Added sensor rendering.

This commit is contained in:
2017-03-06 15:24:57 -04:00
parent 39efccb0e4
commit f9aaa9e960
12 changed files with 566 additions and 466 deletions

32
gui.hpp
View File

@@ -34,19 +34,27 @@
#include "pheromone.hpp"
class GlGui : public Fl_Gl_Window {
public:
GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, PheromoneMap * phero_map);
namespace gui {
class GlGui : public Fl_Gl_Window {
public:
GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, ias_ss::PheromoneMap * phero_map);
protected:
virtual void draw();
virtual int handle(int);
protected:
virtual void draw();
virtual int handle(int);
Fl_Window * parent;
std::string title;
bool initialized;
ias_ss::PheromoneMap * phero_map;
};
private:
Fl_Window * parent;
std::string title;
bool initialized;
PheromoneMap * phero_map;
};
class GlSensorGui : public GlGui {
public:
GlSensorGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, ias_ss::PheromoneMap * phero_map): GlGui(parent, x, y, w, h, l, phero_map) { };
protected:
virtual void draw();
};
}
#endif