Initial commit.
64
.gitignore
vendored
Normal file
@@ -0,0 +1,64 @@
|
||||
## Java
|
||||
|
||||
*.class
|
||||
*.war
|
||||
*.ear
|
||||
hs_err_pid*
|
||||
|
||||
## GWT
|
||||
war/
|
||||
html/war/gwt_bree/
|
||||
html/gwt-unitCache/
|
||||
.apt_generated/
|
||||
html/war/WEB-INF/deploy/
|
||||
html/war/WEB-INF/classes/
|
||||
.gwt/
|
||||
gwt-unitCache/
|
||||
www-test/
|
||||
.gwt-tmp/
|
||||
|
||||
## Android Studio and Intellij and Android in general
|
||||
android/libs/armeabi/
|
||||
android/libs/armeabi-v7a/
|
||||
android/libs/x86/
|
||||
android/gen/
|
||||
.idea/
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
out/
|
||||
com_crashlytics_export_strings.xml
|
||||
|
||||
## Eclipse
|
||||
.classpath
|
||||
.project
|
||||
.metadata
|
||||
**/bin/
|
||||
tmp/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.settings/
|
||||
.loadpath
|
||||
.externalToolBuilders/
|
||||
*.launch
|
||||
|
||||
## NetBeans
|
||||
**/nbproject/private/
|
||||
build/
|
||||
nbbuild/
|
||||
dist/
|
||||
nbdist/
|
||||
nbactions.xml
|
||||
nb-configuration.xml
|
||||
|
||||
## Gradle
|
||||
|
||||
.gradle
|
||||
build/
|
||||
|
||||
## OS Specific
|
||||
.DS_Store
|
||||
*~
|
202
LICENSE
Normal file
@@ -0,0 +1,202 @@
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
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|
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||||
"Work" shall mean the work of authorship, whether in Source or
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||||
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|
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"Derivative Works" shall mean any work, whether in Source or Object
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
|
||||
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||||
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||||
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||||
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||||
|
||||
(a) You must give any other recipients of the Work or
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||||
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||||
|
||||
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||||
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|
||||
|
||||
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||||
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||||
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|
||||
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||||
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||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
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||||
distribution, then any Derivative Works that You distribute must
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||||
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||||
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||||
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|
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||||
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||||
wherever such third-party notices normally appear. The contents
|
||||
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|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
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|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
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|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
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|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
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|
||||
To apply the Apache License to your work, attach the following
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||||
Copyright [yyyy] [name of copyright owner]
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||||
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you may not use this file except in compliance with the License.
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
14
README.md
Normal file
@@ -0,0 +1,14 @@
|
||||
PouKémon: An affectionate mashup of Pou and Pokémon.
|
||||
========================================================================================
|
||||
|
||||
PouKémon is an absurdly simplified [Pou] [3] clone programmed in Java with the [LibGDX] [4]
|
||||
framework. It is being developed for a game programming course to be taught during the
|
||||
[CEIDEC 2014] [1] week at [Venezuela's Central University] [2].
|
||||
|
||||
PouKémon is libre software licensed under the Apache License version 2.0. Check the LICENSE
|
||||
file for more details.
|
||||
|
||||
[1]: http://www.ceidec.com/
|
||||
[2]: http://www.ucv.ve/
|
||||
[3]: http://www.pou.me/
|
||||
[4]: http://libgdx.badlogicgames.com/
|
26
android/AndroidManifest.xml
Normal file
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.gamejolt.mikykr5.poukemon.android"
|
||||
android:versionCode="1"
|
||||
android:versionName="1.0" >
|
||||
|
||||
<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="20" />
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
android:icon="@drawable/ic_launcher"
|
||||
android:label="@string/app_name"
|
||||
android:theme="@style/GdxTheme" >
|
||||
<activity
|
||||
android:name="com.gamejolt.mikykr5.poukemon.android.AndroidLauncher"
|
||||
android:label="@string/app_name"
|
||||
android:screenOrientation="landscape"
|
||||
android:configChanges="keyboard|keyboardHidden|orientation|screenSize">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
</manifest>
|
BIN
android/assets/badlogic.jpg
Normal file
After Width: | Height: | Size: 67 KiB |
BIN
android/assets/data/fonts/d-puntillas-B-to-tiptoe.ttf
Normal file
BIN
android/assets/data/gfx/gui/Anonymous_Button_Cyan.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
android/assets/data/gfx/gui/Anonymous_Button_Green.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
