Commit Graph

22 Commits

Author SHA1 Message Date
elasota
1ecef6f8ef Add support for unpackaged resources to speed up loads on Android, i.e. so we don't have to decompress entire GPAs to load a single resource. 2020-10-12 18:48:53 -04:00
elasota
f07137b52d Move IOStream to GpCommon 2020-09-12 13:32:53 -04:00
elasota
7db0f8d7eb Fix loading empty house in the editor not working correctly 2020-07-03 19:40:26 -04:00
elasota
856c7d5297 Remove unused header 2020-06-05 22:17:35 -04:00
elasota
14cc4b43df Fix a bug where getting a high score in a read-only house and then opening an editable house would cause the editable house to be overwritten 2020-05-21 08:23:09 -04:00
elasota
36f10c60b4 Get TVs working 2020-02-20 03:13:15 -05:00
elasota
265db139c8 Various improvements toward getting high scores working again. 2020-02-02 01:38:38 -05:00
elasota
9e9a79c4b7 Alert skeleton 2020-01-24 02:09:19 -05:00
elasota
556a395e4a EOL fix 2020-01-23 22:27:18 -05:00
elasota
5a3cedaa95 Level editor and resource loader fixups and refactors 2020-01-23 01:19:12 -05:00
elasota
645a997c7a Refactoring 2020-01-05 16:41:04 -05:00
elasota
1da2851d3a Scaled blit, plus fix some level editor things 2020-01-02 01:32:00 -05:00
elasota
5fe6218c28 Add some initial widget functionality (prefs partly working) 2020-01-01 20:24:46 -05:00
elasota
d9b5dd20d6 Refactoring, clean up shutdown path 2019-12-31 05:20:07 -05:00
elasota
fb105bd338 Handle refactor 2019-12-29 23:14:37 -05:00
elasota
9cf539eb52 Refactoring 2019-12-29 22:12:11 -05:00
elasota
dadb21a275 FS refactoring, 64-bit timestamps 2019-12-29 21:31:49 -05:00
elasota
430842d17b File system refactoring 2019-12-29 06:38:18 -05:00
elasota
c4e93b0ccf Cleanup, add scanline mask builder 2019-12-26 12:58:58 -05:00
elasota
5cb9b85396 Fix house data corruption, progress to first screen 2019-12-24 18:39:30 -05:00
elasota
c9c6976344 Working up to start of menu loading 2019-12-12 23:37:40 -05:00
elasota
c8472f7295 Lots of stuff 2019-11-11 00:11:59 -05:00