamics].dest,
kRoomWide - RectWide(&dartSrc[0]), where->top);
dinahs[numDynamics].hVel = -kDartVelocity;
dinahs[numDynamics].frame = 0;
}
else
{
QOffsetRect(&dinahs[numDynamics].dest, 0, where->top);
dinahs[numDynamics].hVel = kDartVelocity;
dinahs[numDynamics].frame = 2;
}
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].vVel = 2;
dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = dinahs[numDynamics].dest.top;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn; // initially idle
break;
case kBall:
dinahs[numDynamics].dest = ballSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left, where->top);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
position = who->data.h.length; // reverse engineer init. vel.
velocity = 0;
evenFrame = true;
lilFrame = true;
do
{
if (lilFrame)
velocity++;
lilFrame = !lilFrame;
position -= velocity;
}
while (position > 0);
dinahs[numDynamics].vVel = -velocity;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].count = -velocity; // count = initial velocity
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = dinahs[numDynamics].dest.bottom;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].active = isOn;
break;
case kDrip:
dinahs[numDynamics].dest = dripSrc[0];
CenterRectInRect(&dinahs[numDynamics].dest, where);
VOffsetRect(&dinahs[numDynamics].dest,
where->top - dinahs[numDynamics].dest.top);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = dinahs[numDynamics].dest.top; // remember
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].frame = 3;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = dinahs[numDynamics].dest.top +
who->data.h.length;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kFish:
dinahs[numDynamics].dest = fishSrc[0];
QOffsetRect(&dinahs[numDynamics].dest,
where->left + 10, where->top + 8);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = ((short)who->data.h.delay * 6) / kTicksPerFrame;
position = who->data.g.height; // reverse engineer init. vel.
velocity = 0;
evenFrame = true;
lilFrame = true;
do
{
if (lilFrame)
velocity++;
lilFrame = !lilFrame;
position -= velocity;
}
while (position > 0);
dinahs[numDynamics].vVel = -velocity;
dinahs[numDynamics].count = -velocity; // count = initial velocity
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = dinahs[numDynamics].hVel;
dinahs[numDynamics].position = dinahs[numDynamics].dest.bottom;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
default:
return (-1);
break;
if (dynIndex == -1)
return (-1);
}
numDynamics++;
return (numDynamics - 1);
}
switch (what)
{
case kSparkle:
dinahs[dynIndex].dest = sparkleSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest, where->left, where->top);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = RandomInt(60) + 15;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kToaster:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.top - (where->top - 2);
dinahs[dynIndex].dest = breadSrc[0];
CenterRectInRect(&dinahs[dynIndex].dest, where);
VOffsetRect(&dinahs[dynIndex].dest,
where->top - dinahs[dynIndex].dest.top + baselineDelta);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
dinahs[dynIndex].hVel = where->top + 2; // hVel used as clip
if (!keepExisting)
{
position = who->data.g.height; // reverse engineer init. vel.
velocity = 0;
do
{
velocity++;
position -= velocity;
} while (position > 0);
dinahs[dynIndex].vVel = -velocity;
dinahs[dynIndex].count = velocity; // count = initial velocity
dinahs[dynIndex].frame = (short)who->data.g.delay * 3;
dinahs[dynIndex].timer = dinahs[dynIndex].frame;
dinahs[dynIndex].position = 0; // launch/idle state
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
}
break;
case kMacPlus:
dinahs[dynIndex].dest = plusScreen1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 10,
where->top + playOriginV + 7);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kTV:
dinahs[dynIndex].dest = tvScreen1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 17,
where->top + playOriginV + 10);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kCoffee:
dinahs[dynIndex].dest = coffeeLight1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 32,
where->top + playOriginV + 57);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
if (isOn)
dinahs[dynIndex].timer = 200;
else
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kOutlet:
dinahs[dynIndex].dest = outletSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH,
where->top + playOriginV);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = numLights;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = ((short)who->data.g.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].position = 0; // launch/idle state
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kVCR:
dinahs[dynIndex].dest = vcrTime1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 64,
where->top + playOriginV + 6);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
if (isOn)
dinahs[dynIndex].timer = 115;
else
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kStereo:
dinahs[dynIndex].dest = stereoLight1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 56,
where->top + playOriginV + 20);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kMicrowave:
dinahs[dynIndex].dest = microOn;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 14,
where->top + playOriginV + 13);
dinahs[dynIndex].dest.right = dinahs[dynIndex].dest.left + 48;
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kBalloon:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.bottom - kBalloonStart;
dinahs[dynIndex].dest = balloonSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest, where->left, 0);
dinahs[dynIndex].dest.bottom = kBalloonStart + baselineDelta;
dinahs[dynIndex].dest.top = dinahs[dynIndex].dest.bottom -
RectTall(&balloonSrc[0]);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = -2;
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn; // initially idle
}
}
break;
case kCopterLf:
case kCopterRt:
{
short baselineDeltaH = 0;
short baselineDeltaV = 0;
if (keepExisting)
{
baselineDeltaH = dinahs[dynIndex].dest.left - dinahs[dynIndex].position;
baselineDeltaV = dinahs[dynIndex].dest.top - kCopterStart;
}
dinahs[dynIndex].dest = copterSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest, where->left, 0);
dinahs[dynIndex].dest.top = kCopterStart + baselineDeltaV;
dinahs[dynIndex].dest.bottom = dinahs[dynIndex].dest.top +
RectTall(&copterSrc[0]);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].position = dinahs[dynIndex].dest.left;
if (what == kCopterLf)
dinahs[dynIndex].hVel = -1;
else
dinahs[dynIndex].hVel = 1;
dinahs[dynIndex].vVel = 2;
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn; // initially idle
}
}
break;
case kDartLf:
case kDartRt:
dinahs[dynIndex].dest = dartSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
if (what == kDartLf)
{
QOffsetRect(&dinahs[dynIndex].dest,
kRoomWide - RectWide(&dartSrc[0]), where->top);
dinahs[dynIndex].hVel = -kDartVelocity;
dinahs[dynIndex].frame = 0;
}
else
{
QOffsetRect(&dinahs[dynIndex].dest, 0, where->top);
dinahs[dynIndex].hVel = kDartVelocity;
dinahs[dynIndex].frame = 2;
}
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
dinahs[dynIndex].position = dinahs[dynIndex].dest.top;
if (!keepExisting)
{
dinahs[dynIndex].vVel = 2;
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn; // initially idle
}
break;
case kBall:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.bottom - dinahs[dynIndex].position;
dinahs[dynIndex].dest = ballSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left, where->top + baselineDelta);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].position = dinahs[dynIndex].dest.bottom;
dinahs[dynIndex].hVel = 0;
position = who->data.h.length; // reverse engineer init. vel.
velocity = 0;
evenFrame = true;
lilFrame = true;
do
{
if (lilFrame)
velocity++;
lilFrame = !lilFrame;
position -= velocity;
} while (position > 0);
dinahs[dynIndex].vVel = -velocity;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].count = -velocity; // count = initial velocity
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].active = isOn;
}
}
break;
case kDrip:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.top - dinahs[dynIndex].hVel;
dinahs[dynIndex].dest = dripSrc[0];
CenterRectInRect(&dinahs[dynIndex].dest, where);
VOffsetRect(&dinahs[dynIndex].dest,
where->top - dinahs[dynIndex].dest.top + baselineDelta);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = dinahs[dynIndex].dest.top; // remember
dinahs[dynIndex].position = dinahs[dynIndex].dest.top +
who->data.h.length;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].frame = 3;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
}
break;
case kFish:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.bottom - dinahs[dynIndex].position;
dinahs[dynIndex].dest = fishSrc[0];
QOffsetRect(&dinahs[dynIndex].dest,
where->left + 10, where->top + 8 + baselineDelta);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].position = dinahs[dynIndex].dest.bottom;
dinahs[dynIndex].hVel = ((short)who->data.h.delay * 6) / kTicksPerFrame;
position = who->data.g.height; // reverse engineer init. vel.
velocity = 0;
evenFrame = true;
lilFrame = true;
do
{
if (lilFrame)
velocity++;
lilFrame = !lilFrame;
position -= velocity;
} while (position > 0);
dinahs[dynIndex].vVel = -velocity;
dinahs[dynIndex].count = -velocity; // count = initial velocity
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = dinahs[dynIndex].hVel;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
}
break;
default:
break;
}
return dynIndex;
}

View File

@@ -8,12 +8,14 @@
#include "PLResources.h"
#include "PLPasStr.h"
#include "DisplayDeviceManager.h"
#include "Externs.h"
#include "Environ.h"
#include "HostDisplayDriver.h"
#include "HostSystemServices.h"
#include "MenuManager.h"
#include "IGpDisplayDriver.h"
#include "WindowManager.h"
#define kSwitchDepthAlert 130
#define kSetMemoryAlert 180
@@ -272,6 +274,30 @@ short HowManyUsableScreens (Boolean use1Bit, Boolean use4Bit, Boolean use8Bit)
return 1;
}
//-------------------------------------------------------------- FlushResolutionChange
void FlushResolutionChange(void)
{
if (thisMac.isResolutionDirty)
{
GetDeviceRect(&thisMac.fullScreen);
thisMac.constrainedScreen = thisMac.fullScreen;
if (thisMac.constrainedScreen.Width() > kMaxViewWidth)
{
thisMac.constrainedScreen.left = 0;
thisMac.constrainedScreen.right = kMaxViewWidth;
}
if (thisMac.constrainedScreen.Height() > kMaxViewHeight)
{
thisMac.constrainedScreen.top = 0;
thisMac.constrainedScreen.bottom = kMaxViewHeight;
}
thisMac.gray = thisMac.fullScreen;
thisMac.gray.top = 20;
thisMac.isResolutionDirty = false;
}
}
//-------------------------------------------------------------- CheckOurEnvirons
// Calls all the above functions in order to fill out a sort of "spec sheet"<22>
// for the current Mac.
@@ -293,10 +319,45 @@ void CheckOurEnvirons (void)
thisMac.can4Bit = true;
thisMac.can8Bit = true;
thisMac.numScreens = HowManyUsableScreens(false, true, true);
GetDeviceRect(&thisMac.screen);
thisMac.wasDepth = WhatsOurDepth();
thisMac.wasColorOrGray = AreWeColorOrGrayscale();
thisMac.isResolutionDirty = true;
FlushResolutionChange();
}
//-------------------------------------------------------------- HandleResolutionChange
// Installs handler
void HandleResolutionChange(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight)
{
PortabilityLayer::WindowManager::GetInstance()->HandleScreenResolutionChange(prevWidth, prevHeight, newWidth, newHeight);
PortabilityLayer::MenuManager::GetInstance()->DrawMenuBar();
thisMac.isResolutionDirty = true; // Because of legacy code, we don't want to update thisMac.screen immediately, but rather, let the editor or game pick it up
}
class GpAppResolutionChangeHandler final : public PortabilityLayer::DisplayDeviceManager::IResolutionChangeHandler
{
public:
void OnResolutionChanged(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight) override
{
HandleResolutionChange(prevWidth, prevHeight, newWidth, newHeight);
}
void AdjustRequestedResolution(uint32_t &width, uint32_t &height) override
{
}
static GpAppResolutionChangeHandler ms_instance;
};
GpAppResolutionChangeHandler GpAppResolutionChangeHandler::ms_instance;
//-------------------------------------------------------------- InstallResolutionHandler
// Installs handler
void InstallResolutionHandler(void)
{
PortabilityLayer::DisplayDeviceManager::GetInstance()->SetResolutionChangeHandler(&GpAppResolutionChangeHandler::ms_instance);
}
//-------------------------------------------------------------- ReflectMonitor2Environs
@@ -410,7 +471,7 @@ void CheckMemorySize (void)
RedAlert(kErrNoMemory);
else
bytesNeeded += musicBytes;
bytesNeeded += 4L * (long)thisMac.screen.bottom; // main screen
bytesNeeded += 4L * (long)thisMac.constrainedScreen.bottom; // main screen
bytesNeeded += (((long)houseRect.right - (long)houseRect.left) *
((long)houseRect.bottom + 1 - (long)houseRect.top) *
(long)thisMac.isDepth) / 8L; // work map

View File

@@ -10,7 +10,7 @@
typedef struct
{
Rect screen, gray;
Rect fullScreen, constrainedScreen, gray;
long dirID;
short wasDepth, isDepth;
short numScreens;
@@ -28,9 +28,10 @@ typedef struct
Boolean hasSM3;
Boolean hasQT;
Boolean hasDrag;
Boolean isResolutionDirty;
} macEnviron;
extern macEnviron thisMac;
void FlushResolutionChange(void);

