Added sensor rendering.
This commit is contained in:
32
gui.hpp
32
gui.hpp
@@ -34,19 +34,27 @@
|
||||
|
||||
#include "pheromone.hpp"
|
||||
|
||||
class GlGui : public Fl_Gl_Window {
|
||||
public:
|
||||
GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, PheromoneMap * phero_map);
|
||||
namespace gui {
|
||||
class GlGui : public Fl_Gl_Window {
|
||||
public:
|
||||
GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, ias_ss::PheromoneMap * phero_map);
|
||||
|
||||
protected:
|
||||
virtual void draw();
|
||||
virtual int handle(int);
|
||||
protected:
|
||||
virtual void draw();
|
||||
virtual int handle(int);
|
||||
Fl_Window * parent;
|
||||
std::string title;
|
||||
bool initialized;
|
||||
ias_ss::PheromoneMap * phero_map;
|
||||
};
|
||||
|
||||
private:
|
||||
Fl_Window * parent;
|
||||
std::string title;
|
||||
bool initialized;
|
||||
PheromoneMap * phero_map;
|
||||
};
|
||||
class GlSensorGui : public GlGui {
|
||||
public:
|
||||
GlSensorGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, ias_ss::PheromoneMap * phero_map): GlGui(parent, x, y, w, h, l, phero_map) { };
|
||||
|
||||
protected:
|
||||
virtual void draw();
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user