Added sensor rendering.
This commit is contained in:
@@ -35,7 +35,7 @@ window
|
||||
|
||||
floorplan
|
||||
(
|
||||
bitmap "maps/empty.png"
|
||||
bitmap "maps/cave.png"
|
||||
size [ 16.000 16.000 1.500 ]
|
||||
)
|
||||
|
||||
|
18
gui.cpp
18
gui.cpp
@@ -28,12 +28,14 @@
|
||||
#include "gui.hpp"
|
||||
#include "ogl.hpp"
|
||||
|
||||
namespace gui {
|
||||
|
||||
static void redraw_callback(void * arg) {
|
||||
GlGui * window = static_cast<GlGui *>(arg);
|
||||
window->redraw();
|
||||
}
|
||||
|
||||
GlGui::GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, PheromoneMap * phero_map) : Fl_Gl_Window(x, y, w, h, l) {
|
||||
GlGui::GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, ias_ss::PheromoneMap * phero_map) : Fl_Gl_Window(x, y, w, h, l) {
|
||||
mode(FL_RGB | FL_DOUBLE);
|
||||
|
||||
this->parent = parent;
|
||||
@@ -60,3 +62,17 @@ void GlGui::draw() {
|
||||
int GlGui::handle(int event) {
|
||||
return Fl_Gl_Window::handle(event);
|
||||
}
|
||||
|
||||
void GlSensorGui::draw() {
|
||||
if(!valid()) {
|
||||
if(!initialized) {
|
||||
ogl::initialize(phero_map);
|
||||
initialized = true;
|
||||
}
|
||||
ogl::reshape(w(), h());
|
||||
}
|
||||
|
||||
ogl::display_sensor_map();
|
||||
}
|
||||
|
||||
}
|
||||
|
16
gui.hpp
16
gui.hpp
@@ -34,19 +34,27 @@
|
||||
|
||||
#include "pheromone.hpp"
|
||||
|
||||
namespace gui {
|
||||
class GlGui : public Fl_Gl_Window {
|
||||
public:
|
||||
GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, PheromoneMap * phero_map);
|
||||
GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, ias_ss::PheromoneMap * phero_map);
|
||||
|
||||
protected:
|
||||
virtual void draw();
|
||||
virtual int handle(int);
|
||||
|
||||
private:
|
||||
Fl_Window * parent;
|
||||
std::string title;
|
||||
bool initialized;
|
||||
PheromoneMap * phero_map;
|
||||
ias_ss::PheromoneMap * phero_map;
|
||||
};
|
||||
|
||||
class GlSensorGui : public GlGui {
|
||||
public:
|
||||
GlSensorGui(Fl_Window * parent, int x, int y, int w, int h, const char * l, ias_ss::PheromoneMap * phero_map): GlGui(parent, x, y, w, h, l, phero_map) { };
|
||||
|
||||
protected:
|
||||
virtual void draw();
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -36,6 +36,7 @@
|
||||
|
||||
//#define PROB_MODEL_1
|
||||
|
||||
namespace ias_ss {
|
||||
static const float TURN_DEG_PER_SEC = 90.0f;
|
||||
static const float METERS_PER_SEC = 0.4f;
|
||||
static const long HALF_SECOND_USEC = 500000;
|
||||
@@ -236,3 +237,4 @@ float IASSS_Robot::brss() {
|
||||
|
||||
return steer;
|
||||
}
|
||||
}
|
||||
|
@@ -29,6 +29,7 @@
|
||||
#include "robot.hpp"
|
||||
#include "pheromone.hpp"
|
||||
|
||||
namespace ias_ss {
|
||||
/**
|
||||
* Concrete robot that implements the IAS-SS architecture as defined in:
|
||||
*
|
||||
@@ -54,5 +55,6 @@ private:
|
||||
void deposit_pheromone(float x, float y);
|
||||
float brss();
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
23
ias_ss.cpp
23
ias_ss.cpp
@@ -32,6 +32,7 @@
|
||||
#include "ias_robot.hpp"
|
||||
|
||||
const char * TITLE = "Pheromone map";
|
||||
const char * S_TITLE = "Pheromone sensor";
|
||||
const int W = 512;
|
||||
const int H = 512;
|
||||
const uint32_t PORT = PlayerCc::PLAYER_PORTNUM + 1;
|
||||
@@ -39,15 +40,17 @@ const uint32_t NUM_ROBOTS = 4;
|
||||
|
||||
static bool done = false;
|
||||
static Fl_Window * window = NULL;
|
||||
static GlGui * glWindow = NULL;
|
||||
static PheromoneMap * phero_map = NULL;
|
||||
static Fl_Window * sWindow = NULL;
|
||||
static gui::GlGui * glWindow = NULL;
|
||||