View File

@@ -81,7 +81,7 @@ void HandleMouseEvent (const GpMouseInputEvent &theEvent, uint32_t tick)
break;
case RegionIDs::kTitleBar:
PortabilityLayer::WindowManager::GetInstance()->DragWindow(whichWindow, evtPoint, thisMac.screen);
PortabilityLayer::WindowManager::GetInstance()->DragWindow(whichWindow, evtPoint, thisMac.fullScreen);
if (whichWindow == mainWindow)
GetWindowLeftTop(whichWindow, &isEditH, &isEditV);
else if (whichWindow == mapWindow)
@@ -349,11 +349,6 @@ void HandleUpdateEvent (EventRecord *theEvent)
UpdateCoordWindow();
EndUpdate(coordWindow);
}
else if ((WindowPtr)theEvent->message == menuWindow)
{
UpdateMenuBarWindow(menuWindow->GetDrawSurface());
EndUpdate(menuWindow);
}
}
//-------------------------------------------------------------- HandleOSEvent
@@ -426,6 +421,48 @@ void HandleHighLevelEvent (EventRecord *theEvent)
}
#endif
//-------------------------------------------------------------- HandleSplashResolutionChange
void HandleSplashResolutionChange(void)
{
FlushResolutionChange();
RecomputeInterfaceRects();
RecreateOffscreens();
CloseMainWindow();
OpenMainWindow();
UpdateMainWindow();
//ResetLocale(true);
InitScoreboardMap();
//RefreshScoreboard(wasScoreboardTitleMode);
//DumpScreenOn(&justRoomsRect);
}
void HandleEditorResolutionChange(void)
{
FlushResolutionChange();
RecomputeInterfaceRects();
RecreateOffscreens();
CloseMainWindow();
OpenMainWindow();
UpdateMainWindow();
//ResetLocale(true);
InitScoreboardMap();
//RefreshScoreboard(wasScoreboardTitleMode);
//DumpScreenOn(&justRoomsRect);
if (toolsWindow)
PortabilityLayer::WindowManager::GetInstance()->PutWindowBehind(toolsWindow, PortabilityLayer::WindowManager::GetInstance()->GetPutInFrontSentinel());
if (mapWindow)
PortabilityLayer::WindowManager::GetInstance()->PutWindowBehind(mapWindow, PortabilityLayer::WindowManager::GetInstance()->GetPutInFrontSentinel());
}
//-------------------------------------------------------------- HandleIdleTask
// Handle some processing during event lulls.
@@ -433,6 +470,11 @@ void HandleIdleTask (void)
{
if (theMode == kEditMode)
{
if (thisMac.isResolutionDirty)
{
HandleEditorResolutionChange();
}
SetPort(&mainWindow->GetDrawSurface()->m_port);
DoMarquee();
@@ -443,6 +485,14 @@ void HandleIdleTask (void)
newRoomNow = false;
}
}
if (theMode == kSplashMode)
{
if (thisMac.isResolutionDirty)
{
HandleSplashResolutionChange();
}
}
}
//-------------------------------------------------------------- HandleEvent

View File

@@ -167,6 +167,7 @@ void IgnoreThisClick (void);
short WhatsOurDepth (void); // --- Environs.c
void SwitchToDepth (short, Boolean);
void CheckOurEnvirons (void);
void InstallResolutionHandler (void);
//void ReflectSecondMonitorEnvirons (Boolean, Boolean, Boolean);
void HandleDepthSwitching (void);
void RestoreColorDepth (void);

View File

@@ -102,10 +102,10 @@ void SetUpFinalScreen (void)
do
{
GetLineOfText(tempStr, count, subStr);
offset = ((thisMac.screen.right - thisMac.screen.left) -
surface->MeasureString(subStr)) / 2;
surface->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
offset = ((thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) -
surface->MeasureString(subStr)) / 2;
surface->SetForeColor(PortabilityLayer::RGBAColor::Create(0, 0, 0, 255));
const Point textShadowPos = Point::Create(offset + 1, textDown + 33 + (count * 20));
@@ -146,6 +146,12 @@ void DoGameOverStarAnimation (void)
long nextLoop;
short which, i, count, pass;
Boolean noInteruption;
short starFallSpeed = kStarFalls;
const int kStarSpacing = 32;
const int kAngelSpeed = 2;
const int kStarsReserved = 5;
const int kMaxFramesAlive = (kStarSpacing * kStarsReserved + kAngelSpeed - 1) / kAngelSpeed;
angelDest = angelSrcRect;
QOffsetRect(&angelDest, -96, 0);
@@ -154,16 +160,19 @@ void DoGameOverStarAnimation (void)
count = 0;
pass = 0;
FlushEvents(everyEvent, 0);
if (workSrcRect.bottom - angelDest.bottom > kMaxFramesAlive * starFallSpeed)
starFallSpeed = (workSrcRect.bottom - angelDest.bottom + kMaxFramesAlive - 1) / kMaxFramesAlive;
while (noInteruption)
{
if ((angelDest.left % 32) == 0) // add a star
if ((angelDest.left % kStarSpacing) == 0) // add a star
{
PlayPrioritySound(kMysticSound, kMysticPriority);
which = angelDest.left / 32;
which = which % 5;
which = angelDest.left / kStarSpacing;
which = which % kStarsReserved;
if (which < 0)
which += 5;
which += kStarsReserved;
ZeroRectCorner(&pages[which].dest);
QOffsetRect(&pages[which].dest, angelDest.left, angelDest.bottom);
if (count < (which + 1))
@@ -184,13 +193,13 @@ void DoGameOverStarAnimation (void)
&pages[i].dest);
pages[i].was = pages[i].dest;
pages[i].was.top -= kStarFalls;
pages[i].was.top -= starFallSpeed;
AddRectToWorkRectsWhole(&pages[i].was);
AddRectToBackRects(&pages[i].dest);
if (pages[i].dest.top < workSrcRect.bottom)
QOffsetRect(&pages[i].dest, 0, kStarFalls);
QOffsetRect(&pages[i].dest, 0, starFallSpeed);
}
if (angelDest.left <= (workSrcRect.right + 2))
@@ -199,11 +208,11 @@ void DoGameOverStarAnimation (void)
(BitMap *)*GetGWorldPixMap(angelMaskMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&angelSrcRect, &angelSrcRect, &angelDest);
angelDest.left -= 2;
angelDest.left -= kAngelSpeed;
AddRectToWorkRectsWhole(&angelDest);
angelDest.left += 2;
angelDest.left += kAngelSpeed;
AddRectToBackRects(&angelDest);
QOffsetRect(&angelDest, 2, 0);
QOffsetRect(&angelDest, kAngelSpeed, 0);
pass = 0;
}
@@ -285,14 +294,14 @@ void InitDiedGameOver (void)
for (i = 0; i < 8; i++) // initialize dest page rects
{
QSetRect(&pages[i].dest, 0, 0, 32, 32);
CenterRectInRect(&pages[i].dest, &thisMac.screen);
QOffsetRect(&pages[i].dest, -thisMac.screen.left, -thisMac.screen.top);
CenterRectInRect(&pages[i].dest, &thisMac.constrainedScreen);
QOffsetRect(&pages[i].dest, -thisMac.constrainedScreen.left, -thisMac.constrainedScreen.top);
if (i < 4)
QOffsetRect(&pages[i].dest, -kPageSpacing * (4 - i), 0);
else
QOffsetRect(&pages[i].dest, kPageSpacing * (i - 3), 0);
QOffsetRect(&pages[i].dest, (thisMac.screen.right - thisMac.screen.left) / -2,
(thisMac.screen.right - thisMac.screen.left) / -2);
QOffsetRect(&pages[i].dest, (thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) / -2,
(thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) / -2);
if (pages[i].dest.left % 2 == 1)
QOffsetRect(&pages[i].dest, 1, 0);
pages[i].was = pages[i].dest;
@@ -308,7 +317,7 @@ void InitDiedGameOver (void)
}
pagesStuck = 0;
stopPages = ((thisMac.screen.bottom - thisMac.screen.top) / 2) - 16;
stopPages = ((thisMac.constrainedScreen.bottom - thisMac.constrainedScreen.top) / 2) - 16;
}
//-------------------------------------------------------------- HandlePages

View File

@@ -265,7 +265,7 @@
#define kMaxDynamicObs 18
#define kMaxMasterObjects 216 // kMaxRoomObs * 9
#define kMaxViewWidth 1536
#define kMaxViewHeight 1026
#define kMaxViewHeight (kTileHigh*3+20)
#define kSelectTool 0
@@ -510,8 +510,6 @@
#define kNoCeilingLimit -10
#define kNoFloorLimit 332
#define kScoreboardHigh 0
#define kScoreboardLow 1
#define kScoreboardTall 20
#define kHouseVersion 0x0200

View File

@@ -25,24 +25,26 @@ void ToggleCoordinateWindow (void);
void NilSavedMaps (void); // --- DynamicMaps.c
SInt16 BackUpToSavedMap (Rect *, SInt16, SInt16);
SInt16 ReBackUpSavedMap (Rect *, SInt16, SInt16);
SInt16 RemoveFromSavedMap(SInt16);
void RestoreFromSavedMap (SInt16, SInt16, Boolean);
void AddSparkle (Rect *);
void AddFlyingPoint (Rect *, SInt16, SInt16, SInt16);
void ReBackUpFlames (SInt16, SInt16);
Boolean ReBackUpFlames (SInt16, SInt16, SInt16, SInt16);
void AddCandleFlame (SInt16, SInt16, SInt16, SInt16);
void ReBackUpTikiFlames (SInt16, SInt16);
Boolean ReBackUpTikiFlames (SInt16, SInt16, SInt16, SInt16);
void AddTikiFlame (SInt16, SInt16, SInt16, SInt16);
void ReBackUpBBQCoals (SInt16, SInt16);
Boolean ReBackUpBBQCoals (SInt16, SInt16, SInt16, SInt16);
void AddBBQCoals (SInt16, SInt16, SInt16, SInt16);
void ReBackUpPendulum (SInt16, SInt16);
Boolean ReBackUpPendulum (SInt16, SInt16, SInt16, SInt16);
void AddPendulum (SInt16, SInt16, SInt16, SInt16);
void ReBackUpStar (SInt16, SInt16);
void ReBackUpStar (SInt16, SInt16, SInt16, SInt16);
void AddStar (SInt16, SInt16, SInt16, SInt16);
void StopPendulum (SInt16, SInt16);
void StopStar (SInt16, SInt16);
void AddAShreddedGlider (Rect *);
void RemoveShreds (void);
void ZeroFlamesAndTheLike (void);
void RemoveSavedMapsNotInRoom (SInt16);
void CheckDynamicCollision (SInt16, gliderPtr, Boolean); // --- Dynamics.c
Boolean DidBandHitDynamic (SInt16);
@@ -73,17 +75,21 @@ void HandleFish (SInt16);
void HandleDynamics (void); // --- Dynamics3.c
void RenderDynamics (void);
void ZeroDinahs (void);
SInt16 AddDynamicObject (SInt16, Rect *, objectType *, SInt16, SInt16, Boolean);
void ZeroDinahsNotInRoom (SInt16);
SInt16 AddDynamicObject(SInt16 what, Rect *where, objectType *who, SInt16 room, SInt16 index, Boolean isOn, Boolean keepExisting);
void DoGameOver (void); // --- GameOver.c
void FlagGameOver (void);
void DoDiedGameOver (void);
void HandleGrease (void); // --- Grease.c
SInt16 ReBackUpGrease (SInt16, SInt16);
SInt16 ReBackUpGrease (SInt16 where, SInt16 who, SInt16 h, SInt16 v);
SInt16 AddGrease (SInt16, SInt16, SInt16, SInt16, SInt16, Boolean);
void SpillGrease (SInt16, SInt16);
void RedrawAllGrease (void);
void FixupFallenGrease(SInt16 where, SInt16 who, SInt16 h, SInt16 v, Boolean *isDynamic);
void RemapGreaseSavedMap(SInt16 removedItem, SInt16 substituteItem);
void DoHighScores (void); // --- HighScores.c
void SortHighScores (void);
@@ -132,6 +138,7 @@ void FlagStillOvers (gliderPtr);
void InitializeMenus (void); // --- InterfaceInit.c
void GetExtraCursors (void);
void RecomputeInterfaceRects (void);
void VariableInit (void);
void GetDemoInput (gliderPtr); // --- Input.c
@@ -147,7 +154,6 @@ void HandleLinkClick (Point);
void RedrawSplashScreen (void); // --- MainWindow.c
void UpdateMainWindow (void);
void UpdateMenuBarWindow (DrawSurface *surface);
void OpenMainWindow (void);
void CloseMainWindow (void);
void ZoomBetweenWindows (void);
@@ -257,8 +263,8 @@ void DrawBlueClock (Rect *);
void DrawYellowClock (Rect *);
void DrawCuckoo (Rect *);
void DrawSimplePrizes (SInt16, Rect *);
void DrawGreaseRt (Rect *, SInt16, Boolean);
void DrawGreaseLf (Rect *, SInt16, Boolean);
void DrawGreaseRt (Rect *, SInt16, Boolean, Boolean);
void DrawGreaseLf (Rect *, SInt16, Boolean, Boolean);
void DrawFoil (Rect *);
void DrawInvisBonus (Rect *);
void DrawSlider (Rect *);
@@ -407,7 +413,8 @@ Boolean DoesRoomHaveFloor (void);
Boolean DoesRoomHaveCeiling (void);
void ReadyLevel (void); // --- RoomGraphics.c
void DrawLocale (void);
void ResetLocale (Boolean soft);
void DrawLocale (Boolean soft);
void RedrawRoomLighting (void);
Boolean PictIDExists (SInt16); // --- RoomInfo.c
@@ -428,8 +435,6 @@ void QuickBatteryRefresh (Boolean);
void QuickBandsRefresh (Boolean);
void QuickFoilRefresh (Boolean);
void HandleScore (void);
void AdjustScoreboardHeight (void);
void BlackenScoreboard (DrawSurface *);
//void PutRoomScrap (void); // --- Scrap.c
//void PutObjectScrap (void);
@@ -470,6 +475,7 @@ void InitEnemies (void);
void CreateOffscreens (void); // --- StructuresInit2.c
void CreatePointers (void);
void InitSrcRects (void);
PLError_t RecreateOffscreens (void);
void UpdateToolsWindow (void); // --- Tools.c
void EraseSelectedTool (void);

