Tested some island and unicode rendering.
This commit is contained in:
16
Makefile
16
Makefile
@@ -1,10 +1,10 @@
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CC = gcc
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SOURCES = src/main.c
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OBJECTS = obj/main.o
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SOURCES = src/main.c src/game_state.c src/in_game.c
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OBJECTS = obj/main.o obj/game_state.o obj/in_game.o
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TARGET = bin/cyjam
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CFLAGS = -Wall -I./include
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CFLAGS = -Wall -I./include -std=c99
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LDFLAGS = -L./lib
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LDLIBS = -lm -lisland -lfov -lncurses
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LDLIBS = -lm -lisland -lfov -lncursesw
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all: CFLAGS += -O3
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all: $(TARGET)
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@@ -15,7 +15,13 @@ debug: $(TARGET)
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$(TARGET): $(OBJECTS)
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$(CC) -o $(TARGET) $(OBJECTS) $(CLFAGS) $(LDFLAGS) $(LDLIBS)
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obj/main.o: src/main.c
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obj/main.o: src/main.c include/constants.h include/game_state.h
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$(CC) -c -o $@ $< $(CFLAGS)
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obj/game_state.o: src/game_state.c include/game_state.h include/in_game.h
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$(CC) -c -o $@ $< $(CFLAGS)
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obj/in_game.o: src/in_game.c include/in_game.h include/game_state.h
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$(CC) -c -o $@ $< $(CFLAGS)
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clean:
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@@ -1,22 +1,35 @@
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#pragma once
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/**
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* Copyright (c) 2014, Miguel Angel Astor Romero. All rights reserved.
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* See the file LICENSE for more details.
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*/
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#ifndef STATE_CONSTS_H
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#define STATE_CONSTS_H
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static const int BAR_COLOR = 1;
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static const int BSC_COLOR = 2;
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static const int HLT_COLOR = 3;
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static const int OFF_COLOR = 4;
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static const int DIM_COLOR = 5;
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static const int LIT_COLOR = 6;
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static const int GUI_COLOR = 7;
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static const int EMP_COLOR = 8;
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#if defined(_WIN32) || defined(_WIN64) || defined(__MINGW32__)
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#define F_SEP "\\"
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#elif defined(__linux__) || defined(__GNUC__)
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#define F_SEP "/"
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#else
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#error "Unrecognized system."
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#endif
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static const int INTRO_STATE = 0;
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static const int MENU_STATE = 1;
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static const int LOAD_STATE = 2;
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static const int SCORE_STATE = 3;
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static const int GAME_STATE = 4;
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static const int QUIT_STATE = -1;
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enum COLORS {
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BAR_COLOR = 1,
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BSC_COLOR,
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HLT_COLOR,
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OFF_COLOR,
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DIM_COLOR,
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LIT_COLOR,
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GUI_COLOR,
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EMP_COLOR,
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DW_COLOR,
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SW_COLOR,
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SN_COLOR,
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GR_COLOR,
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FR_COLOR,
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HL_COLOR,
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MN_COLOR
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};
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#endif
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22
include/game_state.h
Normal file
22
include/game_state.h
Normal file
@@ -0,0 +1,22 @@
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/**
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* Copyright (c) 2014, Miguel Angel Astor Romero. All rights reserved.
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* See the file LICENSE for more details.
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*/
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#ifndef GAME_STATE_H
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#define GAME_STATE_H
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static const int NUM_STATES = 4;
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typedef enum GAME_STATE_NAMES { INTRO = 0, MENU = 1, IN_GAME = 2, GAME_OVER = 3 } gsname_t;
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typedef struct GAME_STATE {
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gsname_t name;
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void (*input)();
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gsname_t (*update)();
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void (*render)(int, int);
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} gs_t;
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extern void initStateArray(gs_t **);
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#endif
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13
include/in_game.h
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13
include/in_game.h
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@@ -0,0 +1,13 @@
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/**
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* Copyright (c) 2014, Miguel Angel Astor Romero. All rights reserved.