static gui::GlSensorGui * glSWindow = NULL;
|
||||
static ias_ss::PheromoneMap * phero_map = NULL;
|
||||
|
||||
extern "C" void handler(int signal) {
|
||||
done = true;
|
||||
}
|
||||
|
||||
extern "C" void * robot_thread(void * arg) {
|
||||
IASSS_Robot * robot = static_cast<IASSS_Robot *>(arg);
|
||||
ias_ss::IASSS_Robot * robot = static_cast<ias_ss::IASSS_Robot *>(arg);
|
||||
|
||||
std::cout << "Running robot thread." << std::endl;
|
||||
|
||||
@@ -61,24 +64,30 @@ extern "C" void * robot_thread(void * arg) {
|
||||
|
||||
void create_gui(int argc, char **argv) {
|
||||
window = new Fl_Window(20, 40, W, H, TITLE);
|
||||
glWindow = new GlGui(window, 0, 0, W, H, TITLE, phero_map);
|
||||
glWindow = new gui::GlGui(window, 0, 0, W, H, TITLE, phero_map);
|
||||
window->end();
|
||||
window->show(argc, argv);
|
||||
window->make_current();
|
||||
|
||||
sWindow = new Fl_Window(20, 40, W, H, S_TITLE);
|
||||
glSWindow = new gui::GlSensorGui(sWindow, 0, 0, W, H, S_TITLE, phero_map);
|
||||
sWindow->end();
|
||||
sWindow->show(argc, argv);
|
||||
sWindow->make_current();
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
pthread_t robot_threads[NUM_ROBOTS];
|
||||
std::vector<IASSS_Robot *> robots;
|
||||
std::vector<ias_ss::IASSS_Robot *> robots;
|
||||
|
||||
signal(SIGINT, handler);
|
||||
|
||||
try {
|
||||
phero_map = new PheromoneMap(argc > 1 ? argv[1] : "maps/cave_mask.png");
|
||||
phero_map = new ias_ss::PheromoneMap(argc > 1 ? argv[1] : "maps/cave_mask.png");
|
||||
|
||||
// Initialize the robot objects and threads.
|
||||
for(uint32_t i = 0; i < NUM_ROBOTS; ++i) {
|
||||
robots.push_back(new IASSS_Robot(PlayerCc::PLAYER_HOSTNAME, PORT + i, phero_map));
|
||||
robots.push_back(new ias_ss::IASSS_Robot(PlayerCc::PLAYER_HOSTNAME, PORT + i, phero_map));
|
||||
|
||||
if(pthread_create(&robot_threads[i], NULL, robot_thread, static_cast<void *>(robots[i])) != 0) {
|
||||
perror("Could not create robot thread");
|
||||
|
28
ogl.cpp
28
ogl.cpp
@@ -37,15 +37,16 @@ namespace ogl
|
||||
{
|
||||
// Variables
|
||||
static CGLSLProgram m_program;
|
||||
static PheromoneMap * m_phero_map = NULL;
|
||||
static ias_ss::PheromoneMap * m_phero_map = NULL;
|
||||
static GLuint m_textureHandle;
|
||||
static GLuint m_sensorTextureHandle;
|
||||
static GLuint m_colorMapHandle;
|
||||
|
||||
// Quad definition
|
||||
static glm::vec4 vec_points[6];
|
||||
static glm::vec2 vec_tex_coords[6];
|
||||
|
||||
static void quad() {
|
||||
static inline void quad() {
|
||||
vec_tex_coords[0] = glm::vec2( 0.0f, 1.0f); vec_points[0] = glm::vec4( -0.5f, -0.5f, 0.0f, 1.0f );
|
||||
vec_tex_coords[1] = glm::vec2( 0.0f, 0.0f); vec_points[1] = glm::vec4( -0.5f, 0.5f, 0.0f, 1.0f );
|
||||
vec_tex_coords[2] = glm::vec2( 1.0f, 1.0f); vec_points[2] = glm::vec4( 0.5f, -0.5f, 0.0f, 1.0f );
|
||||
@@ -76,7 +77,7 @@ namespace ogl
|
||||
delete data;
|
||||
}
|
||||
|
||||
void initialize(PheromoneMap * phero_map) {
|
||||
void initialize(ias_ss::PheromoneMap * phero_map) {
|
||||
glEnable(GL_TEXTURE_1D);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
@@ -130,6 +131,27 @@ namespace ogl
|
||||
m_program.disable();
|
||||
}
|
||||
|
||||
void display_sensor_map() {
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
|
||||
if(m_phero_map != NULL)
|
||||
m_sensorTextureHandle = m_phero_map->s_build_sensor_texture();
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, m_sensorTextureHandle);
|
||||
|
||||
glBegin(GL_TRIANGLES); {
|
||||
for(int i = 0; i < 6; i++) {
|
||||
glTexCoord2f(vec_tex_coords[i].s, vec_tex_coords[i].t);