View File

@@ -25,6 +25,7 @@ public:
void PL_HostFontHandler_SetInstance(PortabilityLayer::HostFontHandler *instance) override;
void PL_HostVOSEventQueue_SetInstance(PortabilityLayer::HostVOSEventQueue *instance) override;
void PL_InstallHostSuspendHook(PortabilityLayer::HostSuspendHook_t hook, void *context) override;
void PL_AdjustRequestedResolution(unsigned int &width, unsigned int &height) override;
};
@@ -79,6 +80,16 @@ void GpAppInterfaceImpl::PL_InstallHostSuspendHook(PortabilityLayer::HostSuspend
PortabilityLayer::InstallHostSuspendHook(hook, context);
}
void GpAppInterfaceImpl::PL_AdjustRequestedResolution(unsigned int &width, unsigned int &height)
{
uint32_t w32 = width;
uint32_t h32 = height;
PortabilityLayer::DisplayDeviceManager::GetInstance()->GetResolutionChangeHandler()->AdjustRequestedResolution(w32, h32);
width = w32;
height = h32;
}
static GpAppInterfaceImpl gs_application;

View File

@@ -28,8 +28,7 @@ short numGrease;
extern hotPtr hotSpots;
extern savedType savedMaps[];
extern Point shieldPt;
extern Rect greaseSrcRt[], greaseSrcLf[], shieldRect;
extern Rect greaseSrcRt[], greaseSrcLf[];
//============================================================== Functions
@@ -168,7 +167,7 @@ void BackupGrease (Rect *src, short index, Boolean isRight)
// off or on the lights). It assumes certain data strucutures are<72>
// already declared from an earlier call to the above funciton.
short ReBackUpGrease (short where, short who)
short ReBackUpGrease (short where, short who, short h, short v)
{
Rect src;
short i;
@@ -179,6 +178,13 @@ short ReBackUpGrease (short where, short who)
{
if ((grease[i].mode == kGreaseIdle) || (grease[i].mode == kGreaseFalling))
{
greasePtr greaseItem = &grease[i];
const short hDelta = h - grease[i].dest.left;
const short vDelta = v - grease[i].dest.top;
QOffsetRect(&greaseItem->dest, hDelta, vDelta);
greaseItem->start += hDelta;
greaseItem->stop += hDelta;
src = grease[i].dest;
BackupGrease(&src, grease[i].mapNum, grease[i].isRight);
}
@@ -269,10 +275,12 @@ void RedrawAllGrease (void)
for (i = 0; i < numGrease; i++)
{
if (grease[i].mode == kGreaseIdle)
continue;
src = hotSpots[grease[i].hotNum].bounds;
if ((grease[i].where == thisRoomNumber) &&
((src.bottom - src.top) == 2) &&
(grease[i].mode != kGreaseIdle))
((src.bottom - src.top) == 2))
{
QOffsetRect(&src, playOriginH, playOriginV);
@@ -288,3 +296,41 @@ void RedrawAllGrease (void)
}
}
void FixupFallenGrease(SInt16 where, SInt16 who, SInt16 h, SInt16 v, Boolean *isDynamic)
{
short i;
for (i = 0; i < numGrease; i++)
{
greasePtr greaseItem = grease + i;
if ((greaseItem->where == where) && (greaseItem->who == who))
{
short hDelta = h - greaseItem->dest.left;
short vDelta = v - greaseItem->dest.top;
QOffsetRect(&greaseItem->dest, hDelta, vDelta);
greaseItem->start += hDelta;
greaseItem->stop += hDelta;
if (greaseItem->mode != kGreaseIdle)
{
hotPtr hotSpot = &hotSpots[greaseItem->hotNum];
//QOffsetRect(&hotSpot->bounds, hDelta, vDelta);
}
*isDynamic = true;
return;
}
}
*isDynamic = false;
}
void RemapGreaseSavedMap(SInt16 removedItem, SInt16 substituteItem)
{
for (int i = 0; i < numGrease; i++)
{
if (grease[i].mapNum == substituteItem)
{
grease[i].mapNum = removedItem;
return;
}
}
}

View File

@@ -23,6 +23,7 @@
#include "IOStream.h"
#include "MainWindow.h"
#include "RectUtils.h"
#include "PLStandardColors.h"
#include "PLTimeTaggedVOSEvent.h"
#include "Utilities.h"
@@ -70,6 +71,7 @@ void DoHighScores (void)
SpinCursor(3);
SetPort(&workSrcMap->m_port);
workSrcMap->SetForeColor(StdColors::Black());
workSrcMap->FillRect(workSrcRect);
QSetRect(&tempRect, 0, 0, 640, 480);
QOffsetRect(&tempRect, splashOriginH, splashOriginV);
@@ -123,7 +125,7 @@ void DrawHighScores (DrawSurface *surface)
PortabilityLayer::RGBAColor whiteColor = PortabilityLayer::RGBAColor::Create(255, 255, 255, 255);
PortabilityLayer::RGBAColor blueColor = PortabilityLayer::RGBAColor::Create(0, 0, 255, 255);
scoreLeft = ((thisMac.screen.right - thisMac.screen.left) - kScoreWide) / 2;
scoreLeft = ((thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) - kScoreWide) / 2;
dropIt = 129 + splashOriginV;
QSetRect(&tempRect, 0, 0, 332, 30);

View File

@@ -26,12 +26,10 @@ struct IGpCursor;
extern THandle<Rect> mirrorRects;
extern WindowPtr mapWindow, toolsWindow, linkWindow;
extern WindowPtr menuWindow;
extern Rect shieldRect, boardSrcRect, localRoomsDest[];
extern Rect boardSrcRect, localRoomsDest[];
extern IGpCursor *handCursor, *vertCursor, *horiCursor;
extern IGpCursor *diagCursor;
extern MenuHandle appleMenu, gameMenu, optionsMenu, houseMenu;
extern Point shieldPt;
extern long incrementModeTime;
extern UInt32 doubleTime;
extern short fadeInSequence[], idleMode;
@@ -99,6 +97,40 @@ void GetExtraCursors (void)
RedAlert(kErrFailedResourceLoad);
}
//-------------------------------------------------------------- RecomputeScreenRects
void RecomputeInterfaceRects (void)
{
houseRect = thisMac.constrainedScreen;
houseRect.bottom -= kScoreboardTall;
if (houseRect.right > kMaxViewWidth)
houseRect.right = kMaxViewWidth;
if (houseRect.bottom > kMaxViewHeight)
houseRect.bottom = kMaxViewHeight;
// NOTE: This is actually buggy, since the visible area is houseRect, not screen.
// We preserve the buggy behavior for authenticity unless the window is very tall.
short poHeight = RectTall(&thisMac.constrainedScreen);
if (poHeight > kMaxViewHeight - kScoreboardTall)
poHeight = kMaxViewHeight - kScoreboardTall;
playOriginH = (RectWide(&thisMac.constrainedScreen) - kRoomWide) / 2;
playOriginV = (poHeight - kTileHigh) / 2;
for (int i = 0; i < 9; i++)
{
QSetRect(&localRoomsDest[i], 0, 0, kRoomWide, kTileHigh);
QOffsetRect(&localRoomsDest[i], playOriginH, playOriginV);
}
QOffsetRect(&localRoomsDest[kNorthRoom], 0, -kVertLocalOffset);
QOffsetRect(&localRoomsDest[kNorthEastRoom], kRoomWide, -kVertLocalOffset);
QOffsetRect(&localRoomsDest[kEastRoom], kRoomWide, 0);
QOffsetRect(&localRoomsDest[kSouthEastRoom], kRoomWide, kVertLocalOffset);
QOffsetRect(&localRoomsDest[kSouthRoom], 0, kVertLocalOffset);
QOffsetRect(&localRoomsDest[kSouthWestRoom], -kRoomWide, kVertLocalOffset);
QOffsetRect(&localRoomsDest[kWestRoom], -kRoomWide, 0);
QOffsetRect(&localRoomsDest[kNorthWestRoom], -kRoomWide, -kVertLocalOffset);
}
//-------------------------------------------------------------- VariableInit
// All the simple interface variables are intialized here - Booleans,<2C>
@@ -108,10 +140,6 @@ void VariableInit (void)
{
short i;
shieldPt.h = 0;
shieldPt.v = 0;
shieldRect = thisMac.screen;
menusUp = false;
quitting = false;
houseOpen = false;
@@ -184,30 +212,6 @@ void VariableInit (void)
coordWindow = nil;
toolSrcMap = nil;
nailSrcMap = nil;
menuWindow = nil;
houseRect = thisMac.screen;
houseRect.bottom -= kScoreboardTall;
if (houseRect.right > kMaxViewWidth)
houseRect.right = kMaxViewWidth;
if (houseRect.bottom > kMaxViewHeight)
houseRect.bottom = kMaxViewHeight;
playOriginH = (RectWide(&thisMac.screen) - kRoomWide) / 2;
playOriginV = (RectTall(&thisMac.screen) - kTileHigh) / 2;
for (i = 0; i < 9; i++)
{
QSetRect(&localRoomsDest[i], 0, 0, kRoomWide, kTileHigh);
QOffsetRect(&localRoomsDest[i], playOriginH, playOriginV);
}
QOffsetRect(&localRoomsDest[kNorthRoom], 0, -kVertLocalOffset);
QOffsetRect(&localRoomsDest[kNorthEastRoom], kRoomWide, -kVertLocalOffset);
QOffsetRect(&localRoomsDest[kEastRoom], kRoomWide, 0);
QOffsetRect(&localRoomsDest[kSouthEastRoom], kRoomWide, kVertLocalOffset);
QOffsetRect(&localRoomsDest[kSouthRoom], 0, kVertLocalOffset);
QOffsetRect(&localRoomsDest[kSouthWestRoom], -kRoomWide, kVertLocalOffset);
QOffsetRect(&localRoomsDest[kWestRoom], -kRoomWide, 0);
QOffsetRect(&localRoomsDest[kNorthWestRoom], -kRoomWide, -kVertLocalOffset);
RecomputeInterfaceRects();
}

View File

@@ -204,7 +204,7 @@ void ReadInPrefs (void)
doBitchDialogs = true;
}
if ((numNeighbors > 1) && (thisMac.screen.right <= 512))
if ((numNeighbors > 1) && (thisMac.constrainedScreen.right <= 512))
numNeighbors = 1;
UnivGetSoundVolume(&wasVolume, thisMac.hasSM3);
@@ -315,6 +315,7 @@ int gpAppMain()
ToolBoxInit();
CheckOurEnvirons();
InstallResolutionHandler();
if (!thisMac.hasColor)
RedAlert(kErrNeedColorQD);
if (!thisMac.hasSystem7)