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* See the file LICENSE for more details.
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*/
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#ifndef IN_GAME_H
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#define IN_GAME_H
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#include "game_state.h"
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extern void initInGameState(gs_t *);
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#endif
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10
src/game_state.c
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10
src/game_state.c
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@@ -0,0 +1,10 @@
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#include "game_state.h"
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#include "in_game.h"
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void initStateArray(gs_t ** s){
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int i;
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for(i = 0; i < NUM_STATES; i++){
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initInGameState(&((*s)[i]));
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}
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}
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94
src/in_game.c
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94
src/in_game.c
Normal file
@@ -0,0 +1,94 @@
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#include <stdlib.h>
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#include <ncursesw/ncurses.h>
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#include <island.h>
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#include "constants.h"
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#include "in_game.h"
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static const int I_SIZE = 257;
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static int ** imap;
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void input();
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gsname_t update();
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void render(int, int);
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void initInGameState( gs_t * gs) {
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int n, i;
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float ** map;
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gs->name = IN_GAME;
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gs->input = &input;
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gs->update = &update;
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gs->render = &render;
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n = I_SIZE;
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map = ( float ** ) malloc ( sizeof ( float * ) * n);
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for ( i = 0; i < n; ++i ) {
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map[ i ] = ( float * ) calloc ( n, sizeof ( float ) );
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}
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imap = ( int ** ) malloc ( sizeof ( int * ) * n);
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for ( i = 0; i < n; ++i ) {
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imap[ i ] = ( int * ) calloc ( n, sizeof ( int ) );
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}
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ds ( &map, n );
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island ( &imap, n );
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normInt ( &imap, n );
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norm ( &map, n );
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mult ( &map, &imap, n );
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smooth( &imap, n );
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normInt ( &imap, n );
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free(map);
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}
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void input(){
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}
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gsname_t update(){
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return IN_GAME;
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}
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void render(int w, int h){
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int i, j;
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for(i = 0; i < w; i++){
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for(j = 0; j < h; j++){
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move(j, i);
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switch(terrainType( imap[(i + (I_SIZE/4)) % I_SIZE][(j + (I_SIZE/4)) % I_SIZE] )){
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case DEEP_WATER:
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attron(COLOR_PAIR(DW_COLOR));
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printw("~");
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break;
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case SHALLOW_WATER:
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attron(COLOR_PAIR(SW_COLOR));
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printw("~");
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break;
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case SAND:
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attron(COLOR_PAIR(SN_COLOR));
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printw(".");
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break;
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case GRASS:
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attron(COLOR_PAIR(GR_COLOR));
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printw("\u2591");
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break;
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case FOREST:
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attron(COLOR_PAIR(FR_COLOR));
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printw("\u2660");
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break;
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case HILL:
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attron(COLOR_PAIR(HL_COLOR));
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printw("\u2302");
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break;
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case MOUNTAIN:
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attron(COLOR_PAIR(MN_COLOR));
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printw("\u25B2");
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break;
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}
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}
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}
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}
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109
src/main.c
109
src/main.c
@@ -10,12 +10,15 @@
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#include <time.h>
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#include <errno.h>
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#include <signal.h>
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#include <ncurses.h>
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#include <ncursesw/ncurses.h>
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#include <termios.h>
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#include <locale.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/ioctl.h>
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#include "constants.h"
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#include "game_state.h"
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void leave(void);
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void manage_signal(int signal);
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@@ -28,11 +31,19 @@ static int w = 0, h = 0;
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int main() {
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bool finished = false;
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char *home_dir = getenv("HOME");
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char *data_dir;
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char *log_file;
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time_t raw_date;
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struct tm *current_date;
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#if defined(_WIN32) || defined(_WIN64) || defined(__MINGW32__)
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char * home_dir = getenv("APPDATA");
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#elif defined(__linux__) || defined(__GNUC__)
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char * home_dir = getenv("HOME");
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#else
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#error "Unrecoginized compiler."
