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123
MINDdroidCV_MINDSTORMS/src/com/lego/minddroid/Tutorial.java
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123
MINDdroidCV_MINDSTORMS/src/com/lego/minddroid/Tutorial.java
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/**
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* Copyright 2010 Guenther Hoelzl, Shawn Brown
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*
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* This file is part of MINDdroid.
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*
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* MINDdroid is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* MINDdroid is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with MINDdroid. If not, see <http://www.gnu.org/licenses/>.
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**/
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package com.lego.minddroid;
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import android.app.Activity;
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import android.app.Dialog;
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import android.view.View;
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import android.view.View.OnClickListener;
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import android.view.Window;
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import android.widget.Button;
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import android.widget.ImageView;
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import android.widget.TextView;
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class Tutorial {
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private Dialog dialog;
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private int currentScene = 0;
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private Activity myActivity;
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private int myScreenWidth;
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private int myScreenHeight;
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// the following array holds the scenes, each scene consists of the following properties
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// layout, text/image#1, text/image#2, text/image#3
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private int[] sceneProperties = new int[] {
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R.layout.tutorial_01, R.string.tutorial_welcome_droid, 0, 0,
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R.layout.tutorial_02, R.drawable.tutorial_01, R.string.tutorial_bubble_01, 0,
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R.layout.tutorial_03, R.string.tutorial_a, 0, 0,
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R.layout.tutorial_02, R.drawable.tutorial_02, R.string.tutorial_bubble_02, 0,
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R.layout.tutorial_04, 0, 0, 0,
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R.layout.tutorial_02, R.drawable.tutorial_03, R.string.tutorial_bubble_03, 0,
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R.layout.tutorial_03, R.string.tutorial_e, 0, 0,
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R.layout.tutorial_02, R.drawable.tutorial_04, R.string.tutorial_bubble_04, 0,
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R.layout.tutorial_03, R.string.tutorial_f, 0, 0,
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R.layout.tutorial_02, R.drawable.tutorial_05, R.string.tutorial_bubble_05, 0,
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};
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public Tutorial(int screenWidth, int screenHeight) {
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myScreenWidth = screenWidth;
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myScreenHeight = screenHeight;
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}
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public void show(final Activity myActivity) {
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this.myActivity = myActivity;
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dialog = new Dialog(myActivity);
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dialog.getWindow().requestFeature(Window.FEATURE_NO_TITLE);
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setNewContent();
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dialog.show();
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}
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public void setNewContent() {
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// end of the show
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if (currentScene >= (sceneProperties.length / 4)) {
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dialog.dismiss();
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return;
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}
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TextView myTextView;
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ImageView myImageView;
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int layout = sceneProperties[currentScene*4];
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int resource0 = sceneProperties[currentScene*4+1];
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int resource1 = sceneProperties[currentScene*4+2];
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int resource2 = sceneProperties[currentScene*4+3];
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// rehide the current dialog shortly
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if (dialog.isShowing())
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dialog.dismiss();
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dialog.setContentView(layout);
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switch (layout) {
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case R.layout.tutorial_01:
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case R.layout.tutorial_03:
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myTextView = (TextView) dialog.findViewById(R.id.TutorialTextView);
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myTextView.setText(myActivity.getResources().getString(resource0));
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case R.layout.tutorial_04:
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Button buttonOK = (Button) dialog.findViewById(R.id.nextButton);
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buttonOK.setOnClickListener(new OnClickListener() {
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public void onClick(View v)
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{
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currentScene++;
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setNewContent();
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}
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});
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break;
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case R.layout.tutorial_02:
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myImageView = (ImageView) dialog.findViewById(R.id.TutorialImageView);
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myImageView.setImageResource(resource0);
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myImageView.setOnClickListener(new OnClickListener() {
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public void onClick(View v)
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{
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currentScene++;
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setNewContent();
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}
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});
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myTextView = (TextView) dialog.findViewById(R.id.TutorialTextView);
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myTextView.setTextSize(20);
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myTextView.setText(myActivity.getResources().getString(resource1));
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break;
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}
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dialog.show();
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}
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}
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