View File

@@ -11,7 +11,9 @@
#include "Externs.h"
#include "Environ.h"
#include "FontFamily.h"
#include "HostDisplayDriver.h"
#include "House.h"
#include "IGpDisplayDriver.h"
#include "InputManager.h"
#include "MenuManager.h"
#include "QDPixMap.h"
@@ -41,7 +43,7 @@ IGpCursor *diagCursor;
Rect workSrcRect;
DrawSurface *workSrcMap;
Rect mainWindowRect;
WindowPtr mainWindow, menuWindow, boardWindow;
WindowPtr mainWindow, boardWindow;
short isEditH, isEditV;
short playOriginH, playOriginV;
short splashOriginH, splashOriginV;
@@ -165,22 +167,6 @@ void UpdateMainWindow (void)
splashDrawn = true;
}
//-------------------------------------------------------------- UpdateMenuBarWindow
// Ugly kludge to cover over the menu bar when playing game on 2nd monitor.
void UpdateMenuBarWindow (DrawSurface *surface)
{
Rect bounds;
if (menuWindow == nil)
return;
GetLocalWindowRect(menuWindow, &bounds);
surface->SetForeColor(StdColors::Black());
surface->FillRect(bounds);
}
//-------------------------------------------------------------- OpenMainWindow
// Opens up the main window (how it does this depends on mode were in).
@@ -197,10 +183,8 @@ void OpenMainWindow (void)
if (theMode == kEditMode)
{
if (menuWindow != nil)
PortabilityLayer::WindowManager::GetInstance()->DestroyWindow(menuWindow);
menuWindow = nil;
PortabilityLayer::HostDisplayDriver::GetInstance()->SetBackgroundColor(51, 51, 102, 255);
QSetRect(&mainWindowRect, 0, 0, 512, 322);
mainWindow = GetNewCWindow(kEditWindowID, nil, kPutInFront);
SizeWindow(mainWindow, mainWindowRect.right,
@@ -226,19 +210,17 @@ void OpenMainWindow (void)
}
else
{
if (menuWindow == nil)
{
menuWindow = GetNewCWindow(kMenuWindowID, nil, kPutInFront);
SizeWindow(menuWindow, RectWide(&thisMac.screen), 20, false);
MoveWindow(menuWindow, thisMac.screen.left,
thisMac.screen.top, true);
ShowWindow(menuWindow);
}
#ifdef NDEBUG
PortabilityLayer::HostDisplayDriver::GetInstance()->SetBackgroundColor(0, 0, 0, 255);
#else
PortabilityLayer::HostDisplayDriver::GetInstance()->SetBackgroundColor(51, 0, 0, 255);
#endif
if (boardWindow == nil)
{
PortabilityLayer::WindowManager *windowManager = PortabilityLayer::WindowManager::GetInstance();
Rect scorebarRect = thisMac.screen;
Rect scorebarRect = thisMac.constrainedScreen;
scorebarRect.bottom = scorebarRect.top + kScoreboardTall;
PortabilityLayer::WindowDef windowDef = PortabilityLayer::WindowDef::Create(scorebarRect, PortabilityLayer::WindowStyleFlags::kBorderless, true, 0, 0, PSTR("Scoreboard"));
@@ -248,14 +230,18 @@ void OpenMainWindow (void)
else
PL_NotYetImplemented_TODO("Errors");
}
mainWindowRect = thisMac.screen;
mainWindowRect = thisMac.constrainedScreen;
ZeroRectCorner(&mainWindowRect);
mainWindowRect.bottom -= 20; // thisMac.menuHigh
mainWindowRect.bottom -= kScoreboardTall; // thisMac.menuHigh
mainWindow = GetNewCWindow(kMainWindowID, nil, kPutInFront);
SizeWindow(mainWindow, mainWindowRect.right - mainWindowRect.left,
mainWindowRect.bottom - mainWindowRect.top, false);
MoveWindow(mainWindow, thisMac.screen.left,
thisMac.screen.top + 20, true); // thisMac.menuHigh
const short mainWindowLeft = (thisMac.fullScreen.left + thisMac.fullScreen.right + thisMac.constrainedScreen.left - thisMac.constrainedScreen.right) / 2;
const short mainWindowTop = (thisMac.fullScreen.top + thisMac.fullScreen.bottom + thisMac.constrainedScreen.top - thisMac.constrainedScreen.bottom) / 2 + kScoreboardTall;
MoveWindow(boardWindow, mainWindowLeft, 0, true);
MoveWindow(mainWindow, mainWindowLeft, mainWindowTop, true); // thisMac.menuHigh
ShowWindow(mainWindow);
SetPortWindowPort(mainWindow);
@@ -267,15 +253,14 @@ void OpenMainWindow (void)
mainWindowSurface->SetBackColor(StdColors::White());
mainWindowSurface->FillRect(mainWindowRect);
splashOriginH = ((thisMac.screen.right - thisMac.screen.left) - 640) / 2;
splashOriginH = ((thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) - 640) / 2;
if (splashOriginH < 0)
splashOriginH = 0;
splashOriginV = ((thisMac.screen.bottom - thisMac.screen.top) - 480) / 2;
splashOriginV = ((thisMac.constrainedScreen.bottom - thisMac.constrainedScreen.top) - 480) / 2;
if (splashOriginV < 0)
splashOriginV = 0;
workSrcMap->FillRect(workSrcRect);
LoadGraphic(workSrcMap, kSplash8BitPICT);
// if ((fadeGraysOut) && (isDoColorFade))
// {
@@ -288,6 +273,7 @@ void OpenMainWindow (void)
// }
SetPortWindowPort(mainWindow);
UpdateMainWindow();
}
CopyBits((BitMap *)*GetGWorldPixMap(workSrcMap),

View File

@@ -1224,7 +1224,7 @@ void DrawSimplePrizes (short what, Rect *theRect)
//-------------------------------------------------------------- DrawGreaseRt
void DrawGreaseRt (Rect *theRect, short distance, Boolean state)
void DrawGreaseRt (Rect *theRect, short distance, Boolean state, Boolean drawSpill)
{
Rect spill, dest;
@@ -1243,18 +1243,21 @@ void DrawGreaseRt (Rect *theRect, short distance, Boolean state)
(BitMap *)*GetGWorldPixMap(bonusMaskMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&greaseSrcRt[3], &greaseSrcRt[3], &dest);
QSetRect(&spill, 0, -2, distance - 5, 0);
QOffsetRect(&spill, dest.right - 1, dest.bottom);
backSrcMap->SetForeColor(PortabilityLayer::RGBAColor::Create(0, 0, 0, 255));
backSrcMap->FillRect(spill);
if (drawSpill)
{
QSetRect(&spill, 0, -2, distance - 5, 0);
QOffsetRect(&spill, dest.right - 1, dest.bottom);
backSrcMap->SetForeColor(PortabilityLayer::RGBAColor::Create(0, 0, 0, 255));
backSrcMap->FillRect(spill);
}
}
}
//-------------------------------------------------------------- DrawGreaseLf
void DrawGreaseLf (Rect *theRect, short distance, Boolean state)
void DrawGreaseLf (Rect *theRect, short distance, Boolean state, Boolean drawSpill)
{
Rect spill, dest;
DrawSurface *wasCPort;
@@ -1275,11 +1278,14 @@ void DrawGreaseLf (Rect *theRect, short distance, Boolean state)
(BitMap *)*GetGWorldPixMap(backSrcMap),
&greaseSrcLf[3], &greaseSrcLf[3], &dest);
backSrcMap->SetForeColor(PortabilityLayer::RGBAColor::Create(0, 0, 0, 255));
if (drawSpill)
{
backSrcMap->SetForeColor(PortabilityLayer::RGBAColor::Create(0, 0, 0, 255));
QSetRect(&spill, -distance + 5, -2, 0, 0);
QOffsetRect(&spill, dest.left + 1, dest.bottom);
backSrcMap->FillRect(spill);
QSetRect(&spill, -distance + 5, -2, 0, 0);
QOffsetRect(&spill, dest.left + 1, dest.bottom);
backSrcMap->FillRect(spill);
}
}
}

