Added sensor rendering.
This commit is contained in:
70
gui.cpp
70
gui.cpp
@@ -28,35 +28,51 @@
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#include "gui.hpp"
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#include "ogl.hpp"
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static void redraw_callback(void * arg) {
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GlGui * window = static_cast<GlGui *>(arg);
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window->redraw();
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}
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namespace gui {
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GlGui::GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, PheromoneMap * phero_map) : Fl_Gl_Window(x, y, w, h, l) {
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mode(FL_RGB | FL_DOUBLE);
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this->parent = parent;
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this->phero_map = phero_map;
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title += l;
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initialized = false;
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Fl::add_idle(redraw_callback, this);
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}
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void GlGui::draw() {
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if(!valid()) {
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if(!initialized) {
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ogl::initialize(phero_map);
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initialized = true;
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}
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ogl::reshape(w(), h());
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static void redraw_callback(void * arg) {
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GlGui * window = static_cast<GlGui *>(arg);
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window->redraw();
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}
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phero_map->s_evaporate();
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ogl::display();
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}
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GlGui::GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, ias_ss::PheromoneMap * phero_map) : Fl_Gl_Window(x, y, w, h, l) {
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mode(FL_RGB | FL_DOUBLE);
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this->parent = parent;
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this->phero_map = phero_map;
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title += l;
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initialized = false;
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Fl::add_idle(redraw_callback, this);
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}
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void GlGui::draw() {
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if(!valid()) {
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if(!initialized) {
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ogl::initialize(phero_map);
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initialized = true;
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}
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ogl::reshape(w(), h());
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}
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phero_map->s_evaporate();
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ogl::display();
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}
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int GlGui::handle(int event) {
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return Fl_Gl_Window::handle(event);
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}
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void GlSensorGui::draw() {
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if(!valid()) {
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if(!initialized) {
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ogl::initialize(phero_map);
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initialized = true;
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}
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ogl::reshape(w(), h());
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}
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ogl::display_sensor_map();
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}
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int GlGui::handle(int event) {
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return Fl_Gl_Window::handle(event);
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}
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