android/assets/data/gfx/gui/Anonymous_Button_Red.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
android/assets/data/gfx/gui/Anonymous_Pill_Button_Blue.png
Normal file
After Width: | Height: | Size: 7.3 KiB |
BIN
android/assets/data/gfx/gui/Anonymous_Pill_Button_Cyan.png
Normal file
After Width: | Height: | Size: 7.3 KiB |
BIN
android/assets/data/gfx/gui/Anonymous_Pill_Button_Yellow.png
Normal file
After Width: | Height: | Size: 7.3 KiB |
BIN
android/assets/data/gfx/gui/OUYA_O.png
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
android/assets/data/gfx/gui/PBCrichton_Flat_Button.png
Normal file
After Width: | Height: | Size: 25 KiB |
BIN
android/assets/data/gfx/gui/arm.png
Normal file
After Width: | Height: | Size: 58 KiB |
BIN
android/assets/data/gfx/gui/down_button.png
Normal file
After Width: | Height: | Size: 31 KiB |
BIN
android/assets/data/gfx/gui/help.png
Normal file
After Width: | Height: | Size: 42 KiB |
BIN
android/assets/data/gfx/gui/left_button.png
Normal file
After Width: | Height: | Size: 33 KiB |
BIN
android/assets/data/gfx/gui/orange_glowy_button.png
Normal file
After Width: | Height: | Size: 4.3 KiB |
BIN
android/assets/data/gfx/gui/right_button.png
Normal file
After Width: | Height: | Size: 33 KiB |
BIN
android/assets/data/gfx/gui/slider_black.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
BIN
android/assets/data/gfx/gui/up_button.png
Normal file
After Width: | Height: | Size: 31 KiB |
BIN
android/assets/data/gfx/gui/wheel.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
android/assets/data/gfx/textures/grass.png
Normal file
After Width: | Height: | Size: 156 KiB |
BIN
android/assets/data/gfx/textures/tile_aqua.png
Normal file
After Width: | Height: | Size: 11 KiB |
26
android/assets/shaders/movingBckg/movingBckg_frag.glsl
Normal file
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#ifdef GL_ES
|
||||
precision mediump float;
|
||||
#endif
|
||||
|
||||
uniform sampler2D u_texture;
|
||||
|
||||
varying vec2 v_texCoords;
|
||||
|
||||
void main(){
|
||||
gl_FragColor = texture2D(u_texture, v_texCoords);
|
||||
}
|
28
android/assets/shaders/movingBckg/movingBckg_vert.glsl
Normal file
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
uniform mat4 u_projTrans;
|
||||
uniform float u_displacement;
|
||||
uniform float u_scaling;
|
||||
|
||||
attribute vec4 a_position;
|
||||
attribute vec2 a_texCoord0;
|
||||
|
||||
varying vec2 v_texCoords;
|
||||
|
||||
void main(){
|
||||
v_texCoords = (a_texCoord0 + u_displacement) * u_scaling;
|
||||
gl_Position = u_projTrans * a_position;
|
||||
}
|
121
android/build.gradle
Normal file
@@ -0,0 +1,121 @@
|
||||
android {
|
||||
buildToolsVersion "20.0.0"
|
||||
compileSdkVersion 20
|
||||
sourceSets {
|
||||
main {
|
||||
manifest.srcFile 'AndroidManifest.xml'
|
||||
java.srcDirs = ['src']
|
||||
aidl.srcDirs = ['src']
|
||||
renderscript.srcDirs = ['src']
|
||||
res.srcDirs = ['res']
|
||||
assets.srcDirs = ['assets']
|
||||
}
|
||||
|
||||
instrumentTest.setRoot('tests')
|
||||
}
|
||||
}
|
||||
|
||||
// needed to add JNI shared libraries to APK when compiling on CLI
|
||||
tasks.withType(com.android.build.gradle.tasks.PackageApplication) { pkgTask ->
|
||||
pkgTask.jniFolders = new HashSet<File>()
|
||||
pkgTask.jniFolders.add(new File(projectDir, 'libs'))
|
||||
}
|
||||
|
||||
// called every time gradle gets executed, takes the native dependencies of
|
||||
// the natives configuration, and extracts them to the proper libs/ folders
|
||||
// so they get packed with the APK.
|
||||
task copyAndroidNatives() {
|
||||
file("libs/armeabi/").mkdirs();
|
||||
file("libs/armeabi-v7a/").mkdirs();
|
||||
file("libs/x86/").mkdirs();
|
||||
|
||||
configurations.natives.files.each { jar ->
|
||||
def outputDir = null
|
||||
if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a")
|
||||
if(jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi")
|
||||
if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
|
||||
if(outputDir != null) {
|
||||
copy {
|
||||
from zipTree(jar)
|
||||
into outputDir
|
||||
include "*.so"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
task run(type: Exec) {
|
||||
def path
|
||||
def localProperties = project.file("../local.properties")
|
||||
if (localProperties.exists()) {
|
||||
Properties properties = new Properties()
|
||||
localProperties.withInputStream { instr ->
|
||||
properties.load(instr)
|
||||
}
|
||||
def sdkDir = properties.getProperty('sdk.dir')
|
||||
if (sdkDir) {
|
||||
path = sdkDir
|
||||
} else {
|
||||
path = "$System.env.ANDROID_HOME"
|
||||
}
|
||||
} else {
|
||||
path = "$System.env.ANDROID_HOME"
|
||||
}
|
||||
|
||||
def adb = path + "/platform-tools/adb"
|
||||
commandLine "$adb", 'shell', 'am', 'start', '-n', 'com.gamejolt.mikykr5.poukemon.android/com.gamejolt.mikykr5.poukemon.android.AndroidLauncher'
|
||||
}
|
||||
|
||||
// sets up the Android Eclipse project, using the old Ant based build.
|
||||
eclipse {
|
||||
// need to specify Java source sets explicitely, SpringSource Gradle Eclipse plugin
|
||||
// ignores any nodes added in classpath.file.withXml
|
||||
sourceSets {
|
||||
main {
|
||||
java.srcDirs "src", 'gen'
|
||||
}
|
||||
}
|
||||
|
||||
jdt {
|
||||
sourceCompatibility = 1.6
|
||||
targetCompatibility = 1.6
|
||||
}
|
||||
|
||||
classpath {
|
||||
plusConfigurations += project.configurations.compile
|
||||
containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES'
|
||||
}
|
||||
|
||||
project {
|
||||
name = appName + "-android"
|
||||
natures 'com.android.ide.eclipse.adt.AndroidNature'
|
||||
buildCommands.clear();
|
||||
buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
|
||||
buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
|
||||
buildCommand "org.eclipse.jdt.core.javabuilder"
|
||||
buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
|
||||
}
|
||||
}
|
||||
|
||||
// sets up the Android Idea project, using the old Ant based build.