View File

@@ -73,11 +73,13 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
DrawSimpleBlowers(thisObject.what, &itsRect);
if (neighbor == kCentralRoom)
{
const short h = itsRect.left + 10;
const short v = itsRect.top + 7;
if (redraw)
ReBackUpFlames(localNumbers[neighbor], i);
ReBackUpFlames(localNumbers[neighbor], i, h, v);
else
AddCandleFlame(localNumbers[neighbor], i,
itsRect.left + 10, itsRect.top + 7);
h, v);
}
else
{
@@ -88,11 +90,13 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
rectB.bottom += kFloorSupportTall;
if (!SectRect(&rectA, &rectB, &whoCares))
{
const short h = itsRect.left + 10;
const short v = itsRect.top + 7;
if (redraw)
ReBackUpFlames(localNumbers[neighbor], i);
ReBackUpFlames(localNumbers[neighbor], i, h, v);
else
AddCandleFlame(localNumbers[neighbor], i,
itsRect.left + 10, itsRect.top + 7);
h, v);
}
}
}
@@ -107,11 +111,13 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
DrawSimpleBlowers(thisObject.what, &itsRect);
if (neighbor == kCentralRoom)
{
const short h = itsRect.left + 14;
const short v = itsRect.top + 7;
if (redraw)
ReBackUpFlames(localNumbers[neighbor], i);
ReBackUpFlames(localNumbers[neighbor], i, h, v);
else
AddCandleFlame(localNumbers[neighbor], i,
itsRect.left + 14, itsRect.top + 7);
h, v);
}
else
{
@@ -122,11 +128,13 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
rectB.bottom += kFloorSupportTall;
if (!SectRect(&rectA, &rectB, &whoCares))
{
const short h = itsRect.left + 14;
const short v = itsRect.top + 7;
if (redraw)
ReBackUpFlames(localNumbers[neighbor], i);
ReBackUpFlames(localNumbers[neighbor], i, h, v);
else
AddCandleFlame(localNumbers[neighbor], i,
itsRect.left + 14, itsRect.top + 7);
h, v);
}
}
}
@@ -141,11 +149,13 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
DrawSimpleBlowers(thisObject.what, &itsRect);
if (neighbor == kCentralRoom)
{
const short h = itsRect.left + 9;
const short v = itsRect.top + 7;
if (redraw)
ReBackUpFlames(localNumbers[neighbor], i);
ReBackUpFlames(localNumbers[neighbor], i, h, v);
else
AddCandleFlame(localNumbers[neighbor], i,
itsRect.left + 9, itsRect.top + 7);
h, v);
}
else
{
@@ -156,26 +166,31 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
rectB.bottom += kFloorSupportTall;
if (!SectRect(&rectA, &rectB, &whoCares))
{
const short h = itsRect.left + 9;
const short v = itsRect.top + 7;
if (redraw)
ReBackUpFlames(localNumbers[neighbor], i);
ReBackUpFlames(localNumbers[neighbor], i, h, v);
else
AddCandleFlame(localNumbers[neighbor], i,
itsRect.left + 9, itsRect.top + 7);
h, v);
}
}
}
break;
case kTiki:
GetObjectRect(&thisObject, &itsRect);
OffsetRectRoomRelative(&itsRect, neighbor);
if (isLit)
DrawTiki(&itsRect, playOriginV + VerticalRoomOffset(neighbor));
if (redraw)
ReBackUpTikiFlames(localNumbers[neighbor], i);
else
AddTikiFlame(localNumbers[neighbor], i,
itsRect.left + 10, itsRect.top - 9);
{
GetObjectRect(&thisObject, &itsRect);
OffsetRectRoomRelative(&itsRect, neighbor);
const short h = itsRect.left + 10;
const short v = itsRect.top - 9;
if (isLit)
DrawTiki(&itsRect, playOriginV + VerticalRoomOffset(neighbor));
if (redraw)
ReBackUpTikiFlames(localNumbers[neighbor], i, h, v);
else
AddTikiFlame(localNumbers[neighbor], i, h, v);
}
break;
case kBBQ:
@@ -183,13 +198,14 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
OffsetRectRoomRelative(&itsRect, neighbor);
if (SectRect(&itsRect, &testRect, &whoCares))
{
const short h = itsRect.left + 16;
const short v = itsRect.top + 9;
if (isLit)
DrawPictSansWhiteObject(thisObject.what, &itsRect);
if (redraw)
ReBackUpBBQCoals(localNumbers[neighbor], i);
ReBackUpBBQCoals(localNumbers[neighbor], i, h, v);
else
AddBBQCoals(localNumbers[neighbor], i,
itsRect.left + 16, itsRect.top + 9);
AddBBQCoals(localNumbers[neighbor], i, h, v);
}
break;
@@ -333,8 +349,10 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (legit != -1)
{
DrawCuckoo(&itsRect);
short pendulumH = itsRect.left + 4;
short pendulumV = itsRect.top + 46;
if (redraw)
ReBackUpPendulum(localNumbers[neighbor], i);
ReBackUpPendulum(localNumbers[neighbor], i, pendulumH, pendulumV);
else
AddPendulum(localNumbers[neighbor], i,
itsRect.left + 4, itsRect.top + 46);
@@ -367,17 +385,22 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
if (redraw)
dynamicNum = ReBackUpGrease(localNumbers[neighbor], i);
dynamicNum = ReBackUpGrease(localNumbers[neighbor], i, itsRect.left, itsRect.top);
else
dynamicNum = AddGrease(localNumbers[neighbor], i,
itsRect.left, itsRect.top,
thisObject.data.c.length, true);
if (dynamicNum != -1)
DrawGreaseRt(&itsRect, thisObject.data.c.length, true);
DrawGreaseRt(&itsRect, thisObject.data.c.length, true, false);
}
}
else // fallen
DrawGreaseRt(&itsRect, thisObject.data.c.length, false);
{
Boolean isDynamic = false;
if (redraw)
FixupFallenGrease(localNumbers[neighbor], i, itsRect.left, itsRect.top, &isDynamic);
DrawGreaseRt(&itsRect, thisObject.data.c.length, false, !isDynamic);
}
break;
case kGreaseLf:
@@ -388,17 +411,22 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
if (redraw)
dynamicNum = ReBackUpGrease(localNumbers[neighbor], i);
dynamicNum = ReBackUpGrease(localNumbers[neighbor], i, itsRect.left, itsRect.top);
else
dynamicNum = AddGrease(localNumbers[neighbor], i,
itsRect.left, itsRect.top,
thisObject.data.c.length, false);
if (dynamicNum != -1)
DrawGreaseLf(&itsRect, thisObject.data.c.length, true);
DrawGreaseLf(&itsRect, thisObject.data.c.length, true, false);
}
}
else
DrawGreaseLf(&itsRect, thisObject.data.c.length, false);
{
Boolean isDynamic = false;
if (redraw)
FixupFallenGrease(localNumbers[neighbor], i, itsRect.left, itsRect.top, &isDynamic);
DrawGreaseLf(&itsRect, thisObject.data.c.length, false, !isDynamic);
}
break;
case kFoil:
@@ -431,7 +459,7 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (legit != -1)
{
if (redraw)
ReBackUpStar(localNumbers[neighbor], i);
ReBackUpStar(localNumbers[neighbor], i, itsRect.left, itsRect.top);
else
AddStar(localNumbers[neighbor], i, itsRect.left,
itsRect.top);
@@ -445,12 +473,12 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
OffsetRectRoomRelative(&itsRect, neighbor);
if (SectRect(&itsRect, &testRect, &whoCares))
{
if ((!redraw) && (neighbor == kCentralRoom))
if (neighbor == kCentralRoom)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kSparkle, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.c.state);
localNumbers[neighbor], i, thisObject.data.c.state, redraw);
}
}
break;
@@ -641,12 +669,12 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
DrawSimpleAppliance(thisObject.what, &itsRect);
if ((!redraw) && (neighbor == kCentralRoom))
if (neighbor == kCentralRoom)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kToaster, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state);
localNumbers[neighbor], i, thisObject.data.g.state, redraw);
}
}
break;
@@ -657,13 +685,10 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
DrawMacPlus(&itsRect, thisObject.data.g.state, isLit);
if (!redraw)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kMacPlus, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state);
}
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kMacPlus, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state, redraw);
}
break;
@@ -673,8 +698,7 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
#ifdef COMPILEQT
if ((thisMac.hasQT) && (hasMovie) && (neighbor == kCentralRoom) &&
(!tvInRoom))
if ((thisMac.hasQT) && (hasMovie) && (neighbor == kCentralRoom))
{
whoCares = tvScreen1;
ZeroRectCorner(&whoCares);
@@ -683,16 +707,18 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
CenterRectInRect(&movieRect, &whoCares);
theMovie.m_renderRect = movieRect;
theMovie.m_constrainRect = whoCares;
tvOn = thisObject.data.g.state;
if (!tvInRoom)
tvOn = thisObject.data.g.state;
}
#endif
DrawTV(&itsRect, thisObject.data.g.state, isLit);
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kTV, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state, redraw);
if (!redraw)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kTV, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state);
#ifdef COMPILEQT
if ((thisMac.hasQT) && (hasMovie) && (neighbor == kCentralRoom) &&
(!tvInRoom))
@@ -711,13 +737,10 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
DrawCoffee(&itsRect, thisObject.data.g.state, isLit);
if (!redraw)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kCoffee, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state);
}
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kCoffee, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state, redraw);
}
break;
@@ -728,13 +751,10 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
{
if (isLit)
DrawOutlet(&itsRect);
if (!redraw)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kOutlet, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state);
}
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kOutlet, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state, redraw);
}
break;
@@ -744,13 +764,10 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
DrawVCR(&itsRect, thisObject.data.g.state, isLit);
if (!redraw)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kVCR, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state);
}
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kVCR, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state, redraw);
}
break;
@@ -760,13 +777,10 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
DrawStereo(&itsRect, isPlayMusicGame, isLit);
if (!redraw)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kStereo, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state);
}
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kStereo, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state, redraw);
}
break;
@@ -776,79 +790,76 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
DrawMicrowave(&itsRect, thisObject.data.g.state, isLit);
if (!redraw)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kMicrowave, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state);
}
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kMicrowave, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.g.state, redraw);
}
break;
case kBalloon:
if ((neighbor == kCentralRoom) && (!redraw))
if (neighbor == kCentralRoom)
{
GetObjectRect(&thisObject, &itsRect);
OffsetRectRoomRelative(&itsRect, neighbor);
QOffsetRect(&itsRect, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kBalloon, &itsRect, &thisObject,
localNumbers[neighbor], i, thisObject.data.h.state);
localNumbers[neighbor], i, thisObject.data.h.state, redraw);
}
break;
case kCopterLf:
if ((neighbor == kCentralRoom) && (!redraw))
if (neighbor == kCentralRoom)
{
GetObjectRect(&thisObject, &itsRect);
OffsetRectRoomRelative(&itsRect, neighbor);
QOffsetRect(&itsRect, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kCopterLf, &itsRect, &thisObject,
localNumbers[neighbor], i, thisObject.data.h.state);
localNumbers[neighbor], i, thisObject.data.h.state, redraw);
}
break;
case kCopterRt:
if ((neighbor == kCentralRoom) && (!redraw))
if (neighbor == kCentralRoom)
{
GetObjectRect(&thisObject, &itsRect);
OffsetRectRoomRelative(&itsRect, neighbor);
QOffsetRect(&itsRect, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kCopterRt, &itsRect, &thisObject,
localNumbers[neighbor], i, thisObject.data.h.state);
localNumbers[neighbor], i, thisObject.data.h.state, redraw);
}
break;
case kDartLf:
if ((neighbor == kCentralRoom) && (!redraw))
if (neighbor == kCentralRoom)
{
GetObjectRect(&thisObject, &itsRect);
OffsetRectRoomRelative(&itsRect, neighbor);
QOffsetRect(&itsRect, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kDartLf, &itsRect, &thisObject,
localNumbers[neighbor], i, thisObject.data.h.state);
localNumbers[neighbor], i, thisObject.data.h.state, redraw);
}
break;
case kDartRt:
if ((neighbor == kCentralRoom) && (!redraw))
if (neighbor == kCentralRoom)
{
GetObjectRect(&thisObject, &itsRect);
OffsetRectRoomRelative(&itsRect, neighbor);
QOffsetRect(&itsRect, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kDartRt, &itsRect, &thisObject,
localNumbers[neighbor], i, thisObject.data.h.state);
localNumbers[neighbor], i, thisObject.data.h.state, redraw);
}
break;
case kBall:
if ((neighbor == kCentralRoom) && (!redraw))
if (neighbor == kCentralRoom)
{
GetObjectRect(&thisObject, &itsRect);
OffsetRectRoomRelative(&itsRect, neighbor);
QOffsetRect(&itsRect, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kBall, &itsRect, &thisObject,
localNumbers[neighbor], i, thisObject.data.h.state);
localNumbers[neighbor], i, thisObject.data.h.state, redraw);
}
break;
@@ -858,12 +869,12 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
DrawDrip(&itsRect);
if ((!redraw) && (neighbor == kCentralRoom))
if (neighbor == kCentralRoom)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kDrip, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.h.state);
localNumbers[neighbor], i, thisObject.data.h.state, redraw);
}
}
break;
@@ -874,12 +885,12 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
if (SectRect(&itsRect, &testRect, &whoCares))
{
DrawFish(thisObject.what, &itsRect);
if ((!redraw) && (neighbor == kCentralRoom))
if (neighbor == kCentralRoom)
{
rectA = itsRect;
QOffsetRect(&rectA, -playOriginH, -playOriginV);
dynamicNum = AddDynamicObject(kFish, &rectA, &thisObject,
localNumbers[neighbor], i, thisObject.data.h.state);
localNumbers[neighbor], i, thisObject.data.h.state, redraw);
}
}
break;
@@ -897,7 +908,7 @@ void DrawARoomsObjects (short neighbor, Boolean redraw)
OffsetRectRoomRelative(&itsRect, neighbor);
if ((SectRect(&itsRect, &testRect, &whoCares)) && isLit)
DrawMirror(&itsRect);
if ((neighbor == kCentralRoom) && (!redraw))
if (neighbor == kCentralRoom)
{
InsetRect(&itsRect, 4, 4);
AddToMirrorRegion(&itsRect);

View File

@@ -2388,7 +2388,7 @@ void DrawThisRoomsObjects (void)
if (!thisRoom->objects[i].data.c.initial)
QOffsetRect(&tempRect, -8, 0);
DrawGreaseRt(&tempRect, thisRoom->objects[i].data.c.length,
thisRoom->objects[i].data.c.initial);
thisRoom->objects[i].data.c.initial, true);
break;
case kGreaseLf:
@@ -2396,7 +2396,7 @@ void DrawThisRoomsObjects (void)
if (!thisRoom->objects[i].data.c.initial)
QOffsetRect(&tempRect, 8, 0);
DrawGreaseLf(&tempRect, thisRoom->objects[i].data.c.length,
thisRoom->objects[i].data.c.initial);
thisRoom->objects[i].data.c.initial, true);
break;
case kFoil:

View File

@@ -8,6 +8,7 @@
#include "PLResources.h"
#include "PLStandardColors.h"
#include "DisplayDeviceManager.h"
#include "Externs.h"
#include "Environ.h"
#include "House.h"
@@ -53,7 +54,6 @@ short batteryTotal, bandsTotal, foilTotal, mortals;
Boolean playing, evenFrame, twoPlayerGame, showFoil, demoGoing;
Boolean doBackground, playerSuicide, phoneBitSet, tvOn;
extern WindowPtr menuWindow;
extern VFileSpec *theHousesSpecs;
extern demoPtr demoData;
extern gameType smallGame;
@@ -66,6 +66,7 @@ extern short numStarsRemaining, numChimes, saidFollow;
extern Boolean quitting, isMusicOn, gameOver, hasMirror, onePlayerLeft;
extern Boolean isPlayMusicIdle, failedMusic, quickerTransitions;
extern Boolean switchedOut;
extern short wasScoreboardTitleMode;
//============================================================== Functions
@@ -77,7 +78,6 @@ void NewGame (short mode)
PLError_t theErr;
Boolean wasPlayMusicPref;
AdjustScoreboardHeight();
gameOver = false;
theMode = kPlayMode;
if (isPlayMusicGame)
@@ -136,7 +136,7 @@ void NewGame (short mode)
DrawSurface *mainWindowSurface = mainWindow->GetDrawSurface();
tempRect = thisMac.screen;
tempRect = thisMac.constrainedScreen;
tempRect.top = tempRect.bottom - 20; // thisMac.menuHigh
mainWindowSurface->FillRect(tempRect);
@@ -156,7 +156,7 @@ void NewGame (short mode)
// DebugStr("\pIf screen isn't black, exit to shell."); // TEMP TEMP TEMP
DrawLocale();
ResetLocale(false);
RefreshScoreboard(kNormalTitleMode);
// if (quickerTransitions)
// DissBitsChunky(&justRoomsRect);
@@ -362,12 +362,37 @@ void SetHouseToSavedRoom (void)
ForceThisRoom(smallGame.roomNumber);
}
//-------------------------------------------------------------- HandleGameResolutionChange
void HandleGameResolutionChange(void)
{
FlushResolutionChange();
RecomputeInterfaceRects();
RecreateOffscreens();
CloseMainWindow();
OpenMainWindow();
if (hasMovie)
theMovie.m_surface = &mainWindow->m_surface;
ResetLocale(true);
InitScoreboardMap();
RefreshScoreboard(wasScoreboardTitleMode);
DumpScreenOn(&justRoomsRect);
}
//-------------------------------------------------------------- PlayGame
void PlayGame (void)
{
while ((playing) && (!quitting))
{
if (thisMac.isResolutionDirty)
{
HandleGameResolutionChange();
}
gameFrame++;
evenFrame = !evenFrame;
@@ -725,12 +750,12 @@ void RestoreEntireGameScreen (void)
#endif
DrawSurface *surface = mainWindow->GetDrawSurface();
tempRect = thisMac.screen;
tempRect = thisMac.constrainedScreen;
surface->SetForeColor(StdColors::Black());
surface->FillRect(tempRect);
DrawLocale();
ResetLocale(false);
RefreshScoreboard(kNormalTitleMode);
// if (quickerTransitions)
// DissBitsChunky(&justRoomsRect);

View File

@@ -34,9 +34,7 @@ void CopyRectsQD (void);
Rect work2MainRects[kMaxGarbageRects];
Rect back2WorkRects[kMaxGarbageRects];
Rect shieldRect;
THandle<Rect> mirrorRects;
Point shieldPt;
long nextFrame;
short numWork2Main, numBack2Work;
Boolean hasMirror;

