elasota
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a6d93f8daa
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Update to VS2022
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2023-08-26 14:06:14 -04:00 |
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elasota
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545798600e
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Fix gamepads not working, enable on Android
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2021-10-22 22:01:33 -04:00 |
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elasota
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9ba15c6d78
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Update C++ projects to VS2019, fix warnings/errors
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2021-10-22 22:01:14 -04:00 |
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elasota
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a2d374f650
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Allocator refactor
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2021-04-28 01:46:07 -04:00 |
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elasota
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07df94fb00
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Use combined files on Android for faster build
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2021-04-27 09:52:59 -04:00 |
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elasota
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6fb45f480b
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Emscripten port
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2021-03-29 21:41:11 -04:00 |
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elasota
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50f420d2b1
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Font system refactor, use pre-rendered fonts
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2021-03-27 03:01:19 -04:00 |
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elasota
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c87f238563
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Display driver loop refactor
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2021-03-26 17:05:38 -04:00 |
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elasota
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7060676b73
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Cygwin port
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2021-03-18 17:08:11 -04:00 |
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elasota
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5c640b72eb
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Code cleanup, move a lot of "Host" APIs to GpCommon
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2020-11-25 12:05:59 -05:00 |
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elasota
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23b69cf0ee
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Lots of Android fixes and stubs. Increase SDL log level on Android. Add GL context loss handling.
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2020-10-20 23:43:02 -04:00 |
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elasota
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bfb2c727ea
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Loading screen
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2020-10-16 20:06:47 -04:00 |
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elasota
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5fbf3f5df0
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Clean up game thread in SDL version
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2020-10-12 00:37:11 -04:00 |
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elasota
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5c98783bbb
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More Android stub-outs and bug fixes. Fix broken SDL fiber sync.
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2020-10-10 02:42:06 -04:00 |
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elasota
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9cb60af2b3
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SDL audio driver
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2020-09-28 09:58:19 -04:00 |
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elasota
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45aa5b4cba
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OpenGL display driver
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2020-09-26 16:45:52 -04:00 |
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elasota
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1fb135a6d2
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Clean up project configs. Remove Win32 targets. Enforce that GP_DEBUG_CONFIG is set correctly.
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2020-09-12 23:07:44 -04:00 |
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elasota
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987a1dea75
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Move font API to GpCommon
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2020-09-12 14:01:51 -04:00 |
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elasota
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1d3c84a473
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Move font handler and platform-independent shell stuff
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2020-09-12 11:52:19 -04:00 |
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