|
||||
idea {
|
||||
module {
|
||||
sourceDirs += file("src");
|
||||
scopes = [ COMPILE: [plus:[project.configurations.compile]]]
|
||||
|
||||
iml {
|
||||
withXml {
|
||||
def node = it.asNode()
|
||||
def builder = NodeBuilder.newInstance();
|
||||
builder.current = node;
|
||||
builder.component(name: "FacetManager") {
|
||||
facet(type: "android", name: "Android") {
|
||||
configuration {
|
||||
option(name: "UPDATE_PROPERTY_FILES", value:"true")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
BIN
android/ic_launcher-web.png
Normal file
After Width: | Height: | Size: 50 KiB |
42
android/proguard-project.txt
Normal file
@@ -0,0 +1,42 @@
|
||||
# To enable ProGuard in your project, edit project.properties
|
||||
# to define the proguard.config property as described in that file.
|
||||
#
|
||||
# Add project specific ProGuard rules here.
|
||||
# By default, the flags in this file are appended to flags specified
|
||||
# in ${sdk.dir}/tools/proguard/proguard-android.txt
|
||||
# You can edit the include path and order by changing the ProGuard
|
||||
# include property in project.properties.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# Add any project specific keep options here:
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
-verbose
|
||||
|
||||
-dontwarn android.support.**
|
||||
-dontwarn com.badlogic.gdx.backends.android.AndroidFragmentApplication
|
||||
-dontwarn com.badlogic.gdx.utils.GdxBuild
|
||||
-dontwarn com.badlogic.gdx.physics.box2d.utils.Box2DBuild
|
||||
-dontwarn com.badlogic.gdx.jnigen.BuildTarget*
|
||||
|
||||
-keepclassmembers class com.badlogic.gdx.backends.android.AndroidInput* {
|
||||
<init>(com.badlogic.gdx.Application, android.content.Context, java.lang.Object, com.badlogic.gdx.backends.android.AndroidApplicationConfiguration);
|
||||
}
|
||||
|
||||
-keepclassmembers class com.badlogic.gdx.physics.box2d.World {
|
||||
boolean contactFilter(long, long);
|
||||
void beginContact(long);
|
||||
void endContact(long);
|
||||
void preSolve(long, long);
|
||||
void postSolve(long, long);
|
||||
boolean reportFixture(long);
|
||||
float reportRayFixture(long, float, float, float, float, float);
|
||||
}
|
14
android/project.properties
Normal file
@@ -0,0 +1,14 @@
|
||||
# This file is automatically generated by Android Tools.
|
||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
|
||||
#
|
||||
# This file must be checked in Version Control Systems.
|
||||
#
|
||||
# To customize properties used by the Ant build system edit
|
||||
# "ant.properties", and override values to adapt the script to your
|
||||
# project structure.
|
||||
#
|
||||
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
|
||||
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
|
||||
|
||||
# Project target.
|
||||
target=android-19
|
BIN
android/res/drawable-hdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 7.5 KiB |
BIN
android/res/drawable-mdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
BIN
android/res/drawable-xhdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
android/res/drawable-xxhdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 24 KiB |
6
android/res/values/strings.xml
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<string name="app_name">PouKemon</string>
|
||||
|
||||
</resources>
|
12
android/res/values/styles.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<resources>
|
||||
|
||||
<style name="GdxTheme" parent="android:Theme">
|
||||
<item name="android:windowBackground">@android:color/transparent</item>
|
||||
<item name="android:colorBackgroundCacheHint">@null</item>
|
||||
<item name="android:windowAnimationStyle">@android:style/Animation</item>
|
||||
<item name="android:windowNoTitle">true</item>
|
||||
<item name="android:windowContentOverlay">@null</item>
|
||||
<item name="android:windowFullscreen">true</item>
|
||||
</style>
|
||||
|
||||
</resources>
|
@@ -0,0 +1,16 @@
|
||||
package com.gamejolt.mikykr5.poukemon.android;
|
||||
|
||||
import android.os.Bundle;
|
||||
|
||||
import com.badlogic.gdx.backends.android.AndroidApplication;
|
||||
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
|
||||
import com.gamejolt.mikykr5.poukemon.GameCore;
|
||||
|
||||
public class AndroidLauncher extends AndroidApplication {
|
||||
@Override
|
||||
protected void onCreate (Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
|
||||
initialize(new GameCore(), config);
|
||||
}
|
||||
}
|
74
build.gradle
Normal file
@@ -0,0 +1,74 @@
|
||||
buildscript {
|
||||
repositories {
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:0.10+'
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
apply plugin: "eclipse"
|
||||
apply plugin: "idea"
|
||||
|
||||
version = '1.0'
|
||||
ext {
|
||||
appName = 'PouKemon'
|
||||
gdxVersion = '1.3.1'
|
||||
roboVMVersion = '0.0.14'
|
||||
}
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
|
||||
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
|
||||
}
|
||||
}
|
||||
|
||||
project(":desktop") {
|
||||
apply plugin: "java"
|
||||
|
||||
|
||||
dependencies {
|
||||
compile project(":core")
|