View File

@@ -42,33 +42,41 @@ extern Boolean shadowVisible, takingTheStairs;
//============================================================== Functions
//-------------------------------------------------------------- DrawLocale
void DrawLocale (void)
void ResetLocale (Boolean soft)
{
short i, roomV;
char wasState;
DrawSurface *wasCPort;
ZeroFlamesAndTheLike();
ZeroDinahs();
KillAllBands();
ZeroMirrorRegion();
ZeroTriggers();
numTempManholes = 0;
FlushAnyTriggerPlaying();
DumpTriggerSound();
tvInRoom = false;
tvWithMovieNumber = -1;
roomV = (*thisHouse)->rooms[thisRoomNumber].floor;
for (i = 0; i < 9; i++)
if (soft)
{
localNumbers[i] = GetNeighborRoomNumber(i);
isStructure[i] = IsRoomAStructure(localNumbers[i]);
RemoveSavedMapsNotInRoom(localNumbers[kCentralRoom]);
ZeroDinahsNotInRoom(localNumbers[kCentralRoom]);
}
ListAllLocalObjects();
wasCPort = GetGraphicsPort();
else
{
ZeroFlamesAndTheLike();
ZeroDinahs();
KillAllBands();
ZeroTriggers();
numTempManholes = 0;
FlushAnyTriggerPlaying();
DumpTriggerSound();
tvInRoom = false;
tvWithMovieNumber = -1;
for (int i = 0; i < 9; i++)
{
localNumbers[i] = GetNeighborRoomNumber(i);
isStructure[i] = IsRoomAStructure(localNumbers[i]);
}
ListAllLocalObjects();
}
ZeroMirrorRegion();
takingTheStairs = false;
DrawSurface *wasCPort = GetGraphicsPort();
const short roomV = (*thisHouse)->rooms[thisRoomNumber].floor;
backSrcMap->SetForeColor(StdColors::Black());
backSrcMap->FillRect(backSrcRect);
@@ -115,14 +123,16 @@ void DrawLocale (void)
numLights = GetNumberOfLights(localNumbers[kCentralRoom]);
DrawRoomBackground(localNumbers[kCentralRoom], kCentralRoom, roomV);
DrawARoomsObjects(kCentralRoom, false);
DrawARoomsObjects(kCentralRoom, soft);
DrawLighting();
if (numNeighbors > 3)
DrawFloorSupport();
RestoreWorkMap();
shadowVisible = IsShadowVisible();
takingTheStairs = false;
if (soft)
RedrawAllGrease();
SetGraphicsPort(wasCPort);
}
@@ -385,7 +395,7 @@ void ReadyLevel (void)
#endif
DetermineRoomOpenings();
DrawLocale();
ResetLocale(false);
InitGarbageRects();
}

View File

@@ -42,7 +42,7 @@ Rect badgesBlankRects[4], badgesBadgesRects[4];
Rect badgesDestRects[4];
DrawSurface *boardPSrcMap;
long displayedScore;
short wasScoreboardMode;
short wasScoreboardTitleMode;
Boolean doRollScore;
extern Rect localRoomsDest[], justRoomsRect;
@@ -63,6 +63,7 @@ void MarkScoreboardPortDirty(void)
void RefreshScoreboard (SInt16 mode)
{
wasScoreboardTitleMode = mode;
doRollScore = true;
RefreshRoomTitle(mode);
@@ -407,52 +408,3 @@ void QuickFoilRefresh (Boolean flash)
MarkScoreboardPortDirty();
}
//-------------------------------------------------------------- AdjustScoreboardHeight
void AdjustScoreboardHeight (void)
{
short offset, newMode;
if (numNeighbors == 9)
newMode = kScoreboardHigh;
else
newMode = kScoreboardLow;
if (wasScoreboardMode != newMode)
{
switch (newMode)
{
case kScoreboardHigh: // 9 neighbors
offset = localRoomsDest[kCentralRoom].top;
offset = -offset;
justRoomsRect = workSrcRect;
break;
case kScoreboardLow: // 1 or 3 neighbors
offset = localRoomsDest[kCentralRoom].top;
justRoomsRect = workSrcRect;
justRoomsRect.top = localRoomsDest[kCentralRoom].top;
justRoomsRect.bottom = localRoomsDest[kCentralRoom].bottom;
break;
}
QOffsetRect(&boardDestRect, 0, offset);
QOffsetRect(&boardGQDestRect, 0, offset);
QOffsetRect(&boardPQDestRect, 0, offset);
QOffsetRect(&badgesDestRects[kBatteryBadge], 0, offset);
QOffsetRect(&badgesDestRects[kBandsBadge], 0, offset);
QOffsetRect(&badgesDestRects[kFoilBadge], 0, offset);
QOffsetRect(&badgesDestRects[kHeliumBadge], 0, offset);
wasScoreboardMode = newMode;
}
}
//-------------------------------------------------------------- BlackenScoreboard
void BlackenScoreboard (DrawSurface *surface)
{
UpdateMenuBarWindow(surface);
}

View File

@@ -1031,7 +1031,7 @@ void DoDisplayPrefs (void)
break;
case kDisplay3Item:
if (thisMac.screen.right > 512)
if (thisMac.constrainedScreen.right > 512)
{
FrameDisplayIcon(prefDlg, StdColors::White());
numNeighbors = 3;
@@ -1040,7 +1040,7 @@ void DoDisplayPrefs (void)
break;
case kDisplay9Item:
if (thisMac.screen.right > 512)
if (thisMac.constrainedScreen.right > 512)
{
FrameDisplayIcon(prefDlg, StdColors::White());
numNeighbors = 9;

View File

@@ -52,7 +52,6 @@ extern Rect boardPQDestRect, boardGQDestRect, badgesBlankRects[];
extern Rect badgesBadgesRects[], badgesDestRects[];
extern Rect nailSrcRect, sparkleSrc[];
extern Rect pointsSrc[], breadSrc[];
extern short wasScoreboardMode;
//============================================================== Functions
@@ -60,20 +59,22 @@ extern short wasScoreboardMode;
// Any graphics and structures relating to the scoreboard that appears<72>
// across the top of the game are initialized and loaded up here.
void InitScoreboardMap (void)
void InitScoreboardMap(void)
{
Rect bounds;
THandle<BitmapImage> thePicture;
DrawSurface *wasCPort;
PLError_t theErr;
short hOffset;
wasScoreboardMode = kScoreboardHigh;
if (boardSrcMap)
DisposeGWorld(boardSrcMap);
boardSrcRect = houseRect;
ZeroRectCorner(&boardSrcRect);
boardSrcRect.bottom = kScoreboardTall;
theErr = CreateOffScreenGWorld(&boardSrcMap, &boardSrcRect, kPreferredPixelFormat);
if (boardSrcRect.right >= 640)
hOffset = (RectWide(&boardSrcRect) - kMaxViewWidth) / 2;
else
@@ -86,40 +87,50 @@ void InitScoreboardMap (void)
QOffsetRect(&bounds, hOffset, 0);
boardSrcMap->DrawPicture(thePicture, bounds);
thePicture.Dispose();
QSetRect(&badgeSrcRect, 0, 0, 32, 66); // 2144 pixels
theErr = CreateOffScreenGWorld(&badgeSrcMap, &badgeSrcRect, kPreferredPixelFormat);
LoadGraphic(badgeSrcMap, kBadgePictID);
if (!badgeSrcMap)
{
theErr = CreateOffScreenGWorld(&badgeSrcMap, &badgeSrcRect, kPreferredPixelFormat);
LoadGraphic(badgeSrcMap, kBadgePictID);
}
boardDestRect = boardSrcRect;
hOffset = (RectWide(&houseRect) - 640) / 2;
if (hOffset < 0)
hOffset = -128;
QSetRect(&boardTSrcRect, 0, 0, 256, 12); // room title
theErr = CreateOffScreenGWorld(&boardTSrcMap, &boardTSrcRect, kPreferredPixelFormat);
if (!boardTSrcMap)
{
theErr = CreateOffScreenGWorld(&boardTSrcMap, &boardTSrcRect, kPreferredPixelFormat);
boardTSrcMap->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
}
boardTDestRect = boardTSrcRect;
QOffsetRect(&boardTDestRect, 137 + hOffset, 5);
boardTSrcMap->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
QSetRect(&boardGSrcRect, 0, 0, 20, 10); // # gliders
theErr = CreateOffScreenGWorld(&boardGSrcMap, &boardGSrcRect, kPreferredPixelFormat);
if (!boardGSrcMap)
{
theErr = CreateOffScreenGWorld(&boardGSrcMap, &boardGSrcRect, kPreferredPixelFormat);
boardGSrcMap->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
}
boardGDestRect = boardGSrcRect;
QOffsetRect(&boardGDestRect, 526 + hOffset, 5);
boardGSrcMap->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
QSetRect(&boardPSrcRect, 0, 0, 64, 10); // points
theErr = CreateOffScreenGWorld(&boardPSrcMap, &boardPSrcRect, kPreferredPixelFormat);
if (!boardPSrcMap)
{
theErr = CreateOffScreenGWorld(&boardPSrcMap, &boardPSrcRect, kPreferredPixelFormat);
boardPSrcMap->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
}
boardPDestRect = boardPSrcRect;
QOffsetRect(&boardPDestRect, 570 + hOffset, 5); // total = 6396 pixels
boardPQDestRect = boardPDestRect;
boardGQDestRect = boardGDestRect;
boardPSrcMap->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
QSetRect(&badgesBlankRects[0], 0, 0, 16, 16); // foil
QOffsetRect(&badgesBlankRects[0], 0, 0);
QSetRect(&badgesBlankRects[1], 0, 0, 16, 16); // rubber bands

View File

@@ -11,6 +11,7 @@
#include "GameOver.h"
#include "MainWindow.h"
#include "Objects.h"
#include "QDManager.h"
#include "RectUtils.h"
#include "ResourceManager.h"
#include "Room.h"
@@ -112,6 +113,34 @@ void InitAngel (void)
LoadGraphic(angelMaskMap, kAngelPictID + 1);
}
//-------------------------------------------------------------- RecreateOffscreens
// Recreates resolution-dependent offscreen work
PLError_t RecreateOffscreens(void)
{
PLError_t theErr;
PortabilityLayer::QDManager::GetInstance()->SetPort(nullptr);
if (workSrcMap)
DisposeGWorld(workSrcMap);
if (backSrcMap)
DisposeGWorld(backSrcMap);
justRoomsRect = houseRect;
ZeroRectCorner(&justRoomsRect);
workSrcRect = houseRect; // Set up work map
ZeroRectCorner(&workSrcRect);
theErr = CreateOffScreenGWorld(&workSrcMap, &workSrcRect, kPreferredPixelFormat);
backSrcRect = houseRect; // Set up background map
ZeroRectCorner(&backSrcRect);
theErr = CreateOffScreenGWorld(&backSrcMap, &backSrcRect, kPreferredPixelFormat);
return PLErrors::kNone;
}
//-------------------------------------------------------------- CreateOffscreens
// All "utility" or "work" offscreen pix/bit maps are created here.
// These would be offscreens that are reused throughout a game - they<65>
@@ -121,17 +150,8 @@ void InitAngel (void)
void CreateOffscreens (void)
{
PLError_t theErr;
justRoomsRect = houseRect;
ZeroRectCorner(&justRoomsRect);
workSrcRect = houseRect; // Set up work map
ZeroRectCorner(&workSrcRect);
theErr = CreateOffScreenGWorld(&workSrcMap, &workSrcRect, kPreferredPixelFormat);
backSrcRect = houseRect; // Set up background map
ZeroRectCorner(&backSrcRect);
theErr = CreateOffScreenGWorld(&backSrcMap, &backSrcRect, kPreferredPixelFormat);
theErr = RecreateOffscreens();
InitScoreboardMap(); SpinCursor(1);
InitGliderMap(); SpinCursor(1);

View File

@@ -109,7 +109,7 @@ void OpenMessageWindow (const PLPasStr &title)
SetRect(&mssgWindowRect, 0, 0, 256, kMessageWindowTall);
Rect placementRect = mssgWindowRect;
CenterRectInRect(&placementRect, &thisMac.screen);
CenterRectInRect(&placementRect, &thisMac.fullScreen);
const PortabilityLayer::WindowDef wdef = PortabilityLayer::WindowDef::Create(placementRect, windowStyle, false, 0, 0, title);

View File

@@ -11,6 +11,7 @@ struct GpDisplayDriverProperties
{
typedef GpDisplayDriverTickStatus_t (*TickFunc_t)(void *context, IGpFiber *vosFiber);
typedef void(*RenderFunc_t)(void *context);
typedef void(*AdjustRequestedResolutionFunc_t)(void *context, unsigned int &width, unsigned int &height);
EGpDisplayDriverType m_type;
@@ -32,5 +33,8 @@ struct GpDisplayDriverProperties
RenderFunc_t m_renderFunc;
void *m_renderFuncContext;
AdjustRequestedResolutionFunc_t m_adjustRequestedResolutionFunc;
void *m_adjustRequestedResolutionFuncContext;
IGpVOSEventQueue *m_eventQueue;
};