|
||||
glVertex4f(vec_points[i].x, vec_points[i].y, vec_points[i].z, vec_points[i].w);
|
||||
}
|
||||
} glEnd();
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
void reshape(int w, int h) {
|
||||
if(h == 0)
|
||||
h = 1;
|
||||
|
3
ogl.hpp
3
ogl.hpp
@@ -29,8 +29,9 @@
|
||||
#include "pheromone.hpp"
|
||||
|
||||
namespace ogl {
|
||||
void initialize(PheromoneMap * phero_map);
|
||||
void initialize(ias_ss::PheromoneMap * phero_map);
|
||||
void display();
|
||||
void display_sensor_map();
|
||||
void reshape(int w, int h);
|
||||
}
|
||||
|
||||
|
@@ -27,14 +27,17 @@
|
||||
#include <cstdlib>
|
||||
#include <cmath>
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
|
||||
#include <pnglite.h>
|
||||
#include <glm/glm.hpp>
|
||||
#include <libplayerc++/playerc++.h>
|
||||
|
||||
#include "pheromone.hpp"
|
||||
|
||||
#define MAP_POS(X, Y) (data[((X) * m_height) + (Y)])
|
||||
#define MAP_POS(X, Y, Z) (Z[((X) * m_height) + (Y)])
|
||||
|
||||
namespace ias_ss {
|
||||
static const unsigned int MAX_ITERS = 1000;
|
||||
static const float EVAPORATION_RATE = 0.05f;
|
||||
const unsigned char MAX_PHERO_INTENSITY = 250;
|
||||
@@ -56,8 +59,9 @@ PheromoneMap::PheromoneMap(const char * file_name) {
|
||||
load_map(file_name);
|
||||
sem_init(&map_semaphore, 0, 1);
|
||||
then = 0;
|
||||
|
||||
sensor_updates = 0;
|
||||
glGenTextures(1, &handle);
|
||||
glGenTextures(1, &sensor_handle);
|
||||
}
|
||||
|
||||
PheromoneMap::~PheromoneMap() {
|
||||
@@ -67,6 +71,7 @@ PheromoneMap::~PheromoneMap() {
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, handle);
|
||||
glDeleteTextures(1, &handle);
|
||||
glDeleteTextures(1, &sensor_handle);
|
||||
}
|
||||
|
||||
void PheromoneMap::load_map(const char * file_name) {
|
||||
@@ -75,6 +80,7 @@ void PheromoneMap::load_map(const char * file_name) {
|
||||
png_init(0, 0);
|
||||
png_open_file_read(&tex, file_name);
|
||||
data = new unsigned char[tex.width * tex.height * tex.bpp];
|
||||
sensor_data = new unsigned char[tex.width * tex.height * tex.bpp];
|
||||
png_get_data(&tex, data);
|
||||
|
||||
std::cout << "Loaded map \"" << file_name << "\" :: " << tex.width << "x" << tex.height << "x" << (int)tex.bpp << std::endl;
|
||||
@@ -100,8 +106,24 @@ GLuint PheromoneMap::s_build_texture() {
|
||||
return handle;
|
||||
}
|
||||
|
||||
GLuint PheromoneMap::s_build_sensor_texture() {
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, sensor_handle);
|
||||
sem_wait(&map_semaphore); {
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, m_width, m_height, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, sensor_data);
|
||||
} sem_post(&map_semaphore);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
return sensor_handle;
|
||||
}
|
||||
|
||||
void PheromoneMap::s_deposit_pheromone(float x, float y, float yaw, float radius) {
|
||||
unsigned int iters = 0, _x, _y;
|
||||
unsigned int iters = 0;
|
||||
int _x, _y;
|
||||
bool valid = false;
|
||||
float dist, cos_theta, r_x, r_y;
|
||||
glm::vec2 v, vp;
|
||||
@@ -127,9 +149,9 @@ void PheromoneMap::s_deposit_pheromone(float x, float y, float yaw, float radius
|
||||
_x = _x < 0 ? _x = 0 : (_x >= m_width ? m_width - 1 : _x);
|
||||
_y = _y < 0 ? _y = 0 : (_y >= m_height ? m_height - 1 : _y);
|
||||
sem_wait(&map_semaphore); {
|
||||
if(MAP_POS(_y, _x) <= MAX_PHERO_INTENSITY) {
|
||||
MAP_POS(_y, _x) += rand() % MAX_PHERO_INTENSITY;
|
||||
MAP_POS(_y, _x) = MAP_POS(_y, _x) > MAX_PHERO_INTENSITY ? MAX_PHERO_INTENSITY : MAP_POS(_y, _x);
|
||||