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#endif
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char * data_dir;
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char * log_file;
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time_t raw_date;
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struct tm * current_date;
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gs_t * states;
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int c_state;
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atexit(leave);
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signal(SIGINT, manage_signal);
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@@ -45,12 +56,12 @@ int main() {
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/* If we got the user's home directory, build the data directory path. */
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data_dir = (char*)malloc(strlen(home_dir) + 7);
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strcpy(data_dir, home_dir);
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strcat(data_dir, "/.tomb");
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strcat(data_dir, F_SEP ".cyjam");
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/* Redirect stderr output to a file. */
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log_file = (char*)malloc(strlen(data_dir) + 8);
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strcpy(log_file, data_dir);
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strcat(log_file, "/stderr");
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strcat(log_file, F_SEP "stderr");
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freopen(log_file, "a", stderr);
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/* Log the current date and time. */
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@@ -61,13 +72,11 @@ int main() {
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/* Try to create the data directory with permissions 775. */
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if(mkdir(data_dir, S_IRWXU | S_IWGRP | S_IRGRP| S_IROTH | S_IXOTH) == 0){
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/* The data directory was sucessfully created. */
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//init_scores(data_dir);
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}else{
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if(errno != EEXIST){
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/* The directory does not exists and could not be created. */
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perror("\tmain.c");
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perror("\t" __FILE__);
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fprintf(stderr, "\tdata_dir is: %s\n", data_dir);
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//init_scores(NULL);
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}else{
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/* The directory already exits. */
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//init_scores(data_dir);
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@@ -75,22 +84,31 @@ int main() {
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}
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}else{
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/* If there is no HOME environment variable, quit. */
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fprintf(stderr, "\tmain.c: Couldn't find the user's home directory\n");
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fprintf(stderr, "\t%s: Couldn't find the user's home directory\n", __FILE__);
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return EXIT_FAILURE;
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}
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/* Start ncurses. */
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if(start_ncurses() != 0){
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fprintf(stderr, "\tmain.c: Ncurses could not be initialized.\n");
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fprintf(stderr, "\t%s: Ncurses could not be initialized.\n", __FILE__);
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return EXIT_FAILURE;
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}
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set_colors();
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do{
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clear_screen();
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c_state = 2;
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states = (gs_t *)malloc(sizeof(gs_t) * NUM_STATES);
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initStateArray(&states);
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refresh();
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}while(!finished);
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do{
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clear_screen();
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states[c_state].input();
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c_state = states[c_state].update();
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states[c_state].render(w, h);
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refresh();
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}while(!finished);
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return EXIT_SUCCESS;
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}
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@@ -101,8 +119,8 @@ void leave(void){
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/* Finish ncurses. */
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endwin();
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/* Close the scores database and todays log. */
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// close_scores();
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/* Mark the end of this run's log. */
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for(i = 0; i < 80; i++)
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fprintf(stderr, "-");
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fprintf(stderr, "\n");
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@@ -113,12 +131,19 @@ void manage_signal(int signal){
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switch(signal){
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case SIGINT:
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fprintf(stderr, "\tSIGINT caught.\n");
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exit(EXIT_SUCCESS);
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break;
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case SIGSEGV:
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fprintf(stderr, "\tSegmentation fault.\n");
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exit(EXIT_FAILURE);
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break;
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case SIGTERM:
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fprintf(stderr, "\tSIGTERM caught.\n");
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exit(EXIT_FAILURE);
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break;
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}
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}
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@@ -127,40 +152,51 @@ void on_resize(int signal){
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/* Request the new size of the terminal. */
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ioctl(1, TIOCGWINSZ, &ws);
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/* Resize ncurse's stdscr. */
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/* Resize ncurses's stdscr. */
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resizeterm(ws.ws_row, ws.ws_col);
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/* Get the new size of the window. */
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getmaxyx(stdscr, h, w);
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fprintf(stderr, "\tSIGWINCH caught. (W: %d, H: %d)\n", w, h);
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}
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int start_ncurses(void){
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WINDOW *win_ptr;
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int ret_code;
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setlocale(LC_ALL, "");
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/* Prepare the terminal. */
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win_ptr = initscr();
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if(win_ptr == NULL)
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return -1;
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/* Enable special characters. */
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ret_code = keypad(stdscr, TRUE);
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if(ret_code == ERR)
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return -1;
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/* Disable line buffering. */
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ret_code = cbreak();
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if(ret_code == ERR)
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return -1;
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/* Disable echo. */
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ret_code = noecho();
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if(ret_code == ERR)
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return -1;
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/* Hide the cursor. */
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ret_code = curs_set(FALSE);
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if(ret_code == ERR)
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return -1;
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/* Initialize the screen size variables. */
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getmaxyx(stdscr, h, w);
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return 0;
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return EXIT_SUCCESS;
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}
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void set_colors(void){
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@@ -168,16 +204,29 @@ void set_colors(void){
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ret_code = start_color();
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if(ret_code == OK){
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if(has_colors() == TRUE){
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init_pair(1, COLOR_WHITE, COLOR_RED); /* The color for the top and bottom bars. */
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init_pair(2, COLOR_WHITE, COLOR_BLACK); /* Basic text color. */
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init_pair(3, COLOR_YELLOW, COLOR_BLACK); /* Highlighted text color. */
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init_pair(4, COLOR_BLUE, COLOR_BLACK); /* Lights off color. */
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init_pair(5, COLOR_RED, COLOR_BLACK); /* Dim light color. */
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init_pair(6, COLOR_YELLOW, COLOR_BLACK); /* Lights on color. */
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init_pair(7, COLOR_YELLOW, COLOR_YELLOW); /* Main GUI bar color. */
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init_pair(8, COLOR_WHITE, COLOR_WHITE); /* Empty GUI bar color. */
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init_color(COLOR_MAGENTA, 0, 0, 500);
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init_pair(BAR_COLOR, COLOR_WHITE, COLOR_RED); /* The color for the top and bottom bars. */
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init_pair(BSC_COLOR, COLOR_WHITE, COLOR_BLACK); /* Basic text color. */
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init_pair(HLT_COLOR, COLOR_YELLOW, COLOR_BLACK); /* Highlighted text color. */
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init_pair(OFF_COLOR, COLOR_BLUE, COLOR_BLACK); /* Lights off color. */
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init_pair(DIM_COLOR, COLOR_RED, COLOR_BLACK); /* Dim light color. */
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init_pair(LIT_COLOR, COLOR_YELLOW, COLOR_BLACK); /* Lights on color. */
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init_pair(GUI_COLOR, COLOR_YELLOW, COLOR_YELLOW); /* Main GUI bar color. */
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init_pair(EMP_COLOR, COLOR_WHITE, COLOR_WHITE); /* Empty GUI bar color. */
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init_pair(DW_COLOR, COLOR_MAGENTA, COLOR_BLACK);
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init_pair(SW_COLOR, COLOR_BLUE, COLOR_BLACK);
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init_pair(SN_COLOR, COLOR_YELLOW, COLOR_BLACK);
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init_pair(GR_COLOR, COLOR_GREEN, COLOR_BLACK);
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init_pair(FR_COLOR, COLOR_GREEN, COLOR_BLACK);
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init_pair(HL_COLOR, COLOR_RED, COLOR_BLACK);
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init_pair(MN_COLOR, COLOR_WHITE, COLOR_BLACK);
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}
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}
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}else{
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fprintf(stderr, "\t%s: Colors not supported.\n", __FILE__);
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exit(EXIT_FAILURE);
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}
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}
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void clear_screen(void){
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Reference in New Issue
Block a user