View File

@@ -235,6 +235,14 @@ struct GpMouseInputEvent
GpMouseButton_t m_button;
};
struct GpVideoResolutionChangedEvent
{
uint32_t m_prevWidth;
uint32_t m_prevHeight;
uint32_t m_newWidth;
uint32_t m_newHeight;
};
namespace GpVOSEventTypes
{
enum GpVOSEventType
@@ -242,6 +250,7 @@ namespace GpVOSEventTypes
kKeyboardInput,
kMouseInput,
kGamepadInput,
kVideoResolutionChanged,
};
}
@@ -254,6 +263,7 @@ struct GpVOSEvent
GpKeyboardInputEvent m_keyboardInputEvent;
GpMouseInputEvent m_mouseInputEvent;
GpGamepadInputEvent m_gamepadInputEvent;
GpVideoResolutionChangedEvent m_resolutionChangedEvent;
};
EventUnion m_event;

View File

@@ -23,4 +23,6 @@ public:
virtual void SetStandardCursor(EGpStandardCursor_t standardCursor) = 0;
virtual void UpdatePalette(const void *paletteData) = 0;
virtual void SetBackgroundColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a) = 0;
};

View File

@@ -2,9 +2,11 @@
#include "GpApplicationName.h"
#include "GpDisplayDriverD3D11.h"
#include "GpDisplayDriverSurfaceD3D11.h"
#include "GpVOSEvent.h"
#include "GpWindows.h"
#include "IGpCursor_Win32.h"
#include "IGpFiber.h"
#include "IGpVOSEventQueue.h"
#include <d3d11.h>
#include <dxgi1_2.h>
@@ -64,8 +66,10 @@ LRESULT CALLBACK WinProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
return DefWindowProc(hWnd, message, wParam, lParam);
}
void StartD3DForWindow(HWND hWnd, GpComPtr<IDXGISwapChain1>& outSwapChain, GpComPtr<ID3D11Device>& outDevice, GpComPtr<ID3D11DeviceContext>& outContext)
bool InitSwapChainForWindow(HWND hWnd, ID3D11Device *device, GpComPtr<IDXGISwapChain1>& outSwapChain)
{
outSwapChain = nullptr;
DXGI_SWAP_CHAIN_DESC1 swapChainDesc;
ZeroMemory(&swapChainDesc, sizeof(swapChainDesc));
@@ -76,6 +80,50 @@ void StartD3DForWindow(HWND hWnd, GpComPtr<IDXGISwapChain1>& outSwapChain, GpCom
swapChainDesc.SampleDesc.Count = 1;
swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
HRESULT result;
IDXGIDevice2 *dxgiDevice = nullptr;
result = device->QueryInterface(__uuidof(IDXGIDevice2), reinterpret_cast<void**>(&dxgiDevice));
if (result != S_OK)
return false;
IDXGIAdapter *dxgiAdapter = nullptr;
result = dxgiDevice->GetAdapter(&dxgiAdapter);
if (result != S_OK)
return false;
IDXGIFactory2 *dxgiFactory = nullptr;
result = dxgiAdapter->GetParent(__uuidof(IDXGIFactory2), reinterpret_cast<void**>(&dxgiFactory));
if (result != S_OK)
return false;
IDXGISwapChain1 *swapChain = nullptr;
result = dxgiFactory->CreateSwapChainForHwnd(device, hWnd, &swapChainDesc, nullptr, nullptr, &swapChain);
if (result != S_OK)
return false;
result = dxgiFactory->MakeWindowAssociation(hWnd, DXGI_MWA_NO_ALT_ENTER);
if (result != S_OK)
return false;
outSwapChain = swapChain;
return true;
}
bool ResizeSwapChain(IDXGISwapChain1 *swapChain, UINT width, UINT height)
{
HRESULT result;
result = swapChain->ResizeBuffers(0, width, height, DXGI_FORMAT_R8G8B8A8_UNORM, 0);
if (result != S_OK)
return false;
return true;
}
void StartD3DForWindow(HWND hWnd, GpComPtr<IDXGISwapChain1>& outSwapChain, GpComPtr<ID3D11Device>& outDevice, GpComPtr<ID3D11DeviceContext>& outContext)
{
DXGI_SWAP_CHAIN_FULLSCREEN_DESC swapChainFullscreenDesc;
ZeroMemory(&swapChainFullscreenDesc, sizeof(swapChainFullscreenDesc));
@@ -90,7 +138,9 @@ void StartD3DForWindow(HWND hWnd, GpComPtr<IDXGISwapChain1>& outSwapChain, GpCom
D3D_FEATURE_LEVEL_10_0
};
#ifndef NDEBUG
flags |= D3D11_CREATE_DEVICE_DEBUG;
#endif
ID3D11Device *device = NULL;
ID3D11DeviceContext *context = NULL;
@@ -100,27 +150,54 @@ void StartD3DForWindow(HWND hWnd, GpComPtr<IDXGISwapChain1>& outSwapChain, GpCom
HRESULT result = D3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_HARDWARE, NULL, flags, featureLevels, sizeof(featureLevels) / sizeof(featureLevels[0]),
D3D11_SDK_VERSION, &device, &selectedFeatureLevel, &context);
IDXGIDevice2 *dxgiDevice = nullptr;
result = device->QueryInterface(__uuidof(IDXGIDevice2), reinterpret_cast<void**>(&dxgiDevice));
IDXGIAdapter *dxgiAdapter = nullptr;
result = dxgiDevice->GetAdapter(&dxgiAdapter);
IDXGIFactory2 *dxgiFactory = nullptr;
result = dxgiAdapter->GetParent(__uuidof(IDXGIFactory2), reinterpret_cast<void**>(&dxgiFactory));
IDXGISwapChain1 *swapChain = nullptr;
result = dxgiFactory->CreateSwapChainForHwnd(device, hWnd, &swapChainDesc, nullptr, nullptr, &swapChain);
InitSwapChainForWindow(hWnd, device, outSwapChain);
// GP TODO: Fix the error handling here, it's bad...
outSwapChain = swapChain;
outDevice = device;
outContext = context;
}
bool GpDisplayDriverD3D11::InitResources()
bool ResizeD3DWindow(HWND hWnd, DWORD &windowWidth, DWORD &windowHeight, LONG desiredWidth, LONG desiredHeight, DWORD windowStyle, HMENU menus)
{
if (desiredWidth < 640)
desiredWidth = 640;
else if (desiredWidth > MAXDWORD)
desiredWidth = MAXDWORD;
if (desiredHeight < 480)
desiredHeight = 480;
else if (desiredHeight > MAXDWORD)
desiredHeight = MAXDWORD;
RECT windowRect;
GetClientRect(hWnd, &windowRect);
windowRect.right = windowRect.left + desiredWidth;
windowRect.bottom = windowRect.top + desiredHeight;
if (!AdjustWindowRect(&windowRect, windowStyle, menus != nullptr))
return false;
SetWindowPos(hWnd, HWND_TOP, windowRect.left, windowRect.top, windowRect.right - windowRect.left, windowRect.bottom - windowRect.top, SWP_NOZORDER | SWP_NOMOVE);
windowWidth = desiredWidth;
windowHeight = desiredHeight;
return true;
}
bool GpDisplayDriverD3D11::DetachSwapChain()
{
m_deviceContext->OMSetRenderTargets(0, nullptr, nullptr);
m_backBufferRTV = nullptr;
m_backBufferTexture = nullptr;
m_deviceContext->ClearState();
m_deviceContext->Flush();
return true;
}
bool GpDisplayDriverD3D11::InitBackBuffer()
{
// Fetch back buffer
m_swapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), reinterpret_cast<LPVOID*>(m_backBufferTexture.GetMutablePtr()));
{
@@ -136,6 +213,14 @@ bool GpDisplayDriverD3D11::InitResources()
return false;
}
return true;
}
bool GpDisplayDriverD3D11::InitResources()
{
if (!InitBackBuffer())
return false;
// Quad vertex constant buffer
{
D3D11_BUFFER_DESC bufferDesc;
@@ -314,9 +399,7 @@ GpDisplayDriverTickStatus_t GpDisplayDriverD3D11::PresentFrameAndSync()
{
SynchronizeCursors();
float clearColor[4] = { 0.2f, 0.2f, 0.4f, 1.0f };
m_deviceContext->ClearRenderTargetView(m_backBufferRTV, clearColor);
m_deviceContext->ClearRenderTargetView(m_backBufferRTV, m_bgColor);
ID3D11RenderTargetView *const rtv = m_backBufferRTV;
m_deviceContext->OMSetRenderTargets(1, &rtv, nullptr);
@@ -599,6 +682,36 @@ void GpDisplayDriverD3D11::Run()
}
else
{
RECT clientRect;
GetClientRect(m_hwnd, &clientRect);
unsigned int desiredWidth = clientRect.right - clientRect.left;
unsigned int desiredHeight = clientRect.bottom - clientRect.top;
if (clientRect.right - clientRect.left != m_windowWidth || clientRect.bottom - clientRect.top != m_windowHeight)
{
uint32_t prevWidth = m_windowWidth;
uint32_t prevHeight = m_windowHeight;
m_properties.m_adjustRequestedResolutionFunc(m_properties.m_adjustRequestedResolutionFuncContext, desiredWidth, desiredHeight);
bool resizedOK = ResizeD3DWindow(m_hwnd, m_windowWidth, m_windowHeight, desiredWidth, desiredHeight, windowStyle, menus);
resizedOK = resizedOK && DetachSwapChain();
resizedOK = resizedOK && ResizeSwapChain(m_swapChain, m_windowWidth, m_windowHeight);
resizedOK = resizedOK && InitBackBuffer();
if (!resizedOK)
break; // Critical video driver error, exit
if (GpVOSEvent *resizeEvent = m_properties.m_eventQueue->QueueEvent())
{
resizeEvent->m_eventType = GpVOSEventTypes::kVideoResolutionChanged;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevWidth = prevWidth;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevHeight = prevHeight;
resizeEvent->m_event.m_resolutionChangedEvent.m_newWidth = m_windowWidth;
resizeEvent->m_event.m_resolutionChangedEvent.m_newHeight = m_windowHeight;
}
}
GpDisplayDriverTickStatus_t tickStatus = PresentFrameAndSync();
if (tickStatus == GpDisplayDriverTickStatuses::kFatalFault || tickStatus == GpDisplayDriverTickStatuses::kApplicationTerminated)
break;
@@ -779,6 +892,13 @@ void GpDisplayDriverD3D11::UpdatePalette(const void *paletteData)
m_deviceContext->Unmap(m_paletteTexture, 0);
}
}
void GpDisplayDriverD3D11::SetBackgroundColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
{
m_bgColor[0] = static_cast<float>(r) / 255.0f;
m_bgColor[1] = static_cast<float>(g) / 255.0f;
m_bgColor[2] = static_cast<float>(b) / 255.0f;
m_bgColor[3] = static_cast<float>(a) / 255.0f;
}
GpDisplayDriverD3D11 *GpDisplayDriverD3D11::Create(const GpDisplayDriverProperties &properties)
{
@@ -811,6 +931,11 @@ GpDisplayDriverD3D11::GpDisplayDriverD3D11(const GpDisplayDriverProperties &prop
m_arrowCursor = reinterpret_cast<HCURSOR>(LoadImageW(nullptr, MAKEINTRESOURCEW(OCR_NORMAL), IMAGE_CURSOR, 0, 0, LR_SHARED));
m_ibeamCursor = reinterpret_cast<HCURSOR>(LoadImageW(nullptr, MAKEINTRESOURCEW(OCR_IBEAM), IMAGE_CURSOR, 0, 0, LR_SHARED));
m_waitCursor = reinterpret_cast<HCURSOR>(LoadImageW(nullptr, MAKEINTRESOURCEW(OCR_WAIT), IMAGE_CURSOR, 0, 0, LR_SHARED));
m_bgColor[0] = 0;
m_bgColor[1] = 0;
m_bgColor[2] = 0;
m_bgColor[3] = 255;
}
GpDisplayDriverD3D11::~GpDisplayDriverD3D11()

View File

@@ -46,6 +46,8 @@ public:
void UpdatePalette(const void *paletteData) override;
void SetBackgroundColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a) override;
static GpDisplayDriverD3D11 *Create(const GpDisplayDriverProperties &properties);
private:
@@ -70,6 +72,8 @@ private:
GpDisplayDriverD3D11(const GpDisplayDriverProperties &properties);
~GpDisplayDriverD3D11();
bool DetachSwapChain();
bool InitBackBuffer();
bool InitResources();
GpDisplayDriverTickStatus_t PresentFrameAndSync();
@@ -123,4 +127,6 @@ private:
HCURSOR m_waitCursor;
HCURSOR m_ibeamCursor;
HWND m_hwnd;
float m_bgColor[4];
};

View File

@@ -0,0 +1,21 @@
#pragma once
#include <stdint.h>
namespace PortabilityLayer
{
class ArrayTools
{
public:
template<class T, class TSize, class TIndex>
static void RemoveFromArray(T *arr, TSize &count, TIndex index)
{
TSize countCopy = count;
countCopy--;
if (countCopy != index)
arr[index] = arr[countCopy];
count = static_cast<TSize>(countCopy);
}
};
}

