Player character now moves.

This commit is contained in:
2014-03-03 21:54:15 -04:30
parent 073407c752
commit fe08d66af4
5 changed files with 303 additions and 185 deletions

View File

@@ -7,9 +7,9 @@
#include "in_game.h"
void initStateArray(gs_t ** s){
int i;
int i;
for(i = 0; i < NUM_STATES; i++){
initInGameState(&((*s)[i]));
}
for(i = 0; i < NUM_STATES; i++){
initInGameState(&((*s)[i]));
}
}