||||
compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
|
||||
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
|
||||
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
|
||||
}
|
||||
}
|
||||
|
||||
project(":android") {
|
||||
apply plugin: "android"
|
||||
|
||||
configurations { natives }
|
||||
|
||||
dependencies {
|
||||
compile project(":core")
|
||||
compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
|
||||
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
|
||||
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
|
||||
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
|
||||
compile "com.badlogicgames.ashley:ashley:1.1.0"
|
||||
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
|
||||
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi"
|
||||
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a"
|
||||
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86"
|
||||
compile fileTree(dir: '../libs', include: '*.jar')
|
||||
}
|
||||
}
|
||||
|
||||
project(":core") {
|
||||
apply plugin: "java"
|
||||
|
||||
|
||||
dependencies {
|
||||
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
|
||||
compile "com.badlogicgames.ashley:ashley:1.1.0"
|
||||
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
|
||||
compile fileTree(dir: '../libs', include: '*.jar')
|
||||
}
|
||||
}
|
||||
|
||||
tasks.eclipse.doLast {
|
||||
delete ".project"
|
||||
}
|
11
core/build.gradle
Normal file
@@ -0,0 +1,11 @@
|
||||
apply plugin: "java"
|
||||
|
||||
sourceCompatibility = 1.6
|
||||
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
|
||||
|
||||
sourceSets.main.java.srcDirs = [ "src/" ]
|
||||
|
||||
|
||||
eclipse.project {
|
||||
name = appName + "-core"
|
||||
}
|
188
core/src/com/gamejolt/mikykr5/poukemon/GameCore.java
Normal file
@@ -0,0 +1,188 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package com.gamejolt.mikykr5.poukemon;
|
||||
|
||||
import aurelienribon.tweenengine.Tween;
|
||||
import aurelienribon.tweenengine.TweenEquations;
|
||||
import aurelienribon.tweenengine.primitives.MutableFloat;
|
||||
|
||||
import com.badlogic.gdx.Application;
|
||||
import com.badlogic.gdx.Game;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.graphics.OrthographicCamera;
|
||||
import com.badlogic.gdx.graphics.Pixmap;
|
||||
import com.badlogic.gdx.graphics.Pixmap.Format;
|
||||
import com.badlogic.gdx.graphics.Texture;
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
|
||||
import com.gamejolt.mikykr5.poukemon.states.BaseState;
|
||||
import com.gamejolt.mikykr5.poukemon.states.MainMenuState;
|
||||
|
||||
public class GameCore extends Game {
|
||||
private static final String TAG = "GAME_CORE";
|
||||
private static final String CLASS_NAME = GameCore.class.getSimpleName();
|
||||
|
||||
public enum game_states_t {
|
||||
LOGO_SCREEN(0), MAIN_MENU(1), IN_GAME(2), QUIT(3), LOADING(4);
|
||||
|
||||
private int value;
|
||||
|
||||
private game_states_t(int value){
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
public int getValue(){
|
||||
return this.value;
|
||||
}
|
||||
|
||||
public static int getNumStates(){
|
||||
return 5;
|
||||
}
|
||||
};
|
||||
|
||||
private game_states_t currState;
|
||||
public game_states_t nextState;
|
||||
private BaseState[] states;
|
||||
|
||||
public SpriteBatch batch;
|
||||
private OrthographicCamera pixelPerfectCamera;
|
||||
|
||||
// Fade in/out effect fields.
|
||||
private Texture fadeTexture;
|
||||
private MutableFloat alpha;
|
||||
private Tween fadeOut;
|
||||
private Tween fadeIn;
|
||||
private boolean fading;
|
||||
|
||||
@Override
|
||||
public void create () {
|
||||
// Set up rendering fields and settings.
|
||||
ShaderProgram.pedantic = false;
|
||||
batch = new SpriteBatch();
|
||||
batch.enableBlending();
|
||||
batch.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
|
||||
pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
|
||||
|
||||
// Prepare the fading effect.
|
||||
Pixmap pixmap = new Pixmap(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), Format.RGBA4444);
|
||||
pixmap.setColor(0, 0, 0, 1);
|
||||
pixmap.fill();
|
||||
fadeTexture = new Texture(pixmap);
|
||||
pixmap.dispose();
|
||||
|
||||
alpha = new MutableFloat(0.0f);
|
||||
fadeOut = Tween.to(alpha, 0, 0.5f).target(1.0f).ease(TweenEquations.easeInQuint);
|
||||
fadeIn = Tween.to(alpha, 0, 0.5f).target(0.0f).ease(TweenEquations.easeInQuint);
|
||||
fading = false;
|
||||
|
||||
// Create application states.
|
||||
states = new BaseState[game_states_t.getNumStates()];
|
||||
|
||||
try{
|
||||
states[game_states_t.MAIN_MENU.getValue()] = new MainMenuState(this);
|
||||
}catch(IllegalArgumentException e){
|
||||
Gdx.app.error(TAG, CLASS_NAME + ".create(): Illegal argument caught creating states: ", e);
|
||||
System.exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the current and next states.
|
||||
currState = game_states_t.MAIN_MENU;
|
||||
nextState = null;
|
||||
this.setScreen(states[currState.getValue()]);
|
||||
states[currState.getValue()].onStateEnabled();
|
||||
|
||||
// Set initial input handler.