View File

@@ -22,6 +22,9 @@ namespace PortabilityLayer
void IncrementTickCount(uint32_t count) override;
uint32_t GetTickCount() override;
void SetResolutionChangeHandler(IResolutionChangeHandler *handler) override;
IResolutionChangeHandler *GetResolutionChangeHandler() const override;
static DisplayDeviceManagerImpl *GetInstance();
private:
@@ -29,6 +32,8 @@ namespace PortabilityLayer
GpPixelFormat_t m_pixelFormat;
bool m_paletteIsDirty;
IResolutionChangeHandler *m_resChangeHandler;
PortabilityLayer::RGBAColor *m_palette;
uint8_t m_paletteStorage[256 * sizeof(PortabilityLayer::RGBAColor) + GP_SYSTEM_MEMORY_ALIGNMENT];
@@ -39,6 +44,7 @@ namespace PortabilityLayer
: m_tickCount(1)
, m_paletteIsDirty(true)
, m_pixelFormat(GpPixelFormats::k8BitStandard)
, m_resChangeHandler(nullptr)
{
uint8_t *paletteStorage = m_paletteStorage;
while (reinterpret_cast<intptr_t>(paletteStorage) % GP_SYSTEM_MEMORY_ALIGNMENT != 0)
@@ -93,6 +99,15 @@ namespace PortabilityLayer
return m_tickCount;
}
void DisplayDeviceManagerImpl::SetResolutionChangeHandler(IResolutionChangeHandler *handler)
{
m_resChangeHandler = handler;
}
DisplayDeviceManagerImpl::IResolutionChangeHandler *DisplayDeviceManagerImpl::GetResolutionChangeHandler() const
{
return m_resChangeHandler;
}
DisplayDeviceManagerImpl *DisplayDeviceManagerImpl::GetInstance()
{

View File

@@ -1,28 +1,39 @@
#pragma once
#ifndef __PL_DEVICE_MANAGER_H__
#define __PL_DEVICE_MANAGER_H__
#pragma once
#ifndef __PL_DEVICE_MANAGER_H__
#define __PL_DEVICE_MANAGER_H__
#include <stdint.h>
#include "GpPixelFormat.h"
struct IGpDisplayDriver;
namespace PortabilityLayer
{
class DisplayDeviceManager
{
public:
virtual void Init() = 0;
struct IGpDisplayDriver;
namespace PortabilityLayer
{
class DisplayDeviceManager
{
public:
struct IResolutionChangeHandler
{
virtual void OnResolutionChanged(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight) = 0;
virtual void AdjustRequestedResolution(uint32_t &width, uint32_t &height) = 0;
};
virtual void Init() = 0;
virtual void Shutdown() = 0;
virtual GpPixelFormat_t GetPixelFormat() const = 0;
virtual void SyncPalette(IGpDisplayDriver *displayDriver) = 0;
virtual void IncrementTickCount(uint32_t count) = 0;
virtual uint32_t GetTickCount() = 0;
static DisplayDeviceManager *GetInstance();
};
}
#endif
virtual void SyncPalette(IGpDisplayDriver *displayDriver) = 0;
virtual void IncrementTickCount(uint32_t count) = 0;
virtual uint32_t GetTickCount() = 0;
virtual void SetResolutionChangeHandler(IResolutionChangeHandler *handler) = 0;
virtual IResolutionChangeHandler *GetResolutionChangeHandler() const = 0;
static DisplayDeviceManager *GetInstance();
public:
};
}
#endif

View File

@@ -38,14 +38,15 @@ public:
virtual int ApplicationMain() = 0;
virtual void PL_IncrementTickCounter(uint32_t count) = 0;
virtual void PL_Render(IGpDisplayDriver *displayDriver) = 0;
virtual void PL_HostAudioDriver_SetInstance(IGpAudioDriver *instance) = 0;
virtual void PL_HostFileSystem_SetInstance(PortabilityLayer::HostFileSystem *instance) = 0;
virtual void PL_HostDisplayDriver_SetInstance(IGpDisplayDriver *instance) = 0;
virtual void PL_HostSystemServices_SetInstance(PortabilityLayer::HostSystemServices *instance) = 0;
virtual void PL_HostFontHandler_SetInstance(PortabilityLayer::HostFontHandler *instance) = 0;
virtual void PL_HostVOSEventQueue_SetInstance(PortabilityLayer::HostVOSEventQueue *instance) = 0;
virtual void PL_InstallHostSuspendHook(PortabilityLayer::HostSuspendHook_t hook, void *context) = 0;
virtual void PL_HostAudioDriver_SetInstance(IGpAudioDriver *instance) = 0;
virtual void PL_InstallHostSuspendHook(PortabilityLayer::HostSuspendHook_t hook, void *context) = 0;
virtual void PL_AdjustRequestedResolution(unsigned int &width, unsigned int &height) = 0;
};
GP_APP_DLL_EXPORT_API GpAppInterface *GpAppInterface_Get();

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@@ -145,6 +145,7 @@ namespace PortabilityLayer
PLPasStr GetItemText(const THandle<Menu> &menu, unsigned int index) const override;
bool IsPointInMenuBar(const Vec2i &point) const override;
uint16_t GetMenuBarHeight() const override;
bool FindMenuShortcut(uint16_t &menuID, uint16_t &itemID, uint8_t shortcutChar) override;
void MenuSelect(const Vec2i &initialPoint, int16_t *outMenu, uint16_t *outItem) override;
@@ -598,6 +599,10 @@ namespace PortabilityLayer
return point.m_y >= 0 && static_cast<uint32_t>(point.m_y) < kMenuBarHeight;
}
uint16_t MenuManagerImpl::GetMenuBarHeight() const
{
return kMenuBarHeight;
}
bool MenuManagerImpl::FindMenuShortcut(uint16_t &menuID, uint16_t &itemID, uint8_t shortcutChar)
{

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@@ -40,6 +40,7 @@ namespace PortabilityLayer
virtual PLPasStr GetItemText(const THandle<Menu> &menu, unsigned int index) const = 0;
virtual bool IsPointInMenuBar(const Vec2i &point) const = 0;
virtual uint16_t GetMenuBarHeight() const = 0;
virtual bool FindMenuShortcut(uint16_t &menuID, uint16_t &itemID, uint8_t shortcutChar) = 0;
virtual void MenuSelect(const Vec2i &initialPoint, int16_t *outMenu, uint16_t *outItem) = 0;

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@@ -47,6 +47,13 @@ static void TranslateGamepadInputEvent(const GpGamepadInputEvent &vosEvent, Port
PL_DEAD(queue);
}
static void TranslateVideoResolutionChangedEvent(const GpVideoResolutionChangedEvent &evt)
{
PortabilityLayer::DisplayDeviceManager::IResolutionChangeHandler *chgHandler = PortabilityLayer::DisplayDeviceManager::GetInstance()->GetResolutionChangeHandler();
if (chgHandler)
chgHandler->OnResolutionChanged(evt.m_prevWidth, evt.m_prevHeight, evt.m_newWidth, evt.m_newHeight);
}
static void TranslateKeyboardInputEvent(const GpVOSEvent &vosEventBase, uint32_t timestamp, PortabilityLayer::EventQueue *queue)
{
const GpKeyboardInputEvent &vosEvent = vosEventBase.m_event.m_keyboardInputEvent;
@@ -108,6 +115,9 @@ static void TranslateVOSEvent(const GpVOSEvent *vosEvent, uint32_t timestamp, Po
case GpVOSEventTypes::kGamepadInput:
TranslateGamepadInputEvent(vosEvent->m_event.m_gamepadInputEvent, queue);
break;
case GpVOSEventTypes::kVideoResolutionChanged:
TranslateVideoResolutionChangedEvent(vosEvent->m_event.m_resolutionChangedEvent);
break;
}
}

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@@ -146,6 +146,7 @@
<ClInclude Include="AEHandlerDesc.h" />
<ClInclude Include="AEManager.h" />
<ClInclude Include="AntiAliasTable.h" />
<ClInclude Include="ArrayTools.h" />
<ClInclude Include="BinarySearch.h" />
<ClInclude Include="BinHex4.h" />
<ClInclude Include="BitmapImage.h" />

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@@ -480,6 +480,9 @@
<ClInclude Include="TextPlacer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ArrayTools.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="CFileStream.cpp">

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@@ -17,6 +17,8 @@
#include "Vec2i.h"
#include "WindowDef.h"
#include <algorithm>
struct GDevice;
namespace PortabilityLayer
@@ -130,6 +132,8 @@ namespace PortabilityLayer
void RenderFrame(IGpDisplayDriver *displayDriver) override;
void HandleScreenResolutionChange(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight) override;
Window *GetPutInFrontSentinel() const override;
static WindowManagerImpl *GetInstance();
@@ -553,7 +557,13 @@ namespace PortabilityLayer
void WindowImpl::GetChromePadding(uint16_t padding[WindowChromeSides::kCount]) const
{
return m_chromeTheme->GetChromePadding(this, padding);
if (m_chromeTheme)
m_chromeTheme->GetChromePadding(this, padding);
else
{
for (int i = 0; i < WindowChromeSides::kCount; i++)
padding[i] = 0;
}
}
void WindowImpl::GetChromeDimensions(int width, int height, Rect dimensions[WindowChromeSides::kCount]) const
@@ -572,6 +582,9 @@ namespace PortabilityLayer
bool WindowImpl::GetChromeInteractionZone(const Vec2i &point, RegionID_t &outRegion) const
{
if (!m_chromeTheme)
return false;
return m_chromeTheme->GetChromeInteractionZone(this, point, outRegion);
}
@@ -798,6 +811,53 @@ namespace PortabilityLayer
}
}
void WindowManagerImpl::HandleScreenResolutionChange(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight)
{
const uint32_t menuBarHeight = PortabilityLayer::MenuManager::GetInstance()->GetMenuBarHeight();
for (PortabilityLayer::WindowImpl *window = m_windowStackTop; window != nullptr; window = window->GetWindowBelow())
{
uint16_t chromePadding[WindowChromeSides::kCount];
window->GetChromePadding(chromePadding);
const Rect surfaceRect = window->GetDrawSurface()->m_port.GetRect();
uint32_t paddedWidth = surfaceRect.Width() + chromePadding[WindowChromeSides::kLeft] + chromePadding[WindowChromeSides::kRight];
uint32_t paddedHeight = surfaceRect.Height() + chromePadding[WindowChromeSides::kTop] + chromePadding[WindowChromeSides::kBottom];
int64_t newX = 0;
if (newWidth <= paddedWidth || prevWidth <= paddedWidth)
newX = (static_cast<int64_t>(newWidth) - paddedWidth) / 2;
else
{
uint32_t prevClearanceX = prevWidth - paddedWidth;
uint32_t newClearanceX = newWidth - paddedWidth;
newX = static_cast<int64_t>(window->m_wmX) * static_cast<int64_t>(newClearanceX) / static_cast<int64_t>(prevClearanceX);
}
int64_t newY = 0;
if (window->m_wmY < static_cast<int32_t>(menuBarHeight))
newY = window->m_wmY;
else
{
if (newHeight <= (paddedHeight + menuBarHeight) || prevHeight <= paddedHeight + menuBarHeight)
newY = (static_cast<int64_t>(newHeight) - paddedHeight - menuBarHeight) / 2 + menuBarHeight;
else
{
uint32_t prevClearanceY = prevHeight - paddedHeight - menuBarHeight;
uint32_t newClearanceY = newHeight - paddedHeight - menuBarHeight;
newY = (static_cast<int64_t>(window->m_wmY) - static_cast<int64_t>(menuBarHeight) - chromePadding[WindowChromeSides::kTop]) * static_cast<int64_t>(newClearanceY) / static_cast<int64_t>(prevClearanceY) + menuBarHeight + chromePadding[WindowChromeSides::kTop];
}
}
newX = std::max<int64_t>(0, std::min<int64_t>(newX, newWidth - 1));
newY = std::max<int64_t>(0, std::min<int64_t>(newY, newHeight - 1));
window->m_wmX = static_cast<int32_t>(newX);
window->m_wmY = static_cast<int32_t>(newY);
}
}
void WindowManagerImpl::ResizeWindow(Window *window, int width, int height)
{
static_cast<WindowImpl*>(window)->Resize(width, height);

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@@ -1,5 +1,7 @@
#pragma once
#include <stdint.h>
struct Window;
struct DrawSurface;
struct GDevice;
@@ -30,6 +32,8 @@ namespace PortabilityLayer
virtual void RenderFrame(IGpDisplayDriver *displayDriver) = 0;
virtual void HandleScreenResolutionChange(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight) = 0;
static WindowManager *GetInstance();
};
}

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@@ -6,7 +6,7 @@ namespace PortabilityLayer
{
class IOStream;
struct ZipCentralDirectoryFileHeader;
class ZipFileProxy
{
public: