Keep level editor windows in screen bounds

This commit is contained in:
elasota
2020-04-05 22:31:22 -04:00
parent f46ae55d62
commit ffd9d9cc1f
6 changed files with 47 additions and 1 deletions

View File

@@ -32,7 +32,7 @@
void DrawOnSplash (DrawSurface *surface);
void SetPaletteToGrays (void);
void HardDrawMainWindow (void);
void KeepWindowInBounds(Window *window);
CTabHandle theCTab;
PixMapHandle thePMap;
@@ -207,6 +207,8 @@ void OpenMainWindow (void)
whichRoom = GetFirstRoomNumber();
CopyRoomToThisRoom(whichRoom);
ReflectCurrentRoom(false);
KeepWindowInBounds(mainWindow);
}
else
{