|
||||
Gdx.input.setInputProcessor(states[currState.getValue()]);
|
||||
|
||||
// Set log level
|
||||
if(ProjectConstants.DEBUG){
|
||||
Gdx.app.setLogLevel(Application.LOG_DEBUG);
|
||||
}else{
|
||||
Gdx.app.setLogLevel(Application.LOG_NONE);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render () {
|
||||
super.render();
|
||||
|
||||
// If the current state set a value for nextState then switch to that state.
|
||||
if(nextState != null){
|
||||
states[currState.getValue()].onStateDisabled();
|
||||
|
||||
if(!fadeOut.isStarted()){
|
||||
// Start the fade out effect.
|
||||
fadeOut.start();
|
||||
fading = true;
|
||||
}else{
|
||||
// Update the fade out effect.
|
||||
fadeOut.update(Gdx.graphics.getDeltaTime());
|
||||
|
||||
// When the fade out effect finishes, change to the requested state and launch the fade in effect.
|
||||
if(fadeOut.isFinished()){
|
||||
// Change to the requested state.
|
||||
if(nextState != game_states_t.QUIT){
|
||||
currState = nextState;
|
||||
nextState = null;
|
||||
states[currState.getValue()].onStateEnabled();
|
||||
setScreen(states[currState.getValue()]);
|
||||
}else{
|
||||
nextState = null;
|
||||
Gdx.app.exit();
|
||||
}
|
||||
|
||||
// Reset the fade out effect and launch the fade in.
|
||||
fadeOut.free();
|
||||
fadeOut = Tween.to(alpha, 0, 0.5f).target(1.0f).ease(TweenEquations.easeInQuint);
|
||||
fadeIn.start();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If there is a fade in effect in progress.
|
||||
if(fadeIn.isStarted()){
|
||||
if(!fadeIn.isFinished()){
|
||||
// Update it until finished.
|
||||
fadeIn.update(Gdx.graphics.getDeltaTime());
|
||||
}else{
|
||||
// Stop and reset it when done.
|
||||
fading = false;
|
||||
fadeIn.free();
|
||||
fadeIn = Tween.to(alpha, 0, 0.5f).target(0.0f).ease(TweenEquations.easeInQuint);
|
||||
}
|
||||
}
|
||||
|
||||
// Render the fading sprite with alpha blending.
|
||||
if(fading){
|
||||
batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
batch.begin();{
|
||||
batch.setColor(1, 1, 1, alpha.floatValue());
|
||||
batch.draw(fadeTexture, -(Gdx.graphics.getWidth() / 2), -(Gdx.graphics.getHeight() / 2));
|
||||
batch.setColor(1, 1, 1, 1);
|
||||
}batch.end();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose(){
|
||||
super.dispose();
|
||||
|
||||
fadeTexture.dispose();
|
||||
}
|
||||
}
|
28
core/src/com/gamejolt/mikykr5/poukemon/ProjectConstants.java
Normal file
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package com.gamejolt.mikykr5.poukemon;
|
||||
|
||||
public abstract class ProjectConstants{
|
||||
public static final int EXIT_SUCCESS = 0;
|
||||
public static final int EXIT_FAILURE = 1;
|
||||
|
||||
public static final boolean DEBUG = false;
|
||||
|
||||
public static final int[] POWERS_OF_2 = {64, 128, 256, 512, 1024, 2048};
|
||||
|
||||
public static final int MENU_BUTTON_FONT_SIZE = 40;
|
||||
public static final String FONT_CHARS = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890:,";
|
||||
}
|
135
core/src/com/gamejolt/mikykr5/poukemon/states/BaseState.java
Normal file
@@ -0,0 +1,135 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package com.gamejolt.mikykr5.poukemon.states;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.InputProcessor;
|
||||
import com.badlogic.gdx.Screen;
|
||||
import com.badlogic.gdx.graphics.OrthographicCamera;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
import com.gamejolt.mikykr5.poukemon.GameCore;
|
||||
|
||||
public abstract class BaseState implements Screen, InputProcessor{
|
||||
protected GameCore core;
|
||||
protected boolean stateEnabled;
|
||||
protected OrthographicCamera pixelPerfectCamera;
|
||||
protected Vector3 win2world;
|
||||
protected Vector2 touchPointWorldCoords;
|
||||
|
||||
public BaseState(){
|
||||
this.pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
|
||||
win2world = new Vector3(0.0f, 0.0f, 0.0f);
|
||||
touchPointWorldCoords = new Vector2();
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;
|
||||
; STATE METHODS ;
|
||||
;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
public void onStateEnabled(){
|
||||
stateEnabled = true;
|
||||
Gdx.input.setInputProcessor(this);
|
||||
Gdx.input.setCatchBackKey(true);
|
||||
Gdx.input.setCatchMenuKey(true);
|
||||
}
|
||||
|
||||
public void onStateDisabled(){
|
||||
stateEnabled = false;
|
||||
Gdx.input.setInputProcessor(null);
|
||||
Gdx.input.setCatchBackKey(false);
|
||||
Gdx.input.setCatchMenuKey(false);
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;
|
||||
; SCREEN METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
@Override
|
||||
public abstract void render(float delta);
|
||||
|
||||
@Override
|
||||
public abstract void dispose();
|
||||
|
||||
@Override
|
||||
public void resize(int width, int height){ }
|
||||
|
||||
@Override
|
||||
public void show(){ }
|
||||
|
||||
@Override
|
||||
public void hide(){ }
|
||||
|
||||
@Override
|
||||
public void pause(){ }
|
||||
|
||||
@Override
|
||||
public void resume(){ }
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;
|
||||
; HELPER METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
protected final void unprojectTouch(int screenX, int screenY){
|
||||
win2world.set(screenX, screenY, 0.0f);
|
||||
pixelPerfectCamera.unproject(win2world);
|
||||
touchPointWorldCoords.set(win2world.x, win2world.y);
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; INPUT PROCESSOR METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
@Override
|
||||
public boolean keyDown(int keycode){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean keyUp(int keycode){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean keyTyped(char character){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean touchDown(int screenX, int screenY, int pointer, int button){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean touchUp(int screenX, int screenY, int pointer, int button){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean touchDragged(int screenX, int screenY, int pointer){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean mouseMoved(int screenX, int screenY){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean scrolled(int amount){
|
||||
return false;
|
||||
};
|
||||
}
|
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package com.gamejolt.mikykr5.poukemon.states;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
|
||||
public class LogoScreen extends BaseState {
|
||||
|
||||
@Override
|
||||
public void render(float delta) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
}
|
264
core/src/com/gamejolt/mikykr5/poukemon/states/MainMenuState.java
Normal file
@@ -0,0 +1,264 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package com.gamejolt.mikykr5.poukemon.states;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Input;
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.graphics.Texture;
|
||||
import com.badlogic.gdx.graphics.Texture.TextureFilter;
|
||||
import com.badlogic.gdx.graphics.Texture.TextureWrap;
|
||||
import com.badlogic.gdx.graphics.g2d.BitmapFont;
|
||||
import com.badlogic.gdx.graphics.g2d.NinePatch;
|
||||
import com.badlogic.gdx.graphics.g2d.Sprite;
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion;
|
||||
import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
|
||||
import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.FreeTypeFontParameter;
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
|
||||
import com.badlogic.gdx.math.Rectangle;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.NinePatchDrawable;
|
||||
import com.gamejolt.mikykr5.poukemon.GameCore;
|
||||
import com.gamejolt.mikykr5.poukemon.GameCore.game_states_t;
|
||||
import com.gamejolt.mikykr5.poukemon.ProjectConstants;
|
||||
|
||||
public class MainMenuState extends BaseState{
|
||||
private static final String TAG = "MAIN_MENU";
|
||||
private static final String CLASS_NAME = MainMenuState.class.getSimpleName();
|
||||
private static final String SHADER_PATH = "shaders/movingBckg/movingBckg";
|
||||
|
||||
// Helper fields.
|
||||
private float u_scaling[];
|
||||
private float u_displacement;
|
||||
|
||||
// Buttons and other GUI components.
|
||||
private TextButton startButton;
|
||||
private Rectangle startButtonBBox;
|
||||
private TextButton quitButton;
|
||||
private Rectangle quitButtonBBox;
|
||||
private Sprite background;
|
||||
|
||||
// Graphic data for the start button.
|
||||
private Texture menuButtonEnabledTexture;
|
||||
private Texture menuButtonDisabledTexture;
|
||||
private Texture menuButtonPressedTexture;
|
||||
private NinePatch menuButtonEnabled9p;
|
||||
private NinePatch menuButtonDisabled9p;
|
||||
private NinePatch menuButtonPressed9p;
|
||||
private BitmapFont font;
|
||||
|
||||
// Other graphics.
|
||||
private Texture backgroundTexture;
|
||||
private ShaderProgram backgroundShader;
|
||||
|
||||
// Button touch helper fields.
|
||||
private boolean startButtonTouched;
|
||||
private int startButtonTouchPointer;
|
||||
private boolean quitButtonTouched;
|
||||
private int quitButtonTouchPointer;
|
||||
|
||||
public MainMenuState(final GameCore core) throws IllegalArgumentException{
|
||||
super();
|
||||
|
||||
TextButtonStyle textButtonStyle;
|
||||
FreeTypeFontGenerator fontGenerator;
|
||||
FreeTypeFontParameter fontParameters;
|
||||
|
||||
if(core == null)
|
||||
throw new IllegalArgumentException(CLASS_NAME + ": Core is null.");
|
||||
|
||||
this.core = core;
|
||||
|
||||
// Create the start button background.
|
||||
menuButtonEnabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Yellow.png"));
|
||||
menuButtonEnabled9p = new NinePatch(new TextureRegion(menuButtonEnabledTexture, 0, 0, menuButtonEnabledTexture.getWidth(), menuButtonEnabledTexture.getHeight()), 49, 49, 45, 45);
|
||||
menuButtonDisabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Cyan.png"));
|
||||
menuButtonDisabled9p = new NinePatch(new TextureRegion(menuButtonDisabledTexture, 0, 0, menuButtonDisabledTexture.getWidth(), menuButtonDisabledTexture.getHeight()), 49, 49, 45, 45);
|
||||
menuButtonPressedTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Blue.png"));
|
||||
menuButtonPressed9p = new NinePatch(new TextureRegion(menuButtonPressedTexture, 0, 0, menuButtonPressedTexture.getWidth(), menuButtonPressedTexture.getHeight()), 49, 49, 45, 45);
|
||||
|
||||
// Create the start button font.
|
||||
fontParameters = new FreeTypeFontParameter();
|
||||
fontParameters.characters = ProjectConstants.FONT_CHARS;
|
||||
fontParameters.size = ProjectConstants.MENU_BUTTON_FONT_SIZE;
|
||||
fontParameters.flip = false;
|
||||
fontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("data/fonts/d-puntillas-B-to-tiptoe.ttf"));
|
||||
font = fontGenerator.generateFont(fontParameters);
|
||||
fontGenerator.dispose();
|
||||
|
||||
// Create the buttons.