if (MAP_POS(_y, _x, data) <= MAX_PHERO_INTENSITY) {
|
||||
MAP_POS(_y, _x, data) += rand() % MAX_PHERO_INTENSITY;
|
||||
MAP_POS(_y, _x, data) = MAP_POS(_y, _x, data) > MAX_PHERO_INTENSITY ? MAX_PHERO_INTENSITY : MAP_POS(_y, _x, data);
|
||||
valid = true;
|
||||
}
|
||||
} sem_post(&map_semaphore);
|
||||
@@ -151,10 +173,10 @@ void PheromoneMap::s_evaporate() {
|
||||
sem_wait(&map_semaphore); {
|
||||
for (unsigned i = 0; i < m_height; i++) {
|
||||
for (unsigned j = 0; j < m_width; j++) {
|
||||
if(MAP_POS(i, j) <= MAX_PHERO_INTENSITY) {
|
||||
p_eva = MAP_POS(i, j) * EVAPORATION_RATE;
|
||||
MAP_POS(i, j) -= p_eva;
|
||||
MAP_POS(i, j) = MAP_POS(i, j) < 0 ? 0 : MAP_POS(i, j);
|
||||
if (MAP_POS(i, j, data) <= MAX_PHERO_INTENSITY) {
|
||||
p_eva = MAP_POS(i, j, data) * EVAPORATION_RATE;
|
||||
MAP_POS(i, j, data) -= p_eva;
|
||||
MAP_POS(i, j, data) = MAP_POS(i, j, data) < 0 ? 0 : MAP_POS(i, j, data);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -180,6 +202,11 @@ void PheromoneMap::s_sample(phero_sensor_t * sensor, float x, float y, float yaw
|
||||
v = glm::normalize(v);
|
||||
|
||||
sem_wait(&map_semaphore); {
|
||||
if (sensor_updates == 0) {
|
||||
memset(sensor_data, 0, m_width * m_height * m_bpp * sizeof(unsigned char));
|
||||
}
|
||||
sensor_updates = (sensor_updates + 1) % 4;
|
||||
|
||||
// For every point in the pheromone map.
|
||||
for (unsigned i = 0; i < m_height; i++) {
|
||||
for (unsigned j = 0; j < m_width; j++) {
|
||||
@@ -200,9 +227,11 @@ void PheromoneMap::s_sample(phero_sensor_t * sensor, float x, float y, float yaw
|
||||
// Put the sample in the sampling pool.
|
||||
index = static_cast<unsigned int>(ang / (180 / 5));
|
||||
index = index >= NUM_PHERO_SAMPLES ? NUM_PHERO_SAMPLES - 1 : index;
|
||||
sensor->samples[index] = MAP_POS(i, j);
|
||||
sensor->samples[index] = MAP_POS(i, j, data);
|
||||
sensor->sample_amnt[index] += 1;
|
||||
|
||||
MAP_POS(i, j, sensor_data) = MAP_POS(i, j, data);
|
||||
|
||||
} else
|
||||
continue;
|
||||
}
|
||||
@@ -215,3 +244,4 @@ void PheromoneMap::s_sample(phero_sensor_t * sensor, float x, float y, float yaw
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -31,6 +31,7 @@
|
||||
#include <semaphore.h>
|
||||
#include <GL/gl.h>
|
||||
|
||||
namespace ias_ss {
|
||||
extern const unsigned char MAX_PHERO_INTENSITY;
|
||||
extern const unsigned char MIN_PHERO_INTENSITY;
|
||||
|
||||
@@ -67,20 +68,25 @@ public:
|
||||
~PheromoneMap();
|
||||
|
||||
GLuint s_build_texture();
|
||||
GLuint s_build_sensor_texture();
|
||||
void s_deposit_pheromone(float x, float y, float yaw, float radius);
|
||||
void s_evaporate();
|
||||
void s_sample(phero_sensor_t * sensor, float x, float y, float yaw, float radius);
|
||||
|
||||
private:
|
||||
unsigned char * data;
|
||||
unsigned char * sensor_data;
|
||||
unsigned m_width;
|
||||
unsigned m_height;
|
||||
unsigned char m_bpp;
|
||||
sem_t map_semaphore;
|
||||
GLuint handle;
|
||||
GLuint sensor_handle;
|
||||
int sensor_updates;
|
||||
clock_t then;
|
||||
|
||||
void load_map(const char * file_name);
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -25,6 +25,7 @@
|
||||
|
||||
#include "robot.hpp"
|
||||
|
||||
namespace ias_ss {
|
||||
Robot::Robot(std::string hostname, uint32_t port) {
|
||||
_host_name = hostname;
|
||||
_port = port;
|
||||
@@ -47,3 +48,4 @@ Robot::~Robot() {
|
||||
void Robot::log(std::string msg) {
|
||||
std::cout << "ROBOT(" << _host_name << ":" << _port << ") - " << msg << std::endl;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user