|
||||
textButtonStyle = new TextButtonStyle();
|
||||
textButtonStyle.font = font;
|
||||
textButtonStyle.up = new NinePatchDrawable(menuButtonEnabled9p);
|
||||
textButtonStyle.checked = new NinePatchDrawable(menuButtonPressed9p);
|
||||
textButtonStyle.disabled = new NinePatchDrawable(menuButtonDisabled9p);
|
||||
textButtonStyle.fontColor = new Color(Color.BLACK);
|
||||
textButtonStyle.downFontColor = new Color(Color.WHITE);
|
||||
textButtonStyle.disabledFontColor = new Color(Color.BLACK);
|
||||
|
||||
startButton = new TextButton("Start game", textButtonStyle);
|
||||
startButton.setText("Start game");
|
||||
startButtonBBox = new Rectangle(0, 0, startButton.getWidth(), startButton.getHeight());
|
||||
|
||||
quitButton = new TextButton("Quit", textButtonStyle);
|
||||
quitButton.setText("quit");
|
||||
quitButtonBBox = new Rectangle(0, 0, quitButton.getWidth(), quitButton.getHeight());
|
||||
|
||||
// Set buttons.
|
||||
startButton.setPosition(-(startButton.getWidth() / 2), -(startButton.getHeight() / 2));
|
||||
startButtonBBox.setPosition(startButton.getX(), startButton.getY());
|
||||
quitButton.setPosition(-(quitButton.getWidth() / 2), (startButton.getY() - startButton.getHeight()) - 10);
|
||||
quitButtonBBox.setPosition(quitButton.getX(), quitButton.getY());
|
||||
|
||||
// Set up the background.
|
||||
backgroundTexture = new Texture(Gdx.files.internal("data/gfx/textures/grass.png"));
|
||||
backgroundTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
|
||||
backgroundTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
|
||||
background = new Sprite(backgroundTexture);
|
||||
background.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
|
||||
background.setPosition(-(Gdx.graphics.getWidth() / 2), -(Gdx.graphics.getHeight() / 2));
|
||||
|
||||
backgroundShader = new ShaderProgram(Gdx.files.internal(SHADER_PATH + "_vert.glsl"), Gdx.files.internal(SHADER_PATH + "_frag.glsl"));
|
||||
if(!backgroundShader.isCompiled()){
|
||||
Gdx.app.error(TAG, CLASS_NAME + ".MainMenuStateBase() :: Failed to compile the background shader.");
|
||||
Gdx.app.error(TAG, CLASS_NAME + backgroundShader.getLog());
|
||||
backgroundShader = null;
|
||||
}
|
||||
|
||||
u_scaling = new float[2];
|
||||
u_scaling[0] = Gdx.graphics.getWidth() > Gdx.graphics.getHeight() ? 16.0f : 9.0f;
|
||||
u_scaling[1] = Gdx.graphics.getHeight() > Gdx.graphics.getWidth() ? 16.0f : 9.0f;
|
||||
|
||||
u_displacement = 1.0f;
|
||||
|
||||
startButtonTouched = false;
|
||||
startButtonTouchPointer = -1;
|
||||
quitButtonTouched = false;
|
||||
quitButtonTouchPointer = -1;
|
||||
|
||||
stateEnabled = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(float delta){
|
||||
Gdx.gl.glClearColor(1, 1, 1, 1);
|
||||
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
|
||||
|
||||
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
core.batch.begin();{
|
||||
|
||||
// Render background.
|
||||
core.batch.disableBlending();
|
||||
drawBackground(core.batch);
|
||||
core.batch.enableBlending();
|
||||
|
||||
// Render buttons.
|
||||
startButton.draw(core.batch, 1.0f);
|
||||
quitButton.draw(core.batch, 1.0f);
|
||||
|
||||
}core.batch.end();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose(){
|
||||
menuButtonEnabledTexture.dispose();
|
||||
menuButtonDisabledTexture.dispose();
|
||||
menuButtonPressedTexture.dispose();
|
||||
backgroundTexture.dispose();
|
||||
if(backgroundShader != null) backgroundShader.dispose();
|
||||
font.dispose();
|
||||
}
|
||||
|
||||
private void drawBackground(SpriteBatch batch){
|
||||
if(backgroundShader != null){
|
||||
batch.setShader(backgroundShader);
|
||||
backgroundShader.setUniformf("u_scaling", 2.0f);
|
||||
backgroundShader.setUniformf("u_displacement", u_displacement);
|
||||
}
|
||||
background.draw(batch);
|
||||
if(backgroundShader != null) batch.setShader(null);
|
||||
u_displacement = u_displacement < 0.0f ? 1.0f : u_displacement - 0.0005f;
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; INPUT LISTENER METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
@Override
|
||||
public boolean touchDown(int screenX, int screenY, int pointer, int button){
|
||||
unprojectTouch(screenX, screenY);
|
||||
|
||||
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords) && !quitButtonTouched){
|
||||
startButton.setChecked(true);
|
||||
startButtonTouched = true;
|
||||
startButtonTouchPointer = pointer;
|
||||
}else if(!quitButton.isDisabled() && quitButtonBBox.contains(touchPointWorldCoords) && !startButtonTouched){
|
||||
quitButton.setChecked(true);
|
||||
quitButtonTouched = true;
|
||||
quitButtonTouchPointer = pointer;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchUp(int screenX, int screenY, int pointer, int button){
|
||||
unprojectTouch(screenX, screenY);
|
||||
|
||||
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords) && startButtonTouched){
|
||||
startButton.setChecked(false);
|
||||
startButtonTouched = false;
|
||||
startButtonTouchPointer = -1;
|
||||
core.nextState = game_states_t.IN_GAME;
|
||||
}else if(!quitButton.isDisabled() && quitButtonBBox.contains(touchPointWorldCoords) && quitButtonTouched){
|
||||
quitButton.setChecked(false);
|
||||
quitButtonTouched = false;
|
||||
quitButtonTouchPointer = -1;
|
||||
core.nextState = game_states_t.QUIT;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchDragged(int screenX, int screenY, int pointer){
|
||||
unprojectTouch(screenX, screenY);
|
||||
|
||||
if(!startButton.isDisabled() && startButtonTouched && pointer == startButtonTouchPointer && !startButtonBBox.contains(touchPointWorldCoords)){
|
||||
startButtonTouchPointer = -1;
|
||||
startButtonTouched = false;
|
||||
startButton.setChecked(false);
|
||||
}else if(!quitButton.isDisabled() && quitButtonTouched && pointer == quitButtonTouchPointer && !quitButtonBBox.contains(touchPointWorldCoords)){
|
||||
quitButtonTouchPointer = -1;
|
||||
quitButtonTouched = false;
|
||||
quitButton.setChecked(false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean keyDown(int keycode){
|
||||
if(keycode == Input.Keys.BACK){
|
||||
Gdx.app.exit();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
46
desktop/build.gradle
Normal file
@@ -0,0 +1,46 @@
|
||||
apply plugin: "java"
|
||||
|
||||
sourceCompatibility = 1.6
|
||||
sourceSets.main.java.srcDirs = [ "src/" ]
|
||||
|
||||
project.ext.mainClassName = "com.gamejolt.mikykr5.poukemon.desktop.DesktopLauncher"
|
||||
project.ext.assetsDir = new File("../android/assets");
|
||||
|
||||
task run(dependsOn: classes, type: JavaExec) {
|
||||
main = project.mainClassName
|
||||
classpath = sourceSets.main.runtimeClasspath
|
||||
standardInput = System.in
|
||||
workingDir = project.assetsDir
|
||||
ignoreExitValue = true
|
||||
}
|
||||
|
||||
task dist(type: Jar) {
|
||||
from files(sourceSets.main.output.classesDir)
|
||||
from files(sourceSets.main.output.resourcesDir)
|
||||
from {configurations.compile.collect {zipTree(it)}}
|
||||
from files(project.assetsDir);
|
||||
|
||||
manifest {
|
||||
attributes 'Main-Class': project.mainClassName
|
||||
}
|
||||
}
|
||||
|
||||
dist.dependsOn classes
|
||||
|
||||
eclipse {
|
||||
project {
|
||||
name = appName + "-desktop"
|
||||
linkedResource name: 'assets', type: '2', location: 'PARENT-1-PROJECT_LOC/android/assets'
|
||||
}
|
||||
}
|
||||
|
||||
task afterEclipseImport(description: "Post processing after project generation", group: "IDE") {
|
||||
doLast {
|
||||
def classpath = new XmlParser().parse(file(".classpath"))
|
||||
new Node(classpath, "classpathentry", [ kind: 'src', path: 'assets' ]);
|
||||
def writer = new FileWriter(file(".classpath"))
|
||||
def printer = new XmlNodePrinter(new PrintWriter(writer))
|
||||
printer.setPreserveWhitespace(true)
|
||||
printer.print(classpath)
|
||||
}
|
||||
}
|
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package com.gamejolt.mikykr5.poukemon.desktop;
|
||||
|
||||
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
|
||||
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
|
||||
import com.gamejolt.mikykr5.poukemon.GameCore;
|
||||
|
||||
public class DesktopLauncher {
|
||||
public static void main (String[] arg) {
|
||||
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
|
||||
|
||||
config.width = 1024;
|
||||
config.height = 768;
|
||||
config.resizable = false;
|
||||
config.title = "PouKémon";
|
||||
|
||||
new LwjglApplication(new GameCore(), config);
|
||||
}
|
||||
}
|
3
gradle.properties
Normal file
@@ -0,0 +1,3 @@
|
||||
org.gradle.daemon=true
|
||||
org.gradle.jvmargs=-Xms128m -Xmx512m
|
||||
org.gradle.configureondemand=true
|
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
#Sat Sep 21 13:08:26 CEST 2013
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=http\://services.gradle.org/distributions/gradle-1.11-all.zip
|
164
gradlew
vendored
Executable file
@@ -0,0 +1,164 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
esac
|
||||
|
||||
# For Cygwin, ensure paths are in UNIX format before anything is touched.
|
||||
if $cygwin ; then
|
||||
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
|
||||
fi
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >&-
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >&-
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
90
gradlew.bat
vendored
Normal file
@@ -0,0 +1,90 @@
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windowz variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
BIN
libs/tween-engine-api-sources.jar
Normal file
BIN
libs/tween-engine-api.jar
Normal file
1
settings.gradle
Normal file
@@ -0,0 +1 @@
|
||||
include 'desktop', 'android', 'core'
|